The MGS3D's frame is horrible!!!!

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lionelzhang

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#1 lionelzhang
Member since 2011 • 25 Posts
I beat the fear ,must use the thermal G , and then T T................
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Djmaster214

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#2 Djmaster214
Member since 2005 • 3240 Posts

/sigh, i dont even...nvm.

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DJ_Lae

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#3 DJ_Lae
Member since 2002 • 42748 Posts
Yeah, I noticed even from playing the demo that the framerate is both low and inconsistent. I still recommend that anyone interested in playing it buy the HD collection instead - for less than the price of the 3DS version you get three games and they run significantly better.
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lionelzhang

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#4 lionelzhang
Member since 2011 • 25 Posts
[QUOTE="DJ_Lae"]Yeah, I noticed even from playing the demo that the framerate is both low and inconsistent. I still recommend that anyone interested in playing it buy the HD collection instead - for less than the price of the 3DS version you get three games and they run significantly better.

I agree,and HD collection have peace walker ,so I'm waiting for de mgsHD for vita.......,I don't like the peace walker ,it's cut the story to some missions,I don't like mgs like that.....
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Litchie

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#5 Litchie
Member since 2003 • 36089 Posts
You mean the framerate? Yes, I noticed while playing the demo. I'm personally not paying for games that don't run properly on the system it's on.
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NamelessPlayer

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#6 NamelessPlayer
Member since 2004 • 7729 Posts
Between the framerate and lack of touchscreen camera/aiming, I don't see a reason to get MGS3D. I don't want stereoscopic 3D out of it that much, especially if it gets crushed flat any time I need to aim in first-person. Now, if they'd just bring the HD collection to the PC, that would be nice...they could even retain the 3D aspect given how hard NVIDIA's pushing it.
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Raiko101

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#7 Raiko101
Member since 2005 • 3339 Posts
About the game going into 2D when you aim in first person, apparently it's intentional as Snake is closing one of his eyes to aid aiming. Apparently.
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El_Zo1212o

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#8 El_Zo1212o
Member since 2009 • 6057 Posts
Ojeez. These threads alwayse strike me as so ridiculous- it was still an excellent game if a little choppy. TTheonly valid reason to choose the HD collection over the 3DS version is because of the other games included in it(and I've heard rumors that parts of the game were edited out of the 3DS version- if true that would also be a valid concern).
...I don't want stereoscopic 3D out of it that much, especially if it gets crushed flat any time I need to aim in first-person...NamelessPlayer
Did you play RE: Mercs 3D? That one game proved first person shooting in 3D doesn't work properly. Besides- when you shoot, don't you close one eye to aim down the sights? The only thing I found worth complaining about regarding the 3D shifting was that once you get the eyepatch, crawling in confined spaces was still in 3D.
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NamelessPlayer

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#9 NamelessPlayer
Member since 2004 • 7729 Posts
Did you play RE: Mercs 3D? That one game proved first person shooting in 3D doesn't work properly. Besides- when you shoot, don't you close one eye to aim down the sights? The only thing I found worth complaining about regarding the 3D shifting was that once you get the eyepatch, crawling in confined spaces was still in 3D.El_Zo1212o
Point taken about closing one eye to aim down the sights, though I figured some people liked to aim with both eyes open. Probably depends on the sight in question; iron sights don't work that way too well. Regardless, it seemed like something I would have expected them to make an option instead of required. As for RE: Mercs 3D, I haven't even played it. Not a game that interests me at all. I think first-person shooting in stereoscopic 3D can work, but it helps a lot if you have a laser sight...wait a minute. It's the 1960s. No gun is going to have those. (Also, there's probably a good reason for NVIDIA having a special crosshair option in the 3D Vision settings, on the PC gaming side of things.) And now that I remember that little detail in the plot, that is a potentially immersive touch they forgot to add, but I guess they thought people would complain if they couldn't have depth perception in first-person view anymore.
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El_Zo1212o

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#10 El_Zo1212o
Member since 2009 • 6057 Posts
[QUOTE="El_Zo1212o"]Did you play RE: Mercs 3D? That one game proved first person shooting in 3D doesn't work properly. Besides- when you shoot, don't you close one eye to aim down the sights? The only thing I found worth complaining about regarding the 3D shifting was that once you get the eyepatch, crawling in confined spaces was still in 3D.NamelessPlayer
...As for RE: Mercs 3D, I haven't even played it. Not a game that interests me at all. I think first-person shooting in stereoscopic 3D can work, but it helps a lot if you have a laser sight...wait a minute. It's the 1960s. No gun is going to have those. (Also, there's probably a good reason for NVIDIA having a special crosshair option in the 3D Vision settings, on the PC gaming side of things.) And now that I remember that little detail in the plot, that is a potentially immersive touch they forgot to add, but I guess they thought people would complain if they couldn't have depth perception in first-person view anymore.

Yeah, RE: Mercs was bad BAD. I figured it was more along the lines of keeping the complaints down in the case of the post-eyepatch 3D- especially considering they blurred the right side of the screen from that point on.