the Nunchuk needs a redesign for Wii2 (serious discussion)

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danger_ranger95

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#1 danger_ranger95
Member since 2006 • 5584 Posts

Lets go over some examples

LoZ:TP- Fishing was my major issue in this game. It worked fine, don't get me wrong....but when the screen tells you to "reel the line in" like a real fishing rod. It worked no matter what you did. (waggeling, flicking, a different circle than what was shown)

MP:3- The biggest/only flaw in this game imo was when going up to the switches, and turning them with the Wii Mote. It was an awesome idea adding the function to the game, but was unrealistic. Why would you use your right hand (Wiimote) for Samus' left hand? Imo, this could be solved by a simple solution. Next time, give Wii2's nunchuck an IR pointer and better accelometer/gyrometers. I understand that not all games would be using two pointers. But this is another way to make the game seem more realistic imo. Your left hand now becomes Samus' left hand, and the same goes for the Beam Cannon. You can now aim the Grapple Beam at enemies/switches/grapple points. Could you imagine shooting a pirate, grappling another, and whipping him into the other pirate???

No More Heros- The on screen actions indicated for finishing moves that require you to use both the Wiimote/nunchuk do not work correctly. You can basically do what ever your want with the Nunchuk, and the finishing move will still work.

Tomb Raider Anniversary- I love this game (so try it out). Through out the game, you'll find switches that you have to pull down (raising the Wiimote/nunchuk up, then slamming down like Lara would do). The funny thing is....the game does not actually require you to use the nunchuk what so ever.

These games are not bad games at all imo. But they could be even better or immersive if the nunchuk did what Nintendo/Game companies want it to do. Adding HD graphics, better AI, Physics, ect are all great and I'm sure Wii2 will upgrade on everything just mentioned, but just imagine being able to do exactly what you want the character to do? Think of how the baseball bat works in Wii Sports. How it flows smoothly, and add that to more in depth games like Metroid, Zelda, ect. It would simply rock.

Imo, this could be solved by a simple solution. Next time, give Wii2's nunchuck an IR pointer and better accelometer/gyrometers. I understand that not all games would be using two pointers. But this is another way to make the game seem more realistic imo. Your left hand now becomes Samus' left hand, and the same goes for the Beam Cannon. You can now aim the Grapple Beam at enemies/switches/grapple points. Could you imagine shooting a pirate, grappling another, and whipping him into the other pirate??? You could control Link's shield seperately insted of having it auto enabled (maybe while in targeting mode or something). Insted of flicking to throw a grenade in a game, imagine holding the A button, putting the controllers close together (to pull the pin) and then underhanding the grenade over a wall. Imagine having to actually cock the shotgun" in Resident Evil like in real life while running away from zombies. It would just add more realism imo.

what do you think?

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starmetroid

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#2 starmetroid
Member since 2007 • 5000 Posts
I like the idea for MP3
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luke159

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#3 luke159
Member since 2004 • 90 Posts
Agree 100%
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rexCo

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#4 rexCo
Member since 2005 • 943 Posts
I definitely thing the nunchuk will be the first thing revamped and perfected next generation for the Wii. I like the idea of a IR pointer for it as well, I never thought of that. Your other ideas are great too, basically making the Nunchuk as capable as the Wii remote motion-wise.
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ThePlothole

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#5 ThePlothole
Member since 2007 • 11515 Posts
If they did put a pointer in the Nunchuk, then they would also need to use something other than AAs in the next-gen Wiimote (as is, the one pointer alone is a power hog).
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tobenator

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#6 tobenator
Member since 2005 • 3777 Posts
Yep. I wanted all of that since the beginning, so I'm right there with you broski:)
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metroidfood

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#7 metroidfood
Member since 2007 • 11175 Posts

No More Heros- The on screen actions indicated for finishing moves that require you to use both the Wiimote/nunchuk do not work correctly. You can basically do what ever your want with the Nunchuk, and the finishing move will still work.

danger_ranger95

That's because finishing moves only require the Wiimote in the first place. :|

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snipe12388

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#8 snipe12388
Member since 2008 • 442 Posts
About the NMH thing, the wrestling finishing moves need both, but it still needs a little work recognizing the motions.
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Tuky06

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#9 Tuky06
Member since 2007 • 5026 Posts
A pointer on the the nunchuck may require batteries. if they ever make the wii2 they better have a rechargable controller ready out of the box.
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utubee

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#10 utubee
Member since 2006 • 321 Posts
You had some decent points in your post about what Nintendo could do to improve the nunchuck, but I thought of one other thing that you didn't mention. Nintendo could make all of their nunchuck attachments wireless instead of waiting for a third party company to make them, like they did with the current generation.
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presto7640

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#11 presto7640
Member since 2004 • 817 Posts

Nintendo probably considered all of this. With the Nunchuk having the same tech as the Wiimote, you're talking about $80 for one full remote, and probably double the batteries. That's over $100 more for 4 Wiimotes+Nunchuks than it is for the current controllers. Right now the controllers are comparable in cost to 360 and ps3 which is probably what they were going for. It would be cool, I agree...but I don't want to pay for that.

Not to mention there may never be a Wii2. Nintendo doesn't usually do the same thing twice.

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musicman748

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#12 musicman748
Member since 2007 • 2754 Posts

they could just make a new nunchuck for the wii now

why do they have to make it for a new system when they could just put it on this wii but then nunchucks would be more expensive

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slimdave21

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#13 slimdave21
Member since 2003 • 2646 Posts

The WiiMote and Nunchuck for me were..

WiiMote: 44.99 + Tax

Nuchuck: 24.99 + Tax

So each "full" Wii controller is around 80 dollars. I have 2 of them so theres 160 dollars i've spent.(not to mention batteries)

Now try your idea of two WiiMotes with more motion sensors in the other one....

Wii Mote: 44.99 + Tax

New Attachment: 44.99 + Tax

Now your at around 100 dollars per "full" controller and if you add in rechargable batteries your looking at another 20 bucks.... Personally I would have payed for it but Nintendo wants to keep costs lower then the competition.

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osan0

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#14 osan0
Member since 2004 • 18235 Posts

i dont know about an IR pointer for the nunchuck. it sounds great on paper but could lead to alot of confusion. in the heat of battle..it would be hard to tell which one is which and that could lead to frustration.

however better motion sensors are definately a must with the nunchuck. id also like to see an improved stick, more buttons and perhaps a scroll wheel, if they cant fit it on the wiimote, for wii2. a POV hat could also be handy for extra camera control also.

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KungfuKitten

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#15 KungfuKitten
Member since 2006 • 27389 Posts
Yep their accuracy can be improved lots.
It tickles me to think it can be better still while having so much fun with it already.
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Yo-gan

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#16 Yo-gan
Member since 2006 • 1878 Posts
Agree 100%luke159
Same with me, and your MP3 graple idea is especially awesome :)
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zstick7

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#17 zstick7
Member since 2007 • 583 Posts

I think it would be cool if they would just utilize 2 Wiimotes for 1player games more often. Sure, twice the batteries, but then they can do EVERYTHING you're talking about for the "Wii2" right now!

I DID just realize the need for an analog stick, but, uh... I dunno. Nintendo, figure something out!

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Goldmatter

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#18 Goldmatter
Member since 2003 • 1688 Posts
i think there need to be several redesigned for the next gen after this. Not all games are suited to the whole wiimote affair.... some are just far better using a controller instead, in my oppion.
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Prince_Denspion

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#19 Prince_Denspion
Member since 2004 • 2748 Posts
make them both wireless and thats a big improvement already, HD is a must for the next wii, and maybe rumble in the nun chuck part as well, oh and keep the blue LED its smexy... and might as well make the analog on the nun chuck pushable for an extra button.
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famicommander

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#20 famicommander
Member since 2008 • 8524 Posts
So long as the next generation of Nunchuck provides the functionality of the current one (so that complete backwards compatibility is possible), I'm all for adding new functionality,
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The_Owner

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#21 The_Owner
Member since 2003 • 727 Posts
The nunchuck sometimes made my hands sore during some of the longer bossfights in NMH. Maybe I was squeezing too much? Anyway, I think it would be nice if they made it a little more comfortable to hold. Also a redesign the classic controller would be great.
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webbut

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#22 webbut
Member since 2005 • 2946 Posts

[QUOTE="luke159"]Agree 100%Yo-gan
Same with me, and your MP3 graple idea is especially awesome :)

The Grapple idea could have worked in the game with out an extra wiimote nintendo just happened to be lazy with this game. Nintendo is attempting to reach a large audience. Adding things like HD support High end graphics processors would just be fighting the same battle as the 360 and PS3. Its doing well because its cheap and simple. Wiimotes are expensive as it is nunchucks too each stuff means more money. I do think that nintendo should release a nunchuck plus with an IR sensor and maybe some more buttons for those gamers and developer who want to have a more rich experience but then again the wiimote is pretty prefect and most problems with it are because games that are out now are more like betas for wiimote usage if the devlopers knew what they were doing the controller wouldnt need to be changed but the equipment is new so it'll take time

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zenszulu

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#23 zenszulu
Member since 2004 • 1907 Posts

Assuming the next console uses the same controller, seeing as Nintendo seem to like to mix things up although it would be hard to do anything different now seeig as it's such a sucess, but in all honesty other than a few basic design changes I can't see themn doing anything radically different, such as making the Nunchuck wireless and feature a rumble and improve the motion sensors other than that cant see much else the ammount of buttons wont really need to change if you ask me other than maybe the Analoge stick becoming a button too, and using rechargable batteries would be a good idea too, but that's only if they choose to reuse the same type of controller, since Nintendo aren't one to over complicate controllers and dont want too many buttons. Of course they could always come up with a brand new controller i doubt that will surprise people if they do.

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Thiago26792

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#24 Thiago26792
Member since 2007 • 11059 Posts
The idea for MP3 is interesting. A pointer for the nunchuck would be really good.
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gamerpersonman

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#25 gamerpersonman
Member since 2008 • 25 Posts

I agrre completly it would make the wii so much better

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#26 bobdood99
Member since 2007 • 1862 Posts
there will not be a wii 2 for years to come. you still cant find it that often in a store (atleast where i am) why would nintendo be stupid enough to put one out when there sales are so good? it would be pointless. but your idea is still good. just making a statement. :p