Why does all Wii games score low on GS? Well here is my opinion why.
The legend of Zelda: Twilight Princess: recieved 7 in sound
Super Paper Mario recieved 7 in sound
Ocarina of time on VC recieved 8 in sound (which IMO has the best music ever)
Wario ware recieved 8 in sound (I haven't played it, but that was the lowest it got)
A link to the past (VC) recieved 7 in sound
Mercury Meltdown recieved 7 in sound (which was it's lowest, I haven't played it but the trailers seemed to have fine music by me)
Madden 07 recieved 7 in sound, while the X360 and Ps3 versions recieved 8, even though theyhad lower scores totally.
While games as Gears (10) Oblivion (10) Knights of nine (9, total of 8.3) and many other games on Ps3/X360 recieved high scores on sound, while almost none scored down in 7.
Is the reason the Wii scores low on GS that it uses low disk consuming sounds, which doesn't sound fully as good as the more disk consuming (I can't hear the difference, most can't but some) sound?
Log in to comment