The Wii, aka the "Perfect RPG" console and Beef with 3rd party develop

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LucidMoonMan

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#1 LucidMoonMan
Member since 2008 • 25 Posts
I am a Wii owner, I own no other consoles, and my PC is garbage. I play many 360 titles due to my roomate owning one, so I guess I have some experience with it from that point. It's not surprising to say that the Wii, although the most popular console due to how user friendly it is, is also the least appealing to hardcore gamers (Nintendo produced titles aside). I enjoy my Wii, but the lack of truly interesting and inspired titles is getting to me.

Now the Wii presents its greatest gift when one has friends over, but it's single player experience just isn't fulfilling. This brings me to my argument as to why there aren't more RPG titles for the Wii! For one, a great RPG is defined by its story telling, so no need for fancy graphics, (which face it, the Wii just can't produce) great art would be considered more of a benefactor than realistic graphics. A great RPG is also defined by gameplay, whereas the tired turned-based game play is getting left in the dark, the Wii's innovative controls may have a plethora of different applications in the RPG world. The comfortable controller would also be a pleasure to hold for long periods of time.

However, the beef with all of this is, the controls may be executed poorly. I'm aware the few RPG's out there for the Wii are lackluster. Most of this is due to the Wii's large user base of younger adults or children. 3rd party developers are taking the Wii's controller gimmick and adding shoddy functions, just so long as it involves swinging the damn thing. Younger people of course, eat this up, and you have large sales. Something must be done to improve the quality of these games. The Wii is a great piece of hardware and I'm sick of seeing it abused.


Thoughts???
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chazer127

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#2 chazer127
Member since 2006 • 572 Posts

Agreed on the last bit. I will probably kill the person who does another shoddy ps2 port.

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SirSpudly

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#3 SirSpudly
Member since 2006 • 4045 Posts

Agreed on the last bit. I will probably kill the person who does another shoddy ps2 port.

chazer127

Irony, when this statement is inadvertantly directed towards an RPG, namely Sting's Dokapon Kingdom.

Also thread creator (or Top Cat if you will), are you familiar with Baroque?

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osan0

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#4 osan0
Member since 2004 • 18248 Posts

i agree TC. especially on the RPG front.

in alot of ways the wii is the ideal platform for RPGs. it doesent need bucket loads of money poured into graphics or technology and good writing, scripts and music doesent need horsepower. the capacity to make something massive and of a very high quality on wii in terms of content and story telling is huge. with 9GB of storae on the discs..theres also no exuce on that front either (though even a GC disc could hold a huge game like morrowind).

3rd parties also need to cop on. im not saying that they shoudl all produce titles for the "hardcore crowd"....but the quality of even there mini games is extremely poor. its forgivable at launch when no one has a clue what there doing.....but were 1.5 years in now and, although its a bit early for a big RPG (they take around 3 years a pop), we should definately be seeing better from them. ninty have already demonstrated that the wii can do a job in alot of genres, from FPSs to mini games...so theres nothing wrong with the console.

were starting to see it stir a bit though. boomblox is supposed to be very good (i hope to pick it up later in the month). kudos to EA. also on the EA front....they made a great control scheme for FPSs on wii....now if they can just apply that to a a game that also has great content then were laughing. then theres madworld and deadly creatures which have great potential (deadly creatures is my dark horse of the year) and frontier games also did a great job on lost winds (criminally underrated by GS imho). hopefully we will see more of this thinking outside the box at E3.

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LucidMoonMan

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#5 LucidMoonMan
Member since 2008 • 25 Posts
I was not familiar with Baroque, a quick youtube video just changed that :) It looks interesting Mr. Spudly but I know nothing of how it's going to control. I have been turned into one of the biggest skeptics of Wii games until I play it myself. I will for sure be researching Baroque though, thank you! And Osan0 definitely expander on what I meant, the Wii has great potential to be such a great RPG console because of all those things! I would say integrating Mii's would be cool, but then again that would also be a horrible, horrible idea. Minigames that you often find in RPGs could also take a new direction (provided the developer cares enough) I have always thought a seat-grabbing mystery game really has a right to grace the Wii as well, (Joy-stick for walking and classic point and click combined!) There are just so many little niches the Wii can fit into that haven't been discovered yet. The real problem is the powerful sales of these lackluster titles. These Pixar and Disney games are killing me.
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captainfork

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#6 captainfork
Member since 2005 • 189 Posts

I'm really hoping that the new Tales of Symphonia game for the Wii (which comes out during this coming semester) lives up to its potential. The last Tales of Symphonia for the Gamecube was one of the best RPGs that I have ever played, and the new one looks better in every way, especially the controls and graphics (the plot is hard to beat...if it's on par with the last one, it'll be awesome).

I've always thought that it's about time for another console Final Fantasy Tactics game. Putting it on the Wii would be a great idea, mainly because of the pointer interface. And I agree with your comments on adding motions to turn-based RPGs: the potential there for a makeover in combat mechanics is huge.