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I'd say storyline and music.aryoshi
you are link. go save "land/princess" from "evil".
Its the Nostalgia which works the best for the zelda games now, along with the sleek combat and puzzle solving. The plot in zelda has barely changed in each itteration of the game, never understood how anyone would say its "good story-telling", the stories are just an excuse to explore the beautifully created worlds with the same old catchy tunes from the very first game.
[QUOTE="aryoshi"]I'd say storyline and music.zarshack
you are link. go save "land/princess" from "evil".
Its the Nostalgia which works the best for the zelda games now, along with the sleek combat and puzzle solving. The plot in zelda has barely changed in each itteration of the game, never understood how anyone would say its "good story-telling", the stories are just an excuse to explore the beautifully created worlds with the same old catchy tunes from the very first game.
True, but I mean added with all of the side-quests and such you have to do, it all sums up into one story, that's what I love about it.The best part of the Zelda series for me is the use of varied items to solve complex puzzles and a vast land to explore in detail. Also, it may very well have the greatest music of any gaming franchise ever.
I do wish that you could play as zelda at least once in the gamesCameronx49
One of the CD-i games had Zelda playable LOL :P
I'll keep it simple. I love everything about Wind Waker and hate everything about Twilight Princess. :PAlexSaysWhy hate Twilight Princess? :( Also, I love everything about Zelda.
Why hate Twilight Princess? :(Ultamite-NinjaWell maybe not hate, but I wasn't a huge fan. The whole game just felt rather tedious to play through. It was just more of the same, where as Wind Waker was new and refreshing. Besides the lack of bringing something new to the table, I didn't think the motion controls were executed properly, I thought it was a little too easy even for family friendly Nintendo, and I thought playing as a dog was... questionable. lol Overall the game was just boring. It's the only Zelda I've forced myself to play through. :(
Slaughtering chickens
Gender confused characters
Music
Pink Bunnies
Sexy sidekicks (midna, true form)
Giant bosses
What's not to love??? There series just needs a little kick in the rear to get going again.
The jingle when you solve a dungeon puzzle and the jingle that you hear when you open a treasure chest, especially an important tresure.
I like it because it's essentially the same story every time, there's no jump button, no voice acting, the puzzles are really easy and predictable, the formula of "go to dungeon, collect important item, beat boss by using item, repeat process through 8 more dungeons" has never changed, and most importantly, I like the fans who think the series is the best thing ever to happen to the world, and who wait impatiently for years for the next game, creating thread after thread of "new Zelda yet?" or "Where's teh Hardcore games Nintendo?".
[QUOTE="aryoshi"]I'd say storyline and music.zarshack
you are link. go save "land/princess" from "evil".
Its the Nostalgia which works the best for the zelda games now, along with the sleek combat and puzzle solving. The plot in zelda has barely changed in each itteration of the game, never understood how anyone would say its "good story-telling", the stories are just an excuse to explore the beautifully created worlds with the same old catchy tunes from the very first game.
Although I do agree that some Zelda's do share the same story (what game doesn't). It not the actual story that I love (although I do like the Zelda story). It is the way the story is written and presented. It always makes me feel like I am on this truly epic quest to save the world. Zelda games do have good story-telling to say the least. It is not the best, but it certainly is not bad either.Please Log In to post.
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