I'll definetely admit this: Third-party games on wii mostly are terrible. Developers are extremely lazy and they just want to make a quick buck by making stupid games such as "Horsez". Just take a look at the games Ubisofts poops out on the wii and you'll see what I mean.
Anyways, with the announcement of WiiMotionPlus (Q1 2009), Nintendo games will certainly have better quality now that motion is easier to recognize, and there are nearly no glitches in movement. Don't believe me? Watch this video of a developer who is demo-ing the peripheral:
http://wii.ign.com/dor/articles/895294/wiimotionplus-and-livemove-2/videos/LiveMove2_demo_video_073008.html
Certain games that will be perfect for this are:
Any baseball game (ex. Pitching, batting, catching)
StarWars game (Lightsabers FTW!)
Sword games (Zelda)
First-Person-Shooters (More responsive turning)
And many more. In addition, developers won't have an excuse for saying, "Oh, well wii simply cannot detect enough motions" or "its just a gimmick". Nope. This is the real deal. EA recently announced over 40 games in development for Nintendo, and I'm sure it has something to do with this quote by EA CEO John Riccitello: http://gonintendo.com/?p=50156
In addition, Miyamoto announced that Super Mario Galaxy 2, Kid Icarus, Zelda, Pikmin 3 and New Super Mario Bros. 2 are in the works.
Even Mini-games titles will be higher-quality. Think about the next WarioWare. Precise motioncontrol AND the possibility of the Balance Board. In addition, one of Nintendo's best-selling series "Mario Party" should have excellent motion controls as well.
Even Ubisoft has decided to jump aboard. They recently announced the sequel to the mediocre game Red Steel will have WiiMotionPlus to solve those glitchy controls that were in the first one
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