Two technical questions regrading the Wii.....

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outworld222

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#1 outworld222
Member since 2004 • 4672 Posts

I need to know two things....

First....for the Virtual console games, if it says that I need a classic controller or Gamecube controller, can I by pass it anyway and use the Wii Mote??

And do all virtual console games work on the classic controller? Or do some require the gamecube contoller??

Alright my second question is.....Can I tranfer my games from the console to the SD Card??? Is that possible???

Again sorry for the noobish questions.

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GabuEx

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#2 GabuEx
Member since 2006 • 36552 Posts

First....for the Virtual console games, if it says that I need a classic controller or Gamecube controller, can I by pass it anyway and use the Wii Mote??

outworld222

For NES games you can use the Wii Remote. Other games, however, no, because there just aren't enough buttons.

And do all virtual console games work on the classic controller? Or do some require the gamecube contoller??

outworld222

None require the Gamecube controller. The Classic controller provides all the same functionality.

Alright my second question is.....Can I tranfer my games from the console to the SD Card??? Is that possible???

outworld222

Yes, you can, and you can even play them from the SD card. However, you can only play them on the Wii on which they were initially downloaded.

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goblaa

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#3 goblaa
Member since 2006 • 19304 Posts

What controls you need depend on the game. For N64 games, you need a classic controller or a GC controller beacause the wiimote does not have enough buttons. Every VC game works with the classic controller and GC controller though. Wiiware games are all different. When you download a game, it will always list all the compatable controlers.

And yes, you can move/save/copy VC games to an SD card, but even on an SD card, they will only play on the wii they were downloaded on. The SD card is only for extra storage, not for taking VC games to your friend's house.

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outworld222

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#4 outworld222
Member since 2004 • 4672 Posts

What controls you need depend on the game. For N64 games, you need a classic controller or a GC controller beacause the wiimote does not have enough buttons. Every VC game works with the classic controller and GC controller though. Wiiware games are all different. When you download a game, it will always list all the compatable controlers.

And yes, you can move/save/copy VC games to an SD card, but even on an SD card, they will only play on the wii they were downloaded on. The SD card is only for extra storage, not for taking VC games to your friend's house.

goblaa
Ok thanks to both of your responses. I was just wondering so much about the controllers because I don't want to buy 2 controllers (Both the classic and the gamecube) Thanks both of your responses helped immensely.
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soulreaper-4

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#5 soulreaper-4
Member since 2007 • 2247 Posts
[QUOTE="goblaa"]

What controls you need depend on the game. For N64 games, you need a classic controller or a GC controller beacause the wiimote does not have enough buttons. Every VC game works with the classic controller and GC controller though. Wiiware games are all different. When you download a game, it will always list all the compatable controlers.

And yes, you can move/save/copy VC games to an SD card, but even on an SD card, they will only play on the wii they were downloaded on. The SD card is only for extra storage, not for taking VC games to your friend's house.

Not every VC game works with the classic and GC controller. SNES Super Mario Word requires a classic to play and the Cube controller doesn't works.
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#6 AlmightyDerek
Member since 2002 • 4144 Posts
[QUOTE="soulreaper-4"][QUOTE="goblaa"]

What controls you need depend on the game. For N64 games, you need a classic controller or a GC controller beacause the wiimote does not have enough buttons. Every VC game works with the classic controller and GC controller though. Wiiware games are all different. When you download a game, it will always list all the compatable controlers.

And yes, you can move/save/copy VC games to an SD card, but even on an SD card, they will only play on the wii they were downloaded on. The SD card is only for extra storage, not for taking VC games to your friend's house.

Not every VC game works with the classic and GC controller. SNES Super Mario Word requires a classic to play and the Cube controller doesn't works.

The gamecube controller does work, just not very well as the button layout makes running and jumping very hard.
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ThePlothole

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#8 ThePlothole
Member since 2007 • 11515 Posts

[QUOTE="outworld222"]

First....for the Virtual console games, if it says that I need a classic controller or Gamecube controller, can I by pass it anyway and use the Wii Mote??

GabuEx

For NES games you can use the Wii Remote. Other games, however, no, because there just aren't enough buttons.

Actually the Wiimote works with Master System, TurboGrafx-16, Commodore 64, and technically* Genesis and Neo Geo games too.

*in these cases the extra buttons are mapped to "A" and "B", which is not always practical.

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GabuEx

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#9 GabuEx
Member since 2006 • 36552 Posts

[QUOTE="GabuEx"]

[QUOTE="outworld222"]

First....for the Virtual console games, if it says that I need a classic controller or Gamecube controller, can I by pass it anyway and use the Wii Mote??

ThePlothole

For NES games you can use the Wii Remote. Other games, however, no, because there just aren't enough buttons.

Actually the Wiimote works with Master System, TurboGrafx-16, Commodore 64, and technically* Genesis and Neo Geo games too.

*in these cases the extra buttons are mapped to "A" and "B", which is not always practical.

Well, OK, yes, those too, but as you said the Wii Remote sucks for the last two and I think I'd just get a blank stare if I mentioned the other three. :P

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enrique_marrodz

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#10 enrique_marrodz
Member since 2003 • 2107 Posts

[QUOTE="outworld222"]

For NES games you can use the Wii Remote. Other games, however, no, because there just aren't enough buttons.

[QUOTE="outworld222"]

And do all virtual console games work on the classic controller? Or do some require the gamecube contoller??

GabuEx

None require the Gamecube controller. The Classic controller provides all the same functionality.

Alright my second question is.....Can I tranfer my games from the console to the SD Card??? Is that possible???

outworld222

Yes, you can, and you can even play them from the SD card. However, you can only play them on the Wii on which they were initially downloaded.

You can actually use the Wiimote itself for Arcade titles, Turbografix, Sega Master System, Sega Genesis, Neo Geo, Commodore 64 and NES. Only drawback is the layout of the buttons for some games

GC controller or classic controller is only REQUIRED for N64 and SNES titles. I think GC controller is better as you may use it for GC games too

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ThePlothole

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#11 ThePlothole
Member since 2007 • 11515 Posts

Well, OK, yes, those too, but as you said the Wii Remote sucks for the last two and I think I'd just get a blank stare if I mentioned the other three. :P

GabuEx

Well they sucks when playing any game that has the A button doing a real time action and you want to move around as well. Personally most of the Genesis games I've purchased are RPGs, for which the Wiimote controls actually work fine.

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UbiquitousAeon

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#12 UbiquitousAeon
Member since 2010 • 2099 Posts

I still can't believe people buy into the whole "wii mote doesn't have enough buttons" thing. Sure, the Wii mote alone doesn't but if you add in the nunchuck, you are golden.

I'll map out Ocarina of Time for you.

Analog Stick = Walk/Run
A = Talk/Roll/Jump/Etc.
B = Sword
+ = Start/Menu
Up = Navi
Left = Item
Down = Item
Right = Item
C = Map
Z = Shield

The real reason there's not enough buttons is because Nintendo wants to take every penny you got. Did you not notice how they do not allow you to customize the controls? There's a good reason for that. And actually it is possible to use the Wii mote for gamecube games as well, but Nintendo wants you to buy a gamecube controller.


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ThePlothole

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#13 ThePlothole
Member since 2007 • 11515 Posts

... And actually it is possible to use the Wii mote for gamecube games as well, but Nintendo wants you to buy a gamecube controller.

UbiquitousAeon

The Wiimote+Nunchuk doesn't have the gamecube's pressure sensitive dual-switch triggers. Or a second analog stick. But the classic controller does, and it's still something else you would have to buy. The real problem is that the Gamecube BC isn't emulation; it's pure hardware. So all the components that the Gamecube didn't have, like Bluetooth, won't work.

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Pesantez

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#14 Pesantez
Member since 2008 • 773 Posts

^^Oh please... Just buy the Monster hunter tri bundle and kill 2 big birds with one stone(Getting a great game and a great controller to play every single VC and Wiiware game).

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UbiquitousAeon

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#15 UbiquitousAeon
Member since 2010 • 2099 Posts

[QUOTE="UbiquitousAeon"]

... And actually it is possible to use the Wii mote for gamecube games as well, but Nintendo wants you to buy a gamecube controller.

ThePlothole

The Wiimote+Nunchuk doesn't have the gamecube's pressure sensitive dual-switch triggers. Or a second analog stick. But the classic controller does, and it's still something else you would have to buy. The real problem is that the Gamecube BC isn't emulation; it's pure hardware. So all the components that the Gamecube didn't have, like Bluetooth, won't work.

Software emulation and mapping devices could do the trick. Also, since it is against the rules to discuss emulation on these forums I won't go into detail but GameCube games have already been played with a Wii mote, perfectly I might add. ;)


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ThePlothole

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#16 ThePlothole
Member since 2007 • 11515 Posts

Software emulation and mapping devices could do the trick. Also, since it is against the rules to discuss emulation on these forums I won't go into detail but GameCube games have already been played with a Wii mote, perfectly I might add. ;)


UbiquitousAeon

But as I said, the Wii does NOT use software emulation to play Gamecube games. So mapping is out of the question.

While it make work okay for a lot of games. there is no way a Wiimote could perfectly emulate a gamecube controller.

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UbiquitousAeon

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#17 UbiquitousAeon
Member since 2010 • 2099 Posts

[QUOTE="UbiquitousAeon"]

Software emulation and mapping devices could do the trick. Also, since it is against the rules to discuss emulation on these forums I won't go into detail but GameCube games have already been played with a Wii mote, perfectly I might add. ;)


ThePlothole

But as I said, the Wii does NOT use software emulation to play Gamecube games. So mapping is out of the question.

While it make work okay for a lot of games. there is no way a Wiimote could perfectly emulate a gamecube controller.

I am well aware that the Wii does not use software emulation to play Gamecube games. My point is that it is still possible for a Wii console to use the Wii mote as a GameCube controller via software emulation of the controller itself. An application would run in the background telling the console that a (virtual) GameCube controller is plugged in, while simultaneously customizing what functions on the Wii mote correspond to the said (virtual) GameCube controller. Case in point, the application would tell the system that the A button on the Wii mote is actually the A button on the Gamecube controller. If Sony can do it with their memory cards and controllers, surely Nintendo can do the same with theirs. I mean, I can understand if Nintendo didn't want to let people use the Wii mote for GC games as they probably wouldn't expect their user base to know anything about mapping out the controls themselves. But there's definitely no excuse for the memory card. As for your last remark, a Wii mote + nunchuck is NOT a GameCube controller, however it can be perfect in the sense that you can play most games without any hassle. There's many examples of GameCube or PlayStation 2 titles being ported over to the Wii with pretty good controls. Oh and yes, it's not difficult to translate the right analog stick (c buttons) to the pointing device of the remote. Plus there's plenty of buttons left over for the other crap. I've seen Wind Waker being played on a Wii mote (in person) and it's pretty awesome. In the end, the lack of Wii controller and virtual gamecube memory card support was a design choice by Nintendo. Not a true limitation.

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ThePlothole

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#18 ThePlothole
Member since 2007 • 11515 Posts

I am well aware that the Wii does not use software emulation to play Gamecube games. My point is that it is still possible for a Wii console to use the Wii mote as a GameCube controller via software emulation of the controller itself. An application would run in the background telling the console that a (virtual) GameCube controller is plugged in, while simultaneously customizing what functions on the Wii mote correspond to the said (virtual) GameCube controller. Case in point, the application would tell the system that the A button on the Wii mote is actually the A button on the Gamecube controller. If Sony can do it with their memory cards and controllers, surely Nintendo can do the same with theirs. I mean, I can understand if Nintendo didn't want to let people use the Wii mote for GC games as they probably wouldn't expect their user base to know anything about mapping out the controls themselves. But there's definitely no excuse for the memory card. As for your last remark, a Wii mote + nunchuck is NOT a GameCube controller, however it can be perfect in the sense that you can play most games without any hassle. There's many examples of GameCube or PlayStation 2 titles being ported over to the Wii with pretty good controls. Oh and yes, it's not difficult to translate the right analog stick (c buttons) to the pointing device of the remote. Plus there's plenty of buttons left over for the other crap. I've seen Wind Waker being played on a Wii mote (in person) and it's pretty awesome. In the end, the lack of Wii controller and virtual gamecube memory card support was a design choice by Nintendo. Not a true limitation.

UbiquitousAeon

Sony achieves backwards compatibility by including the physical CPU and GPU from the earlier system (or at least the GPU, in the case of the later BC PS3s), while most other components, like memory controllers, are provided through emulation via the console's main processor. The Wii's backwards compatibility works by underclocking its CPU and GPU. At which point it essentially is a Gamecube. It doesn't have an additional processor to run these sorts of things in the background.

The pointer isn't exactly an analog stick. It doesn't "auto-center" when you let go. A fact game designers have to take into account when porting games to the Wii. And none of the buttons are pressure sensitive. (and certainly none have the secondary click function)