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http://gaming-realm.blogspot.com/2007/02/unreal-engine-3-being-ported-to-wii.html
Well, it's pretty obvious it won't be as good as UE3 on PS3/360, but regardless, this is great news.Ydahs
it's possible for a dumbed down version on the wii but that's not saying much, it will never be like gears of war graphics.
See, the source engine uses shader model 2.0 and 3.0 but the Wii doesn't use shader models at all. Uses TEV's and they are very different.Phazevariance
[QUOTE="Phazevariance"]See, the source engine uses shader model 2.0 and 3.0 but the Wii doesn't use shader models at all. Uses TEV's and they are very different.Jaysonguy
[QUOTE="Jaysonguy"][QUOTE="Phazevariance"]See, the source engine uses shader model 2.0 and 3.0 but the Wii doesn't use shader models at all. Uses TEV's and they are very different.c0mplex
i find it a absoulutly waste of time. even if they do succeed, i doubt that the end result will be magnificent.reyad-uExactly. They will have to take or downscale a lot of the things that make the engine so good. But it does open up the possibility of (downgraded) ports between the systems, hence more 3rd party support.
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