Was anyone else kind of hoping for button controls on Phantom Hourglass?

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WaterDumple

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#1 WaterDumple
Member since 2007 • 62 Posts
In Phantom Hourglass, I knew that there were going to be some touch-screen controls, like drawing a boomerang path, but I was surprised when I heard that it was entirely touch-screen controlled. I was really hoping for mostly a buttons game, and I was kind of disappointed when I saw that it would be entirely touch-based. It seems...forced. The game still looks great and I'll definately pick it up, but was anyone else a little bit disappointed?
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TalesofRaGnArOk

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#2 TalesofRaGnArOk
Member since 2007 • 3189 Posts
No it was a great idea to do stylus only controls. Ive heard only great great things about this game
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duble_Needler23

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#3 duble_Needler23
Member since 2004 • 5200 Posts
nope...im excited. Only heard great things about the game, not ONE bad thing. Some of the medie have even said it's their favorite zelda EVER, and that's saying A LOT. lol
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theman64

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#4 theman64
Member since 2007 • 1269 Posts
I was a little dissapointed as well, but after seeing what the touch controls for the game turned out to be, I'm happy they chose to use touch control rather than buttons. It's a really unique control scheme, but it seems to be working very well! :)
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Jaysonguy

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#5 Jaysonguy
Member since 2006 • 39454 Posts

Considering how the games are evolving on the DS (especially Nintendo's) I'm not surprised that they went this direction. With how they made the controls work in Zelda for the Wii you would have to think they'd also take that step with the DS's version.

Plus since Zelda for the Wii wasn't supposed to be out on the Wii at first they didn't have enough time to get everything down with the motion controls. Zelda on the DS was built from the ground up to take advantage of the DS's hardware so I expected a greater use of the touch screen.

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Articuno76

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#6 Articuno76
Member since 2004 • 19799 Posts
Given that most of the previews have been glowingly positive about the controls I am honestly happy Nintendo went with the decision they did.
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PharaohsVizier

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#7 PharaohsVizier
Member since 2004 • 889 Posts
Don't worry about it, I have been playing the Japanese version, until I got stuck on a damn word puzzle :(. I can safely say that the touch screen controls work extremely well. Although I thought a few of the sword moves were problematic at first, but it works well in the end.
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DEWMAN08

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#8 DEWMAN08
Member since 2006 • 2145 Posts
I really like it. It should be very intuitive and that way it will be better.
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GuitarPAaron

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#9 GuitarPAaron
Member since 2006 • 1368 Posts

In Phantom Hourglass, I knew that there were going to be some touch-screen controls, like drawing a boomerang path, but I was surprised when I heard that it was entirely touch-screen controlled. I was really hoping for mostly a buttons game, and I was kind of disappointed when I saw that it would be entirely touch-based. It seems...forced. The game still looks great and I'll definately pick it up, but was anyone else a little bit disappointed?WaterDumple

yes

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Travo_basic

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#10 Travo_basic
Member since 2003 • 38751 Posts
I was, but I will get over it.
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VauxhalI

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#11 VauxhalI
Member since 2007 • 909 Posts

I agree with the thread starter. But perhaps I'm just afraid of change.

I've got a few questions though? How do you walk around in the game? With the stylus? If so, how do you attack and do all sorts of other things?

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Denjin_hadouken

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#12 Denjin_hadouken
Member since 2007 • 5927 Posts
No.
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Denjin_hadouken

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#13 Denjin_hadouken
Member since 2007 • 5927 Posts
No.

I agree with the thread starter. But perhaps I'm just afraid of change.

I've got a few questions though? How do you walk around in the game? With the stylus? If so, how do you attack and do all sorts of other things?

VauxhalI
I may be wrong but...i think you hold down the stylus on the screen in one direction to walk, like in FFIII, while swiping the stylus to attk...
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hooded1man

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#14 hooded1man
Member since 2004 • 1099 Posts
I thought this game would blow because of the touchscreen. But it does work well with the game. I have personally played this, and aside from trying to understand Japanese the game was pretty fun. The controls for walking are similar to Animal Crossing using the Touchpad. In this case walking + attacking doesnt tend to work out. But none the less this game is just as good as its predecessor's.
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XlpranksterlX

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#15 XlpranksterlX
Member since 2005 • 7438 Posts
I'm actually relieved they didn't try to force the controls on the buttons.
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especensor

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#16 especensor
Member since 2006 • 3180 Posts
i have the import for this game. i'm willing to say that they're better than button controls.
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-Murdock-

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#17 -Murdock-
Member since 2006 • 2767 Posts

I'm actually relieved they didn't try to force the controls on the buttons. XlpranksterlX

A choice between the two would be best, and I thought I saw the ability to use either, but I suppose I am wrong.

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gigaman299

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#18 gigaman299
Member since 2004 • 1735 Posts
Not in particular. xD
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codalloo

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#19 codalloo
Member since 2006 • 892 Posts
not really because i wanted to try the stylus controls but it would be nice to have the d-pad option... but either way im sure itll be a wicked game!
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Jedi_of_Hyrule

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#20 Jedi_of_Hyrule
Member since 2007 • 881 Posts
i have great faith in nintendo. besides if the touch controls were bad nintendo would have changed it to button controls.
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WaterDumple

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#21 WaterDumple
Member since 2007 • 62 Posts
Hmm...well, each to his own, I suppose. Still, the guys who have it imported are saying good things about it, so I'm getting more excited for it.
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link883_1

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#22 link883_1
Member since 2003 • 63 Posts

At first, I was pretty apprehensive. But I seriously doubtNintendo would just tack motion controls onto a game, much less a Zelda game. I'm sure they worked hard on making the controls as intuitive as possible.

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mov

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#23 mov
Member since 2006 • 355 Posts
i didn't care for the way starfox on the DS tried to do it. im sure they wouldn't botch zelda with something so sensitive as the control scheme. maybe i am not an ideal DS user, but i like to use the touch screen as little as possible. i don't think zelda needs innovation at this point, there isn't a drop in sales or anything. i am a purist, and i want button controls. i know this game will make me a believer tho.
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#24 mov
Member since 2006 • 355 Posts

At first, I was pretty apprehensive. But I seriously doubtNintendo would just tack motion controls onto a game, much less a Zelda game. I'm sure they worked hard on making the controls as intuitive as possible.

link883_1

i agree with this, its just that i hope they didn't have to work too hard to make the controls intuitive. if you have a working control scheme, then decide to try a touch-only apporach, and if that takes too much effort to make it solid i dont see much hope for the scheme.

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Articuno76

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#25 Articuno76
Member since 2004 • 19799 Posts

i didn't care for the way starfox on the DS tried to do it. im sure they wouldn't botch zelda with something so sensitive as the control scheme. maybe i am not an ideal DS user, but i like to use the touch screen as little as possible. i don't think zelda needs innovation at this point, there isn't a drop in sales or anything. i am a purist, and i want button controls. i know this game will make me a believer tho.mov

Actually the Japanese market for Zelda has all but dried up, TP bombed hard over there, and that is the GC+Wii version combined.

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syncroshadow

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#26 syncroshadow
Member since 2006 • 193 Posts

the dude who started this. here's what i have to say. all touch controls r going to be awesome. famistu gave it 39 out 40 for a ds game. besides if it didn't have many ds controls they would put it on the rather dead gameboy advance sp. omg. Gameboy Advance Sp. intitials: Gasp. touchscreen controls r what the ds is about. let me ask u something. did u buy the ds to play gba games on it or did u want to use the touch screen. d-pad is classic and all but if u look into nintendo's strategy u'll see that they r trying to amke systems that r advanced gameplay like the future or something. no matter what i have to get this game.

the rating on gamespot might be a lil fuzzy since they got rid of the bars. who thinks the bars were way better the the icon? me!!!!!!!

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Younggun135

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#27 Younggun135
Member since 2006 • 1853 Posts

I was a little dissapointed as well, but after seeing what the touch controls for the game turned out to be, I'm happy they chose to use touch control rather than buttons. It's a really unique control scheme, but it seems to be working very well! :)theman64
same here.

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Tungsten88

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#28 Tungsten88
Member since 2006 • 1121 Posts

I don't care about the controls; I was hoping for a 3D Ocarina adventure.

EDIT: Oh well, still looks good.

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TPfan222

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#29 TPfan222
Member since 2006 • 434 Posts
I'm not stop worrying you'll get used to it :)
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WaterDumple

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#30 WaterDumple
Member since 2007 • 62 Posts

the dude who started this. here's what i have to say. all touch controls r going to be awesome. famistu gave it 39 out 40 for a ds game. besides if it didn't have many ds controls they would put it on the rather dead gameboy advance sp. omg. Gameboy Advance Sp. intitials: Gasp. touchscreen controls r what the ds is about. let me ask u something. did u buy the ds to play gba games on it or did u want to use the touch screen. d-pad is classic and all but if u look into nintendo's strategy u'll see that they r trying to amke systems that r advanced gameplay like the future or something. no matter what i have to get this game.

the rating on gamespot might be a lil fuzzy since they got rid of the bars. who thinks the bars were way better the the icon? me!!!!!!!

syncroshadow

Wow. Overreaction alert.

...And that's all subjective, too.

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sellia

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#31 sellia
Member since 2007 • 555 Posts
I'd rather have button controls but I'll still buy it
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#32 -Prime-
Member since 2006 • 964 Posts
Not me. I am glad they are doing something new via new control scheme on the DS. I am all Zelda'd out and need a fresh experience. The controls should offer something new to the gameplay and I can't wait to see how it turns out.
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36O

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#34 36O
Member since 2006 • 823 Posts
I agree. I mean I like touch controls, but still I would of atleast prefered another control option. Its just kind I like the d-pad and buttons.
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#35 paradigm68
Member since 2003 • 5588 Posts
yeah i was a little worried but then i saw some Nintendo guy on a E3 video playing it then i realised that this might be a awsome way to play this game
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bluezy

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#36 bluezy
Member since 2004 • 29297 Posts
I wish there was an option to choose which you wanted to use.
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#37 Smoke_ManMuscle
Member since 2007 • 651 Posts

If all of the major DS games used primarily buttons, as they have (mario kart, NSMB, Yoshi's island), then what was the point of the DS in the first place?

I've been waiting for innovative touchscreen controls for a very long time. PH and NG are going to deliver.

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#38 Duffman_X86
Member since 2007 • 413 Posts
they should've done an alternative choice: button or stylus controlled