Weapons in the next Mario Kart

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Jimmy_Frank

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#1 Jimmy_Frank
Member since 2006 • 262 Posts
Just wondering about the next installment to the series, I think they should have a sword of some sort that you can control with your wii mote. Like if you drive next to someone you can slash their tires (so its not too violent and so it can still keep the E rating). If you ever played the game Road Rash ( i think thats the name) it would be similar to the crobars and weapons from that game. HA. its just a idea. Anyone else have any good ideas?
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ssc0n

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#2 ssc0n
Member since 2006 • 3110 Posts
Just wondering about the next installment to the series, I think they should have a sword of some sort that you can control with your wii mote. Like if you drive next to someone you can slash their tires (so its not too violent and so it can still keep the E rating). If you ever played the game Road Rash ( i think thats the name) it would be similar to the crobars and weapons from that game. HA. its just a idea. Anyone else have any good ideas?Jimmy_Frank
I dont know, I think trying to slash someones tires with the wiimote will steer you into a wall. I think the motion sensing should be for driving.
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murlow12

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#3 murlow12
Member since 2005 • 11109 Posts
[QUOTE="Jimmy_Frank"]Just wondering about the next installment to the series, I think they should have a sword of some sort that you can control with your wii mote. Like if you drive next to someone you can slash their tires (so its not too violent and so it can still keep the E rating). If you ever played the game Road Rash ( i think thats the name) it would be similar to the crobars and weapons from that game. HA. its just a idea. Anyone else have any good ideas?ssc0n
I dont know, I think trying to slash someones tires with the wiimote will steer you into a wall. I think the motion sensing should be for driving.

Agreed. The only improvements that should be made to the next one are the controls. We don't need any gimmicky special items.
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nintendogamer6

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#4 nintendogamer6
Member since 2006 • 1772 Posts

They need to take out that dumb blue shell!

And make the Red Sheel like it was in MK 64

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murlow12

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#5 murlow12
Member since 2005 • 11109 Posts

They need to take out that dumb blue shell!

And make the Red Sheel like it was in MK 64

nintendogamer6
I agree, take out the blue shell. Also, any type of power boosts should be eliminated b/c they ultimately lead to snaking.
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Devin103

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#6 Devin103
Member since 2003 • 88 Posts
keep the blue shell... what makes mario kart so good is that you always have a chance of coming back and winning
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nintendogamer6

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#7 nintendogamer6
Member since 2006 • 1772 Posts

keep the blue shell... what makes mario kart so good is that you always have a chance of coming back and winningDevin103
But there is no way to dodge it

and in most cases the person who fires the Blue shell dose not take the lead anyway

And the red shell is way to cheep now too

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murlow12

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#8 murlow12
Member since 2005 • 11109 Posts
keep the blue shell... what makes mario kart so good is that you always have a chance of coming back and winningDevin103
That only helps the bad players. Good players like me that are always winning hate blue shells. They take the skill aspect away from the game.
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pierst179

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#9 pierst179
Member since 2006 • 10805 Posts
They need to keep everything, although I hate blueshells I must admit they add a lot to the game because even in the last lap you can end up in 8th if hit by one. The only thing I really want them to put on this game are more tracks, the 16 tracks for the GC weren't enough and the DS version has 32, I mean I hope the Wii version will have lots of tracks, and of course an online mode without snakers!
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nintendogamer6

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#10 nintendogamer6
Member since 2006 • 1772 Posts

[QUOTE="Devin103"]keep the blue shell... what makes mario kart so good is that you always have a chance of coming back and winningmurlow12
That only helps the bad players. Good players like me that are always winning hate blue shells. They take the skill aspect away from the game.

I once got hit with 2 blue sheels in the last lap...it annoys the F*** out of me

Its like being punished for being in first place.

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nintendogamer6

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#11 nintendogamer6
Member since 2006 • 1772 Posts

They need to keep everything, although I hate blueshells I must admit they add a lot to the game because even in the last lap you can end up in 8th if hit by one. The only thing I really want them to put on this game are more tracks, the 16 tracks for the GC weren't enough and the DS version has 32, I mean I hope the Wii version will have lots of tracks, and of course an online mode without snakers!Pierst179
thats a bad thing, it takes any needed skill out of the game.

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JAREDJR

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#12 JAREDJR
Member since 2005 • 417 Posts
They need at least 20 race tracks, plus unlockable ones, at least 5 battle arenas for balloons (the only way to go) stars from DD was fun, the blooper in the DS was interesting but not very advantageous. Bring back the FEATHER! Stop adding all of the minor characters (ie boo, dry bones, other common enemies from previous games). Make it real characters or famous bosses that you don't encounter all the time, but only as unlockables. Keep it to regular items.