They simplified down some stuff and made the game more old school overall. It was by far the easiest of the three 3D Mario games, which is a blessing, seeing as how tough it was to make it to the ending of the other two. This time, it's easy enough for the more novice players (or the ones who haven't played Mario since NES/SNES days), and with only 3 HP to worry about, they made it generally easier to avoid getting hit, while making each hit more detrimental. For the hardcore players who think that the main game's first 60 stars are too easy, that's why they spent plenty of time creating an extra 60 stars with a very steep rise in challenge for quite a number of them. They balanced it out perfectly!
Now, you want to hear about a series I'm sad to see so dumbed down in 3d? Zelda. Don't you remember the days of having to get the Red Potion for 60-something rupees in order to just survive through a dungeon to get to the boss? And then the last dungeon was massive? And then after that, for the hardcore players, they added in a second quest in which the first two or three dungeons would make the last dungeons in the first quest look like cake? Even Zelda 3 on the Super was a lot tougher than any of the 3D Zeldas. After you get more than 5 or 6 hearts, you WON'T DIE. Most enemies only do a quater heart to a half heart's worth of damage, not that it's too easy to get hit by enemies anyways, since Link can kill most things in one to three hits! Then the bosses, as massive as they are, might not even damage you, while it only takes a minute or two for Link to cut them down to size! I mean, even the massive ones in Twilight Princess! And the big N is talking about making Zelda more accessable to casual gamers? That's a scary thought, seeing as how I've never died in Ocarina of Time, Majora's Mask (but there was still a lot of challenge, Wind Waker (HA! Final battle, only hitting Link for maybe a half or a quarter heart of damage?), and Twilight Princess. I should start a topic about this, rather than trying to detract this one...
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