Now that we know more about the system. What are some of your concerning worries?
Battery Life? Price? Ports? Online? 3D? What?
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Nothing, not even the price. I know Gamestop will give us DSi trade in deals when it nears the release date, so I'm not concerned about it.
I am not dissapointed and am buying it no doubt on launch day. That being said, I hope the online is better then Wii's, friend codes are gone, and the battery life is decent.
I have nothing agains 3DS.I'm just not excited to get it.I'm kinda resistant to 3D technology in gaming.I will wait for 3DS to be lauched, then i might change my mind.
I don't really dislike anything about the 3DS. But I guess I am just pleased with my DS Lite, and I still have plenty of new games to get - on top of all of the games I currently own and have lots to do on.
If I had to pick, I'd say it would be nice to see more color options at launch. This day in age, you should be able to get your 3DS in at least all 8 colors of a box of crayons. Okay, and also black and white...I don't know if they are in a crayon box or not actually. Anywho you get the idea...Lots of color options for people would help sell it, make the system feel more personal to the individual buyer. Works for lots of other merchandise.
*coughhack*theprice*coughhack* Seriously though. 300$ is a LOT to drop on a portable gaming console. You could get any other system on the market for that much money. (not counting pc or any addons of course)
My only concern is the price.
And yes, I'll be getting it anyway. When ever they release a main entry in the Pokemon Series on it I'll pretty much have to.
Will be getting it, when, i cant be sure, probably on my birthday. And I have nothing to dislike about it, like someone else has already said, the only thing really to dislike is that it is not out yet.
Smaller screens than the XL and the price so far. I don't "hate" them just a bit disappointed but nothing that makes me hate the system.Kenny789yea id def like the option to buy an xl type version right away or just larger screens on the normal 3ds. duel analog sliders would be nice but with the touch controls i dont see this as a major issue. Over all i cant find any thing to hate with the 3ds it self. the price is a bit high imo but the system it self looks well thought out.
The risk that it will have region lock and that I need to pay for the 3D that I most likely will have turned off majority of the time
1. The attitude amongst gamers that its guaranteed victory next gen.
2. Its higher price point being substantially more than past nintendo consoles at launch, in this I mean the Wii was only sold at a 20% profit per unit (costed $210 per console in USA and sold for $250) whereas the 3DS looks to be almost 50% or more. I'm doubting it costs more than $150 or much more than that to make each unit, and with that low of manufacturing costs I'd think $199 would be in order, but it seems $249 is the likely target if Nintendo holds true to past Yen-USD pricing.
3. The lack of any confirmed Video Player. Sure there are services that can download some movies, 3D movies but we have no idea if there will be a centralised movie store for the 3DS or if you can play it off SD coz there is no confirmed software on the system for it. GB Video anyone?
4. The lack of a confirmation of the death of friend codes.
5. The pathetic amount of memory, I get it its for system purposes and they include a 2GB card, but it makes no sense to me why there will be like 1.5GBs of memory internally and a SD card of 2GB which probably adds just as much to cost as just upping the internal storage to 4GBs and not including an SD card.
6. The lack of a confirmation on the death of a software cap size like in WiiWare and DSiWare. The 3DS supports running all DLC off a SD card, but I want to make sure there isn't a 100MB or so cap for developers.
7. The lack of any online games, with this spot pass and street pass stuff all we've seen is essentially local communications, but i haven't heard of online multiplayer in street fighter or star fox, RE is the only one i've heard of with online co-op as well. I was hoping to see more emphasis on online this gen, and Star Fox 64 esspecially could use some nice 4-16 player dogfights and it wouldn't really hurt the old game.
8. The lower resolution screens and top screen size, and form factor. It looks just too much like a redesigned DS to me, I like clamshell design but I was thinking maybe a sliding form factor. And I was hoping the screen could've been bumped to possibly 800x480, or 960x640 for the top screen only and possbily 3.8 inches since there seems to be a lot of empty space on the area surrounding the screen.
9. No confirmation of an apps store or cheaper ways for smaller indie devs who have made countless amazing apps/games for handsets to get in on the 3DSWare. All you need for these other mobile handsets is a Mac, and the handset and a $100 yearly fee and you're set. Nintendo could have the software free to download, and have a yearly fee too, have devs simply buy 3DSs and it'd be nice to see the platform be open to even the smallest indie devs.
10. Avoid the DSiware pricing scheme. Hopefully there is no 3DSWare non-sense about having titles over a certain amount of MB requiring a certain price, like how 20MB or more downloads on DSiware require 800 Points price.
Look, Its early days we will find out more as the months pass on. I'm sure the online multiplayer will be good because thats a main priority. My guess for mario kart 3ds 8-12 players online. Its going to be a wicked handheld mark my words !1. The attitude amongst gamers that its guaranteed victory next gen.
2. Its higher price point being substantially more than past nintendo consoles at launch, in this I mean the Wii was only sold at a 20% profit per unit (costed $210 per console in USA and sold for $250) whereas the 3DS looks to be almost 50% or more. I'm doubting it costs more than $150 or much more than that to make each unit, and with that low of manufacturing costs I'd think $199 would be in order, but it seems $249 is the likely target if Nintendo holds true to past Yen-USD pricing.
3. The lack of any confirmed Video Player. Sure there are services that can download some movies, 3D movies but we have no idea if there will be a centralised movie store for the 3DS or if you can play it off SD coz there is no confirmed software on the system for it. GB Video anyone?
4. The lack of a confirmation of the death of friend codes.
5. The pathetic amount of memory, I get it its for system purposes and they include a 2GB card, but it makes no sense to me why there will be like 1.5GBs of memory internally and a SD card of 2GB which probably adds just as much to cost as just upping the internal storage to 4GBs and not including an SD card.
6. The lack of a confirmation on the death of a software cap size like in WiiWare and DSiWare. The 3DS supports running all DLC off a SD card, but I want to make sure there isn't a 100MB or so cap for developers.
7. The lack of any online games, with this spot pass and street pass stuff all we've seen is essentially local communications, but i haven't heard of online multiplayer in street fighter or star fox, RE is the only one i've heard of with online co-op as well. I was hoping to see more emphasis on online this gen, and Star Fox 64 esspecially could use some nice 4-16 player dogfights and it wouldn't really hurt the old game.
8. The lower resolution screens and top screen size, and form factor. It looks just too much like a redesigned DS to me, I like clamshell design but I was thinking maybe a sliding form factor. And I was hoping the screen could've been bumped to possibly 800x480, or 960x640 for the top screen only and possbily 3.8 inches since there seems to be a lot of empty space on the area surrounding the screen.
9. No confirmation of an apps store or cheaper ways for smaller indie devs who have made countless amazing apps/games for handsets to get in on the 3DSWare. All you need for these other mobile handsets is a Mac, and the handset and a $100 yearly fee and you're set. Nintendo could have the software free to download, and have a yearly fee too, have devs simply buy 3DSs and it'd be nice to see the platform be open to even the smallest indie devs.
10. Avoid the DSiware pricing scheme. Hopefully there is no 3DSWare non-sense about having titles over a certain amount of MB requiring a certain price, like how 20MB or more downloads on DSiware require 800 Points price.
darth-pyschosis
I'm hoping they do but something tells me they won't. When the 3DS is out, no one is gonna want to buy DSi's anymore because of the major hype for the 3DS. Think of it like the Wii. Nintendo offered this crazy new way to play games and everyone wanted to experience the motion sensing hype. Gamecube sales just stopped altogether. Only difference here is the 3DS looks like it will back up the hype for alot longer.Nothing, not even the price. I know Gamestop will give us DSi trade in deals when it nears the release date, so I'm not concerned about it.
bbkkristian
1. The attitude amongst gamers that its guaranteed victory next gen.
2. Its higher price point being substantially more than past nintendo consoles at launch, in this I mean the Wii was only sold at a 20% profit per unit (costed $210 per console in USA and sold for $250) whereas the 3DS looks to be almost 50% or more. I'm doubting it costs more than $150 or much more than that to make each unit, and with that low of manufacturing costs I'd think $199 would be in order, but it seems $249 is the likely target if Nintendo holds true to past Yen-USD pricing.
3. The lack of any confirmed Video Player. Sure there are services that can download some movies, 3D movies but we have no idea if there will be a centralised movie store for the 3DS or if you can play it off SD coz there is no confirmed software on the system for it. GB Video anyone?
4. The lack of a confirmation of the death of friend codes.
5. The pathetic amount of memory, I get it its for system purposes and they include a 2GB card, but it makes no sense to me why there will be like 1.5GBs of memory internally and a SD card of 2GB which probably adds just as much to cost as just upping the internal storage to 4GBs and not including an SD card.
6. The lack of a confirmation on the death of a software cap size like in WiiWare and DSiWare. The 3DS supports running all DLC off a SD card, but I want to make sure there isn't a 100MB or so cap for developers.
7. The lack of any online games, with this spot pass and street pass stuff all we've seen is essentially local communications, but i haven't heard of online multiplayer in street fighter or star fox, RE is the only one i've heard of with online co-op as well. I was hoping to see more emphasis on online this gen, and Star Fox 64 esspecially could use some nice 4-16 player dogfights and it wouldn't really hurt the old game.
8. The lower resolution screens and top screen size, and form factor. It looks just too much like a redesigned DS to me, I like clamshell design but I was thinking maybe a sliding form factor. And I was hoping the screen could've been bumped to possibly 800x480, or 960x640 for the top screen only and possbily 3.8 inches since there seems to be a lot of empty space on the area surrounding the screen.
9. No confirmation of an apps store or cheaper ways for smaller indie devs who have made countless amazing apps/games for handsets to get in on the 3DSWare. All you need for these other mobile handsets is a Mac, and the handset and a $100 yearly fee and you're set. Nintendo could have the software free to download, and have a yearly fee too, have devs simply buy 3DSs and it'd be nice to see the platform be open to even the smallest indie devs.
10. Avoid the DSiware pricing scheme. Hopefully there is no 3DSWare non-sense about having titles over a certain amount of MB requiring a certain price, like how 20MB or more downloads on DSiware require 800 Points price.
Wow, I almost don't even want it anymore.[QUOTE="darth-pyschosis"]Wow, I almost don't even want it anymore.1. The attitude amongst gamers that its guaranteed victory next gen.
2. Its higher price point being substantially more than past nintendo consoles at launch, in this I mean the Wii was only sold at a 20% profit per unit (costed $210 per console in USA and sold for $250) whereas the 3DS looks to be almost 50% or more. I'm doubting it costs more than $150 or much more than that to make each unit, and with that low of manufacturing costs I'd think $199 would be in order, but it seems $249 is the likely target if Nintendo holds true to past Yen-USD pricing.
3. The lack of any confirmed Video Player. Sure there are services that can download some movies, 3D movies but we have no idea if there will be a centralised movie store for the 3DS or if you can play it off SD coz there is no confirmed software on the system for it. GB Video anyone?
4. The lack of a confirmation of the death of friend codes.
5. The pathetic amount of memory, I get it its for system purposes and they include a 2GB card, but it makes no sense to me why there will be like 1.5GBs of memory internally and a SD card of 2GB which probably adds just as much to cost as just upping the internal storage to 4GBs and not including an SD card.
6. The lack of a confirmation on the death of a software cap size like in WiiWare and DSiWare. The 3DS supports running all DLC off a SD card, but I want to make sure there isn't a 100MB or so cap for developers.
7. The lack of any online games, with this spot pass and street pass stuff all we've seen is essentially local communications, but i haven't heard of online multiplayer in street fighter or star fox, RE is the only one i've heard of with online co-op as well. I was hoping to see more emphasis on online this gen, and Star Fox 64 esspecially could use some nice 4-16 player dogfights and it wouldn't really hurt the old game.
8. The lower resolution screens and top screen size, and form factor. It looks just too much like a redesigned DS to me, I like clamshell design but I was thinking maybe a sliding form factor. And I was hoping the screen could've been bumped to possibly 800x480, or 960x640 for the top screen only and possbily 3.8 inches since there seems to be a lot of empty space on the area surrounding the screen.
9. No confirmation of an apps store or cheaper ways for smaller indie devs who have made countless amazing apps/games for handsets to get in on the 3DSWare. All you need for these other mobile handsets is a Mac, and the handset and a $100 yearly fee and you're set. Nintendo could have the software free to download, and have a yearly fee too, have devs simply buy 3DSs and it'd be nice to see the platform be open to even the smallest indie devs.
10. Avoid the DSiware pricing scheme. Hopefully there is no 3DSWare non-sense about having titles over a certain amount of MB requiring a certain price, like how 20MB or more downloads on DSiware require 800 Points price.
riariases
Lol I cannot tell if this is sarcasm or not :P. This guy loves to hate on the 3DS and I am not sure why. Of course it has some minor problems, as do all systems. I am super excited for the 3DS.
Really? I hate the 3DS? Just because I have concerns? darth-pyschosis
You posted a list of ten complaints when asked "what do you hate about the 3DS?" without clarifying that they were merely concerns. What are people supposed to think? :P
[QUOTE="darth-pyschosis"]Really? I hate the 3DS? Just because I have concerns? Pixel-Perfect
You posted a list of ten complaints when asked "what do you hate about the 3DS?" without clarifying that they were merely concerns. What are people supposed to think? :P
I understand his concerns, but after making multiple threads on how much the 3DS is doing wrong and constantly bashing many things, a lot of which we cannot be sure of yet, made me feel a sense of hatred coming from you ;).The premium price....won't be getting it at launch..may get it much much much much much later...say in 2 years time after launch :P
[QUOTE="Pixel-Perfect"]
[QUOTE="darth-pyschosis"]Really? I hate the 3DS? Just because I have concerns? NaveedLife
You posted a list of ten complaints when asked "what do you hate about the 3DS?" without clarifying that they were merely concerns. What are people supposed to think? :P
I understand his concerns, but after making multiple threads on how much the 3DS is doing wrong and constantly bashing many things, a lot of which we cannot be sure of yet, made me feel a sense of hatred coming from you ;). I made negative threads? I recall making a thread about the liveblog of the 3DS presser. The topic is what do you hate or dislike about the 3DS. It should be clear my posts was of concerns. I don't see why it has to be so black and white. Why does a person have hate or not hate aspects of the console. Consumers should always provide critiques of products, in order to shape future models, redesigns, updates, etcReally? I hate the 3DS? Just because I have concerns? People have complaints and we expect last gen errors to be fixed. How do you not know how pro-DS I am but post on DS or SW boards I guess you might be new or haven't posted a lot, in that case welcome to the DS board. I'm not going to bow down and praise a product that isn't out yet. Every platform looks great before launch. Every platform has problems that we fail to see even though they are right in front of us from the get go. For example, the DS was super exciting when it came out. But in 2005 did we all see the impact of annoying friend codes? Or bad L/R buttons, lack of internal memory to store demos, no DLC, etc. darth-pyschosisAll the points you made are certainly understandable concerns... some of those issues can be changed through firmware updates or simply through price adjustments, but the hardware limitations are fixed.
One concern of mine is that the 3DS is apparently too underpowered to handle Unreal Engine 3, according to Epic. Under normal circumstances there's nothing at all wrong with a DS being weaker than the competition, but if Nintendo is going to attach a premium price to the device, I don't think it's unreasonable to expect it to be capable of pulling off what a $229 iPod can do. It will only get worse in 1-2 years when the next iPods are released.
And on that note, the 3DS has a lot of Japanese support but Western devs seem more interested in iPhone development...
All the points you made are certainly understandable concerns... some of those issues can be fixed through firmware updates or simply through price adjustments, but the hardware limitations are fixed.[QUOTE="darth-pyschosis"]Really? I hate the 3DS? Just because I have concerns? People have complaints and we expect last gen errors to be fixed. How do you not know how pro-DS I am but post on DS or SW boards I guess you might be new or haven't posted a lot, in that case welcome to the DS board. I'm not going to bow down and praise a product that isn't out yet. Every platform looks great before launch. Every platform has problems that we fail to see even though they are right in front of us from the get go. For example, the DS was super exciting when it came out. But in 2005 did we all see the impact of annoying friend codes? Or bad L/R buttons, lack of internal memory to store demos, no DLC, etc. SakusEnvoy
One concern of mine is that the 3DS is apparently too underpowered to handle Unreal Engine 3, according to Epic. Under normal circumstances there's nothing at all wrong with a DS being weaker than the competition, but if Nintendo is going to attach a premium price to the device, I don't think it's unreasonable to expect it to be capable of pulling off what a $229 iPod can do. It will only get worse in 1-2 years when the next iPods are released.
And on that note, the 3DS has a lot of Japanese support but Western devs seem more interested in iPhone development...
. That ties into another point of mine. If nintendo doesn't make 3DSware as easy to develop as iPhone games/apps and make it accessible to even the smallest devs, it will be left behind for iPhone development before the gen even starts. If they dictate pricing on DLC they may alienate devs further. I hope 3DSware is as open as possible. I want the unique small DL titles like Zenbound and Rolando that may not make it due to dsiware's pricing constraints or even to retailAll the points you made are certainly understandable concerns... some of those issues can be changed through firmware updates or simply through price adjustments, but the hardware limitations are fixed.[QUOTE="darth-pyschosis"]Really? I hate the 3DS? Just because I have concerns? People have complaints and we expect last gen errors to be fixed. How do you not know how pro-DS I am but post on DS or SW boards I guess you might be new or haven't posted a lot, in that case welcome to the DS board. I'm not going to bow down and praise a product that isn't out yet. Every platform looks great before launch. Every platform has problems that we fail to see even though they are right in front of us from the get go. For example, the DS was super exciting when it came out. But in 2005 did we all see the impact of annoying friend codes? Or bad L/R buttons, lack of internal memory to store demos, no DLC, etc. SakusEnvoy
One concern of mine is that the 3DS is apparently too underpowered to handle Unreal Engine 3, according to Epic. Under normal circumstances there's nothing at all wrong with a DS being weaker than the competition, but if Nintendo is going to attach a premium price to the device, I don't think it's unreasonable to expect it to be capable of pulling off what a $229 iPod can do. It will only get worse in 1-2 years when the next iPods are released.
And on that note, the 3DS has a lot of Japanese support but Western devs seem more interested in iPhone development...
Dont ever compare the 3ds to any iphone/touch as they are not and never will be a gaming handheld without buttons and a dpad/ analogue stick. Almost all games on apples app store are awful and require moving the iphone/touch up and down. The 3ds wil have quality games[QUOTE="SakusEnvoy"]All the points you made are certainly understandable concerns... some of those issues can be changed through firmware updates or simply through price adjustments, but the hardware limitations are fixed.[QUOTE="darth-pyschosis"]Really? I hate the 3DS? Just because I have concerns? People have complaints and we expect last gen errors to be fixed. How do you not know how pro-DS I am but post on DS or SW boards I guess you might be new or haven't posted a lot, in that case welcome to the DS board. I'm not going to bow down and praise a product that isn't out yet. Every platform looks great before launch. Every platform has problems that we fail to see even though they are right in front of us from the get go. For example, the DS was super exciting when it came out. But in 2005 did we all see the impact of annoying friend codes? Or bad L/R buttons, lack of internal memory to store demos, no DLC, etc. gary_safc
One concern of mine is that the 3DS is apparently too underpowered to handle Unreal Engine 3, according to Epic. Under normal circumstances there's nothing at all wrong with a DS being weaker than the competition, but if Nintendo is going to attach a premium price to the device, I don't think it's unreasonable to expect it to be capable of pulling off what a $229 iPod can do. It will only get worse in 1-2 years when the next iPods are released.
And on that note, the 3DS has a lot of Japanese support but Western devs seem more interested in iPhone development...
Dont ever compare the 3ds to any iphone/touch as they are not and never will be a gaming handheld without buttons and a dpad/ analogue stick. Almost all games on apples app store are awful and require moving the iphone/touch up and down. The 3ds wil have quality games Well, I don't want to bring a System Wars-slant into this thread. I'm not trying to say iPhone games control as well as 3DS games, or that the iPhone offers anything as good as the 3DS's best games. As far as games go, the 3DS is in another league...It's just that, personally, I am disappointed that the 3DS cannot accomplish what the iPod can technically. I think it's unfortunate for a high-priced gaming system that is supposed to have a 6 year lifespan. I think it will also turn off Western developers, like id (Rage) and Epic (Epic Citadel), who seem more interested in smartphone development.
And the App Store, as darth pointed out, is doing a better job of attracting indie developers than DSiWare. I don't think there can be any question about that and the trend isn't going to reverse anytime soon.
This isn't a matter of, A system is better than B system; it's just that the 3DS does have limitations. Just as the i-devices have a major limitation, the lack of physical controls.
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