What Do you think of HIGH VOLTAGE SOFTWARE?

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jettpack

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#1 jettpack
Member since 2009 • 3192 Posts

What do you guys think of High Voltage Software (creaters of the Conduit)???

I have mixed feelings.

The conduit was definately not a success but also definately not a failure. Techniquely the Graphics were good, and the controls were a stroke of refeshing brilliance, but the art was TERRIBLY GENERIC and the gameplay was derivitive and univentive (not bad though). They have

Two new games they are working on. One looks pretty good, Its called the Grinder. Its supposed to be a little bit of aleft 4 dead clone, thats going to have 4 player online co-op and probably splitscreen co-op as well. The graphics look considerably better than the conduit. But idk about the art.

http://www.gametrailers.com/video/e3-09-the-grinder/50748

The other Title High Voltage is working on is called Gladiator AD. Im not nearly as excited. The graphics look good for thewii. But the gameplay just doesntlook fun, and to be honest the game just looks like a 300 clone in game form.

http://www.gametrailers.com/video/e3-09-gladiator-ad/50792

So what do you guys think about the High Voltage Software?

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Head_of_games

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#2 Head_of_games
Member since 2007 • 10859 Posts
I do not hate them with the intensity of a thousand suns, unlike some people. But so far they have given me no reason to care about them. If they make a good game, maybe I'll have more of an opinion on them.
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jettpack

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#3 jettpack
Member since 2009 • 3192 Posts

I do not hate them with the intensity of a thousand suns, unlike some people. But so far they have given me no reason to care about them. If they make a good game, maybe I'll have more of an opinion on them.Head_of_games

yeah, i was really hard for me to get over the terrible art and design of the CONDUIT. i mean is SOOOOOOO GENERIC!!!! ugh!!!! true disgust. But the Multiplayer is fun and satisfying. so i was mixed.

Why do you hate them so much? please rant.

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Head_of_games

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#4 Head_of_games
Member since 2007 • 10859 Posts

[QUOTE="Head_of_games"]I do not hate them with the intensity of a thousand suns, unlike some people. But so far they have given me no reason to care about them. If they make a good game, maybe I'll have more of an opinion on them.jettpack

yeah, i was really hard for me to get over the terrible art and design of the CONDUIT. i mean is SOOOOOOO GENERIC!!!! ugh!!!! true disgust. But the Multiplayer is fun and satisfying. so i was mixed.

Why do you hate them so much? please rant.

You seem to have entirely misread my post.
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jettpack

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#5 jettpack
Member since 2009 • 3192 Posts

[QUOTE="jettpack"]

[QUOTE="Head_of_games"]I do not hate them with the intensity of a thousand suns, unlike some people. But so far they have given me no reason to care about them. If they make a good game, maybe I'll have more of an opinion on them.Head_of_games

yeah, i was really hard for me to get over the terrible art and design of the CONDUIT. i mean is SOOOOOOO GENERIC!!!! ugh!!!! true disgust. But the Multiplayer is fun and satisfying. so i was mixed.

Why do you hate them so much? please rant.

You seem to have entirely misread my post.

lol............... i completely missed the "not"............ ahahaha. embarassing.

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umcommon

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#6 umcommon
Member since 2007 • 2503 Posts
I admire their efforts but seriously think they need more artistic talent and attention to detail in their work. The whole copy and past theme in their games annoys me.
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jettpack

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#7 jettpack
Member since 2009 • 3192 Posts

I admire their efforts but seriously think they need more artistic talent and attention to detail in their work. The whole copy and past theme in their games annoys me.umcommon

agreed. they seem like a technically talented team who is severly lacking talent in the artistic and gameplay departments.

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EddieBGreen

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#8 EddieBGreen
Member since 2009 • 239 Posts

Great Engine. Great Control Scheme.

License it quick!

Kind of reminds me of the Unreal Engine when it came out. Unreal was not the greatest game ever, but the engine showed promise.

The Art design in the Conduit is not totally bad. Some sections are well designed and to be honest I thought the enemies and weapons and related effects were great. But the scenery is not great at all. Oh no.

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HipYoungster42

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#9 HipYoungster42
Member since 2009 • 1892 Posts

I have mixed feelings about them as well. They've got their heart in the right place, but really, that isn't enough to garner respect from gamers. If have actually been enjoying The Conduit's Multiplayer portion for a while now, and I like it. It definitely could've been better, but it was a solid first attempt in the FPS genre.

I'm glad that they are trying to make a good game instead of some terrible minigame collection, but I think they need to step it up a notch if they're gonna' survive in the market.

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EmeraldMonkey

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#10 EmeraldMonkey
Member since 2009 • 57 Posts

You know that feeling you had on Christmas morning when you were 7 years old... you got through all your crappy gifts with that fake smile all the while thinking and hoping for that one last gift that you just know somebody had to have gotten you... well, you end up never getting that gift and the reality of it is that you are a selfish and greedy and want more... you deserve more, you were a good kid that year, why thecrap didn't you get what you asked for. yea, it's a very similar feeling to that.

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tj_odee

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#11 tj_odee
Member since 2008 • 210 Posts

They're not the greatest game makers. The conduit wasn't what I thought it would be so...
The grinder looks alright, but i'll probably not end up buying it.
Gladiator AD looks terrible. The graphics are good but the gameplay is terrible.

It really depends on how well HVS makes their games.

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TaMuK711

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#12 TaMuK711
Member since 2009 • 3367 Posts

I nothing them, they became completely irrelevant after The Conduit.

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LOLhahaDEAD

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#13 LOLhahaDEAD
Member since 2006 • 4431 Posts

I haven't played played The Conduit, and I don't plan on it because I can't stand games like that. I've only played 1 of their games (The shovelware Billy & Mandy game), and I can't say I enjoyed it. So far, I'm not a fan of High Voltage.

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elbert_b_23

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#14 elbert_b_23
Member since 2003 • 8247 Posts
for the most part i have high hopes for the future for them they want to make wii games that no one else wants to try and the conduit was a good first try i do look forward to the future games after they get better with wii games and hearing what gamers want
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nintendoboy16

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#15 nintendoboy16
Member since 2007 • 42205 Posts
Not a fan of their kids based games, but I did like The Conduit and I should try out Hunter: The Reconing.
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Litchie

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#16 Litchie
Member since 2003 • 36060 Posts

I think they're pretty bad developers. Since the suckage of The Conduit I highly doubt we'll ever see a good game from them. I do have my eyes on The Grinder since "4 player co-op" is involved, but I really wish a game like that was made by a developer who knows how to make a good game.

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wiifan001

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#17 wiifan001
Member since 2007 • 18660 Posts
high voltage software, you suck! But I may look the other way if I see The Grinder going very well, which so far I'm not impressed.
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jettpack

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#18 jettpack
Member since 2009 • 3192 Posts

yeah, i mean they were able to solve some practicle problems. The control scheme, and graphics engine. But thats just about it. I mean i know they try hard, but I think they simply just need more talent. Thats really what it comes down to.

Bad art and boring gameplay just doesnt cut it anymore.

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pierst179

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#19 pierst179
Member since 2006 • 10805 Posts

I have never played any of their games so I can't say much. Their games just don't appeal to me.

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nini200

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#20 nini200
Member since 2005 • 11484 Posts

I like them mainly because they had something to do with the Hunter: The Reckoning Series (Which I really think they should bring bac, it would be awesome on the Wii and with online co-op). I also like how they are at least trying to do something with the Wii, don't like the bragging though, but I do like the company.

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LoG-Sacrament

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#21 LoG-Sacrament
Member since 2006 • 20397 Posts
i throw up a little every time a gaming site uses the "atleast they tried" treatment as if HVS were a little kid who just missed the toilet.
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#22 nini200
Member since 2005 • 11484 Posts

i throw up a little every time a gaming site uses the "atleast they tried" treatment as if HVS were a little kid who just missed the toilet.LoG-Sacrament

At least they tried, at least they tried, at least they tried, at least they (Being HVS) tried. :P ;) :lol: Is that barf lumpy? Oh yes, I went there.

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snover2009

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#23 snover2009
Member since 2008 • 1730 Posts

I think that they spent alot of time on the Quantum 3 Engine and getting the controls to be as good as possible. As a result, there was not as much time to actually develop the game when the Engine, Control, and Online was their obvious focus.

Although the online isn't perfect. Half the time I get a bug that spawns me outside the map and can only reset the Wii to continue. When you are in a lobby and opponents are Athenticating, you can't back out. When you join a match to only find out that you are "spectating til end of match" for the remaining "15 minutes" of a match, you also have to reset because you cannot pause the game while spectating.

Now that the Engine, Control, and Online are COMPLETE, they can focus their full attenction to making the actual game as good as it can be. They need to do something with the Grinder that you cannot do in Left 4 Dead 2 so that it just doesn't feel like a cheap clone. Oh wait, in L4D2 you shoot only zombies while in the Grinder you have zombies, vampires, warewolves, slashers (like Jason form Friday the 13th) with multiple classes for each group of monsters. Plus we have melee weapons as well, and each character has a unique weapon.

I think we might actually have a winner here.

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Waffle_Fish

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#24 Waffle_Fish
Member since 2008 • 2074 Posts
They are an awful company. Seriously, they havent made a single good game, and people continue to hype their games because they are one of the only companies making "hardcore" games for the wii. The only thing worse than people blindly hyping their games is people who say The Conduit was their "Test Run"
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T_Largo

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#25 T_Largo
Member since 2007 • 160 Posts
I don't know, Conduit was a little disappointing for me, but I'll keep my faith in HVS one more time until The Grinder comes out.
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#26 wiidskirby
Member since 2008 • 1317 Posts

I have no opinion on them.

The Conduit (though it was incomplete) shows that they may have potential, but they had better work on improving the many mistakes made in the Conduit.

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FPS1337

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#27 FPS1337
Member since 2009 • 2519 Posts
There trying to make the Wii better atleast. Look at grinder thats revolutionary giving the full package. It has Single player, splitscreen co-op, online co-op, Wii motion plus, wii speak, achievements and online multiplayer (supposed to be like conduit style online) and gladiator A.D looks great also. The conduit was pretty good considering it was there first take and its high technical cabilities. The genericness art was really underated because reviews started noticing it so ppl made a huge deal bout. It was fun online a lot and achievements in campaign. It was fun online and it got really smooth online after a little bit of games on my wii with 6 vs 6, wii speak and smoother then COD WAW's online if you didnt spawn in a glitch. Also the customizable controls were nice so then you dont get terrible controls. Grinder is a must buy in my opinion it has great visuals, and so many features, customizable controls, Wii speak and Wii motion plus compatible. I wonder if how the Wii motion plus will be used but they are one of the only developers using the wii to its full capabilities.
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Litchie

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#28 Litchie
Member since 2003 • 36060 Posts

There trying to make the Wii better atleast. Look at grinder thats revolutionary giving the full package. It has Single player, splitscreen co-op, online co-op, Wii motion plus, wii speak, achievements and online multiplayer (supposed to be like conduit style online)FPS1337

None of those things can make a bad game good. If they brag about something like The Conduit, I don't see a very bright future for anything HVS comes up with. I agree that single-player and co-op both on and offline and whatnot sounds awesome, but man... The Conduit.. It would've been better off on the N64.

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#29 Pices
Member since 2005 • 3910 Posts
They are an awful company. Seriously, they havent made a single good game, and people continue to hype their games because they are one of the only companies making "hardcore" games for the wii. The only thing worse than people blindly hyping their games is people who say The Conduit was their "Test Run"Waffle_Fish
Conduit got a 71 press average which is "good". So you and Jason will stay quiet if Grinder and Gladiator get good reviews? I can't wait
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Nomad0404

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#30 Nomad0404
Member since 2004 • 1111 Posts

I own Hunter the Reckoning and the Conduit and like both games.


I agree the scenery in the Conduit could be better, they'd be better making a stylised FPS like Red Steel than trying to make a realistic one like say CoD though. The Wii is better when not having to do real world graphics.

With a couple of additions to the staff and some less linear gameplay they could actually make a really good sequal to the Conduit, however, time will tell.

Phil

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Nomad0404

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#31 Nomad0404
Member since 2004 • 1111 Posts

[QUOTE="FPS1337"]There trying to make the Wii better atleast. Look at grinder thats revolutionary giving the full package. It has Single player, splitscreen co-op, online co-op, Wii motion plus, wii speak, achievements and online multiplayer (supposed to be like conduit style online)Litchie

None of those things can make a bad game good. If they brag about something like The Conduit, I don't see a very bright future for anything HVS comes up with. I agree that single-player and co-op both on and offline and whatnot sounds awesome, but man... The Conduit.. It would've been better off on the N64.

What a load of rubbish the N64 could not have done what the Conduit does graphically or in gameplay style. The only thing lacking is a decent story in the game.
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Litchie

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#32 Litchie
Member since 2003 • 36060 Posts

[QUOTE="Litchie"]

[QUOTE="FPS1337"]There trying to make the Wii better atleast. Look at grinder thats revolutionary giving the full package. It has Single player, splitscreen co-op, online co-op, Wii motion plus, wii speak, achievements and online multiplayer (supposed to be like conduit style online)Nomad0404

None of those things can make a bad game good. If they brag about something like The Conduit, I don't see a very bright future for anything HVS comes up with. I agree that single-player and co-op both on and offline and whatnot sounds awesome, but man... The Conduit.. It would've been better off on the N64.

What a load of rubbish the N64 could not have done what the Conduit does graphically or in gameplay style. The only thing lacking is a decent story in the game.

I didn't mean N64 could do its graphics. I meant that the design of the game fits a N64 game. When you play the single-player, it really looks like a game that could've been released in 1998, except better graphics. Horrible, horrible design.

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#33 ekalbtwin
Member since 2007 • 1044 Posts
[QUOTE="Litchie"]

[QUOTE="Nomad0404"][QUOTE="Litchie"]

None of those things can make a bad game good. If they brag about something like The Conduit, I don't see a very bright future for anything HVS comes up with. I agree that single-player and co-op both on and offline and whatnot sounds awesome, but man... The Conduit.. It would've been better off on the N64.

What a load of rubbish the N64 could not have done what the Conduit does graphically or in gameplay style. The only thing lacking is a decent story in the game.

I didn't mean N64 could do its graphics. I meant that the design of the game fits a N64 game. When you play the single-player, it really looks like a game that could've been released in 1998, except better graphics. Horrible, horrible design.

I kinda got the same N64 feel from it, but found it be more of a possitive than a negative. As a whole the company is about at a C+ with me, and I hope they learn from thier many shortcomings that manifested in the Conduit. The game is not bad, but needs alot of work to push it away from being so bland.
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Legolas_Katarn

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#34 Legolas_Katarn
Member since 2003 • 15556 Posts

I have no feeling towards them. They haven't done anything nor have they continued to make great games over the years like Blizzard, Infinity Ward, Bioware, Bungie, Nintendo, or Valve. There really isn't any reason to pay attention to them at all.

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ozzsoad

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#35 ozzsoad
Member since 2004 • 2703 Posts

High Voltage Software is one of a few companies actually trying to bring hardcore titles to the Wii and they should be commended for that. Way too many of you have been overly harsh on The Conduit.

"Ooh, the art design is horrible"... this is all I hear when people put down the game. My only question is "why the hell do you care?" When playing a fast paced FPS the last thing I feel the need to do is stop and check out how well designed the scenery of the game is. I'm way too worried about the enemies running at me. The game is a hell of a lot of fun, and to put it down because the art design leaves little to desire is plain ridiculous. You guys just remind me of one of those whinny design critics you hear talking about how celebrities dress, who the frakk cares?

HVS deserve more credit than that.

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intro94

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#36 intro94
Member since 2006 • 2623 Posts

What do you guys think of High Voltage Software (creaters of the Conduit)???

I have mixed feelings.

The conduit was definately not a success but also definately not a failure. Techniquely the Graphics were good, and the controls were a stroke of refeshing brilliance, but the art was TERRIBLY GENERIC and the gameplay was derivitive and univentive (not bad though). They have

Two new games they are working on. One looks pretty good, Its called the Grinder. Its supposed to be a little bit of aleft 4 dead clone, thats going to have 4 player online co-op and probably splitscreen co-op as well. The graphics look considerably better than the conduit. But idk about the art.

http://www.gametrailers.com/video/e3-09-the-grinder/50748

The other Title High Voltage is working on is called Gladiator AD. Im not nearly as excited. The graphics look good for thewii. But the gameplay just doesntlook fun, and to be honest the game just looks like a 300 clone in game form.

http://www.gametrailers.com/video/e3-09-gladiator-ad/50792

So what do you guys think about the High Voltage Software?

jettpack
they are an OK developer for their budget.I cant ask more of them, but to keep improving.
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alphamale1989

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#37 alphamale1989
Member since 2008 • 3134 Posts
"They don't impress me much."
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#38 danger_ranger95
Member since 2006 • 5584 Posts

myself being an artist in training (I have no room to talk), I honestly have to say that I am starting to realize that they need to work a little harder next time around if they want to impress me. Again, by no means am I DaVinci, but I no my way around a piece of paper by means of a pencil.

I don't necessarily know if it's a combination of all of their teams, but that's what I think. You can't blaim everything on just the art direction of the game. Everyone seems to be having the same issues with the Conduit though, and this has really made me start thinking about the actual game itself (a game I was excited for).

I hear most people say the game has a bland art direction, which I agree with, but disagree at the same time. Visually, there wasn't anything that made the game stand out compared to any other sci-fi shooter for the Wii, let alone... any console. The weapons were creative, and visually tasteful (imo). The enviroments were rather bland though. As to where I disagree, it's with the enviroments. I mean, yes... they could've went with a different artst*le better suited for the Wii. But Washington D.C. isn't really the most vibrant/beautiful ofcities in the world either. So I'm about 50/50. I honestly think if they would've chosen a different location for the setting, it "might have" been a little different, but again.... that would really depend on how they handled it. We'll never know, because we were stuck with the same, boring office buildings for the most part. My biggest complaint for enviroments was the online maps. I don't feel like listing all the details, but I don't honestly feel that most of them had abad flow, which in turn, hurts the multiplayer experience. Whether you like it or not, there were some technical acheivements (considering the Wii's power) when it came to visuals as well, so good for them on that. I would say they need to work with who does their textures as well. Some parts of enviroments have great looking textures, while other spots look horrible/dull. All the characters looked pretty good to me, but I think they actually look too good for the game, as well your character's hands/weapons. It makes me think (in comparison) that I'm playing a Wii game (with Wii quality characters), but with GC enviroments (technical wise). I think they should've balanced between the two.

When it comes to other parts of the developement team, I think this was my biggest problem with the game overall. The script was nothing astonishing, or outstanding which probably didn't attract most people (including myself). Depending on the game (especially single player campaigns), I usually hate the game if the story is boring, or un-interesting. Conduit was alright, but again, nothing special... or definitive.

I didn't really have a problem with the sound department, so I won't touch on that.

The multiplayer.... we all know what that's all about. Probably the best part about the game, depending on how your experience is. It usually works pretty decently, but it has it's kinks. I don't even mind the ocassional lag (hopping around). I do hate how long it takes to connect to the lobby, find players, and the ocassional respawn timer reset. Again, I also don't really care for at least 85% of the maps either. They might have been better if they included a "sprint" button. It just takes too damn long to get back to the action, unless you're consistantly playing "the streets."

Control wise, I don't have any problems except for the no "spring" button. Other than that, controls are pretty solid.

over all, the game was a solid 6.5-7 game. It definitely could've been a 7.5-8 imo, but if they would've worked more on the above. That's an average score, for an average game... nothing more. Oh well, I'll rent the Grinder this time around and see how it shapes up.