I want to see the same realistic graphics as Twilight Princess, but it should just have its own artistic look that easily separates it from TP.
I would also like to see the return of the Fierce Deity character from Majora's Mask. While I'm not a big fan of that game, I loved playing as him. And they wouldn't have to bring back the whole mask dynamic, Link could just transform into him by picking up his sword or maybe some other mystical item that could be created solely for the next game, perhaps he would only be allowed to turn into him at select times, but eventually you get to choose when you want to change into him.
And speaking of transformations, if they give us another one in the next Zelda, I want them to make the transformation more fun to play. Playing as someone or something other than Link needs to be more interesting than the wolf from TP. I don't hate the wolf from TP, it's okay, but it just felt that more could have done with it.
And more sidequests would be nice, but only if they are more rewarding than just getting a bottle or a bigger wallet. Like in Ocarina of Time, you could complete a quest to obtain the Biggoron's Sword. Something like that would be interesting, more powerful weapons that aren't in any way necessary to complete the main quest but incredibly fun to obtain and use.
And finally, make the game more difficult. And if Nintendo still doesn't want that, then they could at least have a little sidequest where you could go to an arena where could battle others like you, something like Dark Link in Ocarina of Time except a more variety of opponents, and they require some decent effort to beat.
Log in to comment