http://wii.ign.com/articles/111/1112830p1.html
I think they are making excuses. In today's market, unless it's a platformer then a game without onlineis basically half a game. I also think they erred on the graphical sty|e(I know some people here love it, but it really only appeals to a niche audience,at least for this type of game). The movement felt a little off as well-- they fully admit the controls weren't one to one (basically said we couldn't handle one to one controls) and the special moves were over the top (just give me a serious game with one to one sword fighting, please). Finally, this game was full of corridors, yet somehow, the reviewers passed over that issue while heavily criticizing other games for the same thing. The game just feltconfined and restrictive to me.
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