Hey Guys
I was wondering what game you guys think has the worst controls.
I personally think it is Brothers in Arms because I felt like my hand was going to break Because of the pain.
Anyway leave a comment with your opinion
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Hey Guys
I was wondering what game you guys think has the worst controls.
I personally think it is Brothers in Arms because I felt like my hand was going to break Because of the pain.
Anyway leave a comment with your opinion
Actually, TWEWY has a quite easy combat system. It just is diferent from what people usually see, making the first time a bit hard. Its kinda hard to master, easy to play once mastered. (which don't take long).I've heard THEWY has a really tough to grasp combat system.
jorler333
From what I played in The World Ends With You, I didn't like them.
I can't think of the worst, but I love FPS's on DS.
The WORSE controls for a DS game is Resident evil:deadly silenceTriniPlayer
I thought it actually played well -_-
Also, I vote for Goldeneye: Rogue Agent.
[QUOTE="TriniPlayer"]The WORSE controls for a DS game is Resident evil:deadly silenceKillerJuan77
I thought it actually played well -_-
Also, I vote for Goldeneye: Rogue Agent.
i thought so as well until i played itIMO it has to be Alvin and the Chipmunks (girlfriends game, not mine!!) the controls are not that hard, its just that they dont work!!
I thought my DS was broken as she said the touch screen didnt always register a 'beat', turned out it was the game!!
Definitely Phantom Hourglass. You have to use the stylus for everything, and it's akward. Always running out of screen space; got to be careful, stylus hand gets in the way. Need to be really quick switching items and attacking for some enemies, and that can be difficult at times with the stylus. I think the stylus should've been optional.
I thought Phantom Hourglass's controls were perfect. I never had one problem with them. I had expected them to be awful, too, as a lot of people here told me they would be. I don't like Lock's Quest's controls very well.Definitely Phantom Hourglass. You have to use the stylus for everything, and it's akward. Always running out of screen space; got to be careful, stylus hand gets in the way. Need to be really quick switching items and attacking for some enemies, and that can be difficult at times with the stylus. I think the stylus should've been optional.
appletsauce
Taylor B: Yeah Locke's quest controls can be rather bad when it gets really cluttered with enemies. And I agree with your opinion on Phantom Hourglass. I liked the touch screen only controls. Splinter Cell Chaos Theory probably has the worse controls out of all my games. It can quite awkward and hard to move around and fire. Still liked the game though.
The WORSE controls for a DS game is Resident evil:deadly silenceTriniPlayerI agree 100%, I played it for about 5 minutes before I returned it
[QUOTE="jorler333"]Actually, TWEWY has a quite easy combat system. It just is diferent from what people usually see, making the first time a bit hard. Its kinda hard to master, easy to play once mastered. (which doesn't take long).I've heard THEWY has a really tough to grasp combat system.
meiaman
...fix'd.
DA GRAMMAR POLICE HAVE COME TO GET YOUUUUU!
TWEWY is probably the easiest...unless you have problems with simply moving your index finger and thumb in unison. Seriously you can play that entire game with only using those two fingers. (Seeing as how you may put the partner on auto) But yeah if you can write you can play it. :/ It has the most basic controls. The most difficult is without a doubt Metroid with the thumb strap or that other crap.
I didn't have too many problems with TWEWY but I did run into things that made it difficult to play like those stupid pinns that need you to draw a circle or drag something...I can never seem to get those to work. I also hated the way you had to make Neku move during battle, most of the times I would just stand there and wait for the enemy to show up in my field of vision because moving was such a hassle for me.forgot_itFunny, I had absolutely no problem with TWEWY. I can move and draw circles flawlessly...I must be naturally talented :D
[QUOTE="forgot_it"]I didn't have too many problems with TWEWY but I did run into things that made it difficult to play like those stupid pinns that need you to draw a circle or drag something...I can never seem to get those to work. I also hated the way you had to make Neku move during battle, most of the times I would just stand there and wait for the enemy to show up in my field of vision because moving was such a hassle for me.Will47Funny, I had absolutely no problem with TWEWY. I can move and draw circles flawlessly...I must be naturally talented :D Same with me,i had no problems when it comes to the controls for the game.
Why are people complaining so much about Resident Evil: Deadly Silence controls? I had no problems with it at all.
Anyways, I also remembered that Super Mario 64 DS controls are a bit clunky.
Any game is bad for people with big hands. ;)
With that said, I will have to say Phantom Hourglass was a pain to play. Don't get me wrong, it controlled well, but it didn't feel right, like as if Nintendo forced those controls on you. After playing PH and than going to Minish Cap, Minish Cap felt incredibly refreshing and so comfortable.
Zelda is NOT meant for touch screen controls, although Nintendo won't listen to us and will do their own thing, like in Spirit Tracks.
As for Metroid Prime Hunters...there was no other way to play this game. NST did the best they could with what they had. Although Resistance Retribution shows that a great shooter can work without two analogs or a touch screen. Maybe if Nintendo ever did a MPH 2, they can use a lock-on system similar to Resistance Retribution, and maybe have an option to use the touch screen.
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