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Mario is more fresh than a lot new IP. Mario is built on a very basic premise and lacks any kind of story, so that allows Nintendo to do whatever they want with level design. Your not going to be swimming through a giant water maze in space, in a Zelda, God of War, Call of Duty or any other game. In the world of Mario, there are no rules, so its stays fresh. SepewrathI have no idea what you just said.
[QUOTE="Sepewrath"]Mario is more fresh than a lot new IP. Mario is built on a very basic premise and lacks any kind of story, so that allows Nintendo to do whatever they want with level design. Your not going to be swimming through a giant water maze in space, in a Zelda, God of War, Call of Duty or any other game. In the world of Mario, there are no rules, so its stays fresh. Shockwave-DASHI have no idea what you just said. made perfect sense to me.
Mario is more fresh than a lot new IP. Mario is built on a very basic premise and lacks any kind of story, so that allows Nintendo to do whatever they want with level design. Your not going to be swimming through a giant water maze in space, in a Zelda, God of War, Call of Duty or any other game. In the world of Mario, there are no rules, so its stays fresh. Sepewrath
The government?
I have no idea what you just said.Shockwave-DASHIn simple terms, games like say an FPS has rules about characters, level design and mechanics. In a Mario game, all there needs to be is running and jumping, anything else in between is fair game. That's why Mario can fly wearing a Raccoon suit, turn into a Bee, a Penguin, ride inside a Shoe etc and no one bats an eye. Just look at the reaction to the rumor about a Star Fox and Metroid crossover, people saying it doesn't make sense. They can drop anything they want in a Mario game and no one would question it, that's why it stays fresh.
I've been enjoying the Mario series more recently. For me, Wind Waker was the last great Zelda; the ones after have gotten progressively worse, imo.
I'd say Mario as well. The one advantage Zelda has in this regard would be the larger gaps between releases, but Mario is a much more flexible series as a whole. The Super Mario series is really one of the few franchises out there that can release multiple games in a gen, with all of those games providing something unique. The Wii games are a perfect example of this, as we went from Super Mario Galaxy to New Super Mario Bros. Wii and even back to the Super Mario Galaxy moniker, and all of those games were able to be fresh experiences.
Not to mention that the Zelda series tends to piggyback on the concepts Mario usually establishes on a console (like OoT following up much of Super Mario 64's formula). That's not to say that Zelda games aren't fresh at all, but for my money, Mario games usually have the greater "wow" factor when it comes to seeing something new, even with more releases.
Mario for sure. It's a series that's barely tied down by logic so it has a wider range of possibilities.
Looking at the latest entries in both series, Galaxy 1 + 2 are two of the highest rated games ever and were absolute blasts, and Super Mario 3D Land was pretty good. Twlight Princess is basically the standard for a Zelda game, it's not ground breaking but it is definitely a great game, and Skyward Sword was both mindblowingly fantastic with it's level design, creativity, and controls, but also ruined by it's controls and lack of creativity in other areas. Phantom Hourglass was a fantastic Zelda game with the only problem being that stupid Ocean Temple, and Spirit Tracks was flat out not a good game.
Skyward Sword has some elements that make me want to say Zelda, but Mario overall has been better this gen.
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