why do people pay so much for games

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deadbeat2381

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#1 deadbeat2381
Member since 2005 • 976 Posts

I had a couple chuckles recently when looking at prices people were paying for games on ebay and at stores (gamestop)...I was able to pick up mysims agent for $20, madworld for $13, and house of the dead overkill for $13 on amazon....when i went on ebay mysims was going for 40, and madworld, and house of the dead (used) were going for 25

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deadbeat2381

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#2 deadbeat2381
Member since 2005 • 976 Posts

I also picked up mario galaxy (used) from gamestop on black friday for 39 bucks and got a free copy of wii music that I ended up selling on ebay for 40 bucks

so basically i got mario galaxy for free

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Jaysonguy

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#3 Jaysonguy
Member since 2006 • 39454 Posts

1. I will not buy used games because I will not help hurt the industry

2. If you buy a game new you save 10-15 dollars

3. Wii games drop significantly within the first 4 months of release

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13lackSky

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#4 13lackSky
Member since 2009 • 83 Posts

Not everyone in the world has access to great deals and such locally so what ever the price they pay for on ebay could be considered a great deal for them.

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Conjuration

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#5 Conjuration
Member since 2006 • 3562 Posts

I won't pay more than $49.99 for a Wii game. Anything over that is unaccaptable.
I haven't bought a Wii game since they started charging $59.99 (over here), and that was about a year ago.
For the other home consoles I'll go $59.99 but no higher.

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Conjuration

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#6 Conjuration
Member since 2006 • 3562 Posts

1. I will not buy used games because I will not help hurt the industry

2. If you buy a game new you save 10-15 dollars

3. Wii games drop significantly within the first 4 months of release

Jaysonguy

Just curious. How does buying used games hurt the industry?
Doesn't it allow them to make even more money off the same product?

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RDOTR

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#7 RDOTR
Member since 2009 • 249 Posts
because they dont have girlfriends.
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Jaysonguy

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#8 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]

1. I will not buy used games because I will not help hurt the industry

2. If you buy a game new you save 10-15 dollars

3. Wii games drop significantly within the first 4 months of release

Conjuration

Just curious. How does buying used games hurt the industry?
Doesn't it allow them to make even more money off the same product?

No, a company makes a game and if that game is sold 4 more times the company who made the game still only gets sales for one

More importantly even though 5 people may play that game the company only gets credit for one

Used games not only take money away from companies but they also make it impossible to see the real numbers of people who play the games

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MyNameisaMeme

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#9 MyNameisaMeme
Member since 2009 • 661 Posts

[QUOTE="Jaysonguy"]

1. I will not buy used games because I will not help hurt the industry

2. If you buy a game new you save 10-15 dollars

3. Wii games drop significantly within the first 4 months of release

Conjuration

Just curious. How does buying used games hurt the industry?
Doesn't it allow them to make even more money off the same product?

When you buy it used, absolutely nothing goes towards the people that made the game. Which is why Gamestop doesn't care about selling new games, and just wants you to trade in your games, because the profit margins are so much larger for used games compared to selling new games. The retailer doesn't have to give a penny back to the publishers when they sell a used game.

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chris3116

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#10 chris3116
Member since 2003 • 12174 Posts

[QUOTE="Jaysonguy"]

1. I will not buy used games because I will not help hurt the industry

2. If you buy a game new you save 10-15 dollars

3. Wii games drop significantly within the first 4 months of release

Conjuration

Just curious. How does buying used games hurt the industry?
Doesn't it allow them to make even more money off the same product?

For once, I agree on Jaysonguy. Buying used games is good for the consumers and the retailers not for the developers and publishers. They don't gain any money on that. Publishers already have their money for buying the game as new.It's like you want to make a yard sale and you are selling your games. Publishers don'treceive money from your games. It's the same thing on EbGames/GameStop. They are selling used games for their own purposes.

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Conjuration

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#11 Conjuration
Member since 2006 • 3562 Posts

Well, I never knew the devs & publishers didn't get a cut of re-sales. I'm actually quite surprised to hear this.

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2pac_makaveli

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#12 2pac_makaveli
Member since 2008 • 1681 Posts
amazon is the greatest online store ever created! The deals dnt even make sense
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Jamisonia

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#13 Jamisonia
Member since 2009 • 896 Posts

Well, I never knew the devs & publishers didn't get a cut of re-sales. I'm actually quite surprised to hear this.

Conjuration

really? Its the same case with books too. Publishers hate that people by used books. I've heard that textbook manufacturers wanted to outlaw the practice of buying used textbooks in schools saying that it raised the price of textbooks for everyone. But either way this is the reason why textbook publishers come out with new editions that contain no new information, and just reorder some chapters, to get professors to require the newest edition, which can only be bought new. Of course in the case of textbooks I have no sympathy for the publishers, they have been overcharging for years.

I'll admit, I don't like to buy used games, but recently I have found myself buying more and more used games to save some money. Buying used games makes Gamestop money, but not Sega, or Nintendo, or whoever.

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-wildflower-

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#14 -wildflower-
Member since 2003 • 2997 Posts

Sorry, but I can't seem to muster any sympathy for an 18 billion dollar a year industry to care much about the minimal overall impact used game sales have on their bottom line.

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Jaysonguy

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#15 Jaysonguy
Member since 2006 • 39454 Posts

Sorry, but I can't seem to muster any sympathy for an 18 billion dollar a year industry to care much about the minimal overall impact used game sales have on their bottom line.

-wildflower-

You don't care about the industry, you say it yourself up there

I do and I want it to survive so I wont try to kill it

The idea that somehow people making money are not worth sympathy is wrong in my book

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-wildflower-

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#16 -wildflower-
Member since 2003 • 2997 Posts

Really? You've never bought a used book, CD, DvD, Car,or made a mix tape for a friend, etc?

Oh, and I hardly think an 18 billion dollar industry is in any real danger of not surviving.

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Jaysonguy

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#17 Jaysonguy
Member since 2006 • 39454 Posts

Really? You've never bought a used book, CD, DvD, Car,or made a mix tape for a friend, etc?

Oh, and I hardly think an 18 billion dollar industry is in any real danger of not surviving.

-wildflower-

The only thing I've bought used is a car and I do all the work at a authorized dealer that can't be done myself

Everything else I buy new because I support the people who make products

As far as that money it has nothing to do with if you should support them or not. Since that's the only reason why you don't support the industry I can see we can't have a conversation about it,

Have a nice day

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Vic-Ferrari

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#18 Vic-Ferrari
Member since 2009 • 1637 Posts
Wii games drop significantly within the first 4 months of releaseJaysonguy
Is that true? I want to get the New Super Mario Bros but I'd like to wait for a price drop.
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Jaysonguy

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#19 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]Wii games drop significantly within the first 4 months of releaseVic-Ferrari
Is that true? I want to get the New Super Mario Bros but I'd like to wait for a price drop.

Yes

GAMESPOT EVEN HAD AN ARTICLE ABOUT IT

The window for Wii games is...

Get a game at launch: Take advantage of stores trying to sell units

Get a game 3/4 months down the road: Stores are paid money by Nintendo to lower prices to try to spark sales by offering a lower price

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Tomrock101

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#20 Tomrock101
Member since 2008 • 858 Posts

Wii games are cheap :/

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bob_newman

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#21 bob_newman
Member since 2006 • 8133 Posts

Oh, and I hardly think an 18 billion dollar industry is in any real danger of not surviving.

-wildflower-

It's not $18 billion in profit, it's $18 billion in gross sales. There's a huge difference there.

Also, let's not forget that the big guns (GTA, CoD, Halo, the Wii series, etc) account for a significant percentage of that number. Remember that hundreds of games come out each year, and most of them are fighting for the remainder of those sales.

Now let's factor in that according to your article, half of those sales belong to hardware, not software.

So when you factor all that in you can see that it's not really that great of a number at all, is it?

The industry is indeed in danger. In the past decade, here are a few of the notable publishers that have gone under:

Acclaim, Brash Entertainment, Data East, Sierra, Clover Studios, Jaleco, Atari, Vivendi, Midway, and very recently, Pandemic Studios, just to name a few. And then there's all the companies that had to sell their assets or merge with another company to survive. It's a big list and it continues to grow.

The industry is in more danger than you think, and buying games used or at lower prices isn't helping them one bit.

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psychobrew

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#22 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="-wildflower-"]

Really? You've never bought a used book, CD, DvD, Car,or made a mix tape for a friend, etc?

Oh, and I hardly think an 18 billion dollar industry is in any real danger of not surviving.

Have you seen how many developers have gone out of business in the last year or two?
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deadbeat2381

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#23 deadbeat2381
Member since 2005 • 976 Posts

[QUOTE="Jaysonguy"]Wii games drop significantly within the first 4 months of releaseVic-Ferrari
Is that true? I want to get the New Super Mario Bros but I'd like to wait for a price drop.

its true that wii games drop in price fast, but this one will never drop in price...only 3rd party games drop in price bc they usually suck

All first party games for the wii are still 50 bucks retail, so if you want this game you should just get it now (mario galaxy, zelda TP are 2 games released near launch and they are still 50)...

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bob_newman

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#24 bob_newman
Member since 2006 • 8133 Posts

[QUOTE="Vic-Ferrari"][QUOTE="Jaysonguy"]Wii games drop significantly within the first 4 months of releaseJaysonguy

Is that true? I want to get the New Super Mario Bros but I'd like to wait for a price drop.

Yes

GAMESPOT EVEN HAD AN ARTICLE ABOUT IT

The window for Wii games is...

Get a game at launch: Take advantage of stores trying to sell units

Get a game 3/4 months down the road: Stores are paid money by Nintendo to lower prices to try to spark sales by offering a lower price

Nintendo-made games never drop in price. Zelda: TP is still full price. So is Mario Galaxy, Kart, and Brawl. Don't get your hopes up Vic. You're not going to see a drop. Not even in a year.
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alphamale1989

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#25 alphamale1989
Member since 2008 • 3134 Posts
Well if you're really impatient. There's no way I'm waiting for Galaxy 2 to go down in price for example. I'd pay 70 if I could have it right now.
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Vic-Ferrari

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#26 Vic-Ferrari
Member since 2009 • 1637 Posts

This sucks. I can usually find some good deals on eBay but all the copies of NSMB are selling for $50. If I wanted to spend $50 for it, I'd just buy it in a store.

Also, Amazon usually discounts their items but they are also selling it for retail value.

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LegatoSkyheart

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#27 LegatoSkyheart
Member since 2009 • 29733 Posts

I support the Economy buy Buying stuff that won't benifit me in the Future except for meaningless fun.

That's why I pay $30-60 dollars for Games!

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bekkilyn

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#28 bekkilyn
Member since 2009 • 72 Posts
Eventually the price will drop. It may not be this year or next year, and it may not even be until the next generation console comes out, but it will go down one day if you're patient enough. Also, you can take advantage of some of those buy two, get one free type deals some stores have sometimes. I also tend to buy the older games that have fallen in price unless it's one of the rare games I've been anticipating for years such as Morrowind, Oblivion, or Fallout 3. I bought collector's editions of those on preorder. These weren't Wii games as I didn't have a Wii at the time. For Wii, I bought Wii Fit because it was originally the reason I'd bought the Wii in the first place. I bought Animal Crossing after a few months because the price dropped and Amazon had a pretty good deal for the game bundled with the Wii mic. Since Animal Crossing is Nintendo, I don't think we can say that those *never* come down in price. You just have to be patient enough. With that said, I do tend to buy more games for the DSi than the Wii (and lately xbox platinum hits) because they are much less expensive and I intentionally stay behind the times for the most part. I have way too many games in the backlog to worry about having everything else right this minute.
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Tjeremiah1988

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#29 Tjeremiah1988
Member since 2003 • 16665 Posts
Used > New in some cases. For one, no taxes most of the time and at a lower price.
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bretthorror

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#30 bretthorror
Member since 2006 • 1387 Posts

If it wasn't for some people selling their old games, they wouldn't be able to buy new ones. Think of how many people you know sold off their PS2 and every game they had for chump change to put towards a new 360 or PS3. It goes both ways, but the greedy people don't want to admit this. If I couldn't buy/sell used games, I'd never buy a vidoe game console.

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Wrecked69

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#31 Wrecked69
Member since 2008 • 869 Posts

[QUOTE="Jaysonguy"]

1. I will not buy used games because I will not help hurt the industry

2. If you buy a game new you save 10-15 dollars

3. Wii games drop significantly within the first 4 months of release

Conjuration

Just curious. How does buying used games hurt the industry?
Doesn't it allow them to make even more money off the same product?

It would only help the industry if the money gained from selling the used copy was put towards another gaming industry purchase. Even then, it may not be the same company, game, etc. If not spent on gaming at all, then it is hurting the industry. Its dependent on the consumer's individual choices, in terms of whether or not it could hurt the gaming industry.

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Vic-Ferrari

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#32 Vic-Ferrari
Member since 2009 • 1637 Posts
I find it funny how people on eBay will pay more than retail value for a game. I saw a copy of New Super Mario Bros sell for $60 today.
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Dave_Bonds

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#33 Dave_Bonds
Member since 2009 • 300 Posts

I can't believe that anyone would put down a 2nd hand market of any kind. Do you realize how much waste we produce?

There is absolutely no reason we need to buy new cars, for example. We have the technology and wherabouts to convert every single car into a powerplant that is far more efficient. We can even continue to keep jobs in making parts for the vehicles that we already have and selling refurbished ones at dealerships. I could go on and explain that we could weed out heavy, inefficient models, but that's another conversation. Remember, reusing something is even better than recycling, because it doesn't exceed more energy use than it's own function.

If I can buy something used, especially something that I will be using for function and not it's mutual/ collectable value, I opt for used. Ironically enough, the 2nd hand things that I own, which is most of what I have, are anywhere from 20-50 years old. Two fold even, because most of it is collectable and holds higher value than any brand new equivelancy.

Buying used CD's of any kind is the way to go, because they are polished by retailers and tested. You also get the satisfaction of owning something for it's true value, instead of it's inflated retail value, as well of the assurance that it will not be defected or even dissatisfying in any way. If it doesn't work for you for any reason, even if that reason is because you didn't enjoy it, you can return it with receipt for a full refund. No dice there if you buy new.

In a larger, economical impact, if we did away with retail inflation and we all paid the true perceived value of a new item, currencies around the world would gain in value immensely. As another basic example, marketting engineers for car companies know for a fact that new cars usually go through an average of four owners before ever being paid off. This wasn't the case, 25+ years ago. Because of this, they mark up the MSRP to net an average higher dollar, which is factually nowhere near MSRP. Retail hurts itself. Don't kid yourself.

Does this mean that I will not buy something new? No. It just means that if I can get what I want 2nd hand, I will. If I can't, I have no problem paying for new/ retail. You need a 1st hand market to generate a 2nd hand market, so what would you propose we do about all of the used, discarded items that wouldn't be sold, under a theoretical policy of only buying new? Add them to the land fills? You might reconsider what you think hurts people, when buying new vs used. I won't even go into the ethical stances of supporting larger corporations over smaller businesses.

Does this mean I'm a cheap bastard? No. In fact, a lot of the 2nd hand stuff that I own is worth at least 2-3x it's original MSRP. Some of them cost me well over 2000% retail. Buying used is smart in many ways and the truth is, the only reason I purchase anything new is as a last resort or only/ best option.

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clicketyclick

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#34 clicketyclick
Member since 2008 • 7136 Posts

I can't believe that anyone would put down a 2nd hand market of any kind. Do you realize how much waste we produce? There is absolutely no reason we need to buy new cars, for example ... Remember, reusing something is even better than recycling, because it doesn't exceed more energy use than it's own function ...so what would you propose we do about all of the used, discarded items that wouldn't be sold, under a theoretical policy of only buying new? Add them to the land fills?Dave_Bonds

Well, as cars get older, they get more inefficient.

But your socio-political tirade is a bit off-topic isn't it? We're not talking about the used car industry. We're talking about the used game industry. There ARE significant differences. For one, and most importantly to your argument, people don't dispose of games once they're finished with them. They don't throw them out. They keep them in their collection, either on their shelves or in storage. This is very different from how cars end their days: in junk yards and landfill sites or recycling plants. The concept of reusing vs. recycling just does not apply to games. Games just don't end up in landfills like cars do.

Unless of course you are trying to argue that a game that would otherwise be just collecting dust can be resold and reused by someone else and thus be put to better use. That may be true, but using that as an argument for the used game market requires acceptance of the belief that there is something inherently wrong about hoarding games you no longer play while others could make much better use of it than you. That's a sort of Communist Game Redistribution principle that's rather difficult to swallow.

Buying used CD's of any kind is the way to go, because they are polished by retailers and tested. You also get the satisfaction of owning something for it's true value, instead of it's inflated retail value ....new cars usually go through an average of four owners before ever being paid off. This wasn't the case, 25+ years ago. Because of this, they mark up the MSRP to net an average higher dollar, which is factually nowhere near MSRP. Retail hurts itself. Don't kid yourself.Dave_Bonds

You aren't buying used games for their true value. GameStop buys used games for $8 and then sells them for $30. Used games is an incredibly lucrative market because of the wide profit margin. While profits everywhere for companies are tanking, GameStop is up year after year.

The MSRP is the base price of the game that the stores have to pay to the developer, PLUS the added cost for the retailer so they get a cut too. When you buy used, you're paying a reduced price because the developers have been cut out of the deal and the second-hand retailer is taking not only their share, but also taking a partial share of the total MSRP that would have gone to the developer, and then using the rest of the share that would have gone to the developer as a means of reducing the price of the game and competitively undercutting the new game price.

So theoretically, just to make it clearer:

$50 MSRP

New game price breakdown: $30 to developer, $20 to retailer. Total: $50

Used game price breakdown: $15 off the price, $15 to retailer, $20 to retailer. Total: $35

Iwon't even go into the ethical stances of supporting larger corporations over smaller businesses.Dave_Bonds

So it's a good idea to support GameStop, a multi-billion dollar multi-national used-game seller with nearly 7000 stores worldwide and nearly 50,000 employees... while it's morally wrong to support game development studios, which have between 2-80 employees on average? You do realise that you've got your notion of large corporation vs. smaller business flipped when it comes to the games industry. This is yet another difference from the car industry. Used game retailers = big business America. Game development studios = struggling, often self-owned and self-financed businesses.

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Megaman5364

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#35 Megaman5364
Member since 2009 • 2912 Posts

I allways pay full price for NIS games because I don't want to see them go under, and also I think that the amount of content they give you justifies the money that I spend

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mariokart64fan

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#36 mariokart64fan
Member since 2003 • 20828 Posts

its true , ,

th wii has cheaper games every where ,

even walmart

almost all the other games on other consles are 59 or 49 , ,while i see quite a lot of wii game 39 and under ,

and to the one expecting nsmb to drop dont expect it nintendos games stay 49,99 unless they mark it down them selfs

in fact h only few games iknow fro nintendo you can find for 39 or less

are

mario strikers used-gamestop

wii fit plus -any where

wii music-39

and excite truck ive seen for 19 at gamestop used

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JordanElek

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#37 JordanElek
Member since 2002 • 18564 Posts

[QUOTE="-wildflower-"]

Oh, and I hardly think an 18 billion dollar industry is in any real danger of not surviving.

bob_newman

It's not $18 billion in profit, it's $18 billion in gross sales. There's a huge difference there.

Also, let's not forget that the big guns (GTA, CoD, Halo, the Wii series, etc) account for a significant percentage of that number. Remember that hundreds of games come out each year, and most of them are fighting for the remainder of those sales.

Now let's factor in that according to your article, half of those sales belong to hardware, not software.

So when you factor all that in you can see that it's not really that great of a number at all, is it?

The industry is indeed in danger. In the past decade, here are a few of the notable publishers that have gone under:

Acclaim, Brash Entertainment, Data East, Sierra, Clover Studios, Jaleco, Atari, Vivendi, Midway, and very recently, Pandemic Studios, just to name a few. And then there's all the companies that had to sell their assets or merge with another company to survive. It's a big list and it continues to grow.

The industry is in more danger than you think, and buying games used or at lower prices isn't helping them one bit.

If all of that is true, and I'll assume it is coming from you, then it's the industry's job to deal with it, not ours. They know and we know that we (the consumers) will do what's in our best interests financially, and that most of us will only LEGALLY do what's in our best interests, because that's just how things work. They can't do much about the illegal stuff because, well, it's illegal, and only more (or better) enforcement can really stop that. But for all of us who spend only as much as we feel is appropriate on games, it's not our responsibility to go out of our way and spend more than we need to keep the industry afloat. That's not how it works.

As for used games.... Think of everything we buy and sell with each other without any involvement from the producer. Producers know that their products can be resold. That's part of our economy. It sets up a level of competition that producers need to deal with. I don't think that's a bad thing at all. Some of Gamestop's practices are bad, like when they're dishonest or simply overcharging, but the used game market isn't inherently bad.

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Dave_Bonds

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#38 Dave_Bonds
Member since 2009 • 300 Posts

Well, as cars get older, they get more inefficient.clicketyclick

Yes, they do produce less power and consume more as they age, but if by that you mean inefficient by design, don't be so sure. Auto manufacturers are struggling to gain 35mpg on an internal combustion engine, even some worthless hybrid SUV's struggle to fetch that number because people refuse to give up the 600-1000lbs worth of electronic convinience that is stuffed into every new car. The new Dodge Challenger, strictly as a weight comparison, actually weighs more than it's 40 year old counterpart. Electric motors, wiring harnesses, servos, computers, airbags and insulation add up.

The honda CRX, before it was discontinued, got 50+mpg with no frills and the Geo Metro got even higher. If you do some statistic research, you may learn that 25 years ago, new vehicles got better gas milage on average. Which is partially my point that I am making; Not everything is always as it seems.

But your socio-political tirade is a bit off-topic isn't it? We're not talking about the used car industry. We're talking about the used game industry. There ARE significant differences. For one, and most importantly to your argument, people don't dispose of games once they're finished with them.

They don't throw them out. They keep them in their collection, either on their shelves or in storage. This is very different from how cars end their days: in junk yards and landfill sites or recycling plants. The concept of reusing vs. recycling just does not apply to games. Games just don't end up in landfills like cars do.clicketyclick

My girlfriend's mother worked for a large company as a buyer for many years. One of her duties in her position was to purchase new technology and properly dispose of the old technology. There is an entire industry that exists just for electronics disposal and recycling. It takes energy and resources to make anything new. In addition to mining various minerals and drilling for oil, batteries and mercury are extremely difficult to deal with in landfills.

Unless of course you are trying to argue that a game that would otherwise be just collecting dust can be resold and reused by someone else and thus be put to better use. That may be true, but using that as an argument for the used game market requires acceptance of the belief that there is something inherently wrong about hoarding games you no longer play while others could make much better use of it than you. That's a sort of Communist Game Redistribution principle that's rather difficult to swallow.clicketyclick

It's hardly communist to follow in practality and thrift. How about a Communist Game Retail principle? It goes both ways. It certainly is difficult to swallow any extreme, which is why I am replying to this thread.

You aren't buying used games for their true value. GameStop buys used games for $8 and then sells them for $30. Used games is an incredibly lucrative market because of the wide profit margin. While profits everywhere for companies are tanking, GameStop is up year after year.

The MSRP is the base price of the game that the stores have to pay to the developer, PLUS the added cost for the retailer so they get a cut too. When you buy used, you're paying a reduced price because the developers have been cut out of the deal and the second-hand retailer is taking not only their share, but also taking a partial share of the total MSRP that would have gone to the developer, and then using the rest of the share that would have gone to the developer as a means of reducing the price of the game and competitively undercutting the new game price.

So theoretically, just to make it clearer:

$50 MSRP

New game price breakdown: $30 to developer, $20 to retailer. Total: $50

Used game price breakdown: $15 off the price, $15 to retailer, $20 to retailer. Total: $35clicketyclick

I have purchased used CD's from every kind of business, from larger outlets like Blockbuster Video and Game Stop to privately owned businesses locally like DVD Stop and Buy~Back Games, as well as individually run Amazon and eBay stores and from thrift stores that donate all proceeds to charity and are 100% nonprofit. Again, the pendulum swings both ways on this. It can be over-profitting or completely nonprofit and is entirely moot. I was comparing nintendo to a 2nd hand business. No contest there.

So it's a good idea to support GameStop, a multi-billion dollar multi-national used-game seller with nearly 7000 stores worldwide and nearly 50,000 employees... while it's morally wrong to support game development studios, which have between 2-80 employees on average? You do realise that you've got your notion of large corporation vs. smaller business flipped when it comes to the games industry. This is yet another difference from the car industry. Used game retailers = big business America. Game developmentstudios = struggling, often self-owned and self-financed businesses.clicketyclick

Nintendo is not a self-owned or self-financed business. The nature of this thread follows the dubbed overpriced Nintendo titles in topic, which is the company that I am referring to in comparison to 2nd hand market. You can't have one without the other, which in short, is my point.

I am simply stating the fact that it is usually more practical to take advantage of a 2nd hand market when applicable, save for convinience of time and location. And that this doesn't strictly apply to the electronics industry, which is why I used the auto industry as a random example. I'm no more a communist in theory than someone strictly purchasing games new. In fact, I did state that I partake in both used and new game purchases, which cannot be communist or biased at all.

Capitalism sucks when it's taken advantage of, just like socialism, liberalism or conservatism. Too much of anything usually does suck.And whileI have no sympathyfor Game Stop or Nintendo, if they have rising profit margins, it's because they have something to offer the market that the market is demanding, obviously. If a game publishing studio is struggling, that also sucks, but we can't do away with a 2nd hand market. The economic and ecological impact that would have would be bad. Don't cross the streams.

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Dave_Bonds

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#39 Dave_Bonds
Member since 2009 • 300 Posts

it's not our responsibility to go out of our way and spend more than we need to keep the industry afloat. That's not how it works.JordanElek

Thank you.

In addition to this, I would also add that by going out of the way strictly to buy new, in lieu of used would actually be considered a form of charitable behavior and give false market feedback readings to retailers and publishers.

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LINKloco

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#40 LINKloco
Member since 2004 • 14514 Posts

I had a couple chuckles recently when looking at prices people were paying for games on ebay and at stores (gamestop)...I was able to pick up mysims agent for $20, madworld for $13, and house of the dead overkill for $13 on amazon....when i went on ebay mysims was going for 40, and madworld, and house of the dead (used) were going for 25

deadbeat2381

I find that I get better deals on video games on eBay than on Amazon for most part, but it's understandable that it's the holidays and people who don't know any better are driving up bidsfor items beyond their value. Also,sellers are taking advantage of last minute holiday shoppers with higher buy it now prices. I'm guiltymyself of using those tactics as a selleron ebay during the holidays. As a buyer I avoid bidding or making purchases during the holidays on eBay. It's hard to get a good deal.

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Steel_Rain777

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#41 Steel_Rain777
Member since 2007 • 1776 Posts

Yeah I do like amazon a ton. I picked up Dead Space Extraction New on there for 20 bucks. And it is true Wii titles do go down in price considerably fast but games With Mario, Link or any of their mascots never get a price drop. Twilight princess on the Wii is still going for 50 bucks new in most places(actually I think all places) as is Super Mario Galaxy which came out more than two years ago. Super Paper Mario just recently has received a price drop...but like 10 bucks less thats it. I prefer buying new when I can. Especuially since used at GAYmestop is just 5 bucks less than retail which is pure poppycock. They make way too much profit.... Trade a game in get 8 dollars only for them to sell it back for 32 bucks or more....pure French Poodle Poo if you ask me.

New Super Mario Bros Wii will get a price drop in 2013 with any luck

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Dave_Bonds

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#42 Dave_Bonds
Member since 2009 • 300 Posts

I will agree with that. Game Stop's used prices are a joke when you compare them with other used outlets. Game Crazy is the way to go if you can. All of the ones here did away with the vintage gear, which bumms me out, but I managed tostock upwhen they did liquidate.

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Aero5555

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#43 Aero5555
Member since 2006 • 1333 Posts

We do pay alot but at the same time we sell alot as well so it gets pretty balanced out. Speaking for myself.

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#44 Narroo
Member since 2006 • 2165 Posts

[QUOTE="-wildflower-"]

Really? You've never bought a used book, CD, DvD, Car,or made a mix tape for a friend, etc?

Oh, and I hardly think an 18 billion dollar industry is in any real danger of not surviving.

Jaysonguy

The only thing I've bought used is a car and I do all the work at a authorized dealer that can't be done myself

Everything else I buy new because I support the people who make products

As far as that money it has nothing to do with if you should support them or not. Since that's the only reason why you don't support the industry I can see we can't have a conversation about it,

Have a nice day

....Is your religion capitalism?
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xfactor19990

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#45 xfactor19990
Member since 2004 • 10917 Posts
I like best buys concept of buy new for used price :)
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HipYoungster42

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#46 HipYoungster42
Member since 2009 • 1892 Posts

Think about it this way: we pay $50 for games like Super Mario Galaxy, sure, but in return we get a reason for living. When you look at it that way, you're gettin' a pretty good deal, if you ask me.:P

(Obvious sarcasm if you didn't catch it.)

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awssk8er716

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#47 awssk8er716
Member since 2005 • 8485 Posts

2. If you buy a game new you save 10-15 dollars

Jaysonguy

What? Can you please explain?

Edit:

Also, Amazon is amazing. My brother got like a million 20% off game purchase things, and they come within two days.

Most of the time, you get like a giftcard too.

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Jaysonguy

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#48 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]

2. If you buy a game new you save 10-15 dollars

awssk8er716

What? Can you please explain?

Edit:

Also, Amazon is amazing. My brother got like a million 20% off game purchase things, and they come within two days.

Most of the time, you get like a giftcard too.

If you buy a game within the first month on sale some store is going to reduce it's price trying to get people in

Look at Spirit Tracks right now. Sells for 35 bucks but the second week on the market and it's 25