Why the hate for Red Steel?

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boostud

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#1 boostud
Member since 2004 • 1242 Posts

I was able to get a copy of Red Steel for next to free last week, so of course I jumped on it. It was one of my most anticipated titles when the Wii was showcased before its release. By the time I actually got my hands on a Wii the reviews had came and gone, leaving nothing but BAD comments about Red Steel. Thats when I decided its going to stay out of my library until I can scoop it out of a bargain bin.

As of today I feel really stupid not buying this game earlier. I have put a solid 2-3 hours into the game so far I have no NO idea what the complaints are about. The controls are very simple and responsive. I think the quality of the control is right up there with Metroid Prime 3. There isn't 2 dozen button combinations like in CoD:WaW. To be honest, the controls all around rival CoD's. Shake the nunchuck to reload and open doors, hold A to lock on target, and B to fire. Sword fighting is exactly like you think it would be....move the Wiimote accordingly. What else do you need?!?

Gameplay was a pleasent surprise too. It was pretty fresh all around, and the sword fighting element is probably my favorite part. It's no Halo as far as shooters go, but it definately mixes it up just due to the controls. The acting is actually pretty well played, and overall it has a fun story line backing.

Graphics are another pleasent surprise. This game has better graphics than most Wii games to date. It has plenty of low res textures on the walls, but the character models/ filters / effects make up for all of this. It runs very smooth in most parts of the game. I can only recall some hesitation when it was clearly loading. Of anything I'd say the explosions and lighting effects were hands down the most impressive. It was actually a graphical treat in terms of what we currently see on the Wii.

Overall I'd recommend this game to every Wii owner. Don't follow the reviews claiming 'crap controls' and whatnot. Play it yourself and then come talk. As the Wii isn't my console of choice for shooters I'm very poor at control. Even I can play this game with ease. According to reviews CoD:WaW had GREAT controls....and I sucked pretty bad at that no matter how many hours I put into it. Anyway, I'll wrap up my rant here and just say give this game a shot, take the reviews with a LARGE grain of salt.

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Lto_thaG

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#2 Lto_thaG
Member since 2006 • 22611 Posts

God,I agree with you so much.It's in my top 3 favorite Wii games.I don't understand the hate.

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Best1989

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#3 Best1989
Member since 2007 • 160 Posts

I liked Red Steel, but it have some flaws.... Maybe the people was way too hyped by the previews of the game... I'm looking for Red Steel 2

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GundamGuy0

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#4 GundamGuy0
Member since 2003 • 10970 Posts

I liked it when I played it too...

It's not as good as Half Life 2, but I still enjoyed it...

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presto7640

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#5 presto7640
Member since 2004 • 817 Posts

Because it's monotonous. I enjoyed it for the first several hours, then I stopped playing and never picked it up again.

I don't think the controls are great, but they're not as bad as people say either. It's just a pretty mediocre game all around.

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inflammable01

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#6 inflammable01
Member since 2007 • 1374 Posts
I enjoyed playing it. Its far from perfect, but good enough to make me look forward to the sequel.
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Hungry_Homer111

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#7 Hungry_Homer111
Member since 2005 • 22479 Posts
I pretty much agree with most of the people on here. I liked it, but it did have its flaws. Generally, I think that most of the flaws in the game were a result of having it rushed out as a launch game. It had bugs, it had control issue, it had a bunch of other problems. That, and the hype around the game definitely didn't help at all. But as I said, I did like the game. The structure of it, the ideas, and everything seemed like it could have been everything it promised to be if they worked some of the problems out. I think that the second game could definitely benefit from things that have come out since then, things that have happened with the Wii since then (online gameplay starting up a while after launch, and the announcement of Motion+), and just working out some of the problems that the first one had. If it does that, I can see the game being just as great as the original game promised to be.
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elbert_b_23

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#8 elbert_b_23
Member since 2003 • 8247 Posts
it was a start title and most games that are first with any system are have a glitches and not great gameplay but i haven't had a chance to play red steel yet
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ekalbtwin

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#9 ekalbtwin
Member since 2007 • 1044 Posts
All the hate comes from the many issues the games controls have, but even with these it is not as bad as the hate makes it out to be. In a funny way, its like the latest Perfect Dark, only inverted!
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JordanElek

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#10 JordanElek
Member since 2002 • 18564 Posts

I have put a solid 2-3 hours into the game so far I have no NO idea what the complaints are about. . . . Gameplay was a pleasent surprise too. It was pretty fresh all around, and the sword fighting element is probably my favorite part.boostud
Just wait till you get farther. The only major complaints I had were with the sword fighting mechanics. It's okay near the beginning, but it gets frustrating and plain annoying the farther you go. I just felt like pulling an Indiana Jones on the sword guys. Screw honor and all that. :P

But I agree about the FPS elements. It really isn't that bad, and the bullet-time-like feature is pretty fun. I wouldn't have been satisfied if I had bought it (I borrowed it from my brother), but as a free experience, it wasn't too bad.

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fraz1776

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#11 fraz1776
Member since 2006 • 2269 Posts

I thought it was quite good, not brilliant but not terrible by any means.

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GundamGuy0

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#12 GundamGuy0
Member since 2003 • 10970 Posts

[QUOTE="boostud"]I have put a solid 2-3 hours into the game so far I have no NO idea what the complaints are about. . . . Gameplay was a pleasent surprise too. It was pretty fresh all around, and the sword fighting element is probably my favorite part.JordanElek

Just wait till you get farther. The only major complaints I had were with the sword fighting mechanics. It's okay near the beginning, but it gets frustrating and plain annoying the farther you go. I just felt like pulling an Indiana Jones on the sword guys. Screw honor and all that. :P

But I agree about the FPS elements. It really isn't that bad, and the bullet-time-like feature is pretty fun. I wouldn't have been satisfied if I had bought it (I borrowed it from my brother), but as a free experience, it wasn't too bad.

I don't know how I would have felt about it had I played full price for it. I got it for 10$ and thought at that price it was worth it.
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SoldatKnight

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#13 SoldatKnight
Member since 2004 • 1557 Posts

I wish the sword play was faster but otherwise I found Red Steal to be a solid game.

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blankshore

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#14 blankshore
Member since 2008 • 1809 Posts

It's one of those games I always almost buy when I'm at gamespot. But there's too many great Wii games right now so I'll wait until there's a slowdown. It always seemed like a lot of fun to me.

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Stephleref

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#15 Stephleref
Member since 2009 • 301 Posts

Red Steel IS terrible,the AI is bad and the sword fighting is mediocre.

The shooting control are actually ok...

But why should i play it when i can get a FPS on the Wii with way better control and no boring sword fight?

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Hashisgood

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#16 Hashisgood
Member since 2009 • 25 Posts
Red Steel is a pretty fun game, its not the best but its far from the worst, the swordplay is kind of lame but not bad, the controls are good and multiplayer is really fun, id recomend people to buy it, especially because its so cheap nowadays lol
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altenter

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#17 altenter
Member since 2003 • 409 Posts

red steel is very good to play with, except in some areas in the game i rather just shoota cpinstead of going around andaround to hack him down.

Also there are many area's in the game in which you can get stuck inside a car.

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riddyJ

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#18 riddyJ
Member since 2005 • 56 Posts

Red Steel was terrible I sold my copy back to gamestop and I never sell games back unless they're that bad. The AI was terrible, the graphics were underwhelming compared to what I've seen the Wii can do now, the controls were completely broken, and the voice acting was terrible, and the plot was generic and uninteresting.

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SSBFan12

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#19 SSBFan12
Member since 2008 • 11981 Posts

I don't think the game is a terrible game the game was fun for awhile I might get the second one.

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intro94

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#20 intro94
Member since 2006 • 2623 Posts

Red Steel was terrible I sold my copy back to gamestop and I never sell games back unless they're that bad. The AI was terrible, the graphics were underwhelming compared to what I've seen the Wii can do now, the controls were completely broken, and the voice acting was terrible, and the plot was generic and uninteresting.

riddyJ

i did get and beat the whole game, and it was ...well funny at moments due to its poor AI and hit detection, and myriad of bugs(up there with the buggiest games on the wii).Is also fun to watch every model jerking uncontrollably when killed, and the poor quality of each model.This game uses a very old engine(unreal 2.5)which is pretty basic even for PS2 games,models lack quality(and look horrible), the physics are hillarious, and the sword fights are easy yet poorly implemented(tenchu does it better).I also came across a nasty glitch that destroyed my save file(after training sword moves, leave the fight circle with the sword by being pushed back by the girl and leave to harrys..).The controls are slow , very few customizations, and utter lack of online multiplayer. Gosh where can i start...I felt embarrased for buying the game, it was the shame of my grade 8+ collection titles.I sold it to the store a few months ago.

I forgot to mention the voice acting is disgusting ,specially if you do speak japanese and understand how poorly used it is.

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Chojuto

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#21 Chojuto
Member since 2007 • 2914 Posts

My personal problem with it was that the dead-zone was just way too huge! The camera didn't move at all until you had the cursor all the way against the edge of the screen! But besides that, I do think the game gets a lot of undeserved hate. It could've been better if they spent more time with it, but considering that they had to rush it out as a launch title, they didn't do too bad. And also, SPLIT SCREEN MULTIPLAYER!!!

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Sepewrath

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#22 Sepewrath
Member since 2005 • 30712 Posts
Its not a terrible game, I actually enjoyed it. However alot of what was expected of the game was not delivered and it was the first hyped Wii game, so I think alot of people are harder on it because of that. However I hope with the sequel they iron out all the problems the first one had, and with WM+ we should be able to have sword fights like the one seen in the original trailers. Also I hear people talking about screw honor and all that jazz "let me shoot in a sword fight" meh to that idea, but I think they should craft a story that plays to the notion of honor. For the first game. You are an American simply trying to get his girl back, honor shouldn't have been as high a priority, especially against opponents who weren't very honorable. Another change I would make is they should add a little stealth element, nothing to series, but the ability to say sneak up on an enemy and initiate a sword duel as opposed to a long distance shootout. No stealth kills since it is suppose to be a story about an honorable person, not a person who would sneak up and kill someone.
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JebranRush

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#23 JebranRush
Member since 2009 • 1401 Posts
I haven't seen a whole lot of hate for the game. I usually hear "The game's fun, but it's technically busted".
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JordanElek

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#24 JordanElek
Member since 2002 • 18564 Posts

Also I hear people talking about screw honor and all that jazz "let me shoot in a sword fight" meh to that idea, but I think they should craft a story that plays to the notion of honor.Sepewrath
I was being facetious. ;) My point is that the sword fighting is so bad that I'd rather just shoot them than have to deal with the terrible controls. Hopefully they can fix that for the sequel, because I totally respect the idea of honor.

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TheSmitto

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#25 TheSmitto
Member since 2008 • 1898 Posts

Hype can do some horrible, horrible things.

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Master_Hermes

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#26 Master_Hermes
Member since 2003 • 5913 Posts

Red Steel isn't exactly a horrible game but there are a few glaring issues that put people's hate of it in context. It was a mediocrfe game at best and there were better games at launch (Zelda, Raving Rabbids, Exicte Truck, etc...). The game controlled like crap, you maybe willing to forgive it now because you bought it on the cheap but those who bought it full price on launch day pretty much got there dreams of a great Wii FPS shattered. Also, while I'm willing to give kudos to the few moments that Red Steel looked good, the game looked like trash 80% of the time you played. The saddest part, multiplayer looked like Perfect Dark (graphically) and played like moldy dog crap.

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GamerForca

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#27 GamerForca
Member since 2005 • 7203 Posts
I thought it was a complete joke to be honest. It started off well, so I sort of agree with you since you haven't played enough of the game yet. But there were just too many flaws like the slow controls, only 4 multiplayer maps, a large amount of crippling glitches, no online, terrible sword-fight controls, very repetitive, a terrible story, and some very creepy levels (men dressed as women and bunnies?.. are you kidding me?).
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intro94

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#28 intro94
Member since 2006 • 2623 Posts

there, the people has spoken.most of them didnt really enjoy the game , it had its moments and a few stages did look fine, etc etc but it had so many flaws, so many, that the experience was undermined.Add the fact the game was hyped..big mistake. You hype a superb game like GT4.Or a good game like Metroid prime 3. You dont hype average, or as gamespot said, mediocre games.When you do that, you will end up bad.

After all, this was the game that caused the president of Ubisoft to apologize.he was sorry he presented this...game.

ALL in all, with his apologies accepted(and part of my money refunded), i hope they do make it way better next time, add online, keep the split multiplayer if they want(even tho the graphics get always hurt and wii isnt the best console to further sacrifice visuals).Improve visuals and dont be lazy about it.Instead of buying the engine of a game 2-3 years old(Unreal tournament), develop their own from scratch like the guys at Retro,Nintendo or High voltage. Test it hard to avoid the glitches.Revisit the storyboards, make it more meaningful.I cant even remember the names of the souless characters that were the excuse for this game.I wasnt expecting a metal gear story but...something just more meaty like NMH or Madworld would do.Give the bosses personality, and not just change the pattern of their swordmoves,make the controls more responsive, the special moves more intuitive and logic. Improve the controls on the way MOH or COD is...A lot to improve ,yes.But if done, RS2 could be a wonderful and original game.And hire japanese people for the speeches.And better artists ...

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xESR

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#29 xESR
Member since 2009 • 56 Posts
I was expectin alot more from Red Steel, the sword fight was just plain and stupid. The shooting part is somewhat cool, but the controls and the graphics didn't please me. I enjoyed the game on the first hours of gameplay, but it gets repetitive and boring, I don't think its worth waisting money with it =/
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Zelda_89

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#30 Zelda_89
Member since 2009 • 410 Posts

I liked Red Steel it had some glitches but overall it was fun..

had fun on the multiplayer too

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webhead921

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#31 webhead921
Member since 2009 • 684 Posts

I bought a no more heroes /red steel pack, just because it was the only copy of no more heroes I could find. I ended up trading in red steel. I never really wanted it in the first place, I just wanted no more heroes. Nothing against red steel, I just never had an interest in owning it in the first place.

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Sepewrath

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#32 Sepewrath
Member since 2005 • 30712 Posts

[QUOTE="Sepewrath"] Also I hear people talking about screw honor and all that jazz "let me shoot in a sword fight" meh to that idea, but I think they should craft a story that plays to the notion of honor.JordanElek

I was being facetious. ;) My point is that the sword fighting is so bad that I'd rather just shoot them than have to deal with the terrible controls. Hopefully they can fix that for the sequel, because I totally respect the idea of honor.

lol I didn't even read your post, I was talking about what people were saying pre-launch of the Wii and then after the game had come out. There were a ton of people saying why cant they just shoot the guy instead of fighting him fairly, ahh the age of the shooter.
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JordanElek

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#33 JordanElek
Member since 2002 • 18564 Posts

[QUOTE="JordanElek"]

[QUOTE="Sepewrath"] Also I hear people talking about screw honor and all that jazz "let me shoot in a sword fight" meh to that idea, but I think they should craft a story that plays to the notion of honor.Sepewrath

I was being facetious. ;) My point is that the sword fighting is so bad that I'd rather just shoot them than have to deal with the terrible controls. Hopefully they can fix that for the sequel, because I totally respect the idea of honor.

lol I didn't even read your post, I was talking about what people were saying pre-launch of the Wii and then after the game had come out. There were a ton of people saying why cant they just shoot the guy instead of fighting him fairly, ahh the age of the shooter.

LOL, you quoted me exactly with "screw honor and all that." Crazy.

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Sepewrath

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#34 Sepewrath
Member since 2005 • 30712 Posts
yesh I noticed that it's funny, but thats what they were saying lol. But I cant really blame that kind of thinking without even mentioning the control issues. Like I said in my first post, the story doesn't really reflect the need to be so honorable. If they made it about like some classic Yakuza fued or something, where they really thought along the lines of honor, it would make much more sense.
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manicfoot

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#35 manicfoot
Member since 2006 • 2670 Posts

I had a lot of fun with Red Steel when I got it at launch. It has its problems but for me it had this really strange, tacky charm to it. Its just a really fun, tongue in cheek B-movie game. I loved the insane, bright explosions and the over-the-top Japanese accents. Pretty much, its so bad its good. Also, it still has some of the nicest looking environments I've seen ina Wii game to date.

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r_gam3

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#36 r_gam3
Member since 2008 • 1185 Posts
compared to later fps's, red steel fails. BUT, RS2 will own all, b/c ubi know how to make a good game.
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wildjango64

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#37 wildjango64
Member since 2009 • 3537 Posts
red steel was a good game for the wii's launch despite a few glitches but it there were too many glitches and the controls weren't spot on
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nchan

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#38 nchan
Member since 2004 • 1059 Posts
I heard Red Steel sold over a million copies. LoL. Bad games do sell.
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XDXDXDXDXDXDXD

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#39 XDXDXDXDXDXDXD
Member since 2007 • 2399 Posts

It was playable even with its flaws, which actually made the game funny. It used the Wii Remote and Nunchuk, so I found it easier to shoot and stuff (except the swordplay) than other shooters on games with normal controllers.