Why The Need To Make All Wii Games Sound So Difficult/Hardcore?

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Jaysonguy

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#1 Jaysonguy
Member since 2006 • 39454 Posts

I don't know where it happened in the Wii's lifecycle but overcompensating goes on here more often then in Vern Troyer's closet when he's wondering what set of lifts to wear.

Everything is being labeled difficult or hardcore or something for the core gamer.

What's worse is that it comes from two camps. One of the camps want nothing but shooting and guns and gore and swearing and that's what it means to deliver to the "core gamer". Considering the last title released in that category the "core gamer" only likes to play a game 4 hours to see everything it has and be done with it.

Then there's the camp that keeps on saying that the franchises made for easy pick up and play are somehow difficult. That Zelda and now even Punch Out are for the "hardcore" because of their high difficulty level.

Why can't these games be taken on their own merit?

I mean Punch Out is not a difficult game. It's a fun game in all of it's iterations but it's an easy game. Every single time the fighter is going to raise an eyebrow before he punches and that's your sign to hit him in the face (ahh, like Thanksgiving with my grandma, good times)

Why is there so much overcompensating now?

Hasn't everyone else noticed this too?

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JebranRush

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#2 JebranRush
Member since 2009 • 1401 Posts

I'm pretty sure it might be due to a couple of people who don't feel secure playing the Wii.

When games like Madworld, Overkill, Zelda, and Punch Out come out, they feel they don't have to sacrifice their image to play these games.

These games feel "hardcore" or whatever to these people.

I know. I don't make much sense of it either.

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da_chub

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#3 da_chub
Member since 2007 • 3140 Posts
I dont care much about the hardcore/casual/system wars stuff. I play games that I like. I have a Wii/PC and have no complaints. A lot people think that blood/violence and realisitc graphics is all the matters. And they miss out on a lot of good games. o well, it is their loss. Aside from that, everyone wants to think that the system they have is better then the others. When in reality, all the systems fail compared to a good gaming PC, and the Wii has a little advantage with the innovative controls, which when done correctly(and they are most of the time) you have to admit that Wiimote is better then gamepad for alot of games. But some games are played better with a game pad. Play games for entertainment, and you will see that there is plenty to offer on the Wii.
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evrdayblues

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#4 evrdayblues
Member since 2005 • 512 Posts

I dont care much about the hardcore/casual/system wars stuff. I play games that I like. I have a Wii/PC and have no complaints. A lot people think that blood/violence and realisitc graphics is all the matters. And they miss out on a lot of good games. o well, it is their loss. Aside from that, everyone wants to think that the system they have is better then the others. When in reality, all the systems fail compared to a good gaming PC, and the Wii has a little advantage with the innovative controls, which when done correctly(and they are most of the time) you have to admit that Wiimote is better then gamepad for alot of games. But some games are played better with a game pad. Play games for entertainment, and you will see that there is plenty to offer on the Wii.da_chub

Yeah, seriously. People need to remember why they play games. Video games are a form of entertainment, just like cinema, and television. Writing off a game for not being "mature" enough is like writing of cartoons on television for not being serious enough. Looney Tunes is supposed to be absurd and funny, just like video games are supposed to be fun and entertaining. Once you get over that, the need for labeling disappears. It's called maturity. Ironically...

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clicketyclick

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#5 clicketyclick
Member since 2008 • 7136 Posts

it comes from two camps. One of the camps want nothing but shooting and guns and gore and swearing and that's what it means to deliver to the "core gamer". Considering the last title released in that category the "core gamer" only likes to play a game 4 hours to see everything it has and be done with it.

Then there's the camp that keeps on saying that the franchises made for easy pick up and play are somehow difficult. That Zelda and now even Punch Out are for the "hardcore" because of their high difficulty level.

Why can't these games be taken on their own merit?

Jaysonguy
Why can't you accept that "difficulty" is an innately subjective measurement? Maybe some people just aren't as good at playing as you are. Maybe you beat Mike Tyson first time you saw him. Well, news break, other people didn't. But you don't have to get elitist and look down on them because of it. If that was difficult for them, then you don't need to sneer at them for being brave enough to admit it, and rub it in by saying it's easy. They felt a sense of accomplishment for beating the game because it was hard for them, and you don't have to belittle their accomplishment. As for the other camp you mentioned, you're completely off. The people who love The Conduit (shooting, guns), Madworld (gore, swearing), and HotD (swearing, guns, gore) also love other games that have none of those things. Is it now a crime to want a variety of games on Wii? No-one thinks that "shooting and guns and gore and swearing" is what it means to be a game for the "core gamer". But according to you, unless a person plays every kind of game, they're not a core gamer. So you can argue with yourself if people really need to play these games to be considered a core gamer. But for the people who like these games, we think they're core games, but we don't think they're the only ones and people can still be core gamers without playing them. So I'm going to have to call a big fat strawman and one-upper on this one.
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blankshore

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#6 blankshore
Member since 2008 • 1809 Posts

I don't want this to turn into another "Punch-Out isn't hard" argument because for most people, Punch-Out is a hard game. It's one of the hardest games I've ever played. Now, if you don't think it's hard, good for you. You are clearly much more skilled than I.

But I agree with you on the other stuff. I consider Mario Galaxy to be a hardcore game--I don't need a lot of brutality or swearing to be satisfied--in fact if a game has those things in it, chances are I won't buy it.

What it all comes down to is a matter of taste. Some people like really raunchy, violent games, and some just like a good challenge. And some just like to be entertained. Whatever floats your boat.

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DaBrainz

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#7 DaBrainz
Member since 2007 • 7959 Posts

Umm, you didn't have to create another thread for this when you could of just kept it in the punch-out thread.

As far as difficulty, its all relitive. The original Punch-Out may not be difficult, but compared to most games it is. Finding games from the past 10 years to be increasingly going in the easy direction, there is nothing wrong with wanting more difficult games. I want more difficult games, and the previews imply that it is difficult. No overcompensation here.

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evrdayblues

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#8 evrdayblues
Member since 2005 • 512 Posts
@ Clickety I think you've missed the point of what Jayson is saying. This thread is about gamer insecurity and the overcompensation used to feel secure. We're not talking about taste and skill of individual gamers.
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stike22

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#9 stike22
Member since 2009 • 3401 Posts
Jasonguy I am usually disagreeing with you (Mainly about Pokemon) but for once I agree...I have yet to find me a difficult Wii game yet many people keep calling these easy pick up and play games hardcore.
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Jaysonguy

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#10 Jaysonguy
Member since 2006 • 39454 Posts

@ Clickety I think you've missed the point of what Jayson is saying. This thread is about gamer insecurity and the overcompensation used to feel secure. We're not talking about taste and skill of individual gamers.evrdayblues

Exactly

This isn't about Madworld or Zelda or Punch Out

It's the fact that in order to be happy about a certain game people have to jam it into the hardcore/difficult/core gamer category

It's never "This is out soon" it's always "The game core gamers have been waiting for"

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clicketyclick

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#11 clicketyclick
Member since 2008 • 7136 Posts
[QUOTE="evrdayblues"]@ Clickety I think you've missed the point of what Jayson is saying. This thread is about gamer insecurity and the overcompensation used to feel secure. We're not talking about taste and skill of individual gamers.

No, this is Jayson's (mis)interpretation of what people are saying as gamer insecurity. For the first camp, they like these games and call them hardcore games. Jayson misinterpreted that as meaning that they think ONLY these games are hardcore games, and everything else isn't. For the second camp, they genuinely had a hard time beating Mike Tyson in Punch-Out and had a hard time solving puzzles in Zelda. Jayson ungenerously misinterpreted that as overcompensation, declaring these games to be easy, and if anyone dares peep up and say otherwise, they're just insecure! Well, I don't think they are, and I think they're being honest, but if Jayson & Co keep this up and keep belittling people who dare admit that they had a hard time with a game, then they probably will end up being insecure. What is worse "hardcore gamer" behaviour: admitting you had a hard time with a game and declaring a game with shooting and blood to be awesome, or, laughing at anyone who has any trouble with a game, and telling them "this game was way easy!" Implication being: you're terrible at gaming or you're just flat-out lying.
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Head_of_games

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#12 Head_of_games
Member since 2007 • 10859 Posts
I'm a tad confused. Are you saying that there are too many games trying to be extremely "hardcore" like Madworld and HOTD instead of just trying to be good games? And you lost me with the difficulty and thanksgiving with grandma. Please reword.
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evrdayblues

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#13 evrdayblues
Member since 2005 • 512 Posts
Whoa, nobody is pointing and laughing. That is not what this is about.
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clicketyclick

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#14 clicketyclick
Member since 2008 • 7136 Posts
[QUOTE="evrdayblues"]Whoa, nobody is pointing and laughing. That is not what this is about.

He said, "Then there's the camp that keeps on saying that the franchises made for easy pick up and play are somehow difficult." Had a hard time with Punch-Out? Had some problems solving puzzles in Zelda? Well those games were easy! (implication: what's wrong with you that you didn't find them easy?) And to add insult to injury, he calls this "overcompensating", like you're lacking in something... So if not laughing, definitely sneering and belittling.
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kardine

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#15 kardine
Member since 2008 • 2863 Posts

Wait who said Zelda was hard? Punch Out is a cake walk if you know all the opponents already but when you are fighting the last guy you are going to get beaten a few times. I do not think I am insecure for thinking these games are a certain difficulty, if I am tell me why...

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evrdayblues

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#16 evrdayblues
Member since 2005 • 512 Posts

@ clickety

Well, I interpreted this differently. I see where you're coming from, but I'm not sure insult and injury were the purpose of this thread.

The truth is that people hype games based on these labels, like "core", "hardcore", "mature" etc. Instead, games should be hyped based on their inherent virtues, like "unique", "fun", "intelligent", "approachable" etc.

Is that so much to ask?

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kardine

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#17 kardine
Member since 2008 • 2863 Posts
[QUOTE="evrdayblues"]

@ clickety

Well, I interpreted this differently. I see where you're coming from, but I'm not sure insult and injury were the purpose of this thread.

The truth is that people hype games based on these labels, like "core", "hardcore", "mature" etc. Instead, games should be hyped based on their inherent virtues, like "unique", "fun", "intelligent", "approachable" etc.

Is that so much to ask?

This goes further than the Wii. This problem started in the GC, PS2, Xbox era and it got worse when Hardcore/Casual got so polarized this generation.
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Jaysonguy

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#18 Jaysonguy
Member since 2006 • 39454 Posts

@ clickety

Well, I interpreted this differently.

evrdayblues

And correctly I might add

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clicketyclick

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#19 clicketyclick
Member since 2008 • 7136 Posts

Wait who said Zelda was hard? Punch Out is a cake walk if you know all the opponents already but when you are fighting the last guy you are going to get beaten a few times. I do not think I am insecure for thinking these games are a certain difficulty, if I am tell me why...

kardine
Exactly. If people find a game hard, then I'm not going to scoff and say it's easy and that they're insecure or overcompensating for something lacking. If they felt it was difficult, then it was difficult for them, and I accept that, and I don't think any less of them for admitting it. In fact, only "secure" people have the confidence to admit that they had a hard time. They don't care about damaging their "hardcore" gamer image by admitting that they don't pwn at everything.
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SirSpudly

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#20 SirSpudly
Member since 2006 • 4045 Posts

I play simple, slow RPG's.

To which the Wii has a few, and a lot more are about to come in.

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clicketyclick

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#21 clicketyclick
Member since 2008 • 7136 Posts

@ clickety

Well, I interpreted this differently. I see where you're coming from, but I'm not sure insult and injury were the purpose of this thread.

The truth is that people hype games based on these labels, like "core", "hardcore", "mature" etc. Instead, games should be hyped based on their inherent virtues, like "unique", "fun", "intelligent", "approachable" etc.

Is that so much to ask?

evrdayblues
I'm sure it wasn't the purpose of the thread, but he's saying that there's a problem that "everything is being labeled difficult", and he blames this on the people who find Punch-Out or Zelda hard, because he thinks they're easy. I say, why is it such a problem that people label these things difficult? What the hell does it matter that the games that I found easy are actually hard for others? If people hype these games and recommend them because they thought they presented a stiff challenge, it's no skin off my back. Games ARE being hyped on their inherent virtues. Madworld (routinely called hardcore, with blood, gore, swearing, etc.) is constantly hyped for being hilarious and fun. Ditto HotD. NMH, another game declared to be "hardcore" is constantly called unique, fun, styIish, and funny. "Core" is just one of many adjectives used to describe a game and it's no less valid than any other description, and is constantly used in conjunction with others. Where is the problem? Why is it such a big deal to anyone that someone use a certain adjective - whether it be "difficult" or "core" - in describing a game? Have we really become that petty that we take a person to task for using an adjective?!
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firefox59

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#22 firefox59
Member since 2005 • 4530 Posts

You answered your won question. The Wii is viewed by many as soft/shovelware/less than the Xbox and PS3. Most devs feel they need to express how their game goes against what the general view of the system is to appeal to the real gamer population.

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snover2009

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#23 snover2009
Member since 2008 • 1730 Posts

I don't know where it happened in the Wii's lifecycle but overcompensating goes on here more often then in Vern Troyer's closet when he's wondering what set of lifts to wear.

Everything is being labeled difficult or hardcore or something for the core gamer.

What's worse is that it comes from two camps. One of the camps want nothing but shooting and guns and gore and swearing and that's what it means to deliver to the "core gamer". Considering the last title released in that category the "core gamer" only likes to play a game 4 hours to see everything it has and be done with it.

Then there's the camp that keeps on saying that the franchises made for easy pick up and play are somehow difficult. That Zelda and now even Punch Out are for the "hardcore" because of their high difficulty level.

Why can't these games be taken on their own merit?

I mean Punch Out is not a difficult game. It's a fun game in all of it's iterations but it's an easy game. Every single time the fighter is going to raise an eyebrow before he punches and that's your sign to hit him in the face (ahh, like Thanksgiving with my grandma, good times)

Why is there so much overcompensating now?

Hasn't everyone else noticed this too?

Jaysonguy

There is no point to this thread.

This topic has be covered multiple times for the past year.

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kardine

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#24 kardine
Member since 2008 • 2863 Posts
[QUOTE="clicketyclick"][QUOTE="kardine"]

Wait who said Zelda was hard? Punch Out is a cake walk if you know all the opponents already but when you are fighting the last guy you are going to get beaten a few times. I do not think I am insecure for thinking these games are a certain difficulty, if I am tell me why...

Exactly. If people find a game hard, then I'm not going to scoff and say it's easy and that they're insecure or overcompensating for something lacking. If they felt it was difficult, then it was difficult for them, and I accept that, and I don't think any less of them for admitting it. In fact, only "secure" people have the confidence to admit that they had a hard time. They don't care about damaging their "hardcore" gamer image by admitting that they don't pwn at everything.

Thats why I think it wouldn't be bad to have a way to set the difficulty in Zelda. Give the gamer the choice. One size does NOT fit all for game difficulty. Some find Zelda too hard, others find it just right, I along with most on these forums find it too easy now eventhough I love the game regardless. And that is the major point. Too hard or too easy is such a "matter of fact" issue. Its not make or break, why is the topic start making it look like this is a feature gamers put a ton of value to. Zelda is easy but it doesn't ruin the game. Its pretty hard to find a game that is ruined by to shallow or steep of a learning curve.
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crookedshoes

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#25 crookedshoes
Member since 2008 • 138 Posts

That why I don't even call hardcore or non-hardcore. There only those games I like and those I don't. I only care about how much fun it is to play and to a extent the graphics.

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Marenms

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#26 Marenms
Member since 2009 • 25 Posts
i think it's because, as many here know. Wii has a little few mature and difficult games. and by calling some games "hardcore" and bla bla, many may get into the "fish trap" and buy them buy mistake.
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#27 Collie_Lover
Member since 2008 • 962 Posts

Good topic. If you like to play violent games,there is no need to brag. If you like to play non-violent games,there is no need to apologize. It doesn't matter whether a game is easy or difficult, but how much fun you have playing it.

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clicketyclick

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#28 clicketyclick
Member since 2008 • 7136 Posts

Good topic. If you like to play violent games,there is no need to brag.Collie_Lover

Who's bragging besides the TC, who says that the games other people find hard are so easy that the people who say they're hard must be overcompensating for something they're lacking?

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kardine

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#29 kardine
Member since 2008 • 2863 Posts

Good topic. If you like to play violent games,there is no need to brag. If you like to play non-violent games,there is no need to apologize. It doesn't matter whether a game is easy or difficult, but how much fun you have playing it.

Collie_Lover

Are we not allowed to say what difficult and what is easy now? I struggle to see the point of this thread other than to criticise gamers on here for something that isn't a problem.

Though I have to admit this isn't the usual jaysonguy thread. It seems like if there is a point to it will not get lost in a chaotic flame war like itusually does.

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alexh_99

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#31 alexh_99
Member since 2007 • 5378 Posts

This topic has be covered multiple times for the past year.

snover2009

Show me two

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TheSmitto

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#32 TheSmitto
Member since 2008 • 1898 Posts

People take video games much too seriously. Seriously, they're called games. They're made to have fun, escape from reality, and give people a feeling of accomplishment when they finally take down that boss. Anyone who's afraid of having fun needs a revelation. (Unless we're talking horror games, of course.)

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Jaysonguy

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#33 Jaysonguy
Member since 2006 • 39454 Posts

I'm a tad confused. Are you saying that there are too many games trying to be extremely "hardcore" like Madworld and HOTD instead of just trying to be good games? And you lost me with the difficulty and thanksgiving with grandma. Please reword.Head_of_games

I'm trying to say that the elderly are just a little too cocky these days and have to be knocked down a peg
No, oh God no that's a joke so no moderation for inciting violence against grandmas lol

I'm saying that no matter what game comes out today people are trying to say it's one of the buzz words (hardcore, core, difficult, are the most popular)

"We need more hardcore games like Mario and Zelda" because of course two of the most popular franchises for the novice gamer would be considered hardcore?

"Madworld is the hardcore the Wii needs" because the "hardcore" are very busy and can't spend many hours playing games so they love when they're really short?

Everything coming out has to be forced into these categories if you want to tall about it.

Categories that these games don't belong in

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kardine

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#34 kardine
Member since 2008 • 2863 Posts

[QUOTE="Head_of_games"]I'm a tad confused. Are you saying that there are too many games trying to be extremely "hardcore" like Madworld and HOTD instead of just trying to be good games? And you lost me with the difficulty and thanksgiving with grandma. Please reword.Jaysonguy

I'm trying to say that the elderly are just a little too cocky these days and have to be knocked down a peg
No, oh God no that's a joke so no moderation for inciting violence against grandmas lol

I'm saying that no matter what game comes out today people are trying to say it's one of the buzz words (hardcore, core, difficult, are the most popular)

"We need more hardcore games like Mario and Zelda" because of course two of the most popular franchises for the novice gamer would be considered hardcore?

"Madworld is the hardcore the Wii needs" because the "hardcore" are very busy and can't spend many hours playing games so they love when they're really short?

Everything coming out has to be forced into these categories if you want to tall about it.

Categories that these games don't belong in

True, but is it bad for a game to be violent?

I agree that a developer's number one concern should be making the game FUN, but it is not like wii has many "HARCORE AND VIOLENT" titles.

And as for the bit about needing more hardcore gaming titles, I definitley think that there is always room for more hardcore.

The Wii has too many 3rd party developers dumping trash on it.

Nintendo has delivered a lot with a Mario, zelda, and metroid game.

Is it bad to ask for more harrdcore titles like this, especially if it will make nintendo money?

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BrunoBRS

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#35 BrunoBRS
Member since 2005 • 74156 Posts

wow, one of the very few times ever that i agree with you (unless you say something else other than your first post...)

yes, they are trying to compensate that because 1)nintendo is afraid the so called "core audience" is leaving them. i dont see this happening; and 2) third parties think they might sell to the "remaining core gamers" if they add curses and blood and everything typical of a generic 360 FPS.

although a bunch of crap comes from this result, and many games are unaffected by that, there ARE some good "hardcore" games coming. if not "hardcore", then at least "fun" (what? i dont know the meaning of fun. having fun in a game? pfft... that's for casual 7-year olds. im a hardcore gamer and i can only play FPS' with big guns and blood :roll: ). so what if zelda's not as impossible as it used to be. are you going to lie and say you didnt enjoy twilight princess? never, EVER had a laugh with wii sports?

come on >_>

PS: those last lines were not directed at your person, TC :P

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primitive013

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#36 primitive013
Member since 2003 • 1422 Posts

you know you are maturing once you start not giving a muck what other people think about you. enough of this, i've got to boot up Bonsai Barber.

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young80s

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#37 young80s
Member since 2009 • 184 Posts
I agree with jayson guy in his idea if not in his delivery. "Core" and "Hard core" really don't have much meaning. It is just a way of elevating oneself so that it seems as if the gamer does not like the game selection, it is because the game selection is inherently inferior as opposed to just a difference in taste. I feel that you can push some of the blame on Nintendo for this because they have picked up on the buzz words like "Core", "Hardcore", and "Casual", but as I think kardine has said, this is not new. People have always used buzz words in this fashion and the only difference is that some people feel like the words have been validated, rightly or wrongly, by the current industry climate.
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eric813

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#38 eric813
Member since 2009 • 213 Posts

The way i see the whole hardcore casual thing is.Games like zelda mario, residents evils anything that takes alot of time and determination to complete is harcore.But when you buy games like carnival games and wii play that are full of minigames thats casual.

Iam a harcore gamer but that still doesnt mean i cant enjoy games like wii fit and wii play even more suprisingly i had fun with wii music. You have to decide for yourself if your harcore or casual but in the end it doesnt matter. As long as this mix of casual games doesnt mix in with the more hardcore ones (meaning dumbing the gameplay and difficulty down) ill be happy.

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goblaa

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#39 goblaa
Member since 2006 • 19304 Posts

It's just elitism.