[QUOTE="Grinning_Demon"][QUOTE="garrett_duffman"] sin city doesnt have BAM black and BAM white, it has shades and depth. madworld does not. sin city was an art style, madworld is an eyesore. when you buy it/rent it/ whatever, i want you to sit down, stare at the screen, and play for 2 hours, ( average movie length ) i want you to really focus, and tell me how much you enjoyed it afterwards, because my guess is, you'll have a splitting headache and pretty blurred vision. i wouldnt/couldnt ask you to play in the dark, as thats an eyestrain anyways. garrett_duffman
What? This is not even anecdotal evidence, you're just making things up as you go, jumping to conclusions.
The game isnt out yet, none of us had the oportunity to sit down and play it in our own TVs, judge the games hipothetical hability to blind someone AFTER it comes out.
As for the market thing; my comment was a reaction to the incorrect idea that there isnt a market these types of games, Madworld may or may not be a hit, but its not because there arent enough enough to embrace a more mature title on the system.
you can look it up anywhere that white with a black background causes eyestrain. People seem to like books. And people read the daily paper, and the comics in the Funny Pages. Maddox has one of the most popular web pages on the internet. Sin City made $158,753,820 worldwide in theatres, enough to warrant a sequel. Pretentious photographers the world round use black and white to express how deep they are.
Regardless of whether or not it's an eye strain, people love the combination of black and white. If it is received well by critics, and turns out to be a good game, it will sell. Some negative publicity wouldn' hurt, either.
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