Why won't MadWorld sell well? EDIT: Approved by the BBFC for the UK today.

  • 62 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for livinitup01
livinitup01

1245

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#1 livinitup01
Member since 2004 • 1245 Posts

I've seen people say this almost every time the game MadWorld is up for discussion:

"Looks like a great game. It's too bad it won't sell too well."

Why won't it sell well?

Everyone has their own opinion and I just want to know why people think this.

EDIT: Funny enough, the BBFC (who rates games and entertainment to see what can and can't enter the UK) rated MadWorld TODAY and they gave MadWorld a 18+ / M rating. It'll be coming to the UK too despite what many of us thought.

http://www.gamepolitics.com/2009/01/15/madworld-rated-18-british-market


Avatar image for SSBFan12
SSBFan12

11981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 SSBFan12
Member since 2008 • 11981 Posts
Madworld hasn't even come out yet. It needs to be out to see if the game will sell good or not.
Avatar image for Super-Mario-Fan
Super-Mario-Fan

4279

Forum Posts

0

Wiki Points

0

Followers

Reviews: 74

User Lists: 0

#3 Super-Mario-Fan
Member since 2006 • 4279 Posts

Because its target audience are the people who hang out here: young adult male gamers, which only contribute a very, very, small part of the Wii install base.

Avatar image for JordanElek
JordanElek

18564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#4 JordanElek
Member since 2002 • 18564 Posts

If it's a fun and polished game, I think it'll sell pretty well because of word of mouth. It has shock value going for it, and I doubt that this game will be released amongst a silent media worldwide. Videogame naysayers keep saying that violent games give you points for killing things, which hasn't really been true recently, but Madworld fits that description perfectly. I think that the art style of the game will also draw the media's attention, since it artistically emphasizes the violence more than most games.

Media attention, even though it will be negative, will probably have a positive effect on sales. The downside in terms of sales is that teenagers won't be able to easily get a copy, but those who really want to play it will find a way. I wouldn't expect sales figures that rival a first-party Nintendo game, but I also wouldn't expect a complete failure. The previews are making the game look very fun, so as long as it gets a sufficient amount of polish and has enough gameplay to warrant a $50 purchase, it should do pretty well.

Avatar image for Grinning_Demon
Grinning_Demon

1809

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#5 Grinning_Demon
Member since 2009 • 1809 Posts

Because its target audience are the people who hang out here: young adult male gamers, which only contribute a very, very, small part of the Wii install base.

Super-Mario-Fan
Resident Evil 4, Umbrella Chronicles, House of the Dead &3 all sold more than a million units on the Wii. RE4 sold more than 1.5 million
Avatar image for Head_of_games
Head_of_games

10859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 Head_of_games
Member since 2007 • 10859 Posts
Because most of the people who bought wii have yet to become"hardcore" gamers. Not to mention there's plenty of people who just don't want their children of themselves playing a game so radically violent.
Avatar image for garrett_duffman
garrett_duffman

10684

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#7 garrett_duffman
Member since 2004 • 10684 Posts
[QUOTE="Super-Mario-Fan"]

Because its target audience are the people who hang out here: young adult male gamers, which only contribute a very, very, small part of the Wii install base.

Grinning_Demon
Resident Evil 4, Umbrella Chronicles, House of the Dead &3 all sold more than a million units on the Wii. RE4 sold more than 1.5 million

... all games with a previous fanbase.
Avatar image for SapSacPrime
SapSacPrime

8925

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#8 SapSacPrime
Member since 2004 • 8925 Posts
Its a little like make or break time for the Wii, if this sells well it will show developers to give us more, if not it is sending the message that family party type games are the only ones worth making. I don't know if it will sell or not but I doubt I will be buying it myself so I admit Im not helping the situation, but it looks all style to me like NMH and a budget pick up at best.
Avatar image for Devil-Itachi
Devil-Itachi

4387

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 Devil-Itachi
Member since 2005 • 4387 Posts
It's just one of those games that appeals to a niche market. I would think the same if it was coming out 4 years ago on the PS2. It's not the Wii base if that's what your thinking it just doesn't have that mass appeal. i'm starting to think this may be more successful than originally thought due to hype. It's getting quite a bit attention and that can lead to higher sales, also depends on SEGA's advertising.
Avatar image for Grinning_Demon
Grinning_Demon

1809

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#10 Grinning_Demon
Member since 2009 • 1809 Posts
[QUOTE="Grinning_Demon"][QUOTE="Super-Mario-Fan"]

Because its target audience are the people who hang out here: young adult male gamers, which only contribute a very, very, small part of the Wii install base.

garrett_duffman
Resident Evil 4, Umbrella Chronicles, House of the Dead &3 all sold more than a million units on the Wii. RE4 sold more than 1.5 million

... all games with a previous fanbase.

But in order to sell that much there has to be a fanbase for those types of games, which was my point.
Avatar image for garrett_duffman
garrett_duffman

10684

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#11 garrett_duffman
Member since 2004 • 10684 Posts
[QUOTE="Grinning_Demon"][QUOTE="garrett_duffman"][QUOTE="Grinning_Demon"] Resident Evil 4, Umbrella Chronicles, House of the Dead &3 all sold more than a million units on the Wii. RE4 sold more than 1.5 million

... all games with a previous fanbase.

But in order to sell that much there has to be a fanbase for those types of games, which was my point.

which is exactly what madworld DOESNT have... you're average consumer can recognize resident evil just by the name, they can recognize house of the dead from the arcade. not to mention all of those mentioned games have zombies, which people love. madworld has nothing. people will look at it, see black and white and red, walks away, and pat themselves on the back for not buying a crappy game. the "art style" is a joke, the gameplay may or may not be good, not that it even matters in the end because of the ever moving crucible of black and white on your illuminated television screen which just SCREAMS a pseudo epileptic " be sure you dont get too focused or you'll get a serious migrane or stroke or seizure" anyone in their right mind would not buy this game.
Avatar image for JordanElek
JordanElek

18564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#12 JordanElek
Member since 2002 • 18564 Posts

anyone in their right mind would not buy this game. garrett_duffman
Heh, I think you're exaggerating a bit. I haven't seen any complaining of the black and white and red style.... I've seen more praise of it, actually, and I personally like the idea. It looks cool, and there's an artistic reason for it.

If Madworld gets the media attention that I expect it to, then its lack of a previous fanbase won't matter as much. People tend to be more interested in things they recognize, and the media might dwell on it enough to make it recognizable. Again, it won't see amazing sales figures, but for what it is, I doubt it will be considered a failure.

Avatar image for nintendo-4life
nintendo-4life

18281

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 nintendo-4life
Member since 2004 • 18281 Posts

Contrary to popular belief, M rated titles sell just fine on the console. The adult male sterotype hold a very large portion of the system's audience, which is evidant in games like RE4 and red steel. But that's irrelevant. Because the game is so much tougher, more brutal than the average M rated titles on the market. Madworld actually influences consumers to enjoy blood, to enjoy the kill itself, and we all know that is the big problem here. Cod is doing just fine even though there is blood, Gears of war is doing just fine even though there is blood. even RE4 did exceptionally well even though there is a hell of a lot of blood there. But none of the titles mentioned made killing so creative and fun that it actually looks attractive.

Madworld fits in a category that includes no more heroes, manhunt, and the such. the kind that makes killing fun for a psycho. It's not because of the style and it's not because it's on Wii. Personally, i believe that the reason why MW won't sell well is because of it's ....well ... being. the whole concept behind the game is too rough for the general public. To put my point into better prespective, let's talk about sex. Everyone loves sex! Almost any M rated game out there features sexual content one way or the other. Games and sex are no strangers to each other. But if you picked up a copy of Zack and Wiki , and saw Zack scratching himself because he was turned on by Wiki..... It'll because a simple fact that there is something wrong with the game and the developers. Madworld is to violance as "my" zack is to sex. At least in my opinion.

Avatar image for nintendo-4life
nintendo-4life

18281

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 nintendo-4life
Member since 2004 • 18281 Posts
[QUOTE="Grinning_Demon"][QUOTE="garrett_duffman"] ... all games with a previous fanbase. garrett_duffman
But in order to sell that much there has to be a fanbase for those types of games, which was my point.

which is exactly what madworld DOESNT have... you're average consumer can recognize resident evil just by the name, they can recognize house of the dead from the arcade. not to mention all of those mentioned games have zombies, which people love. madworld has nothing. people will look at it, see black and white and red, walks away, and pat themselves on the back for not buying a crappy game. the "art style" is a joke, the gameplay may or may not be good, not that it even matters in the end because of the ever moving crucible of black and white on your illuminated television screen which just SCREAMS a pseudo epileptic " be sure you dont get too focused or you'll get a serious migrane or stroke or seizure" anyone in their right mind would not buy this game.

What on earth are you talking about? People know sin city, if anything they will look at the style and think this is a sin city inspired game or maybe a re-interpatation of the comic and movie. They will definitely hold interest in it. I doubt anyone would look at the insane artstyle and just... walks away, It's too unqiue for that kind of reaction.
Avatar image for lancea34
lancea34

6912

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 lancea34
Member since 2007 • 6912 Posts
It's gonna sell very well if it's advertised the right way.
Avatar image for wooooode
wooooode

16666

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#16 wooooode
Member since 2002 • 16666 Posts
Its not selling well because it is not out. Really though know one knows how it will sell.
Avatar image for nintendo-4life
nintendo-4life

18281

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 nintendo-4life
Member since 2004 • 18281 Posts
Its not selling well because it is not out. Really though know one knows how it will sell.wooooode
the thread asks IF the game doesn't sell well. why is that? I think everyone knows the game isn't out yet and there is a good chance that it will sell well. But if it didn't, why?
Avatar image for dotWithShoes
dotWithShoes

5596

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#18 dotWithShoes
Member since 2006 • 5596 Posts
It's gonna sell very well if it's advertised the right way.lancea34
GameStop is pushing it, for the most part.
Avatar image for Head_of_games
Head_of_games

10859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 Head_of_games
Member since 2007 • 10859 Posts

[QUOTE="garrett_duffman"]anyone in their right mind would not buy this game. JordanElek

Heh, I think you're exaggerating a bit. I haven't seen any complaining of the black and white and red style.... I've seen more praise of it, actually, and I personally like the idea. It looks cool, and there's an artistic reason for it.

If Madworld gets the media attention that I expect it to, then its lack of a previous fanbase won't matter as much. People tend to be more interested in things they recognize, and the media might dwell on it enough to make it recognizable. Again, it won't see amazing sales figures, but for what it is, I doubt it will be considered a failure.

I don't think we want the media dwelling on it as it is likely they will be criticizing it every moment.
Avatar image for lancea34
lancea34

6912

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 lancea34
Member since 2007 • 6912 Posts
That's great, but it also need TV advertising like all other major games.
Avatar image for JordanElek
JordanElek

18564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#21 JordanElek
Member since 2002 • 18564 Posts
I don't think we want the media dwelling on it as it is likely they will be criticizing it every moment.Head_of_games
That's what happened with GTA, and I don't think anyone could say it hurt sales.
Avatar image for DeadEndPanda
DeadEndPanda

2358

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 DeadEndPanda
Member since 2008 • 2358 Posts

I've seen people say this almost every time the game MadWorld is up for discussion:

"Looks like a great game. It's too bad it won't sell too well."

Why won't it sell well?

Everyone has their own opinion and I just want to know why people think this.

livinitup01
well i wouldnt worry,if they say it looks great, they will probably buy it , so if evertone who says "looks great , to bad it wont sell" buy it. then it will sell over 1mil
Avatar image for Super-Mario-Fan
Super-Mario-Fan

4279

Forum Posts

0

Wiki Points

0

Followers

Reviews: 74

User Lists: 0

#23 Super-Mario-Fan
Member since 2006 • 4279 Posts

[QUOTE="garrett_duffman"][QUOTE="Grinning_Demon"] But in order to sell that much there has to be a fanbase for those types of games, which was my point.nintendo-4life
which is exactly what madworld DOESNT have... you're average consumer can recognize resident evil just by the name, they can recognize house of the dead from the arcade. not to mention all of those mentioned games have zombies, which people love. madworld has nothing. people will look at it, see black and white and red, walks away, and pat themselves on the back for not buying a crappy game. the "art style" is a joke, the gameplay may or may not be good, not that it even matters in the end because of the ever moving crucible of black and white on your illuminated television screen which just SCREAMS a pseudo epileptic " be sure you dont get too focused or you'll get a serious migrane or stroke or seizure" anyone in their right mind would not buy this game.

What on earth are you talking about? People know sin city, if anything they will look at the style and think this is a sin city inspired game or maybe a re-interpatation of the comic and movie. They will definitely hold interest in it. I doubt anyone would look at the insane artstyle and just... walks away, It's too unqiue for that kind of reaction.

Sin City was heavily advertised with The Spirit, and that film ended up bombing really badly at the box office(and it was critically panned). I think less people are familiar with Sin City than you may think.

Avatar image for nintendo-4life
nintendo-4life

18281

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 nintendo-4life
Member since 2004 • 18281 Posts

[QUOTE="nintendo-4life"][QUOTE="garrett_duffman"] which is exactly what madworld DOESNT have... you're average consumer can recognize resident evil just by the name, they can recognize house of the dead from the arcade. not to mention all of those mentioned games have zombies, which people love. madworld has nothing. people will look at it, see black and white and red, walks away, and pat themselves on the back for not buying a crappy game. the "art style" is a joke, the gameplay may or may not be good, not that it even matters in the end because of the ever moving crucible of black and white on your illuminated television screen which just SCREAMS a pseudo epileptic " be sure you dont get too focused or you'll get a serious migrane or stroke or seizure" anyone in their right mind would not buy this game. Super-Mario-Fan

What on earth are you talking about? People know sin city, if anything they will look at the style and think this is a sin city inspired game or maybe a re-interpatation of the comic and movie. They will definitely hold interest in it. I doubt anyone would look at the insane artstyle and just... walks away, It's too unqiue for that kind of reaction.

Sin City was heavily advertised with The Spirit, and that film ended up bombing really badly at the box office(and it was critically panned). I think less people are familiar with Sin City than you may think.

People will still recognize sin city wherever it was due to it's style. what i was trying to say was there is a fraction of people who might take interest in the game simply because of it's art style. Saying that people will just walk away from mad world without any impression is a bit far-fetched.
Avatar image for garrett_duffman
garrett_duffman

10684

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#25 garrett_duffman
Member since 2004 • 10684 Posts

[QUOTE="garrett_duffman"]anyone in their right mind would not buy this game. JordanElek

Heh, I think you're exaggerating a bit. I haven't seen any complaining of the black and white and red style.... I've seen more praise of it, actually, and I personally like the idea. It looks cool, and there's an artistic reason for it.

If Madworld gets the media attention that I expect it to, then its lack of a previous fanbase won't matter as much. People tend to be more interested in things they recognize, and the media might dwell on it enough to make it recognizable. Again, it won't see amazing sales figures, but for what it is, I doubt it will be considered a failure.

lol alright that got misconstrued, i meant anyone who hasnt much heard of the game and has already formed an opinion. from their standpoint, anyone in their right mind wouldnt buy the game
Avatar image for garrett_duffman
garrett_duffman

10684

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#26 garrett_duffman
Member since 2004 • 10684 Posts
[QUOTE="garrett_duffman"][QUOTE="Grinning_Demon"] But in order to sell that much there has to be a fanbase for those types of games, which was my point.nintendo-4life
which is exactly what madworld DOESNT have... you're average consumer can recognize resident evil just by the name, they can recognize house of the dead from the arcade. not to mention all of those mentioned games have zombies, which people love. madworld has nothing. people will look at it, see black and white and red, walks away, and pat themselves on the back for not buying a crappy game. the "art style" is a joke, the gameplay may or may not be good, not that it even matters in the end because of the ever moving crucible of black and white on your illuminated television screen which just SCREAMS a pseudo epileptic " be sure you dont get too focused or you'll get a serious migrane or stroke or seizure" anyone in their right mind would not buy this game.

What on earth are you talking about? People know sin city, if anything they will look at the style and think this is a sin city inspired game or maybe a re-interpatation of the comic and movie. They will definitely hold interest in it. I doubt anyone would look at the insane artstyle and just... walks away, It's too unqiue for that kind of reaction.

sin city doesnt have BAM black and BAM white, it has shades and depth. madworld does not. sin city was an art style, madworld is an eyesore. when you buy it/rent it/ whatever, i want you to sit down, stare at the screen, and play for 2 hours, ( average movie length ) i want you to really focus, and tell me how much you enjoyed it afterwards, because my guess is, you'll have a splitting headache and pretty blurred vision. i wouldnt/couldnt ask you to play in the dark, as thats an eyestrain anyways.
Avatar image for Grinning_Demon
Grinning_Demon

1809

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#27 Grinning_Demon
Member since 2009 • 1809 Posts

sin city doesnt have BAM black and BAM white, it has shades and depth. madworld does not. sin city was an art style, madworld is an eyesore. when you buy it/rent it/ whatever, i want you to sit down, stare at the screen, and play for 2 hours, ( average movie length ) i want you to really focus, and tell me how much you enjoyed it afterwards, because my guess is, you'll have a splitting headache and pretty blurred vision. i wouldnt/couldnt ask you to play in the dark, as thats an eyestrain anyways. garrett_duffman

What? This is not even anecdotal evidence, you're just making things up as you go, jumping to conclusions.

The game isnt out yet, none of us had the oportunity to sit down and play it in our own TVs, judge the games hipothetical hability to blind someone AFTER it comes out.

As for the market thing; my comment was a reaction to the incorrect idea that there isnt a market these types of games, Madworld may or may not be a hit, but its not because there arent enough enough to embrace a more mature title on the system.

Avatar image for nintendo-4life
nintendo-4life

18281

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 nintendo-4life
Member since 2004 • 18281 Posts
[QUOTE="nintendo-4life"][QUOTE="garrett_duffman"] which is exactly what madworld DOESNT have... you're average consumer can recognize resident evil just by the name, they can recognize house of the dead from the arcade. not to mention all of those mentioned games have zombies, which people love. madworld has nothing. people will look at it, see black and white and red, walks away, and pat themselves on the back for not buying a crappy game. the "art style" is a joke, the gameplay may or may not be good, not that it even matters in the end because of the ever moving crucible of black and white on your illuminated television screen which just SCREAMS a pseudo epileptic " be sure you dont get too focused or you'll get a serious migrane or stroke or seizure" anyone in their right mind would not buy this game. garrett_duffman
What on earth are you talking about? People know sin city, if anything they will look at the style and think this is a sin city inspired game or maybe a re-interpatation of the comic and movie. They will definitely hold interest in it. I doubt anyone would look at the insane artstyle and just... walks away, It's too unqiue for that kind of reaction.

sin city doesnt have BAM black and BAM white, it has shades and depth. madworld does not. sin city was an art style, madworld is an eyesore. when you buy it/rent it/ whatever, i want you to sit down, stare at the screen, and play for 2 hours, ( average movie length ) i want you to really focus, and tell me how much you enjoyed it afterwards, because my guess is, you'll have a splitting headache and pretty blurred vision. i wouldnt/couldnt ask you to play in the dark, as thats an eyestrain anyways.

I said this game resembles sin city, i didn't say the game IS sin city. that resemblance alone could make a market for it. Besides, have you seen the videos? the game is an eye sore only in screenshots because it's hard to differentiate objects from charecters. the videos make everything clear. madworld truly does look beautiful i must say.
Avatar image for garrett_duffman
garrett_duffman

10684

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#29 garrett_duffman
Member since 2004 • 10684 Posts

[QUOTE="garrett_duffman"] sin city doesnt have BAM black and BAM white, it has shades and depth. madworld does not. sin city was an art style, madworld is an eyesore. when you buy it/rent it/ whatever, i want you to sit down, stare at the screen, and play for 2 hours, ( average movie length ) i want you to really focus, and tell me how much you enjoyed it afterwards, because my guess is, you'll have a splitting headache and pretty blurred vision. i wouldnt/couldnt ask you to play in the dark, as thats an eyestrain anyways. Grinning_Demon

What? This is not even anecdotal evidence, you're just making things up as you go, jumping to conclusions.

The game isnt out yet, none of us had the oportunity to sit down and play it in our own TVs, judge the games hipothetical hability to blind someone AFTER it comes out.

As for the market thing; my comment was a reaction to the incorrect idea that there isnt a market these types of games, Madworld may or may not be a hit, but its not because there arent enough enough to embrace a more mature title on the system.

you can look it up anywhere that white with a black background causes eyestrain. there are quite a few circumstances where that can occur, and in actuality, its an ever changing circumstance in the game. thats not good.
Avatar image for rgame1
rgame1

2526

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 rgame1
Member since 2008 • 2526 Posts
if RE4 Wii can manage can 1 million after it has been ported to PS2, PC and the mobile phones, hell madworld can manager 2 mill with the right adverts.
Avatar image for JuarN18
JuarN18

4981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 JuarN18
Member since 2007 • 4981 Posts
is a game in black and white, it will have some attention
Avatar image for nintendoman562
nintendoman562

5593

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 nintendoman562
Member since 2007 • 5593 Posts
It has a chainsaw on the cover, it will sell well.
Avatar image for legend26
legend26

16010

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 legend26
Member since 2007 • 16010 Posts

If it's a fun and polished game, I think it'll sell pretty well because of word of mouth. It has shock value going for it, and I doubt that this game will be released amongst a silent media worldwide. Videogame naysayers keep saying that violent games give you points for killing things, which hasn't really been true recently, but Madworld fits that description perfectly. I think that the art style of the game will also draw the media's attention, since it artistically emphasizes the violence more than most games.

Media attention, even though it will be negative, will probably have a positive effect on sales. The downside in terms of sales is that teenagers won't be able to easily get a copy, but those who really want to play it will find a way. I wouldn't expect sales figures that rival a first-party Nintendo game, but I also wouldn't expect a complete failure. The previews are making the game look very fun, so as long as it gets a sufficient amount of polish and has enough gameplay to warrant a $50 purchase, it should do pretty well.

JordanElek

my same thought, this will definitly get the "omg violent game on teh wii! FOX news to the rescue!"

Avatar image for favre4thewin
favre4thewin

693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#34 favre4thewin
Member since 2008 • 693 Posts

Maybe everyone shouldn't sit around complaining about how it will or won't sell. If the game isn't your cup of tea then move on to something else. What do you get if it does or doesn't sell or, is or isn't a good game. Will you come back to this thread and say yes I was right, I posted online and was right, that must make me a ______________! Obviously if this achievment is what your shooting for in your life, than kudos to you, you accomplished it and must have a bleak existence.

As far as my opinion, I am gratefull that a developer is taking the time to target something for my demographic. I am glad that it isn't another Barbie or M&M racing game. If you desire more little kiddy and party games, please hold your tongue because I go to walmart once a week for groceries and pass the gaming isle and there is game after game of these selections in the bargain bin.

Lets at least let the game come out before passing judgement on how it will play and sell.

Avatar image for 13wanderer
13wanderer

317

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#35 13wanderer
Member since 2005 • 317 Posts

[QUOTE="nintendo-4life"][QUOTE="garrett_duffman"] which is exactly what madworld DOESNT have... you're average consumer can recognize resident evil just by the name, they can recognize house of the dead from the arcade. not to mention all of those mentioned games have zombies, which people love. madworld has nothing. people will look at it, see black and white and red, walks away, and pat themselves on the back for not buying a crappy game. the "art style" is a joke, the gameplay may or may not be good, not that it even matters in the end because of the ever moving crucible of black and white on your illuminated television screen which just SCREAMS a pseudo epileptic " be sure you dont get too focused or you'll get a serious migrane or stroke or seizure" anyone in their right mind would not buy this game. garrett_duffman
What on earth are you talking about? People know sin city, if anything they will look at the style and think this is a sin city inspired game or maybe a re-interpatation of the comic and movie. They will definitely hold interest in it. I doubt anyone would look at the insane artstyle and just... walks away, It's too unqiue for that kind of reaction.

sin city doesnt have BAM black and BAM white, it has shades and depth. madworld does not. sin city was an art style, madworld is an eyesore. when you buy it/rent it/ whatever, i want you to sit down, stare at the screen, and play for 2 hours, ( average movie length ) i want you to really focus, and tell me how much you enjoyed it afterwards, because my guess is, you'll have a splitting headache and pretty blurred vision. i wouldnt/couldnt ask you to play in the dark, as thats an eyestrain anyways.

Have you ever READ Sin City?

Avatar image for legend26
legend26

16010

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 legend26
Member since 2007 • 16010 Posts

[QUOTE="garrett_duffman"][QUOTE="nintendo-4life"] What on earth are you talking about? People know sin city, if anything they will look at the style and think this is a sin city inspired game or maybe a re-interpatation of the comic and movie. They will definitely hold interest in it. I doubt anyone would look at the insane artstyle and just... walks away, It's too unqiue for that kind of reaction.13wanderer

sin city doesnt have BAM black and BAM white, it has shades and depth. madworld does not. sin city was an art style, madworld is an eyesore. when you buy it/rent it/ whatever, i want you to sit down, stare at the screen, and play for 2 hours, ( average movie length ) i want you to really focus, and tell me how much you enjoyed it afterwards, because my guess is, you'll have a splitting headache and pretty blurred vision. i wouldnt/couldnt ask you to play in the dark, as thats an eyestrain anyways.

Have you ever READ Sin City?

i assume he hasnt

Avatar image for bob_newman
bob_newman

8133

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 bob_newman
Member since 2006 • 8133 Posts
[QUOTE="Grinning_Demon"]

[QUOTE="garrett_duffman"] sin city doesnt have BAM black and BAM white, it has shades and depth. madworld does not. sin city was an art style, madworld is an eyesore. when you buy it/rent it/ whatever, i want you to sit down, stare at the screen, and play for 2 hours, ( average movie length ) i want you to really focus, and tell me how much you enjoyed it afterwards, because my guess is, you'll have a splitting headache and pretty blurred vision. i wouldnt/couldnt ask you to play in the dark, as thats an eyestrain anyways. garrett_duffman

What? This is not even anecdotal evidence, you're just making things up as you go, jumping to conclusions.

The game isnt out yet, none of us had the oportunity to sit down and play it in our own TVs, judge the games hipothetical hability to blind someone AFTER it comes out.

As for the market thing; my comment was a reaction to the incorrect idea that there isnt a market these types of games, Madworld may or may not be a hit, but its not because there arent enough enough to embrace a more mature title on the system.

you can look it up anywhere that white with a black background causes eyestrain.

People seem to like books. And people read the daily paper, and the comics in the Funny Pages. Maddox has one of the most popular web pages on the internet. Sin City made $158,753,820 worldwide in theatres, enough to warrant a sequel. Pretentious photographers the world round use black and white to express how deep they are.

Regardless of whether or not it's an eye strain, people love the combination of black and white. If it is received well by critics, and turns out to be a good game, it will sell. Some negative publicity wouldn' hurt, either.

Avatar image for Wiiingssbb
Wiiingssbb

1136

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#38 Wiiingssbb
Member since 2007 • 1136 Posts
No More Heroes was a good game with good reviews but didn't sell well. Games like Mario Kart which is fun but not targeted for the hardcore audience sold well. Madworld if on the PS3 or 360 I think would sell better. Most of nintendo's focus is on younger or casual gamers. Since it is also a 3rd party game it may not also sell quite as well.
Avatar image for Ignition93
Ignition93

226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#39 Ignition93
Member since 2008 • 226 Posts
In all honesty, I believe that the negative news teams that make reports on this game's violence will only help buff up the sales. Remember a nice well-known game called Mass Effect? Yes, it sold millions on its own...but it's sales were boosted even more when Fox started lying about "lol u can has sex with anyone in game including aliens lol were smrt" on National TV.
Avatar image for Dingerious
Dingerious

685

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 Dingerious
Member since 2009 • 685 Posts
I think it could do well, but it's going to have to be advertised VERY carefully. Treat it as if it's a game sequel to Sin City, make sure to show people playing it, and don't sacrifice the style of the game for the commercial like they did with Metroid Prime 3.
Avatar image for Dingerious
Dingerious

685

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 Dingerious
Member since 2009 • 685 Posts

No More Heroes was a good game with good reviews but didn't sell well. Games like Mario Kart which is fun but not targeted for the hardcore audience sold well. Madworld if on the PS3 or 360 I think would sell better. Most of nintendo's focus is on younger or casual gamers. Since it is also a 3rd party game it may not also sell quite as well. Wiiingssbb

Uh, comparable to its budget, No More Heroes sold VERY well. So well that Marvelous threw a party for its success.

What, you think we're getting a sequel because it did poorly? :S

Avatar image for Vexx88
Vexx88

33342

Forum Posts

0

Wiki Points

0

Followers

Reviews: 60

User Lists: 0

#42 Vexx88
Member since 2006 • 33342 Posts

Because its target audience are the people who hang out here: young adult male gamers, which only contribute a very, very, small part of the Wii install base.

Super-Mario-Fan
NMH and RE4 Wii Edition sold very well though o.o
Avatar image for Sepewrath
Sepewrath

30712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#43 Sepewrath
Member since 2005 • 30712 Posts
[QUOTE="JordanElek"]

If it's a fun and polished game, I think it'll sell pretty well because of word of mouth. It has shock value going for it, and I doubt that this game will be released amongst a silent media worldwide. Videogame naysayers keep saying that violent games give you points for killing things, which hasn't really been true recently, but Madworld fits that description perfectly. I think that the art style of the game will also draw the media's attention, since it artistically emphasizes the violence more than most games.

Media attention, even though it will be negative, will probably have a positive effect on sales. The downside in terms of sales is that teenagers won't be able to easily get a copy, but those who really want to play it will find a way. I wouldn't expect sales figures that rival a first-party Nintendo game, but I also wouldn't expect a complete failure. The previews are making the game look very fun, so as long as it gets a sufficient amount of polish and has enough gameplay to warrant a $50 purchase, it should do pretty well.

That may be the only thing that saves it, though a near ban didnt do much for the sells of Manhunt 2. While this game looks superior to Manhunt, that was an established franchise that encompassed the excessive violence and gore that Nintendo fans have been begging for and it still didn't sell very well. Though you can account some of it sales woes to the fact that it was censored and therefore lost its appeal. I hope it sells well, but Nintendo fans have a history for looking down on new IPs.
Avatar image for garrett_duffman
garrett_duffman

10684

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#44 garrett_duffman
Member since 2004 • 10684 Posts
[QUOTE="garrett_duffman"][QUOTE="Grinning_Demon"]

What? This is not even anecdotal evidence, you're just making things up as you go, jumping to conclusions.

The game isnt out yet, none of us had the oportunity to sit down and play it in our own TVs, judge the games hipothetical hability to blind someone AFTER it comes out.

As for the market thing; my comment was a reaction to the incorrect idea that there isnt a market these types of games, Madworld may or may not be a hit, but its not because there arent enough enough to embrace a more mature title on the system.

bob_newman

you can look it up anywhere that white with a black background causes eyestrain.

People seem to like books. And people read the daily paper, and the comics in the Funny Pages. Maddox has one of the most popular web pages on the internet. Sin City made $158,753,820 worldwide in theatres, enough to warrant a sequel. Pretentious photographers the world round use black and white to express how deep they are.

Regardless of whether or not it's an eye strain, people love the combination of black and white. If it is received well by critics, and turns out to be a good game, it will sell. Some negative publicity wouldn' hurt, either.

last i checked all of those were black with a white background... believe it or not there IS a difference, especially on a tv screen.
Avatar image for creepy_mike
creepy_mike

1092

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 creepy_mike
Member since 2007 • 1092 Posts

I agree with garrett_duffman on the eye-strain issue. I get a headache from playing any game for more than two hours, but it gets much worse with things like excessive bloom, jaggies, and monotonous color palettes. In the case of Madworld, even watching a few trailers online was a bit painful, and I'm a bit worried this could turn out like that Pokemon debacle in Japan over a decade ago.

I'll not only wait for reviews with this one, I'm gonna let all the early buyers be my "royal tasters".

Avatar image for livinitup01
livinitup01

1245

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#46 livinitup01
Member since 2004 • 1245 Posts
[QUOTE="Grinning_Demon"]

[QUOTE="garrett_duffman"] sin city doesnt have BAM black and BAM white, it has shades and depth. madworld does not. sin city was an art style, madworld is an eyesore. when you buy it/rent it/ whatever, i want you to sit down, stare at the screen, and play for 2 hours, ( average movie length ) i want you to really focus, and tell me how much you enjoyed it afterwards, because my guess is, you'll have a splitting headache and pretty blurred vision. i wouldnt/couldnt ask you to play in the dark, as thats an eyestrain anyways. garrett_duffman

What? This is not even anecdotal evidence, you're just making things up as you go, jumping to conclusions.

The game isnt out yet, none of us had the oportunity to sit down and play it in our own TVs, judge the games hipothetical hability to blind someone AFTER it comes out.

As for the market thing; my comment was a reaction to the incorrect idea that there isnt a market these types of games, Madworld may or may not be a hit, but its not because there arent enough enough to embrace a more mature title on the system.

you can look it up anywhere that white with a black background causes eyestrain. there are quite a few circumstances where that can occur, and in actuality, its an ever changing circumstance in the game. thats not good.

Who knows, maybe they used a smoothing technique to make the black and whites not hurt your eyes. Why don't you at least give the game a try or look at other aspects of the game aside from the color? It sounds like you have a strong disregard for black and white imagery, most likely influenced from many personal circumstances. Care to enlighten us in why you're this strong against the style?
Avatar image for livinitup01
livinitup01

1245

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#47 livinitup01
Member since 2004 • 1245 Posts
I remember the Gamecube commercials for Pokemon, Metroid Prime 1 and 2 and the commercials when Gamecube first came out. Those commercials were stylistically superb. I know the Wii is more casual-oriented than the GC but if Sega took notes from those commercials or made a stylized commercial for MadWorld then that'd get even more ppl's attention. If they even put this commercial on more masculine / gamer channels then that'd get guys who didn't even own a Wii to get this game. All they have to do is show an animated Jack on a white screen with another guy, those two look at each other with a smirk and then Jack pulls out his chain saw , the guy runs away and then Jack slashes the screen in half. They then just show the game cover and put rated M for mature, etc. They can use this on regular channels. They can make a more action-based commercial for the more older-viewer channels. That wouldn't take too much effort and it'd make a great difference. That would be a whole lot better than if they were just going on 'word of mouth' advertising. That only works for some games. What happened to great video game commercials like they did back in the day?
Avatar image for garrett_duffman
garrett_duffman

10684

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#48 garrett_duffman
Member since 2004 • 10684 Posts
[QUOTE="garrett_duffman"][QUOTE="Grinning_Demon"]

What? This is not even anecdotal evidence, you're just making things up as you go, jumping to conclusions.

The game isnt out yet, none of us had the oportunity to sit down and play it in our own TVs, judge the games hipothetical hability to blind someone AFTER it comes out.

As for the market thing; my comment was a reaction to the incorrect idea that there isnt a market these types of games, Madworld may or may not be a hit, but its not because there arent enough enough to embrace a more mature title on the system.

livinitup01
you can look it up anywhere that white with a black background causes eyestrain. there are quite a few circumstances where that can occur, and in actuality, its an ever changing circumstance in the game. thats not good.

Who knows, maybe they used a smoothing technique to make the black and whites not hurt your eyes. Why don't you at least give the game a try or look at other aspects of the game aside from the color? It sounds like you have a strong disregard for black and white imagery, most likely influenced from many personal circumstances. Care to enlighten us in why you're this strong against the style?

uh... i just dont like it. im all for art styles but black and white? thats just foolish. i liked no more heroes' art style, and ultimate spiderman. im all for cell shaded and comic book style, theres just... no reason. the only plus side to this "style" is that the red blood will be emphasized against the black and white, which in some cases might not be the best thing
Avatar image for Head_of_games
Head_of_games

10859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 Head_of_games
Member since 2007 • 10859 Posts
[QUOTE="Head_of_games"]I don't think we want the media dwelling on it as it is likely they will be criticizing it every moment.JordanElek
That's what happened with GTA, and I don't think anyone could say it hurt sales.

Well I don't think anyone could say it helped sales either. I mean, would seeing a game ripped to shreds by the media really encourage you to get it?
Avatar image for Chojuto
Chojuto

2914

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 Chojuto
Member since 2007 • 2914 Posts
In my opinion, it'll sell well because it's unique. Most (I think) of the core Wii gamers have a pretty open minded approach towards video games, so games like these actually have a chance to succeed on the Wii. Put a weird game like De Blob on 360 or PS3 and you may not (or maybe, who knows) see the same results. Also, production values for a 360/PS3 game are much higher than production values for a Wii game, so they have to sell less on Wii to make a profit whereas on 360 or PS3 they'd have to sell much more to make a profit.