[QUOTE="locopatho"]I think there's extra levels. But it would be pretty funny if his only reason was "TEH GRAPHIX!" since Wii owners aren't supposed to care about them :Pkenakuma
Lol, yeah I know, it's a stereotype thats actaully quite ridiculous and ironic given the history of nintendo and its fans!
I remember when Nintendos consoles focused on improving gameplay through graphics (yeah thats right stronger graphics can greatly improve gameplay) games like SMB 3, Zelda 1, SMW and All Stars, Yoshis island, Star fox, f zero, super mart, Metoid Prime 1 & 2, SM 64, OoT, MM ect, ect, would get a ton of hype and praise for their advanced graphics and visuals for their days.
Now a days, eh, lol.
Its sad that "graphics dont matter" has become such a war cry these days when imo its just as equally ignorant as the stereotypes that its is fighting againt :(
I don't think the situation is as black-and-white as to say that graphics do or do not matter. If graphics didn't matter at all, then none of us would have any problem with playing with only playing systems from the 8-bit era or behind at the moment. Clearly, the advancements in technology have greated new experiences and have allowed everyone to get a better sense of feel for the games they enjoy. On the other side of the coin, graphics alone haven't been the reason why gaming has become what it has and it's the 'be all end all' with video games, and this is the reason why we can continue to enjoy games from yesteryear and actually embrace concepts like Cave Story, which is more about capturing and re-producing an experience that feels much like an 8-bit game. I think in truth, everyone cares about graphics to some extent, but I think it's fair and legit when there are those who don't use graphics as their driving force for enjoying video games.
As far as Nintendo goes, it has said in the past that the focus of where it was heading was not driven by horsepower alone, but by the 'feel' of the games it creates. Just think back to games like Super Mario 64, and while it's visuals were a big deal at the time, what people remember and revere most about the game now was just having the freedom of moving Mario in a 3D space for the first time. The N64 didn't need to be any more powerful than what it was to produce that feel, and heck, even the better looking DS version of the game didn't do as great of a job reproducing the same feel the original SM64 had. It's not to say that 'stronger graphics' can't be of aid in certain circumstances, but I think it's a stretch to say it was always the sole focus for Nintendo's past systems and that it's more or less an issue now. Let's keep in mind that the Wii IS the most powerful console Nintendo has ever created; it's just a system built with the mentality behind it that something profoundly more powerful wouldn't have had any positive effect on the goals the Wii was set to accomplish.
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