I agree with the point that the novice users are outnumberd to a laughable number by regular gamers.
The thing with the Balance Board is that it can be aimed to a certain demographic because it's so open ended (as I said above)
It doesn't really lock the dev into making a certain kind of game. If someone wants to make a game that appeals to the novice they can and depending on how many regular users of Wii Fit play mostly Wii Fit we could see devs go in that direction.
If the market hits a certain saturation point we could see devs start to make games that appeal to dual audiences like you mentioned in Guitar Hero.
The thing is I can't see real hardcore players NOT getting Wii Fit. It's such the new mountain to climb that people with the cash flow (plus a Wii of course) will be picking it up. If it hits saturation with experienced gamers I can't see any dev turning a blind eye because they know the audience is there.
Think of it this way. When you buy an add on you want to be able to use it now and also use it for more then just the game it came bundled with. Well that would also help sell whatever game a dev comes out with. (within reason of course)
Jaysonguy
I definately agree with you concerning the possibilities the balance board offers in the future. But will the game ever reach saturation where a third party will develop games for it? I don't know if it ever will. We may get alternate control options with the balance board but if that's the case, won't they feel tacked on?
It's definately up to Nintendo to get this train moving (as it usually is). But will even they dare to develop exclusively for it? Only time will tell.
I'm definately not convinced of its widespread success in America. Although Japan is eating it up, that in no way predicts how it will fare here since the markets are completely different. Personally, I could see it going either way; being a widespread success or not doing well. It's up to Nintendo to market this thing correctly. The correct direction for them to take would not be to lure Wii owners to Wii Fit, but to use Wii Fit to draw outsiders to Wii. I'm sure that's their goal, but they must advertise this thing like crazy, more than they ever have before. It has amazing potential.
While Wii Fit does not currently appeal to myself, I could definately see myself giving it in and picking it up (at only $80) as I learn more about it.
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