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i think right now the graphics are on par with what gc was at it's peak. in a couple years expect to see graphics similar to the original xboxRookie_MVPLol, are you guys kidding? You guys are HOPING to get graphics on par with Xbox in the next few years? Wow so your saying the Wii is actually lower than last gen? Okay...but really i hope to see them get graphics way better than xbox, you guys certainly don't hope for much....
[QUOTE="Rookie_MVP"]i think right now the graphics are on par with what gc was at it's peak. in a couple years expect to see graphics similar to the original xboxlilshorty84Lol, are you guys kidding? You guys are HOPING to get graphics on par with Xbox in the next few years? Wow so your saying the Wii is actually lower than last gen? Okay...but really i hope to see them get graphics way better than xbox, you guys certainly don't hope for much....
Sorry bud, but hope all you want, that's what we're getting, slightly better than xbox, and I don't think that's anything to sneeze at, alot of games on xbox still hold up very well, so quit being so damn pessimistic.Â
Lol, are you guys kidding? You guys are HOPING to get graphics on par with Xbox in the next few years? Wow so your saying the Wii is actually lower than last gen? Okay...but really i hope to see them get graphics way better than xbox, you guys certainly don't hope for much....[QUOTE="lilshorty84"][QUOTE="Rookie_MVP"]i think right now the graphics are on par with what gc was at it's peak. in a couple years expect to see graphics similar to the original xboxIronManRhino
Sorry bud, but hope all you want, that's what we're getting, slightly better than xbox, and I don't think that's anything to sneeze at, alot of games on xbox still hold up very well, so quit being so damn pessimistic.Â
Okay i dont mind being a little bit better than Xbox, but getting on par with the Xbox in the next few years? Come on....Have any of you seen Super Mario Galaxy? Thats what the Wii is capable of. The only reason stuff looks like crap is because of the ports the Wii has been getting. Publishers see much more money when they put a PS2 game on the Wii, add some half assed controls, and laugh all the way to the bank.
 Though, som third party groups are pushing the Wii relatively well, Spiderman 3 for the Wii looks surprisingly good, the new Godzilla game, and even Dewy's Adventure are all starting to show what the Wii can do.
im pretty sure ps2 had better graphics than gcHeIsLeGeNd2442
 LOL, you've got to be kidding me. The PS2 in now way had better graphics than the GCN.
Early on in a consoles life we never see its full graphical potential, so basicly, expect improvements.mattyftm
Exactly - in my opinion, the Playstation 3's graphics aren't all that good just yet - and i've seen it on an HDTV...
But the graphics of all consoles have improved as their life cycle progresses...
Yeah, but don't expect the Wii to improve much. At 729 mhz, the system is using 6 year old power. The PS3 has a lot of room to expand and make great looking games, but expect to see PS2 style for the life of the Wii. santiagochile
128 mhz vs 728 mhz
ehhh no I dont think the PS2's good enough, look at Super Mario Galaxy and tell me that game is not beautiful
anyways, according to Gamepro, MP3 supposedly looks better than Halo, so.....take that Xbox
Early on in a consoles life we never see its full graphical potential, so basicly, expect improvements.mattyftmDon't bash me guys, but early in the XBOX 360, Oblivion looked amazing....and still does... I wouldn't really say that early on in a Systems life you can't get games to look wonderful for the time. That's just an example :). SSBB looks great (let's hope the gameplay can keep up :)). :D
[QUOTE="mattyftm"]Early on in a consoles life we never see its full graphical potential, so basicly, expect improvements.-CheeseEater-Don't bash me guys, but early in the XBOX 360, Oblivion looked amazing....and still does... I wouldn't really say that early on in a Systems life you can't get games to look wonderful for the time. That's just an example :). SSBB looks great (let's hope the gameplay can keep up :)). :D Oblivion had been developed ever since Morrowind's release, plus they made a lot of (lucky) guesses on how the 360 would run games. This led to pretty easy (though still surprisingly subpar) optimization for the system. The Wii has a bit more than twice the power of the GameCube. The GameCube was the second weakest system in terms of raw power, but it also had the best SDK with rather nice graphical tweaks. That, and it was just easy to develop for (though it's sad not many did). If Nintendo continues in that trend, we should see some gorgeous games on the Wii. The 360 and PS3 certainly have more processing potential, but the Wii itself will shine. After all, look at Super Mario Galaxy. It's still in development and already the graphics appear to rival that of the 360's. (Admittingly, though, we'll just have to see when that game hits the shelves). One thing is for sure, the Wii will certainly not be stuck with last generation graphics. I mean, look at the PS2's launch titles. They were barely above the Playstation's graphical capabilities and in the end we were being presented with works of art like the Metal Gear series, Zone of the Enders series, Final Fantasy series, God of War series and the like. The Wii has potential and it will grow. That's truly a given. All it needs is time. And it has at least five more years.
[QUOTE="IronManRhino"]Lol, are you guys kidding? You guys are HOPING to get graphics on par with Xbox in the next few years? Wow so your saying the Wii is actually lower than last gen? Okay...but really i hope to see them get graphics way better than xbox, you guys certainly don't hope for much....[QUOTE="lilshorty84"][QUOTE="Rookie_MVP"]i think right now the graphics are on par with what gc was at it's peak. in a couple years expect to see graphics similar to the original xboxlilshorty84
Sorry bud, but hope all you want, that's what we're getting, slightly better than xbox, and I don't think that's anything to sneeze at, alot of games on xbox still hold up very well, so quit being so damn pessimistic.Â
Okay i dont mind being a little bit better than Xbox, but getting on par with the Xbox in the next few years? Come on....SMG already looks Xbox1 IMO.....
The Wii will never compare to the 360 graphically, don't kid yourself...
The big 3 are already looking around higher-end xbox quality but they've been making them for so long and are still going at it. The average wii game right now is around Gamecube graphics and it'll take years from the average to look like xbox quality but there will always be those few here and there that look awsome.
A good 4 years down the track? Expect very good graphics and even better gameplaycreativeminded
On a new Nintendo console, 4 years from now thats what will be coming out.Â
Wii could do graphics on a par with early 360 games i think, look at Rebel Strike on GC that had graphics much higher than most other games of the generation, if Wii is double that, easy to get graphics similar to COD2 etc
[QUOTE="mattyftm"]Early on in a consoles life we never see its full graphical potential, so basicly, expect improvements.-CheeseEater-Don't bash me guys, but early in the XBOX 360, Oblivion looked amazing....and still does... I wouldn't really say that early on in a Systems life you can't get games to look wonderful for the time. That's just an example :). SSBB looks great (let's hope the gameplay can keep up :)). :D
Brawl is an example of a game that couldn't be done on GC in its graphical state. Although Brawl has litte improvement over the character models of Melee, the backgrounds in Melee were quite N64 quality, as well as some of the items. This was understandable of course since melee could not affort a single pint of frame rate dropping. Here, Brawl features gorgeous environments that look like something from an awesome looking GC game, while still working at silky smooth rate.
The main point i'm getting across is don't look at the game merely graphically and say it isn't as good looking as such and such game. Look at the consistencies of the detail, look at how many character are on screen, amount of lighting, props, background details, etc.
developers see no point in pushing graphics in a console that is not designed for graphics, they see it as money saved... it's a busniess not an art
anyway in 4 years I think we'll be seeing things like the doom engin on the wii, cos we saw that on the xbox and the wii is technically more capable than the xbox, so i see no reason why not
no way i have both and thers deff. a diferenceHeIsLeGeNd2442
the GC owned the playstation 2 in terms of graphics. just compare the two versions of re4. the gc has much better graphics capability.
[QUOTE="-CheeseEater-"][QUOTE="mattyftm"]Early on in a consoles life we never see its full graphical potential, so basicly, expect improvements.SinfulSpikeyDon't bash me guys, but early in the XBOX 360, Oblivion looked amazing....and still does... I wouldn't really say that early on in a Systems life you can't get games to look wonderful for the time. That's just an example :). SSBB looks great (let's hope the gameplay can keep up :)). :D Oblivion had been developed ever since Morrowind's release, plus they made a lot of (lucky) guesses on how the 360 would run games. This led to pretty easy (though still surprisingly subpar) optimization for the system. The Wii has a bit more than twice the power of the GameCube. The GameCube was the second weakest system in terms of raw power, but it also had the best SDK with rather nice graphical tweaks. That, and it was just easy to develop for (though it's sad not many did). If Nintendo continues in that trend, we should see some gorgeous games on the Wii. The 360 and PS3 certainly have more processing potential, but the Wii itself will shine. After all, look at Super Mario Galaxy. It's still in development and already the graphics appear to rival that of the 360's. (Admittingly, though, we'll just have to see when that game hits the shelves). One thing is for sure, the Wii will certainly not be stuck with last generation graphics. I mean, look at the PS2's launch titles. They were barely above the Playstation's graphical capabilities and in the end we were being presented with works of art like the Metal Gear series, Zone of the Enders series, Final Fantasy series, God of War series and the like. The Wii has potential and it will grow. That's truly a given. All it needs is time. And it has at least five more years.
I'm not sure I would go so far as saying the graphics in SMG rival that of the 360. Have you seen Gears of War? It's a rival in the same way that Martina Hingis rivals Mike Tyson.
That being said who really cares games will still a system to the hardcore and graphics to the casual. Just feel happy in your "leetness" Â
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[QUOTE="Rookie_MVP"]i think right now the graphics are on par with what gc was at it's peak. in a couple years expect to see graphics similar to the original xboxlilshorty84Lol, are you guys kidding? You guys are HOPING to get graphics on par with Xbox in the next few years? Wow so your saying the Wii is actually lower than last gen? Okay...but really i hope to see them get graphics way better than xbox, you guys certainly don't hope for much....
haha i know right... i don't want last gen graphics!!!
Early on in a consoles life we never see its full graphical potential, so basicly, expect improvements.mattyftm
Absolutely, no console looks it's best at the beginning, I think most developpers don't know which direction to go graphicly with the Wii, but with Nintendo's in house games, games like Madden(which looks really good) and games about to come like Metroid, you will see developers lock in to getting the MAX out of the Wii graphics.
[QUOTE="mattyftm"]Early on in a consoles life we never see its full graphical potential, so basicly, expect improvements.-CheeseEater-Don't bash me guys, but early in the XBOX 360, Oblivion looked amazing....and still does... I wouldn't really say that early on in a Systems life you can't get games to look wonderful for the time. That's just an example :). SSBB looks great (let's hope the gameplay can keep up :)). :D
Oblivion looked good because it was made for the PC and then ported to the 360.
Also the scale here is different as graphics wise, the leap from ps2-360 and ps2/GCN-wii is different.
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Power-wise, the PS2 was the weakest system. The GC and the XBox had gives and takes, but the XBox was more powerful. Even thinking that there is a major difference between what the GC could do and the XBox is in error.
First of all, the CPU in the Wii is far superior to the XBox CPU. The GPU in the Wii surpasses the one in the XBox. Everything in the Wii is at least 2 generations ahead of what is in the XBox. The Wii is capable of more than what the XBox could do.
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So what to say of the graphics capabilities of the Wii? Damn the images in Super Paper Mario are sharp and defined. But when a new console is released, the first games are games meant for the previous edition that were redesigned for the next console. Right now, the developers are learning how to use the Wiimote. Once they learn the new UI, they will start pushing the other components in the Wii.
Early on in a consoles life we never see its full graphical potential, so basicly, expect improvements.mattyftmYou know, normaly that arguement would hold water but the Wii is based on the same tech as the GC, its just beefier. Nintendo did this so that developers would be able to get great results quickly. THe Wii should top out around 2 years in what it will be able to do and to be quite honest, there is no excuse for graphics that are no better than top tier GC titles. Its sad, but things won't get much better. The bright side is that games like Mario and other "cartoony" games can look really amazing without all of the huge power of the other systems. the Wii will be a great system as long as third parties don't be lazy and try to make a fun an creative experience.
PS2 spec's
The following are the basics of the PS2 specs:
CPU: 128 Bit "Emotion Engine"
System Clock: 300 MHz
System Memory: 32 MB Direct Rambus
Memory Bus Bandwidth: 3.2 GB per second
Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
Floating Point Performance: 6.2 GFLOPS
Compressed Image Decoder: MPEG2
Graphics
Clock Frequency: 150MHz
DRAM Bus bandwidth: 48 GB Per Second
DRAM Bus width: 2560 bits
Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
Maximum Polygon Rate: 75 Million Polygons Per Second
3D CG Geometric Transformation: 66 million Polygons Per Second
Audio
Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
Sampling Frequency: 44.1 KHz or 48 KHz (selectable)
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CPU Core: Current PlayStation CPU
Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
Sub Bus: 32 Bit
Interface Types: IEEE1394, Universal Serial Bus (USB)
Communication: via PC-Card PCMCIA
Disc Media: DVD-ROM (CD-ROM compatible)
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CUBE spec's
Tech specs
MPU
Custom IBM Power PC "Gekko"
Manufacturing Process0.18 micron IBM Copper Wire Technology
Clock Frequency485 MHz
CPU Capacity1125 Dmips (Dhrystone 2.1)
Internal Data Precision32-bit Integer & 64-bit Floating-point
External Bus1.3GB/second peak bandwidth (32-bit address space, 64-bit data bus 162 MHz clock)
Internal CacheL1: Instruction 32KB, Data 32KB (8 way) L2: 256KB (2 way)
System LSICustom ATI/Nintendo "Flipper"
Manufacturing Process0.18 micron NEC Embedded DRAM Process
Clock Frequency162 MHz
Embedded Frame BufferApprox. 2MB Sustainable Latency : 6.2ns (1T-SRAM)
Embedded Texture CacheApprox. 1MB Sustainable Latency : 6.2ns (1T-SRAM)
Texture Read Bandwidth10.4GB/second (Peak)
Main Memory Bandwidth2.6GB/second (Peak)
Pixel Depth
24-bit Color, 24-bit Z Buffer
Sound Processor
custom Macronix 16-bit DSP
Instruction Memory8KB RAM + 8KB ROM
Data Memory8KB RAM + 4KB ROM
Clock Frequency81 MHz
Performance64 simultaneous channels, ADPCM encoding
Sampling Frequency
48KHz
System Floating-point Arithmetic Capability
10.5 GFLOPS (Peak)
Real-world polygon
6 million to 12 million polygons/secondÂ
System Memory
40MB
Main Memory24 MB MoSys 1T-SRAM, Approximately 10ns Sustainable Latency
A-Memory16MB (81MHz DRAM)
Disc Drive
CAV System
Average Access Time128ms
Data Transfer Speed16Mbps to 25Mbp
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The cube's spec list is more specific anyway I picked the ps2 back then.
i dont think the Wii's Graphics will get much better its not that much more powerful then a Gamecube i worry the Wii will not last as long over the the 360/PS3 Everyone is buying a Wii now cause its the hot item but once everyone gets bored of it they will say i want something more with good online or nice graphics so in the end the console fight will probably be 360 vs PS3 but i still Any Online Console:PÂ
it cut out my last part lol Online PC Gaming>Online Console Gamesi dont think the Wii's Graphics will get much better its not that much more powerful then a Gamecube i worry the Wii will not last as long over the the 360/PS3 Everyone is buying a Wii now cause its the hot item but once everyone gets bored of it they will say i want something more with good online or nice graphics so in the end the console fight will probably be 360 vs PS3 but i still Any Online Console:P
Darklink25
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