Wii graphics improvement

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wiifanboy8

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#1 wiifanboy8
Member since 2007 • 25 Posts
i have a nintendo wii and i love it but i just wanna hook it up to a hdtv...and i wanted to know if that would improve its grafics from 480p to something else
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Travo_basic

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#2 Travo_basic
Member since 2003 • 38751 Posts
You might have to buy component cables
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wiifanboy8

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#3 wiifanboy8
Member since 2007 • 25 Posts
yeah i know but i read that it would improve the 480p to 720p and i wanted to know if that was true...
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big_mak123

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#4 big_mak123
Member since 2006 • 268 Posts
No the wii can only do 480P
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BubbyJello

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#5 BubbyJello
Member since 2007 • 2750 Posts
No cables can improve graphics. But they will improve the resolution.
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TacticalElefant

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#6 TacticalElefant
Member since 2007 • 900 Posts
I'm not to sure, but it is technically possible to do 720p with the Wii, just not feasibly practical. I don't know if the resolution is either locked in the hardware and dev kits or if devs have the option of using higher resolution, even though it would stupid to run a game at higher than 480p on the Wii. Now, why is the Wii not good at higher resolutions you ask? It's easy to explain. On the GPU die there is 3 MB of embedded memory to act as a quick storage buffer. 1 MB of this is used as a quick store for textures and the other 2 is the frame buffer. That 2 MB isn't enough to really allow for higher resolutions. It can be done, but it'll be slow and inefficient. I'm not to sure if the 24 MB of VRAM built directly into the Hollywood GPU can be used for framebuffer purposes (probably not), but currently the Wii is best as just a 480p machine.

Sure Wii may be fun, but there are little issues strung about in the system that are quite questionable with the way things are going in the games industry. Especially since the main ratio of GC to Wii specs is a 1:2 or 1:3 ratio, it surprises me that Nintendo didn't add another MB or 2 to make sure 720p was feasible. I wish Nintendo would shed some more light on the actual specs of the system, not simple crap like memory sizes and clock speeds. I want number of pipelines, GFLOPs, and other real numbers that mean something. LOL I'm crazy.

So in conclusion, Wii doesn't do 720p, be it locked in firmware, hardware, or in dev. SDKs. Not to bad though I don't think, I don't have an HDTV anyways XD
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TacticalElefant

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#7 TacticalElefant
Member since 2007 • 900 Posts
No cables can improve graphics. But they will improve the resolution.BubbyJello
They don't improve it, they provide a means to deliver the amount of data needed to display higher than 480i. Resolution is truly dependent on the GPU.
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Jaysonguy

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#8 Jaysonguy
Member since 2006 • 39454 Posts

yeah i know but i read that it would improve the 480p to 720p and i wanted to know if that was true...wiifanboy8

No, what the component cables do is let the Wii output at 480p which is the lowest signal that an HD set can understand on it's own. You also want to make sure that the TV you're using doesn't try to upscale it any farther because then it's going to look worse (and have lag most likely).

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Ophyre

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#9 Ophyre
Member since 2007 • 25 Posts

I'm not to sure, but it is technically possible to do 720p with the Wii, just not feasibly practical. I don't know if the resolution is either locked in the hardware and dev kits or if devs have the option of using higher resolution, even though it would stupid to run a game at higher than 480p on the Wii. Now, why is the Wii not good at higher resolutions you ask? It's easy to explain. On the GPU die there is 3 MB of embedded memory to act as a quick storage buffer. 1 MB of this is used as a quick store for textures and the other 2 is the frame buffer. That 2 MB isn't enough to really allow for higher resolutions. It can be done, but it'll be slow and inefficient. I'm not to sure if the 24 MB of VRAM built directly into the Hollywood GPU can be used for framebuffer purposes (probably not), but currently the Wii is best as just a 480p machine.

Sure Wii may be fun, but there are little issues strung about in the system that are quite questionable with the way things are going in the games industry. Especially since the main ratio of GC to Wii specs is a 1:2 or 1:3 ratio, it surprises me that Nintendo didn't add another MB or 2 to make sure 720p was feasible. I wish Nintendo would shed some more light on the actual specs of the system, not simple crap like memory sizes and clock speeds. I want number of pipelines, GFLOPs, and other real numbers that mean something. LOL I'm crazy.

So in conclusion, Wii doesn't do 720p, be it locked in firmware, hardware, or in dev. SDKs. Not to bad though I don't think, I don't have an HDTV anyways XD
TacticalElefant

I agree it's all true