Wii proving to the world why graphics don't matter right now.

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pyro_harker

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#1 pyro_harker
Member since 2005 • 25 Posts
OK Nintendo has again released a system that is sending people into a mad frenzy over it.  Much like the way the NES took over the spotlight from the Atari.  Nintendo has done nothing really amazing with the system.  Graphics are laughable compared to the HD arms race that is going on between King Sony and Bill Gates.  The graphics engine released on the Wii differs none from its Gamecube predecessor.  But people still want this system more than all others.  Why, one would ask, would a gaming system that shows no true furture with HD tvs, with its two main rivals destroying it in the graphics department, be taking over the market?  The fact of the matter is simple.  Wii is making games fun again.  With the rivals still scratching their heads as to why a relativly cheap and weaker system with a fancy controller, the Wiimote, is breaking it big people have realized that graphics arn't all that.  Even with graphics at a new level and games looking absolutely beautiful the people have realized that playing these games is all the same.  You still push buttons for your character, car, or whatever you control, to do something.  Wii has hit it big with interactivity.  That is what the people wanted and that is what we have.  Thats just what I think. 
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reggie186

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#2 reggie186
Member since 2004 • 3910 Posts
Um, thanks. I agree with most of your points.
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lcman92

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#3 lcman92
Member since 2006 • 1211 Posts

Yeah. Nintendo has done a good job proving that. If you like amazing graphics, you get a PS3 or an XBOX 360. If you like incredibly fun games, you get a Wii. I'm not saying that PS3/360 games suck, actually they are pretty good from what I have heard, but the Wii is just more appealing to casual gamers.

I plan on getting a 360 sometime this year to get my amazing graphics, but until I do, the Wii will definitely tide me over.

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subrosian

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#4 subrosian
Member since 2005 • 14232 Posts
You're comparing the sales of a $250 system against the sales of $400 ~ $600 systems. The real test of what the casual gamer wants would be if the PS3, 360, and Wii were each $200 - which one(s) would gamers buy? I think you'd still find high Wii sales because of its innovation, but it would not be nearly as competitive once titles like GTA IV were shown to look better on the competition than the Wii.

This isn't about "fighting" graphical innovation - it's simply retarded to suggest that if Nintendo could have put HD graphics into the system, while keeping the cost the same, they would have avoided doing it. What Nintendo has *really* demonstrated is that people don't want to pay $400+ for a gaming system, but it doesn't take a rocket scientist to figure that one out.
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reggie186

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#5 reggie186
Member since 2004 • 3910 Posts

You're comparing the sales of a $250 system against the sales of $400 ~ $600 systems. The real test of what the casual gamer wants would be if the PS3, 360, and Wii were each $200 - which one(s) would gamers buy? I think you'd still find high Wii sales because of its innovation, but it would not be nearly as competitive once titles like GTA IV were shown to look better on the competition than the Wii.

This isn't about "fighting" graphical innovation - it's simply retarded to suggest that if Nintendo could have put HD graphics into the system, while keeping the cost the same, they would have avoided doing it. What Nintendo has *really* demonstrated is that people don't want to pay $400+ for a gaming system, but it doesn't take a rocket scientist to figure that one out.
subrosian

It's not just the price tag. Casual gamers wouldn't go spend even $250 unless they thought it was worth it.

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pyro_harker

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#6 pyro_harker
Member since 2005 • 25 Posts
They couldn't put HD into the system. Think about it. A gamecube sells new for 100 dollars now. When you buy a Wii you get a gamecube in a new case, a sensor bar, and a controller. The Wiimote costs $60 new, more than any controller now. That means that the sensor bar costs 90 dollars. If they were like Sony and signed a contract to get Blu ray, then the Wii would be over 700 dollars. Nintendo couldn't put out the most expensive system. Also they didn't release their design on their controller at E3. It they had a great graphics design and give companies the very little play time with the new controls the games and system would have flopped. You cant make Blu ray size games in months. The PS3 has been built for over a year now. The only reason it didn't release with the 360 was that the new technology hadn't even been released in player format. The system would cost 900 dollars to PRODUCE. Can you imagine what they price would have been to try to make profit? Nintendo was already on its last leg. They were trying to release the Revolution ie Wii with the PS2 and Xbox. Sony and Microsoft pushed the envelope a little and Nintendo was forced to produce the Gamecube, a buffer system as a way to keep from going backrupt. Nintendo wasn't powerful enough after the last gen systems to get a true HD contract.
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subrosian

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#7 subrosian
Member since 2005 • 14232 Posts

[QUOTE="subrosian"]You're comparing the sales of a $250 system against the sales of $400 ~ $600 systems. The real test of what the casual gamer wants would be if the PS3, 360, and Wii were each $200 - which one(s) would gamers buy? I think you'd still find high Wii sales because of its innovation, but it would not be nearly as competitive once titles like GTA IV were shown to look better on the competition than the Wii.

This isn't about "fighting" graphical innovation - it's simply retarded to suggest that if Nintendo could have put HD graphics into the system, while keeping the cost the same, they would have avoided doing it. What Nintendo has *really* demonstrated is that people don't want to pay $400+ for a gaming system, but it doesn't take a rocket scientist to figure that one out.
reggie186

It's not just the price tag. Casual gamers wouldn't go spend even $250 unless they thought it was worth it.

Of course not but they're even *less* inclined to spend $400. Minimizing the importance of price is ignorant - why does McDonalds sell more burgers than Chilis / TGI Fridays / Applebees? And why do burgers out-sell steak sandwiches? Yes, casuals wouldn't spend $250 unless they thought it was worth it = and Wii Sports has gone a long way to selling Wiis, but a $150 buffer between them and the nearest competition certainly doesn't hurt. I'm not saying Nintendo hasn't made a great product. You have to do something right to compel people to spend $250 - but at that same time, that's a *much* more reasonable amount of money to ask out of people than $400+. If Nintendo's innovation had been "HD graphics for only $250", I'm pretty sure they would have sold a lot of consoles as well - after all, the Xbox 360 was sold out for months as well on the "HD Graphics for $400" premise... So I don't think we can use high Wii sales to say the general public is opposed to graphical innovation. What we are saying is the general public wants *innovation* and they want it at a reasonable price - but again, we're stating the obvious. It's almost needless to add on that Nintendo has delivered on that demand...
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#8 tomarlyn
Member since 2005 • 20148 Posts

HD is just a resolution it has nothing to do with graphics, even on standard definition there's a huge difference. But its still proved you don't need good graphics to be successful, but thats not an excuse for poor visuals though. Either way Wii be successful no-matter whats goes on with the other systems, just by doing its own thing.

If you want to experience the best of gaming however people should always buy into multiple platforms. Its not a case of graphics versus gameplay as some suggest because there's quality gaming across the board.

Indeed it is true great graphics don't make the game but neither does a fancy new controller, you still need a quality video game to support it. Its down to designers to make the most of their resources and the fruits of this can be seen on all platforms.

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#9 DS_Lightning21
Member since 2007 • 741 Posts

Nintendo is doing a great job with the Wii.  Let's not forget that they also have the DS which also could care less about graphics.  I miss the days when GameBoy beat out GameGear, and when Super Nintendo held its own against 3DO, Jaguar, Sega CD, 32X, and CD-i.  I believe Nintendo is going to accomplish something similar during this generation of consoles.

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subrosian

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#10 subrosian
Member since 2005 • 14232 Posts

HD is just a resolution it has nothing to do with graphics, even on standard definition there's a huge difference. But its still proved you don't need good graphics to be successful, but thats not an excuse for poor visuals though. Either way Wii be successful no-matter whats goes on with the other systems, just by doing its own thing.

If you want to experience the best of gaming however people should always buy into multiple platforms. Its not a case of graphics versus gameplay as some suggest because there's quality gaming across the board.

Indeed it is true great graphics don't make the game but neither does a fancy new controller, you still need a quality video game to support it. Its down to designers to make the most of their resources and the fruits of this can be seen on all platforms.

tomarlyn
I think some Wii Fanatics have almost become "anti-graphics" because they feel slighted by the visual difference between the Wii and its competition. The "gameplay > graphics" argument (as though the high-graphics systems don't have gameplay) came out of this. It's ignorant to state the beautiful games such as Oblivion lack gameplay though - everything from the thousands of pages of text in the books on shelves to the skillful voice acting is executed beautifully.

There is nothing stopping the Wii from having great graphics and sound though - Mario Galaxy looks fantastic, even by modern standards, and No More Heroes is one of the most promising games on the Wii. Frankly, the most important thing to me in No More Heroes was the impressive visual forbidden>With the move to games being on DVD for the Wii now though, and the major jumps in audio compression we've seen, I don't see a reason that major Wii games can't have the kind of cinematography we expect from Square Enix in some of their games - Metroid Prime with FMVs and voice acting? Why not?
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#11 tomarlyn
Member since 2005 • 20148 Posts
[QUOTE="tomarlyn"]

HD is just a resolution it has nothing to do with graphics, even on standard definition there's a huge difference. But its still proved you don't need good graphics to be successful, but thats not an excuse for poor visuals though. Either way Wii be successful no-matter whats goes on with the other systems, just by doing its own thing.

If you want to experience the best of gaming however people should always buy into multiple platforms. Its not a case of graphics versus gameplay as some suggest because there's quality gaming across the board.

Indeed it is true great graphics don't make the game but neither does a fancy new controller, you still need a quality video game to support it. Its down to designers to make the most of their resources and the fruits of this can be seen on all platforms.

subrosian
I think some Wii Fanatics have almost become "anti-graphics" because they feel slighted by the visual difference between the Wii and its competition. The "gameplay > graphics" argument (as though the high-graphics systems don't have gameplay) came out of this. It's ignorant to state the beautiful games such as Oblivion lack gameplay though - everything from the thousands of pages of text in the books on shelves to the skillful voice acting is executed beautifully.

There is nothing stopping the Wii from having great graphics and sound though - Mario Galaxy looks fantastic, even by modern standards, and No More Heroes is one of the most promising games on the Wii. Frankly, the most important thing to me in No More Heroes was the impressive visual forbidden>With the move to games being on DVD for the Wii now though, and the major jumps in audio compression we've seen, I don't see a reason that major Wii games can't have the kind of cinematography we expect from Square Enix in some of their games - Metroid Prime with FMVs and voice acting? Why not?

Especially seeing as though the Wii can take dual-layer DVD's (10 GB) like the 360, there's potential. Oblivion only fills 3-4 GB of space and half of that is dialogue.
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-ZeRoHouR-

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#12 -ZeRoHouR-
Member since 2003 • 8089 Posts
I was actually really skeptic on how the graphics could be since I am a graphics whore.  Since I bought my Wii, I don't care about graphics anymore.  I am having so much fun just playing games with the remote. :D :D :D
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#13 subrosian
Member since 2005 • 14232 Posts
[QUOTE="subrosian"][QUOTE="tomarlyn"]

HD is just a resolution it has nothing to do with graphics, even on standard definition there's a huge difference. But its still proved you don't need good graphics to be successful, but thats not an excuse for poor visuals though. Either way Wii be successful no-matter whats goes on with the other systems, just by doing its own thing.

If you want to experience the best of gaming however people should always buy into multiple platforms. Its not a case of graphics versus gameplay as some suggest because there's quality gaming across the board.

Indeed it is true great graphics don't make the game but neither does a fancy new controller, you still need a quality video game to support it. Its down to designers to make the most of their resources and the fruits of this can be seen on all platforms.

tomarlyn
I think some Wii Fanatics have almost become "anti-graphics" because they feel slighted by the visual difference between the Wii and its competition. The "gameplay > graphics" argument (as though the high-graphics systems don't have gameplay) came out of this. It's ignorant to state the beautiful games such as Oblivion lack gameplay though - everything from the thousands of pages of text in the books on shelves to the skillful voice acting is executed beautifully.

There is nothing stopping the Wii from having great graphics and sound though - Mario Galaxy looks fantastic, even by modern standards, and No More Heroes is one of the most promising games on the Wii. Frankly, the most important thing to me in No More Heroes was the impressive visual forbidden>With the move to games being on DVD for the Wii now though, and the major jumps in audio compression we've seen, I don't see a reason that major Wii games can't have the kind of cinematography we expect from Square Enix in some of their games - Metroid Prime with FMVs and voice acting? Why not?

Especially seeing as though the Wii can take dual-layer DVD's (10 GB) like the 360, there's potential. Oblivion only fills 3-4 GB of space and half of that is dialogue.

No More Heroes - let me say it now - if it were coming out tomorrow, I'd be sitting in front of an EBGames yesterday. Metroid Prime with FMVs and real dialogue? Absolutely. A lot of people forget about the Wii Speaker - yes I agree with the dual-layer DVD thing, people often forget how big a role sound plays in making a game great. A lot of audio-video fanatics with a 360 / PS3, HDTV, and surround sound system already knew this - but your average gamer sometimes forgets that what made the Final Fantasy series so great was the visuals AND sound. Dialogue, music tracks, sound - it could go a long way to making the Wii experience great. Third parties might not do it, but I'm expecting Nintendo to go far beyond the usual "beeps and bops" and produce some orchestral quality music in MP3 and Mario Galaxy.
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#14 sentay0
Member since 2006 • 803 Posts
Hoo RAH!!!!!!!! 8)