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No because a game that's on a 1.5 gb disc will never fit on 512mb of memory. silversurfergoldWell, that is a bit of misinformation there. You see, Gamecube disks do hold 1.4GB, however that does not mean that all games where that big. For protection purposes, the disk had the game on it, and the rest of the area which was unused was filled with 'garbage' data. Basically, some games might just be under 300MB or much less.
[QUOTE="silversurfergold"]No because a game that's on a 1.5 gb disc will never fit on 512mb of memory. Cesar_BarbaWell, that is a bit of misinformation there. You see, Gamecube disks do hold 1.4GB, however that does not mean that all games where that big. For protection purposes, the disk had the game on it, and the rest of the area which was unused was filled with 'garbage' data. Basically, some games might just be under 300MB or much less.
Except the biggest complaint developers had with the GCN was lack of disc storage space. Games that used near the full potential of a single layer DVD on the other systems had to be either stripped down or left off the GCN lineup completely.
Really, 1.5GB (or 1.4GB, whatever) wasn't a whole lot.
Well, that is a bit of misinformation there. You see, Gamecube disks do hold 1.4GB, however that does not mean that all games where that big. For protection purposes, the disk had the game on it, and the rest of the area which was unused was filled with 'garbage' data. Basically, some games might just be under 300MB or much less.[QUOTE="Cesar_Barba"][QUOTE="silversurfergold"]No because a game that's on a 1.5 gb disc will never fit on 512mb of memory. ThePlothole
Except the biggest complaint developers had with the GCN was lack of disc storage space. Games that used near the full potential of a single layer DVD on the other systems had to be either stripped down or left off the GCN lineup completely.
Really, 1.5GB (or 1.4GB, whatever) wasn't a whole lot.
Very true. I loved the idea of the Mini-DVD use, but with mixed feelings. I thought it was cute to use the smaller version of the DVD disk, but this also meant that it had many shortcomings, and as you pointed out, many games where stripped down or entirely left out of the Gamecube library of games. I'm pretty sure that no company liked the idea that if they were to port a full DVD5 (or even worse a DVD9) game to Gamecube, that it had to be broken down to 3 or more disks.Those developers were just lazy. Resident Evil 4 for the PS2 had longer load times. GC games on two discs required devs to figure out how to elimante load times and put the content on two discs without requiring a swap disc every five minutes like they were used to in the old days of cd-roms.
It's not lack of space it's lack of space to waste that developers were ashamed to admit.
Blu-ray movies do not use more space then regular movie dvds. Heck they lack the special features you find on less expensve dvd movies. Let's face it lazy devs hate compression and want 22 gigs in a disc because it's easy for them to put in a game that compressed only makes up 9 gigs.
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