Would you buy PS1/N64 ports?

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bionisam

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#1 bionisam
Member since 2006 • 310 Posts

I've noticed that even though the DS is more powerful than the N64 or PS1, there aren't that many ports. The only one I can think of is SM64. Would you buy PS1/N64 ports?

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Hegna1

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#2 Hegna1
Member since 2007 • 6118 Posts

I wouldn't buy many N64 ports since I still have a working N64.

PS1 ports are unlikely to come ever since it's not a nintendo system.

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Jaysonguy

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#3 Jaysonguy
Member since 2006 • 39454 Posts

How about instead of ports from other systems the DS gets it's own games made to spotlight the advantages of it's hardware?

I don't understand why people would choose games they've already played before rather then all new experiences

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bionisam

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#4 bionisam
Member since 2006 • 310 Posts

I wouldn't buy many N64 ports since I still have a working N64.

PS1 ports are unlikely to come ever since it's not a nintendo system.

Hegna1

The company that made the PS1 game can choose to port to whatever platform they want. A Sony made game wouldn't, but Square-Enix (and other companies) could.

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Yoweeh

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#5 Yoweeh
Member since 2008 • 3025 Posts

Depends. I don't have a N64 anymore (at least I don't think I do...) so I might buy some old games to make me feel like a kid again.

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awssk8er716

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#6 awssk8er716
Member since 2005 • 8485 Posts

Yes. Like every single one.

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hakanakumono

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#7 hakanakumono
Member since 2008 • 27455 Posts

Uh, ... The DS cannot handle most PS1 & N64 games. It's what happens when you use cartridges.

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sam_nintendo

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#8 sam_nintendo
Member since 2005 • 2066 Posts

Ocarina of Time, Super Smash Bros., and Harvest Moon 64 would be amazing to have on the go.

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hakanakumono

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#9 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="Hegna1"]

I wouldn't buy many N64 ports since I still have a working N64.

PS1 ports are unlikely to come ever since it's not a nintendo system.

bionisam

The company that made the PS1 game can choose to port to whatever platform they want. A Sony made game wouldn't, but Square-Enix (and other companies) could.

You would have to use higher capacity cartridges (which I believe the DSi can play) to fit N64 games onto the DS, but even then ... I'm not sure if the DS could handle them.

PS1 and Saturn games often make use of FMV which the DS cannot handle (the video quality is terrible even with a single video on the cartridge, like in Final Fantasy IV). So they're ported to the PSP instead or put on PSN download, in the case of PS1 games. Many PS1 games have made their way to PSN download in Japan, and the number is growing in NA's PSN. So if these games are going to be put on handheld they'll likely be put on PSN. Even games that don't use a lot of FMV like Metal Gear Solid are over 700mb which is too large for the DS. The DS is also terrible at textures (like the N64) but it uses texture smoothing to disguise it.

So basically, if you want a handheld PS1 buy a PSP. There are a lot of games coming out for it in a year or so, so if you wait it should be even less expensive than it is now.

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BrunoBRS

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#10 BrunoBRS
Member since 2005 • 74156 Posts
uuuh... no. games over here are too expensive for me to spend money with older games when i can get new ones.
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forgot_it

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#11 forgot_it
Member since 2004 • 6756 Posts
Depends on the game, if it's something I didn't get a chance to play back when it was out then I would buy the port. Otherwise I'll generally stick with non-ports.
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CamiKitten

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#12 CamiKitten
Member since 2008 • 1230 Posts

I'm pretty sure I would ~ but it would srsly depend on which games ~ if this was indeed a fantasy land where I could get which old games I wanted :lol:.

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scar-hawk

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#13 scar-hawk
Member since 2008 • 5404 Posts
Not really. I'm not a fan of ports.
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#14 lil_zelda_dude
Member since 2006 • 1291 Posts

Uh, ... The DS cannot handle most PS1 & N64 games. It's what happens when you use cartridges.

hakanakumono
exactly, who ever said the DS could handle these games???? Heck the PSP can barely handle Ocarina of Times or any N64 games for that matter.
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appletsauce

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#15 appletsauce
Member since 2006 • 1035 Posts

Depends on the game. I splurged on Mario 64 DS today, yay me. I don't have enough a/v connections available for my N64, and I'd rather phase it out anyway and just get the games on another system (quite possibly the DS). Got too many systems, so older stuff coming to newer, smaller systems is a plus for me. Bring more. I'd like a DS version of Majora's Mask especially, because I was never able to get the cart to work.

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BrunoBRS

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#16 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="hakanakumono"]

Uh, ... The DS cannot handle most PS1 & N64 games. It's what happens when you use cartridges.

lil_zelda_dude
exactly, who ever said the DS could handle these games???? Heck the PSP can barely handle Ocarina of Times or any N64 games for that matter.

....... *stares at super mario 64 DS* >.> *stares at FFT: war of the lions* >.>
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hakanakumono

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#17 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

Uh, ... The DS cannot handle most PS1 & N64 games. It's what happens when you use cartridges.

lil_zelda_dude

exactly, who ever said the DS could handle these games???? Heck the PSP can barely handle Ocarina of Times or any N64 games for that matter.

Huh? The PSP should be more than able to handle N64 games. It's more powerful than the Dreamcast, after all.

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deactivated-5d6e91f5c147a

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#18 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
I'm not expecting any PS1 games anytime soon.
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deactivated-5d6e91f5c147a

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#19 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
[QUOTE="hakanakumono"]

Uh, ... The DS cannot handle most PS1 & N64 games. It's what happens when you use cartridges.

lil_zelda_dude
exactly, who ever said the DS could handle these games???? Heck the PSP can barely handle Ocarina of Times or any N64 games for that matter.

The PSP's graphics is between the PS1 and PS2. I'm pretty sure it can handle OoT.
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lamborghini1134

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#20 lamborghini1134
Member since 2007 • 993 Posts

Are you guys all forgetting about Resident Evil Deadly Silence ? It is the first resident evil which was a ps1 game, it doesn't play to bad either, i know cuse i have it.....

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BrunoBRS

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#21 BrunoBRS
Member since 2005 • 74156 Posts

Are you guys all forgetting about Resident Evil Deadly Silence ? It is the first resident evil which was a ps1 game, it doesn't play to bad either, i know cuse i have it.....

lamborghini1134
and it could look better and run better, if the RE teams werent so lazy *stares at RE:archives* >_>
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BigBen11111

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#22 BigBen11111
Member since 2003 • 1529 Posts

Well the only game I would like to see from the PS1 is Final Fantasy VII, & technically I've yet to play that game yet (due to timing & mostly been into Nintendo in my younger years). But I wouldn't mind seeing Ocarina of Time, Majora's Mask, &Perfect Dark on the DS too.

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mariokart64fan

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#23 mariokart64fan
Member since 2003 • 20828 Posts

n64 ports yes- ps1 i dont think so , shove em where the sun dont shine, i already have a few n64 ports- mario 64 ridge racer ds and ray man ds

lol i want goldeneye

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mariokart64fan

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#24 mariokart64fan
Member since 2003 • 20828 Posts

ds is as good as a n64 ,, , any one play super mario 64 lately ,

um how bout rayman ds or like i said ridge racer ,,

goldeneye rogue agent , , ,

proff ds can handle 64 bit graphics , and space- the ds cards are 1 gb n64 carts at the most were only 64 mbi think or was the biggist 128 mb ,

so ds cards can hold enough lol

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hakanakumono

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#25 hakanakumono
Member since 2008 • 27455 Posts

ds is as good as a n64 ,, , any one play super mario 64 lately ,

um how bout rayman ds or like i said ridge racer ,,

goldeneye rogue agent , , ,

proff ds can handle 64 bit graphics , and space- the ds cards are 1 gb n64 carts at the most were only 64 mbi think or was the biggist 128 mb ,

so ds cards can hold enough lol

mariokart64fan

Edit: The DS cards are equal to 256MB maximum. Note that a Gb is not the same as a GB. A Gb is a gigabit which is apparently equal to 128MB. But yes, they should be able to handle the space I was wrong.

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freakbabyblues

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#26 freakbabyblues
Member since 2009 • 693 Posts

[QUOTE="mariokart64fan"]

ds is as good as a n64 ,, , any one play super mario 64 lately ,

um how bout rayman ds or like i said ridge racer ,,

goldeneye rogue agent , , ,

proff ds can handle 64 bit graphics , and space- the ds cards are 1 gb n64 carts at the most were only 64 mbi think or was the biggist 128 mb ,

so ds cards can hold enough lol

hakanakumono

The DS card is 1 gigabit, not one gigabyte. In other words, the DS card is not 1024MB.

That's still bigger than 128MB...

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hakanakumono

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#27 hakanakumono
Member since 2008 • 27455 Posts

Are you guys all forgetting about Resident Evil Deadly Silence ? It is the first resident evil which was a ps1 game, it doesn't play to bad either, i know cuse i have it.....

lamborghini1134

RE: DC is 299 MB, so something had to be sacrificed to bring it down to 256. But not all Playstation games are 256mb. For example, Final Fantasy VII is over a GB. And Metal Gear Solid manages to be over 700MB.

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hakanakumono

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#28 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="mariokart64fan"]

ds is as good as a n64 ,, , any one play super mario 64 lately ,

um how bout rayman ds or like i said ridge racer ,,

goldeneye rogue agent , , ,

proff ds can handle 64 bit graphics , and space- the ds cards are 1 gb n64 carts at the most were only 64 mbi think or was the biggist 128 mb ,

so ds cards can hold enough lol

freakbabyblues

The DS card is 1 gigabit, not one gigabyte. In other words, the DS card is not 1024MB.

That's still bigger than 128MB...

Actually, I was wrong. It's exactly 128mb.

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freakbabyblues

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#29 freakbabyblues
Member since 2009 • 693 Posts
[QUOTE="hakanakumono"]

[QUOTE="freakbabyblues"][QUOTE="hakanakumono"]

The DS card is 1 gigabit, not one gigabyte. In other words, the DS card is not 1024MB.

That's still bigger than 128MB...

No, it's 3 less. ._.;

1Gb=256MB... :|
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hakanakumono

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#30 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="freakbabyblues"] That's still bigger than 128MB...freakbabyblues

No, it's 3 less. ._.;

1Gb=256MB... :|

No. Google this: "Gb to MB"

1 gigabit = 128 megabytes

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freakbabyblues

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#31 freakbabyblues
Member since 2009 • 693 Posts

[QUOTE="freakbabyblues"][QUOTE="hakanakumono"]

No, it's 3 less. ._.;

hakanakumono

1Gb=256MB... :|

No. Google this: "Gb to MB"

1 gigabit = 128 megabytes

Maximum game card size= 2Gb=256MB.

Kinda tired. :|

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hakanakumono

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#32 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="freakbabyblues"] 1Gb=256MB... :|freakbabyblues

No. Google this: "Gb to MB"

1 gigabit = 128 megabytes

Maximum game card size= 2Gb=256MB.

Kinda tired. :|

Ah, then the DS cards are larger than I thought. Then I wonder why the DS is so horrible at FMV? Is it just that cartridges are a bad medium for FMV? I mean the Final Fantasy IV intro is just terrible and it's a real shame.

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freakbabyblues

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#33 freakbabyblues
Member since 2009 • 693 Posts

"KH358/2DAYS Pushed the DS as far as it could ever achieve, no other DS game... not in our library anyway, had anything worthy of touching this. of course the simple cutscenes were pixelated, i expected as much. the scenes were ps2 compatible. and the FMV scenes left us speechless. an unstoppable amount of EYE candy flourished. over all, Graphics. 5 of 5"

Poor use of resources?

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hakanakumono

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#34 hakanakumono
Member since 2008 • 27455 Posts

"KH358/2DAYS Pushed the DS as far as it could ever achieve, no other DS game... not in our library anyway, had anything worthy of touching this. of course the simple cutscenes were pixelated, i expected as much. the scenes were ps2 compatible. and the FMV scenes left us speechless. an unstoppable amount of EYE candy flourished. over all, Graphics. 5 of 5"

Poor use of resources?

freakbabyblues

Final Fantasy IV does not scream "poor effort." it screams "difficulty with cartridge medium." There is one point in the game where there are multiple still shots of what appears to have been intended to be an fmv sequence mid game. I was very disappointed. I doubt that the developer was just doing a poor job, since the rest of the game is high quality. Well, actually, its a bit broken, but ...

The fact that it calls the scenes "PS2 compatable" makes me suspect, because not only is the DS much less powerful than the Dreamcast, but they meant to say "comparable." Pixelated but PS2 comparable?

Doesn't seem like a very reputable source. I'd like to see the fmv and graphics for myself. I believe I've sceen a screen or two that make it the best looking on DS yet, but ...

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Scarfather

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#35 Scarfather
Member since 2005 • 104 Posts

Yeah I Would.

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lordlors

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#36 lordlors
Member since 2004 • 6128 Posts
Xenogear!
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#37 drummer131
Member since 2004 • 3210 Posts
The DS is not more powerful than the N64 OR the PS1. The PS1 was better graphically than the N64 across the board and while the DS and N64 are both capable of 3D, the DS just cannot do it nearly as well. Why do you think there aren't that many 3D games out for the DS? It's hard to pull it off well. Certainly not a bad thing, persay, given that the DS library is full of awesome.
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drummer131

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#38 drummer131
Member since 2004 • 3210 Posts
And fyi, Sony is releasing PS1 games for the PSP and PS3. You have to pay a little for them, but in the case of the PSP, you get those classics for on the go. Crash Bandicoot, Spyro, and the original MGS, for example.
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freakbabyblues

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#39 freakbabyblues
Member since 2009 • 693 Posts
The DS is not more powerful than the N64 OR the PS1. The PS1 was better graphically than the N64 across the board and while the DS and N64 are both capable of 3D, the DS just cannot do it nearly as well. Why do you think there aren't that many 3D games out for the DS? It's hard to pull it off well. Certainly not a bad thing, persay, given that the DS library is full of awesome.drummer131
I just checked a spec sheet. PS1's noteably weaker than the DS. It was just able to display higher res textures, the rest of it being of far lower quality. Anyway, games can be ported to weaker consoles. You just have to make a few tweaks(in this case, compress the textures(audio too unless a larger storage medium is used)).
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darth-pyschosis

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#40 darth-pyschosis
Member since 2006 • 9322 Posts

yea, so long as they were DSi downloads, that way they'd be cheaper, and hopefully taking less resources away from other, new games

gimme Paper Mario DS!

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#41 drummer131
Member since 2004 • 3210 Posts
[QUOTE="drummer131"]The DS is not more powerful than the N64 OR the PS1. The PS1 was better graphically than the N64 across the board and while the DS and N64 are both capable of 3D, the DS just cannot do it nearly as well. Why do you think there aren't that many 3D games out for the DS? It's hard to pull it off well. Certainly not a bad thing, persay, given that the DS library is full of awesome.freakbabyblues
I just checked a spec sheet. PS1's noteably weaker than the DS. It was just able to display higher res textures, the rest of it being of far lower quality. Anyway, games can be ported to weaker consoles. You just have to make a few tweaks(in this case, compress the textures(audio too unless a larger storage medium is used)).

Wait, so you're telling me that the DS can handle at least what the PS1 did? Then why aren't we seeing it? Makes me sad.
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darth-pyschosis

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#42 darth-pyschosis
Member since 2006 • 9322 Posts

The DS is not more powerful than the N64 OR the PS1. The PS1 was better graphically than the N64 across the board and while the DS and N64 are both capable of 3D, the DS just cannot do it nearly as well. Why do you think there aren't that many 3D games out for the DS? It's hard to pull it off well. Certainly not a bad thing, persay, given that the DS library is full of awesome.drummer131

Right, and wrong,... (with the exception of certain filters and such this is how it stacks up)

DS: 67Mhz and 33Mhz CPUs, 4MB RAM, 656kb VRAM no interal memory

PS1: 33Mhz CPU, 2MB RAM, 1MB VRAM

N64: 94Mhz CPU, 4MB RAM, and i'm not sure how much VRAM

DSi: 133Mhz CPU and 33Mhz CPU, 16MB RAM, and we don't know how if DSi has the same VRAM as DS lite

So technically, they should be mostly possibly only on DSi

possible on DS with sacrifices, and changes too

i'd say MPH and Zelda PH look better than most N64 games.

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freakbabyblues

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#43 freakbabyblues
Member since 2009 • 693 Posts
[QUOTE="freakbabyblues"][QUOTE="drummer131"]The DS is not more powerful than the N64 OR the PS1. The PS1 was better graphically than the N64 across the board and while the DS and N64 are both capable of 3D, the DS just cannot do it nearly as well. Why do you think there aren't that many 3D games out for the DS? It's hard to pull it off well. Certainly not a bad thing, persay, given that the DS library is full of awesome.drummer131
I just checked a spec sheet. PS1's noteably weaker than the DS. It was just able to display higher res textures, the rest of it being of far lower quality. Anyway, games can be ported to weaker consoles. You just have to make a few tweaks(in this case, compress the textures(audio too unless a larger storage medium is used)).

Wait, so you're telling me that the DS can handle at least what the PS1 did? Then why aren't we seeing it? Makes me sad.

I told you. The difference is the PS1's ability to display high res textures. Everything else is inferior.
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freakbabyblues

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#44 freakbabyblues
Member since 2009 • 693 Posts

@Darth psychosis. The N64 doesn' use VRAM. It uses another type called RDRAM which is used as both(whatever's not used as systemRAM is used as VRAM) This version of RAM had latency problems(and itwas outdated)so it was not used in the DS.

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#45 darth-pyschosis
Member since 2006 • 9322 Posts

@Darth psychosis. The N64 doesn' use VRAM. It uses another type called RDRAM which is used as both(whatever's not used as systemRAM is used as VRAM) This version of RAM had latency problems(and itwas outdated)so it was not used in the DS.

freakbabyblues

yea its a bit confusing to me.

I really wish someone would confirm if the DSi has 656kb of VRAM or at least its clock speed for video memory

coz when the DSi came out in november, everyone said it had a 67Mhz CPU, and only 4MB RAM.

and then everyone notice how the camera had to be using more than 4MB of ram, and how the internet was much faster than on the DS lite

and then people opened it up and noticed the hardware upgrade. i can't find anything on and confirmation on how much VRAM the DSi has.

its reasonably to think (esspecially since nintendo plans on making Wii no ma service work with Wiis and DSis only to my knowledge) that the DSi would get some sort of VRAM increase over Lite, due to the fact that Nintendo upgraded the CPU and RAM, screen, WiFi, internal memory, etc.

i wish someone would either confirm its 656kb or that its more.

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#47 jaredcsimpson
Member since 2009 • 415 Posts

That would be great for the DS since I'd be able to pick up games like Ocarina of time, Harvest moon 64, Final fantasy IX, Golden eye and Perfect dark,

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TaMuK711

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#48 TaMuK711
Member since 2009 • 3367 Posts

I would love to have the Spyro trilogy on the DS.. but will never happen :(

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hakanakumono

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#49 hakanakumono
Member since 2008 • 27455 Posts

Want PS1 games? Buy a PSP. It's really that simple. It's $170. You can download PS1 games for $9.99 or less. It's definitely a handheld worth owning, just like the DS. Which is why I own both. ;) Hopefully the PSN game list will grow near the Japanese PSN, which already has over 100 PS1 games available.

[QUOTE="drummer131"][QUOTE="freakbabyblues"] I just checked a spec sheet. PS1's noteably weaker than the DS. It was just able to display higher res textures, the rest of it being of far lower quality. Anyway, games can be ported to weaker consoles. You just have to make a few tweaks(in this case, compress the textures(audio too unless a larger storage medium is used)).freakbabyblues
Wait, so you're telling me that the DS can handle at least what the PS1 did? Then why aren't we seeing it? Makes me sad.

I told you. The difference is the PS1's ability to display high res textures. Everything else is inferior.

Except format. PS1's discs could hold more than a DS' cartridge. I find it surprising that the DS is more powerful than a PS1, because the games don't make it seem that way. But maybe the Kingdom Hearts game will show the true power of the DS.

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elpooz

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#50 elpooz
Member since 2005 • 5883 Posts

PS1 ports? No. I'd rather have those games remade, like FF4 was. N64? Hell yeah, but not all of them. The platformers and action games for sure, but not the shooters... DS shooting controls can be sloppy.