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Has anyone noticed that in the dungueon with the 4 poes, in the room with lots of spikes where you have to pull a wall to get to the exit you sometimes start walking on solid ground like if you where using the iron boots?Tuky06
Use wolf sense you'll see rats on you so spin attack to shake them off.
[QUOTE="Tuky06"]Has anyone noticed that in the dungueon with the 4 poes, in the room with lots of spikes where you have to pull a wall to get to the exit you sometimes start walking on solid ground like if you where using the iron boots?Duckman5
Use wolf sense you'll see rats on you so spin attack to shake them off.
So thats why there where squeeking sounds...
[QUOTE="Duckman5"][QUOTE="Tuky06"]Has anyone noticed that in the dungueon with the 4 poes, in the room with lots of spikes where you have to pull a wall to get to the exit you sometimes start walking on solid ground like if you where using the iron boots?Tuky06
Use wolf sense you'll see rats on you so spin attack to shake them off.
So thats why there where squeeking sounds...
*Southern Accent* Yyyyyyyyuuuuuppp.
Your in a dungeon with invisible ghost enemies till you use a certain sense. You would think that would tell people to perhaps change to the sense every so often to see what was going. Also Midna does tell you what is going on. meimnobody
I thought it was a glitch since nothing was attacking me, and as far as I know rats don't hang on you to get you to walk slower.
Midna told me about bugs in the dungeon, but not in that room, or perhaps I just ignored her like I always did with navi.
[QUOTE="meimnobody"]Your in a dungeon with invisible ghost enemies till you use a certain sense. You would think that would tell people to perhaps change to the sense every so often to see what was going. Also Midna does tell you what is going on. Tuky06
I thought it was a glitch since nothing was attacking me, and as far as I know rats don't hang on you to get you to walk slower.
Midna told me about bugs in the dungeon, but not in that room, or perhaps I just ignored her like I always did with navi.
Hey! Listen!
Oh the memories.
Talking about getting stuck on something that, with hindsight, was obvious....
Water Dungeon, getting into the Boss Key Room... About 17 hours, I think. I had to check an FAQ. Why would you look up? It's obviously a drain for letting more water in so that you can get to the platform by swimming, not a trapdoor activated by a claw shot switch directly above it. That still pisses me off just thinking about it.
Has anyone noticed that in the dungueon with the 4 poes, in the room with lots of spikes where you have to pull a wall to get to the exit you sometimes start walking on solid ground like if you where using the iron boots?Tuky06
Noob.
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