Any XNA programmers here?

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Sweetbackhair

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#1 Sweetbackhair
Member since 2007 • 2959 Posts

I've been wanting to give it a shot and see how good I am at programming games, and being able to understand what is going on through the process of it. Does anyone program off of that and if so is it easy to pick up, or would I have to spend some a lot of time just to understand it? Another question is the program is in C# right?

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CongressManStan

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#2 CongressManStan
Member since 2010 • 918 Posts
It would be impressive just to pick it up.
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bigdave00

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#3 bigdave00
Member since 2005 • 1503 Posts

Yes it is based on .NET framework 2.0 (Meaning it can be written in C#). It is useful if you want to write a small game and do not want to learn in depth 3D programming. Since C# .NET is one of the languages I know I would consider it myself, so, if you know it already it might be a good option.

Reason I wouldnt want to use it straight away is because I find learning something at a lower level will give a person better understanding of it and how best to structure an app/game. I started by using OpenGl but found out that it took much of the nitty gritty away which made it difficult for me to work with. So I then decided to write a software rendering engine so I can learn all of the basics of 3D programming and slowly build up my knowledge before I write something serious.

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Sweetbackhair

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#4 Sweetbackhair
Member since 2007 • 2959 Posts

Yes it is based on .NET framework 2.0 (Meaning it can be written in C#). It is useful if you want to write a small game and do not want to learn in depth 3D programming. Since C# .NET is one of the languages I know I would consider it myself, so, if you know it already it might be a good option.

Reason I wouldnt want to use it straight away is because I find learning something at a lower level will give a person better understanding of it and how best to structure an app/game. I started by using OpenGl but found out that it took much of the nitty gritty away which made it difficult for me to work with. So I then decided to write a software rendering engine so I can learn all of the basics of 3D programming and slowly build up my knowledge before I write something serious.

bigdave00
Yeah I want to start writing games and just having fun with it but is there some programs that I should start first then or should I get this?
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Relived

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#5 Relived
Member since 2004 • 574 Posts

If you are familliar with C++, then C# isn't bad. I should note that XNA is a framework and not an engine however.