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hyksiu

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#1 hyksiu
Member since 2010 • 2201 Posts

I personally feel that CGI gives much more freedom to the artist and it works better for creating living organic beings than traditional models. Its also easier and cheaper to use and its more comfortable than real life models. Thats why it allows you to do more with the money you invested. So I think CGI is great but models will also continue to be used.

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reach3

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#2 reach3
Member since 2012 • 1600 Posts

I personally feel that CGI gives much more freedom to the artist and it works better for creating living organic beings than traditional models. Its also easier and cheaper to use and its more comfortable than real life models. Thats why it allows you to do more with the money you invested. So I think CGI is great but models will also continue to be used.

hyksiu
cgi sucks. robot models are much better
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Pirate700

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#3 Pirate700
Member since 2008 • 46465 Posts

[QUOTE="hyksiu"]

I personally feel that CGI gives much more freedom to the artist and it works better for creating living organic beings than traditional models. Its also easier and cheaper to use and its more comfortable than real life models. Thats why it allows you to do more with the money you invested. So I think CGI is great but models will also continue to be used.

reach3

cgi sucks. robot models are much better

This. I don't care if the real model of something technically doesn't look as good, it still feels better because it's actually there.

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BluRayHiDef

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#4 BluRayHiDef
Member since 2009 • 10839 Posts

I think with enough time and resources, a CGI model can look utterly real and blow any physical model out of the water. For example, the CGI in Prometheus didn't even look like CGI. The only way I could tell is by realizing that it would be impossible to achieve some of the effects with real models and because I read before hand that CGI would be used on certain scenes.

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Pirate700

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#5 Pirate700
Member since 2008 • 46465 Posts

I think with enough time and resources, a CGI model can look utterly real and blow any physical model out of the water. For example, the CGI in Prometheus didn't even look like CGI. The only way I could tell is by realizing that it would be impossible to achieve some of the effects with real models and because I read before hand that CGI would be used on certain scenes.

BluRayHiDef

It looked like CGI to me. It didn't look bad or anything but it was pretty easy to tell what was really there and what was CG.

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BluRayHiDef

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#6 BluRayHiDef
Member since 2009 • 10839 Posts

[QUOTE="BluRayHiDef"]

I think with enough time and resources, a CGI model can look utterly real and blow any physical model out of the water. For example, the CGI in Prometheus didn't even look like CGI. The only way I could tell is by realizing that it would be impossible to achieve some of the effects with real models and because I read before hand that CGI would be used on certain scenes.

Pirate700

It looked like CGI to me. It didn't look bad or anything but it was pretty easy to tell what was really there and what was CG.

[spoiler] The scene at the end in which the giant face-hugger attacks and infects the Engineer/ Space Jockey did not look like CGI. The face-hugger looked utterly real. What made the fact that it was CGI obvious is common sense; there's no physical model in the world that could move as fluidly as the face-hugger moved, so it must have been CGI. The same goes for the scene at the beginning in which the Engineer/ Space Jockey consumes the black liquid and dies. [/spoiler]

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Jackc8

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#7 Jackc8
Member since 2007 • 8515 Posts

Models usually look far more realistic as it's a real object and as such automatically does the million-and-one things that real objects do, like have the correct brightness, contrast, tint, shading, shadowing, etc etc. CGI can look good if you spend millions on it, and even then only if you don't try to stretch that budget too far. But for the most part, even in many very high budget productions, it looks completely fake. The physics of moving objects are totally wrong, it often is brighter, dimmer, more or less reflective, has terrible shading and shadowing, odd computer-generated coloration, and just doesn't look like it's sharing the same space as the objects around it.

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Pirate700

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#8 Pirate700
Member since 2008 • 46465 Posts

[QUOTE="Pirate700"]

[QUOTE="BluRayHiDef"]

I think with enough time and resources, a CGI model can look utterly real and blow any physical model out of the water. For example, the CGI in Prometheus didn't even look like CGI. The only way I could tell is by realizing that it would be impossible to achieve some of the effects with real models and because I read before hand that CGI would be used on certain scenes.

BluRayHiDef

It looked like CGI to me. It didn't look bad or anything but it was pretty easy to tell what was really there and what was CG.

[spoiler] The scene at the end in which the giant face-hugger attacks and infects the Engineer/ Space Jockey did not look like CGI. The face-hugger looked utterly real. What made the fact that it was CGI obvious is common sense; there's no physical model in the world that could move as fluidly as the face-hugger moved, so it must have been CGI. The same goes for the scene at the beginning in which the Engineer/ Space Jockey consumes the black liquid and dies. [/spoiler]

I guess we'll have to agree to disagree. While the models looked good, they did not look life-like at all to me.

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Pirate700

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#9 Pirate700
Member since 2008 • 46465 Posts

Models usually look far more realistic as it's a real object and as such automatically does the million-and-one things that real objects do, like have the correct brightness, contrast, tint, shading, shadowing, etc etc. CGI can look good if you spend millions on it, and even then only if you don't try to stretch that budget too far. But for the most part, even in many very high budget productions, it looks completely fake. The physics of moving objects are totally wrong, it often is brighter, dimmer, more or less reflective, has terrible shading and shadowing, odd computer-generated coloration, and just doesn't look like it's sharing the same space as the objects around it.

Jackc8

Exactly. At the current time, it's still impossible to get the shading, lighting, texture, etc. just right so they really look lifelike. Obviously for some movies, they have to be largely CG but I really hate this trend in many movies now where almost nothing is real anymore. To me, it really takes the something away from movies. Many movies now are more animation (like a pixar movie) than live action.

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BluRayHiDef

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#10 BluRayHiDef
Member since 2009 • 10839 Posts

Models usually look far more realistic as it's a real object and as such automatically does the million-and-one things that real objects do, like have the correct brightness, contrast, tint, shading, shadowing, etc etc. CGI can look good if you spend millions on it, and even then only if you don't try to stretch that budget too far. But for the most part, even in many very high budget productions, it looks completely fake. The physics of moving objects are totally wrong, it often is brighter, dimmer, more or less reflective, has terrible shading and shadowing, odd computer-generated coloration, and just doesn't look like it's sharing the same space as the objects around it.

Jackc8

Tell that to Transformers.

(CLICK TO ENLARGE)

au11.pngau13.png

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envybianchi

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#11 envybianchi
Member since 2004 • 1155 Posts

My only comment is that CGI has come a long way since its heydays & it will eventually start to improve & excel slowly before outdating the use of models. I believe "models" or "sculptures" will be used in the future to get a visual reference & detail but CGI will make it completely obsolete in the end.

When? Who knows.... Advancement & investment in technology will tell but it has been quite amazing thus far since I 1st laid eyes on Gollum in Lord of the Rings.

The reality of CGI...... I believe is in the eye of the beholder. If you believe it to be true, it will truly be mesmerizing & will keep you immerse in the picture. If you observe it with the utmost truth ("reality"/ over analyzing), you will lose the movie in its entirety.

Regardless, it is a movie. Enjoy it for what it is. An escapement from reality for 2 hours or so before heading back to the daily grind (if you have one).....

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Pirate700

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#12 Pirate700
Member since 2008 • 46465 Posts

[QUOTE="Jackc8"]

Models usually look far more realistic as it's a real object and as such automatically does the million-and-one things that real objects do, like have the correct brightness, contrast, tint, shading, shadowing, etc etc. CGI can look good if you spend millions on it, and even then only if you don't try to stretch that budget too far. But for the most part, even in many very high budget productions, it looks completely fake. The physics of moving objects are totally wrong, it often is brighter, dimmer, more or less reflective, has terrible shading and shadowing, odd computer-generated coloration, and just doesn't look like it's sharing the same space as the objects around it.

BluRayHiDef

Tell that to Transformers.

au11.png

That looks real to you? Really?

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BluRayHiDef

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#13 BluRayHiDef
Member since 2009 • 10839 Posts

[QUOTE="BluRayHiDef"]

[QUOTE="Jackc8"]

Models usually look far more realistic as it's a real object and as such automatically does the million-and-one things that real objects do, like have the correct brightness, contrast, tint, shading, shadowing, etc etc. CGI can look good if you spend millions on it, and even then only if you don't try to stretch that budget too far. But for the most part, even in many very high budget productions, it looks completely fake. The physics of moving objects are totally wrong, it often is brighter, dimmer, more or less reflective, has terrible shading and shadowing, odd computer-generated coloration, and just doesn't look like it's sharing the same space as the objects around it.

Pirate700

Tell that to Transformers.

au11.png

That looks real to you? Really?

Click on the image to view it at its maximum size. There is nothing that looks fake about it. It looks utterly real. It looks like real metal with actual scratches and upon which light is realistically reflected. What looks fake about it? Really?

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deactivated-5d1cb98d088e5

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#14 deactivated-5d1cb98d088e5
Member since 2009 • 4084 Posts

I find if CGI is used too much it can be really annoying. Like the remake of Alice in Wonderland, waaaaay too much CGI in that flick. Even the non-moving horses were CGI, it was just overkill. Also in the LOTR trilogy I can really appreciate their balance. Things that needed CGI (Orthanc, Lothorien, Nazgul) were done appropriately. When they could get awa with it they just used models (Orcs, Horses).

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Pirate700

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#15 Pirate700
Member since 2008 • 46465 Posts

[QUOTE="Pirate700"]

[QUOTE="BluRayHiDef"]

Tell that to Transformers.

au11.png

BluRayHiDef

That looks real to you? Really?

Click on the image to view it at its maximum size. There is nothing that looks fake about it. It looks utterly real. It looks like real metal with actual scratches and upon which light is realistically reflected. What looks fake about it? Really?

I did enlarge it and I'm viewing it on a 42" screen. It looks like blatantly like CG. It does not look real at all.

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BluRayHiDef

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#16 BluRayHiDef
Member since 2009 • 10839 Posts

[QUOTE="BluRayHiDef"]

[QUOTE="Pirate700"]That looks real to you? Really?

Pirate700

Click on the image to view it at its maximum size. There is nothing that looks fake about it. It looks utterly real. It looks like real metal with actual scratches and upon which light is realistically reflected. What looks fake about it? Really?

I did enlarge it and I'm viewing it on a 42" screen. It looks like blatantly like CG. It does not look real at all.

To each their own. I strenously disagree. Maybe your TV sucks.

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Pirate700

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#17 Pirate700
Member since 2008 • 46465 Posts

[QUOTE="Pirate700"]

[QUOTE="BluRayHiDef"]

Click on the image to view it at its maximum size. There is nothing that looks fake about it. It looks utterly real. It looks like real metal with actual scratches and upon which light is realistically reflected. What looks fake about it? Really?

BluRayHiDef

I did enlarge it and I'm viewing it on a 42" screen. It looks like blatantly like CG. It does not look real at all.

To each their own. I strenously disagree. Maybe your TV sucks.

Right. Maybe your eyes suck if you can't tell CG when you see it.

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BluRayHiDef

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#18 BluRayHiDef
Member since 2009 • 10839 Posts

[QUOTE="BluRayHiDef"]

[QUOTE="Pirate700"]I did enlarge it and I'm viewing it on a 42" screen. It looks like blatantly like CG. It does not look real at all.

Pirate700

To each their own. I strenously disagree. Maybe your TV sucks.

Right. Maybe your eyes suck if you can't tell CG when you see it.

You don't even have eyes. You're a skeleton with empty sockets.

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Pirate700

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#19 Pirate700
Member since 2008 • 46465 Posts

[QUOTE="Pirate700"]

[QUOTE="BluRayHiDef"]

To each their own. I strenously disagree. Maybe your TV sucks.

BluRayHiDef

Right. Maybe your eyes suck if you can't tell CG when you see it.

You don't even have eyes. You're a skeleton with empty sockets.

Oh darn. That's right. :P

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MrGeezer

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#20 MrGeezer
Member since 2002 • 59765 Posts
Why does everything have to be "this vs that"? It's not even about one being better than the other. Whichever one is better is whichever works best in that specific case, and that often ends up being a combination of the two.
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VaguelyTagged

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#21 VaguelyTagged
Member since 2009 • 10702 Posts

cgi still needs some time to show it's true face imo.from what we've seen so far my vote goes to models.and i hope some directors never give up using actual models no matter how much CGI improves.(hint: guillermo del toro)

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BluRayHiDef

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#22 BluRayHiDef
Member since 2009 • 10839 Posts

cgi still needs some time to show it's true face imo.from what we've seen so far my vote goes to models.and i hope some directors never give up using actual models no matter how much CGI improves.(hint: guillermo del toro)

VaguelyTagged

Sometimes you need models. For example, you can't do a live-action Transformers films without CGI.

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xxmatt125xx

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#23 xxmatt125xx
Member since 2005 • 1899 Posts

A good example of the use of models is Terminator 1 and 2. A lot of films resort to using CGI straight away which can lead to some lazy film making, and if the money isn't their to back it up it sticks out like a sore thumb. I general think films that use models or in camera special effects are general more creative and edited better.

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sune_Gem

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#24 sune_Gem
Member since 2006 • 12463 Posts

I can't help but people who are against CGI are clinging onto the past. It's obviously the best new direction to take in films and already has been for a while.

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juden41

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#25 juden41
Member since 2010 • 4447 Posts
Render times are a b!tch.
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ernie1989

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#26 ernie1989
Member since 2004 • 8547 Posts

It really depends on the situation.

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aaronmullan

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#27 aaronmullan
Member since 2004 • 33426 Posts
If they make the CGI look good then I don't mind. The Think prequel had models that looked fantastic, but for some reason they CGI'd over them and in the actual film they look awful.