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I'm already qualified (i've already done a course) in Illustration.Research the qualifications for becoming a game designer, what courses to take in college, and where the best places to go would be. Preferably, going to an art school would be your best place to look.
Nerd_Man
Your aiming too high. You'll have a much better chance working in smaller companies, not even in the capcom console department, but the pc department also. This all depends on your skill though, are you talented enough? Do you have the creativity? Are you flexible for the ever changing conceptual department? Do you have degrees in various fields? Are you familiar with several different graphic desing software. These are all good questions to ask yourself when working in the conceptual design field.DPhunkTI appreciate your answer ^^ Finally something concrete. Yes,probably i'm aiming too high,true. Capcom is the first thing i suggested,but i was meaning any company. I just want become a chara designer for videogames,all that =) I really want to know HOW TO move in this ambient.
[QUOTE="Nerd_Man"]I'm already qualified (i've already done a course) in Illustration.Research the qualifications for becoming a game designer, what courses to take in college, and where the best places to go would be. Preferably, going to an art school would be your best place to look.
hikiMED
Well have you talked to your counselors and done research on what it takes to end up in a place like Capcom? You will most likely start out at smaller companies, but as you get more and more experience, you'll get to move up on the latter. Eventually if you really stick to it, you may end up at places probably as high as Capcom. That's pretty much my best advice. Just stick with it and talk to other people in the business.
Hi! I'm new and i'm not sure if i'm posting into the correct category btw I really like to know,what i should do,to become a chara designer,maybe for capcom =) I know i'm tasting so ambitious,but i really appreciate any comments/critiques/suggestions about this argument .hikiMED
Do you have a portfolio I could critique?
In order to work for a company like Capcom, you're going to need a top-notch portfolio, excel in your foundational art skills, and be able to speak fluent Japanese
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