@holystriker68: About 6 years ago I was pretty much just like you. I had recently gotten my AS in Game Development from a local Junior College and I wanted to design and develop games for a living. At the time I was in school this seemed like a potential career since I lived in the Chicago area and Midway Games and EA both had huge offices here. Sadly things didn't work out that way for me, EA closed their Chicago office and Midway went bankrupt right as I was to start my internship.
Since my 'foot in the door' approach with Midway Games never materialized, I went on a small tour of gaming schools to see first hand what my money would buy me in the specialized educational world. I visited both Full Sail and DigiPen over the course of 6 months. BOTH colleges are very professional and have a really good track record of preparing their students for the real world post graduation, but they've also got a few cons that led me to decide to forego continuing my education and fall back on my backup career, web development(ALWAYS have a backup plan).
I visited Full Sail first, they were willing to accept a few of my classes I had already completed at my local Junior College, so that was a pretty big plus, but they require you to take out a loan for the full tuition plus all living expenses you think you will need for the duration of your time in their school. I was basically told that I would be working on my craft from the moment I woke up until the moment I went to bed, and that there would be absolutely ZERO time to get a part time job to cover the cost of living. So the loan they wanted me to take out was a ridiculous $140k for an 18 month program, but that wasn't really the reason I decided not to go to Full Sail.
When you take the tour of the University, there are a lot of things that will impress you. They show you their recording studios and millions of dollars worth of equipment, gold and platinum records recorded on site by famous artists. They show you their TV & Video recording studios, editing studios, including one of their million dollar HD Cameras loaned to them by Sony(iirc). Then you get to the area of the college for students in their gaming program and... *sigh* it's just a bunch of computers in a lab like every other college. There's no special tech, there's no training in popular engines and frameworks used by much of the industry, it's just the fundamentals you learn in just about every other major college across the nation. I'm sure that Full Sail gets looked at by local developers(i.e. EA Tiburon or even Epic up in NC), but for the most part they lacked that special item that the other programs had. I didn't feel like I could walk out of that school and into a new job and already be acclimated to anything I would be asked to do as a game developer.
The only other place worth mentioning is Digipen, we got a similar tour of the school, though on a smaller scale. Where Full Sail was all flashy and full of hype, DigiPen is all business. One thing that sets DigiPen apart from the other schools is the fact they do things a bit differently. They're very cozy with Nintendo(literally in the same building), and they train you to build games from the ground up, literally. You will learn and understand how to build the hardware, you will learn to build a game engine, not just use someone elses, and most importantly you will learn how to build a real game from start to finish.
When I was checking out this school they had an insane amount of graduating students getting hired almost immediately after tossing their cap. Some students ended up getting hired before they even graduated. Remember the game Portal? The team that created Portal first created a game called Narbacular Drop as their senior project while students at DigiPen. It's been a while, but I remember the school was very proud of this and part of the tour they stopped to show us ND and told the story of how Valve stopped by the school and hired the whole team to work for them on the spot. It also helps that the facility was located right next to the Nintendo of America HQ and across the street from Microsoft, so a lot of students get jobs there due to all the familiarity between the two companies and the school.
The one 'con' I found was that literally all of my formal education so far would be ignored going into this school. It didn't matter that I had already completed the entire middle half of their program, I was going to have to do it all over again to graduate. For me this was a more important issue than it may be for some. I got kicked out of college when I was 19 because I thought I was too young and dumb, playing around hacking local pcs and fucked some shit up. Didn't get back in school until I was 26, so 4 more years of college at age 30 was not acceptable to me. It's a lot easier to swallow when you're 10 years younger.
Keep in mind, these experiences are 6 years old. Full Sail may very well have improved their gaming program in that time, and DigiPen might have taken a step or two backwards(though they're listed in the top 5 by most major college rankings). If anything, do yourself a favor and visit both schools(and any other school you think may be in your best interest) and take the tour. Find out first hand what the school is about. It may be hard to check out both, so do your research on them. DigiPen is in Redmond, Washington(near Seattle), while Full Sail is down in Orlando Florida. I believe at the time both schools wanted roughly the same amount of money in tuition, can't say for sure, it's been a while.
Hope this information helps you come to a decision. Video game development is really tough and stressful, but if you love it, go for it. I'd rather regret something I did than regret that which I did not.
Edit: I would also add that if you don't get into video game development it doesn't mean you can't be a part of the video game industry. I took my skills and used them to create a video game news & review site similar to the one we're on. http://gamelust.com I'm also working on indie games on the side while working to build up gamelust. Pretty sure I'll be able to get an invite to E3 this year and beyond.
Either way, good luck on your future career, hope I'm playing games you made in the near future.
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