Well I have heard a couple of people say the human eyes can't see more than 60fps. Don't know if they are just noobs or what.
But I have a 42inch screen and get 60fps with vsync on first person shooter games.
But lets say within one second I move my reticule completely across the screen then objects will be jumping by 0.7 of an inch because they only have that 60 frames to get across.
And you don't get this jitter effect in real life so the human eyes must be able too see much high than 60fps.
I think It all depends on the amount of world space that is being used.
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