I used to make evil characters when I was younger but honestly with how prevalent anti-heroes are these days, how common the flawed hero (the corrupt cop that bends the law to make justice, the vigilante, etc) it's actually more fun for me now to make good characters and choices.
I'm also a much happier person now than in the past so I'm sure that reflects in my games as well.
Playing Baldur's Gate 3 right now and I'm making nothing but positive choices as a happy go lucky bard. It's so much fun.
Evil is still a lot of fun, though. I just don't like being, you know, an asshole. Like I will kill people in a game, but I'm not going to financially ruin them or torture them or anything like that.
@MirkoS77 said:
That's completely contextual, just like life, I can't claim I'd be bad or good in any situation, as some choices that could be construed as "bad", could actually have certain benefits, and vice versa.
For the most part, I try to play it in the middle. Though it was fun at the end of KOTOR to take the bad path.
I was reading an article about a guy that was visiting Jordan. I guess he was out at lunch and witnessed a man beat his wife, and that is completely legal to do in Jordan. This guy get's up a proceeds to beat the crap out of the husband, says the wife was begging him to stop beating her husband, who just finished beating her.
Anyway this guy get's arrested and the husband (the wife beater) is allowed to press charges.
Now, part of me says that is wrong, it's not about "respecting culture" and stuff like that. But at the very least it's a good study on just how relative morals are and how if you're raised in a society where it's OK to beat your wife, and someone beats you up when you do so, you're the victim.
I like it when games kind of go into that territory. I remember in KOTOR 2 early on in Nar Shadaa you have a choice to give a homeless person some help and it's a damned if you do, damned if you don't situation because Kreia (or whatever the old lady's name is) lectures you about either making people victims (if you helped them) or being needlessly cruel (if you don't) and perpetuating that cruelty.
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