Need some criticism on a project in my Game Design class.

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Legendaryscmt

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#1 Legendaryscmt
Member since 2005 • 12532 Posts

So, we have to design a game, and I'm making a Halo 3rd person shooter. All I need to know is do you like this HUD design (Positioning, etc)?

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GodLovesDead

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#2 GodLovesDead
Member since 2007 • 9755 Posts
Looks like it's tilted the wrong way.
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cool_baller

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#3 cool_baller
Member since 2003 • 12493 Posts
You just basically copied the Halo HUD, except you zoomed out.
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194197844077667059316682358889

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#4 194197844077667059316682358889
Member since 2003 • 49173 Posts

So, we have to design a game, and I'm making a Halo 3rd person shooter. All I need to know is do you like this HUD design (Positioning, etc)?

Legendaryscmt
Erm, it looks more like you are making Halo, period
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Buddha_basic

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#5 Buddha_basic
Member since 2002 • 546 Posts
Regardless of whether or not its similar to halo...i dislike it. Maybe its because i dont play Halo, but the games i am used to dont have the HUD in such a position aside from the radar and maybe the health bar.
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metroidfood

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#6 metroidfood
Member since 2007 • 11175 Posts
Well, besides being copied straight from Halo, it's too small. I didn't even see the stuff to the right until I looked a couple times.
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boshlonavish

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#7 boshlonavish
Member since 2005 • 1229 Posts
It kinda looks to me like you just made the game 3rd person and messed up the HUD. >_>
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AAllxxjjnn

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#8 AAllxxjjnn
Member since 2008 • 19992 Posts
I don't really understand what you are doing?
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pvtdonut54

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#9 pvtdonut54
Member since 2008 • 8554 Posts
It could be a little darker ( the gun symbol, is there even an ammo count? etc... ), and Could be more unique.
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DeeJayInphinity

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#10 DeeJayInphinity
Member since 2004 • 13415 Posts
Well, it lacks the "design" part. That's not you designing a HUD..that's you copying a HUD.