OT rate my drawing/sketch/picture.

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Vesica_Prime

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#1 Vesica_Prime
Member since 2009 • 7062 Posts

fg

I'm not a exceptional drawer but I'd say I am pretty decent (not really good at shading though). I'm aiming for a cyberpunk and occult feel with this drawing , constructive criticism and hints for improvement are welcomed as well as comments.

The gun in the background is when I changed my mind half-way and tried to rub it out, pressing hard is a habit for me >.>.

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spazzx625

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#2 spazzx625
Member since 2004 • 43433 Posts
I don't know why...But the first thing I noticed was his tiny little feet/boots.
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trust_nobody

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#3 trust_nobody
Member since 2003 • 3356 Posts

You've got a nice sense of motion going on there. Unfortunately, that's about all I can say. You'll definitely want to get out of the habit of pressing hard at first. Keep it light when sketching, and then darken your lines and add your shading. Define your light sources and keep a folder of references on your computer, because proportion is something else to work on.

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Too_tight_shoes

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#4 Too_tight_shoes
Member since 2009 • 2486 Posts
5/10... it may seem harsh and its not because of the it doesn't look great, its the fact that most great pieces of art have a mystery/story behind them or make the viewer think sorry to say it did none of these things what so ever. My old art teacher once told me find a reason, grab a idea and put it on paper. I think she meant: -Why are you drawing -What are you drawing -Whats the best way you can put that into a still picture
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clayron

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#5 clayron
Member since 2003 • 10121 Posts
I am just concerned with the bulge in that guy's elbow. He may need to see a physician.
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Vesica_Prime

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#6 Vesica_Prime
Member since 2009 • 7062 Posts

Thanks for all the tips guys, harsh criticism is great criticism.

And yes I do utterly suck at drawing body parts/propositioning them :P.

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chaplainDMK

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#7 chaplainDMK
Member since 2008 • 7004 Posts

Not bad... You should look at paintings of people more tho. Proportions are way out of here

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trust_nobody

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#8 trust_nobody
Member since 2003 • 3356 Posts

Thanks for all the tips guys, harsh criticism is great criticism.

And yes I do utterly suck at drawing body parts/propositioning them :P.

Vesica_Prime



You don't. You just need to practice. References are very important.

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Pirate700

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#9 Pirate700
Member since 2008 • 46465 Posts

3/10. It's pretty bad but not horrendous.

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brenday

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#10 brenday
Member since 2005 • 8031 Posts
I don't know why...But the first thing I noticed was his tiny little feet/boots.spazzx625
me too. how can that guy see when he has s*** covering his eyes? 0/100
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Xx_Hopeless_xX

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#11 Xx_Hopeless_xX
Member since 2009 • 16562 Posts

8/10

i find it interesting...might want to fix the bump on the dudes arm though..:P

As for proportions on the guy...if you're going for a realistic look than i guess you could fix them...but i'm a horrible drawer so my advice may not be best..

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KittenNipples

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#12 KittenNipples
Member since 2007 • 3013 Posts
It looks awesome but whats going on?
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BlindBluMonstah

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#13 BlindBluMonstah
Member since 2009 • 13858 Posts

3/10. It's pretty bad but not horrendous.

Pirate700

this is why id ever post pictures of things ive ever drawn :lol: joke :P

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_Ben99_

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#14 _Ben99_
Member since 2007 • 1264 Posts
I don't know why...But the first thing I noticed was his tiny little feet/boots.spazzx625
me 2 but good drawing over all
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coylenintendo

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#15 coylenintendo
Member since 2005 • 13713 Posts

that's pretty random lol but I'll give it a 9/10

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Vesica_Prime

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#16 Vesica_Prime
Member since 2009 • 7062 Posts

[QUOTE="spazzx625"]I don't know why...But the first thing I noticed was his tiny little feet/boots.brenday
me too. how can that guy see when he has s*** covering his eyes? 0/100

I'm aiming for an occult feel too you know, you know psychic powers etc.?... Plus I don't think it necessarily have to be that realistic as it is a drawing of a character in a cyberpunk future.

I don't mind constructive criticism at all but when it comes to what I perceive as degrading remarks I do get a tad offended.

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Noskillkill

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#17 Noskillkill
Member since 2009 • 1116 Posts

well, i like the sword.

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AnObscureName

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#18 AnObscureName
Member since 2008 • 2069 Posts
It's not very "cyberpunk".
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194197844077667059316682358889

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#19 194197844077667059316682358889
Member since 2003 • 49173 Posts
I am just concerned with the bulge in that guy's elbow. He may need to see a physician.clayron
I believe that he might have just had a skin test for tuberculosis exposure. Unfortunately, it appears to be reactive :(
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elblanquito_81

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#20 elblanquito_81
Member since 2007 • 4356 Posts

One thing that's just bugging me is that arm holding those dog tags/jewels. I get the feeling it's supposed to be his left arm sticking out because we'd see a bit more of his torso if it was his right arm. If it is his left, what the hell is his thumb doing on the other side of his hand?? It's just confusing the hell out of me.

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dramaybaz

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#21 dramaybaz
Member since 2005 • 6020 Posts
Hmm the guy holding the necklaces, it seems that is his left arm, yet the thumb is on the right side.
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Crimsader

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#22 Crimsader
Member since 2008 • 11672 Posts

I like it actually.

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chAzN93

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#23 chAzN93
Member since 2004 • 34854 Posts
... :| 4/10
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Shad0ki11

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#24 Shad0ki11
Member since 2006 • 12576 Posts

fg

Vesica_Prime

Oh boy, I don't even know where to start with this one. At this point I suggest you start over.

Before you start over, keep these things in mind:

1) Figure- You NEED to know the human figure. Use reference and practice figure drawing whenever you're having trouble. Don't know where to practice drawing the figure (besides a college level figure drawing course)? You might find this site to be very useful for you. It's called PoseManiacs. You can find anything from natural poses for both the male and female figure and dynamic poses--the kinds of poses you see for movies and comics. You can also rotate all the figure models. All the figures are in proportion, so take note of how the body is measured out. A hero character for most comics and games (assuming that the hero is an adult human), is usually 8 heads high. Yes, you must measure by the heads of your character. Your character reads as very child-like (like 13 years old or even 10 or less).

2) Head proportions- This goes hand-in-hand with the figure. You should study the proportions of the face and skull as well as everything else about the face. Use reference and practice.

3) Hands and Feet- Like the figure, you NEED more practice drawing hands and feet. Draw from reference. Use your own hands and feet as well as pictures of real people. First of all, you need to increase the size of the hands and feet. Right now, your character's feet are so small that they don't really read as feet at all. It's like the feet were amputated so they're more like stumps. the hands need to be bigger. The palm of the hand should be able to completely cover the mouth and the fingers should be able to stretch across most of the face. The right hand (the one with the gravity-defying rings), needs to be redrawn. You must use reference unless you know the proportions of the fingers. Right now all the fingers are the exact same. Right now, take your right hand and put it into the same position as your character's hand. Take note of the size of each finger and your thumb as well as the amount of joints in each finger and how they're bent to create that position. Use that as your reference, if not, use someone else's hand.

4) Perspective- You need to practice life drawing for this one. Take several objects found around your house (or apartment or wherever you live) and draw them, shade them, the whole nine yards. This is also a good way to practice your values. Values are used to create dimension and form as well as textures.

5) Gravity- Unless this character is on another planet where Earth's laws of gravity don't apply or if your character is a magical being, you must follow the laws of gravity. The rings on the character's right hand should be resting on the hand, not floating about it (unless the arm is in motion).

6) Creativity- I think you've enough things to try to work with right now. Your ideas need some work in the creativity department. Taking a guy and giving him a gun and some chains isn't considered to be good character design especially if the character is cluttered with objects. Practice all the points I've talked about above before you start designing characters. It will help your ability to draw and design things tremendously.

Not mentioned, but still important:

Clothing folds- look up different kinds of clothing folds as well as how they move when the upper body is twisting.

Skeletal structure- Learning what bones make up the human skeleton as well as exactly where they are placed on the body will help your figure drawing like you won't believe.

Character design theory- Every type of character has a different type of face and skull structure. For example: Underbite/large jaw + small forehead + small ears = brutish character. Large forehead and head + lesser prounounced chin + wider eyes and larger (compared to brutish character) ears = more intelligent character. You mentioned you were going for Cyberpunk/Occult, but it's not reading as either one. You may want to look at examples of occult and/or cyberpunk to get an idea of what your character shoudl look like if you're aiming for those themes.

Closing thoughts:

You need to build up your drawings skill overall before getting into character design. Right now, your piece really isn't even good for a sketch to be quite honest. It shows your mind is working, but you just need a push in the right direction. If you're willing to take the time to practice drawing(regularly), you will get better as time goes on.