age of conan vs crysis (sales numbers)

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johnnybonanza

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#1 johnnybonanza
Member since 2007 • 253 Posts

I'm just a little curious; how come it took crysis 3 months to go platinum, while age of conan (which has similar system requirements has already sold 400,000 copies in the first two days? thanks for your opinions



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bedram793

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#2 bedram793
Member since 2006 • 1741 Posts
Maybe because some people now have computers that are similar to the requirements. Remember that Crysis came out a while back before Age of Conan so some people probably didn't have a good enough computer, and now a computer that is capable of playing Crysis is cheaper.
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LTZH

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#3 LTZH
Member since 2003 • 2704 Posts
Because people where looking for a next-gen MMO, a good one hasnt come out in years.
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Stevendawg

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#4 Stevendawg
Member since 2006 • 500 Posts

Because Crysis multiplayer sucked so no one felt like buying it.

Age of Conan is good and requires you to buy it to play.

Don't deny the Crytek complaint and reasoning for going multi-platform, it's totaly true.

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rob1101

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#5 rob1101
Member since 2004 • 3435 Posts
probably becuase AOC is a better game over all, but to be honest you can't really compare the two. Like the guy above me said people were looking for a next gen-mmo. To most shooters are just Meh... You play'em done with them for ever after 30 hours of game play I don't think people wanted to invest in a beast PC just for the meh shooter.
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bojingles4393

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#6 bojingles4393
Member since 2006 • 672 Posts
because crysis has been touted as the game that will rape computers and aoc has been touted as the next great mmo. which would you rather buy?
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fenriz275

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#7 fenriz275
Member since 2003 • 2393 Posts
What is this obsession everyone seems to have with sales numbers? It's like I'm stuck in some mid level corporate sales meeting. Crysis had mediocre sales because it's a mediocre game with high system requirements. Unlike console gamers pc gamers can't go rent a game to see if they like it, they have to buy it. Once they buy it they can't return it if it sucks, unlike console games. Pc gamers are much more selective with their money because of this. High system requirements along with bad feedback for the game online hurt Crysis' sales. As for Age of Conan all I can say is that a lot of people must like Conan and got a chance to play the beta and liked it. I'm still waiting for the reviews to come in before I decide to spend my money.
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The_PC_Gamer

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#8 The_PC_Gamer
Member since 2003 • 2910 Posts
People were way too scared of Crysis' system reqs. AoC sys reqs are lower, plus we live in an MMO-addicted age, so go figure.
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johnnybonanza

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#9 johnnybonanza
Member since 2007 • 253 Posts
now that I think about it, UT3 didn't sell in great numbers either
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JP_Russell

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#10 JP_Russell
Member since 2005 • 12893 Posts
Because Age of Conan is an MMO. What's more, it's an MMO with a huge advertising campaign playing up the game's good graphics and inclusion of boobs. Those two work by themselves and together at the same time. High quality graphics and boobs means high quality boobs.
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JP_Russell

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#11 JP_Russell
Member since 2005 • 12893 Posts

What is this obsession everyone seems to have with sales numbers? It's like I'm stuck in some mid level corporate sales meeting. Crysis had mediocre sales because it's a mediocre game with high system requirements.fenriz275

Platinum in a matter of several months isn't what I'd call mediocre sales, and the game has of course sold even more than that by now. The game has sold plenty well so far by PC shooter standards.

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Lonelynight

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#12 Lonelynight
Member since 2006 • 30051 Posts

Because Age of Conan is an MMO. What's more, it's an MMO with a huge advertising campaign playing up the game's good graphics and inclusion of boobs. Those two work by themselves and together at the same time. High quality graphics and boobs means high quality boobs.JP_Russell

I almost spit out the water in my mouth when I read this :lol:

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TheFreeloader

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#13 TheFreeloader
Member since 2008 • 290 Posts
Because AoC is more value for the money. Crysis had a 10-12 hour campaign, you could maybe play that twice, and then some multiplayer, i bet the average player has used about 50hours on that game. Funcom has estimated that the average AoC player will be playing for just about a thousand hours over 10 months. Even though one would have to pay more some more for the subscription, (50$ + 9x15$= 185$) it is still way cheaper per hour gametime compared Crysis (Crysis: 50/50=1$/hour. AoC: 185/1000= 18.5c/hour).
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#14 crozon
Member since 2003 • 1180 Posts

My guess is piracy, yep thats right, you can't pirate AOC can you. With crysis you could download it before it got released.

Think about it crysis was heavily downloaded, and loads of people really liked it.

Lets see what happens when Mass Effect gets released as if its the same as bioshock there should be zero first day piracy.