Both games are technically great for their time but Half-Life 2 is superior, there's no doubt about it. However, that's not what I care about. For me, Doom 3 managed to create a thick atmosphere and the story, though shallow, was told very well through those PDAs. At the same time I never understood why I go through 2/3 of all the places that I passed in Half-Life 2. There was no thought to them. It's just that they were there just because they made them so well, they had to be in the game. Yes, Half-Life 2's level design was better but I felt no connection between the levels while I really knew why I go to the next same narrow place in Doom 3 and the moment when the elevator doors opened for the first time for me on the last teleportation lab level, was a really memorable for me. What's more, I see that there are other people, too, that were annoyed with the driving sequences. They were really stupid. And as a whole, Half-Life 2 was soooooo easy even on hardest setting. I am a CS freak and I just devastated the game on hardest setting having to reload just a few times my first time through it. Not that Doom 3 was challenging, but the scripting posed some interesting situations.
What else? - The enemies in Doom 3 were better in general, though Half-Life 2 had some gems that shine above all in Doom 3 like the striders and the flying ships. As for weapons, I don't agree that Doom 3 weapons were better in general, it's just that there was some real good sense of power to them. I just loved blasting enemies with the shotgun!
Well, as you can see, you are not alone :). I'm just another person that liked Doom 3 far better. Half-Life 2 was a good game, too, though :).
Log in to comment