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The combat system isnt rewarding at all, the camera sucks. The voice acting is great where you get it, but you will mostly be reading from a small box. The story moves to slowly, choices dont seem to matter, and when they do its not that much.. Now I get more of a kick playing KOTOR1 or KOTOR2, those are kick a$s games. The graphics are great yes, but the depth and the substance just isnt there. Its worth trying out but not worth your cash.
Just a pc game players opinion.Hero6_basic
Yeah, I got pretty much exactly the same feeling from that game. I don't know why, I keep trying my best to play it to see if the story is good, but it's tough. I think the main thing people really loved it was when you could co-op it online, which is rare to be able to do and can be fun, and then you can play through the story with friends as well. But I haven't managed to try that, yet.Â
I kind of agree. It's not bad I suppose but it's nothing compared to the Black Isle stuff.
If you want something different, why not try Dark Waters? It was designed by Adam Miller, a really good module creater for Neverwinter Nights 1.
Although I haven't had a chance to try it out yet since it was only just released yesterday.Â
The combat system isnt rewarding at all, the camera sucks. The voice acting is great where you get it, but you will mostly be reading from a small box. The story moves to slowly, choices dont seem to matter, and when they do its not that much.. Now I get more of a kick playing KOTOR1 or KOTOR2, those are kick a$s games. The graphics are great yes, but the depth and the substance just isnt there. Its worth trying out but not worth your cash.
Just a pc game players opinion.Hero6_basic
i haven't tried nwn2 yet, but i felt exactly this about nwn1 - so it doesn't come as any surprise - with the exception of the crashes, nwn1 had:
a straightforward, fairly generic plot
little to no choice with little to no consequence
tedious combat
awful charter development
side quests that were hardly spectacular
all manner of other things, the only reason nwn1 was great was the level editor and billion of user modules out there - and that really did make it great - i would imagine nwn2 is much the same, if it has a level editor, but with more crashes
mediocre sequel to a mediocre game, no biggie
I totally agree with you guys. This game was an enormous dissapoinment to me. I was watching this game closely for a long time. When it came out and I finally got it to run I thought it was aweful on pretty much all fronts. One thing I can't understand is that many people who agree that it was full of problems still thought it had a great story line. I thought the story sucked! Linear, generic, cheesy. Thats $50 I'll never get back.xenophone
 The story was tolerable to the characters, but the game is too linear.. And I thought it pathetic when Obsidian "claimed" they focused on the single player more.
On my Vista PC with Core 2 Duo 6300, 8800gts, with 2gb ddr2, NWN2 runs like a slideshow. Considering that Obsidian packed NWN2 with a 'trial version' of DDO - Stormreach, I have an idea as to why Obsidian completely f'd online play up.
 Had Obsidian stuck to the original formula for creating custom content, nobody would have needed DDO - Stormreach because the Mod community would have created better dungeons.
 Obsidian tanked this game on purpose IMO, and it will be the last Obsidian product that I ever purchase.
I personally enjoy NWN2 only because a dnd type of RPG, is hard to come by these days, especially a Forgotten Realm one. The KotoR games are superior for sure, with better paced and more compelling core stories, more "opened" world map and far better engine (especially the camera control; the graphic washed-out in the second game is kinda disturbing though). But the Forgotten Realm setting, color NPCs and computer-dnd rules just play to the hearts of certain BG fans like myself. I like it more than the original NWN because it lacks in the NPC interaction department.Â
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I personally enjoy NWN2 only because a dnd type of RPG, is hard to come by these days, especially a Forgotten Realm one. The KotoR games are superior for sure, with better paced and more compelling core stories, more "opened" world map and far better engine (especially the camera control; the graphic washed-out in the second game is kinda disturbing though). But the Forgotten Realm setting, color NPCs and computer-dnd rules just play to the hearts of certain BG fans like myself. I like it more than the original NWN because it lacks in the NPC interaction department.
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teardropmina
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your avatar just reminded me of BG2. Playing it for the first time. Chapter 2...and I have soooooo many quests to do. Addicting as well.Â
[QUOTE="teardropmina"]I personally enjoy NWN2 only because a dnd type of RPG, is hard to come by these days, especially a Forgotten Realm one. The KotoR games are superior for sure, with better paced and more compelling core stories, more "opened" world map and far better engine (especially the camera control; the graphic washed-out in the second game is kinda disturbing though). But the Forgotten Realm setting, color NPCs and computer-dnd rules just play to the hearts of certain BG fans like myself. I like it more than the original NWN because it lacks in the NPC interaction department.
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bigmit37
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your avatar just reminded me of BG2. Playing it for the first time. Chapter 2...and I have soooooo many quests to do. Addicting as well.
Baldurs Gate 2 was a good RPG. Not as mind blowingly immersing as Planescape: Torment, but still damned good.
[QUOTE="bigmit37"][QUOTE="teardropmina"]I personally enjoy NWN2 only because a dnd type of RPG, is hard to come by these days, especially a Forgotten Realm one. The KotoR games are superior for sure, with better paced and more compelling core stories, more "opened" world map and far better engine (especially the camera control; the graphic washed-out in the second game is kinda disturbing though). But the Forgotten Realm setting, color NPCs and computer-dnd rules just play to the hearts of certain BG fans like myself. I like it more than the original NWN because it lacks in the NPC interaction department.
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Lilac_Benjie
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your avatar just reminded me of BG2. Playing it for the first time. Chapter 2...and I have soooooo many quests to do. Addicting as well.
Baldurs Gate 2 was a good RPG. Not as mind blowingly immersing as Planescape: Torment, but still damned good.
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Well I heard Planescape is 90% story, 10% battle. Baldur's GAte 2 has a nice mix. And Icewindale is on the opposite end. 90% battle, 10% story.
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I won't enjoy Planescape much, since a fun battle system is my #1 priority in rpgs. Â
[QUOTE="Lilac_Benjie"][QUOTE="bigmit37"][QUOTE="teardropmina"]I personally enjoy NWN2 only because a dnd type of RPG, is hard to come by these days, especially a Forgotten Realm one. The KotoR games are superior for sure, with better paced and more compelling core stories, more "opened" world map and far better engine (especially the camera control; the graphic washed-out in the second game is kinda disturbing though). But the Forgotten Realm setting, color NPCs and computer-dnd rules just play to the hearts of certain BG fans like myself. I like it more than the original NWN because it lacks in the NPC interaction department.
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bigmit37
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your avatar just reminded me of BG2. Playing it for the first time. Chapter 2...and I have soooooo many quests to do. Addicting as well.
Baldurs Gate 2 was a good RPG. Not as mind blowingly immersing as Planescape: Torment, but still damned good.
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Well I heard Planescape is 90% story, 10% battle. Baldur's GAte 2 has a nice mix. And Icewindale is on the opposite end. 90% battle, 10% story.
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I won't enjoy Planescape much, since a fun battle system is my #1 priority in rpgs.
If you're not stupid and are capable in ever having said 'wow, that's crazy' in your life, you'll love Planescape.
Also you must know how to readÂ
your avatar just reminded me of BG2. Playing it for the first time. Chapter 2...and I have soooooo many quests to do. Addicting as well.Â
bigmit37
is this your every FIRST play through? should get ToB as well and so you can go all the way to the end. Indeed, so many to do, and it took me several run through to get all the side things fully explored...then came all sorts of mods...^^ anyway, it's bless playing BG2...
as for Planescape: Torment, if you can get into C-dnd-RPG, eventually you should try it. It's, in my gaming experience, the most well-done story-character driven game. Its story is incredibly engrossing and rich, yet as a dnd CRPG, it's not as imposing as in Japanese RPG (like Final Fantasy games) -- you can still play it like a battle-oriented game; it's just that the whole gaming experience would be lesssss rewarding and fulfilling.
90% story and 10% fighting? that's hardly true -- you'll get your share of battles; it's just that the fighting and narrative more often than not are not quite balanced -- the first half of the game there's little action (of course you can always pick a fight with thugs and monsters), but the more toward the end, the more battles you'll encounter. The game engine is still pretty much the same as infinity engine (the one BG games are using); the battle might not be as exciting, but oftentime more challenging.
like I said, maybe not now, but eventually you should give it a try. Myelf dig the game out when NWN2 came out because it brought back my good memory of good old dnd CRPG days. I actually played through it twice in a row...and liked the game even more.
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[QUOTE="bigmit37"]your avatar just reminded me of BG2. Playing it for the first time. Chapter 2...and I have soooooo many quests to do. Addicting as well.
teardropmina
is this your every FIRST play through? should get ToB as well and so you can go all the way to the end. Indeed, so many to do, and it took me several run through to get all the side things fully explored...then came all sorts of mods...^^ anyway, it's bless playing BG2...
as for Planescape: Torment, if you can get into C-dnd-RPG, eventually you should try it. It's, in my gaming experience, the most well-done story-character driven game. Its story is incredibly engrossing and rich, yet as a dnd CRPG, it's not as imposing as in Japanese RPG (like Final Fantasy games) -- you can still play it like a battle-oriented game; it's just that the whole gaming experience would be lesssss rewarding and fulfilling.
90% story and 10% fighting? that's hardly true -- you'll get your share of battles; it's just that the fighting and narrative more often than not are not quite balanced -- the first half of the game there's little action (of course you can always pick a fight with thugs and monsters), but the more toward the end, the more battles you'll encounter. The game engine is still pretty much the same as infinity engine (the one BG games are using); the battle might not be as exciting, but oftentime more challenging.
like I said, maybe not now, but eventually you should give it a try. Myelf dig the game out when NWN2 came out because it brought back my good memory of good old dnd CRPG days. I actually played through it twice in a row...and liked the game even more.
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Yeah first Playthrough. I got into PC gaming late. I have Throne of Baal as well. I will eventually look into Planescape, but two things really hold me back. 1 is the limited res 640x320 (right?) and it's very heavy story wise. The thing with me is I Like really light hearted stories and characters. Games like Grandia and Lunar The Silver Star Story (Never like the FF storylines...too political). Western Rpgs usually have serious and darker story lines/characters, something I am usually turned off by.
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The reason why I am enjoying BG 2 at the moment, is because I loooove the tons of items, quests, magic spells, characters, battle strategies.
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If they only had a light-hearted story line in the vein of Lunar but the game depth of a western rpg....that would make me a happy gamer.
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