An honest look at Hellgate london.

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jrhawk42

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#1 jrhawk42
Member since 2003 • 12764 Posts

There have been alot of hellgate london sucks, or hellgate london is awesome threads floating around but honestly most of them barely go into the elements of the game, and most seem like pretty pathetic attempts to sway public opinion instead of actually informing players about certain elements of the game. I hope to explain the elements of the game and allow the readers to make up their own minde based on what I've experienced in the beta.

I'll start with storytelling. The story is actually quite interesting, and is fairly unique and complex. The problem is the presentation for the story is boring and not-visual at all. If you're a fan of old school RPG's and don't mind reading the plot then it's fairly interesting. If you're one of the many gamers who wants Cut-scenes, and voice acting instead of text then you're going to think the story is crap. So in short the presentation of the story is not good at all, but the story itself is well thought out if you don't mind reading. Also in the beta the voice acting is very, very cheesy which is funny sometimes, and annoying others (I've heard that the VO will be toned down in the full version, but that's rumor).

Onto the graphics. This is actually my weak point since I'm playing on a low end PC. Overall I'm impressed, and the game runs great eventhough I'm almost right at min-specs (2.0ghz AMD, 1gig ram, and a 6600LE). It's not as pretty as say fear, and Half-life, but still much better than most modern games like oblivion, bioshock, and Company of heroes. I wish I could give you my high end PC experience, but I can't. I will note that the art direction is pretty good, and eventhough it's topic is pretty common in pc games it does have a unique art style.

Gameplay:

The gameplay is a touchy and complicated subject so this might turn out to be a long read. First off the game takes almost zero physical skill so don't expect a crazy FPS type game. Though moving your character around, and using FPS strategy has many advantages. Most of this game is strategy, and equipment based. The games equipment is very diverse, and complicated. You've got a ton of different effects that can effect your stats and skills, and it's one of the most complicated equipment systems I've seen. I haven't gotten that indepth with it but at lvl 18 it seems like you have a ton of tough designs when it comes to armor, and though I'm not sure it seems like there isn't an uber armor item that is best for each class. Legendary items are best, but they seem to varry alot depending on bonus stats. When it comes to weapons you've got the same situation but it's much more complicated since you now have MODs you can enhance your weapons with. The spell/skill system isn't as indepth as most hardcore RPGs giving each class about 25 or so different skills each with levels that need to be built up. It takes awhile to really get your character moving, and I've already made several strategy mistakes in building my summoner, because I want to test everything out instead of build up the right skills.

Overall the fighting consists of holding down the mouse button until everything is dead, of course the weapons you use, and your skills can kill things alot faster. The game starts off super easy so you really don't have to think too much about strategy, but it does get progressively harder and if you don't start using the right equipment you'll probably die, or run away alot. The missions consist of go here, kill this much like diablo so don't be expecting anything complicated like escort missions, recon or something like that. The level design is hit, and miss. Sometimes it's easy to tell it's randomly generated, and the design is very repetitive, and once in a while you get an incredible design that's just mind-blowing-ly awesome. Most the time it's a bit above average which is pretty impressive for random level design.

I haven't really played socially so I really don't know if that element of the game will be worthwhile or not. So far the beta doesn't seem very "party friendly" with few features but maybe I'm just being a hermit, or the community is just too new. I really don't see the point or value of the $10 optional subscription. It really seems like an attempt to milk hardcore fans by giving them options that should be in the free verson of the game. I really feel they gimped the free users to make paying look like a better value, and personally I'd never pay for that.

There are tons of bugs in the beta, like a memory leak that crashes the game after playing for a couple hours or so. You can get stuck pretty easily, or get a network error and several other bugs are still around. I hope that most of the bugs have been fixed, but I wouldn't be surprised if many make it into the retail verson. Most will probably be fixed as online play continues, and hopefully we're not looking at another Battlefield 2 here. Honestly the only two I hate is the memory leak, and network errors, though getting stuck isn't much fun either.

Obviously this game isn't going to hit if off with everybody especially those that are accustom to modern RPGs with really cool cut-scenes, and tons of unique missions/quests. Those looking for a RPG/FPS hybrid will also be quite dissapointed since there's really no FPS elements beside the view, and movement. I do think this game will appeal to people that want to spend hours and hours collecting unique items to make their character better. I really don't know this for sure since I don't have the full version, and I'm not really that far in the game. So far I've enjoyed the beta but still not sure if I want the game or not. I really don't think I'd enjoy the game on a part-time basis, and don't have the time to be a hardcore player (much like WOW).

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mfsa

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#2 mfsa
Member since 2007 • 3328 Posts

good post, most of the stuff detailed here i already got the impression of from the demo - or just assumed based on flagship's blizzard history... i was expecting a slightly modified version of diablo 2 in 3D - more complicated in some ways, more streamlined in others... and that's exactly what the game seems to be

unfortunately, most of the stuff you have to say will fall on deaf ears - a lot of people are too quick and too willing to judge something that does not accurately represent the game

while you say you didn't do much multiplayering - i find games of this nature simply have to be played with a friend or friends... i did plenty of D2 single player and it all felt ultimately a waste of time... playing with other people gives everything relating to character development context for me - imagine playing a MMO single player...

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A1B2C3CAL

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#3 A1B2C3CAL
Member since 2007 • 2332 Posts
I enjoyed the beta but the demo didn't do the game justice. Ive been in beta since the start and have faith that on release the game is going to rock my socks. So much faith in fact i'm opening my wallet to become a Founder.
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artur79

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#4 artur79
Member since 2005 • 4679 Posts
Hmm, have the demo, but have not tried it yet... Thanx for the info on the game. If the story is great (reviews will show that), I might get this. Hope it's not another cheesy "let's close the gate to oblivion/hell". I'm not too keen on playing an endless hack & slash either. Never liked that kind of gameplay, hope this game is a little deeper than that.
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Djmaster214

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#5 Djmaster214
Member since 2005 • 3240 Posts
the amazing wall of text
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Velocitas8

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#6 Velocitas8
Member since 2006 • 10748 Posts

the amazing wall of textDjmaster214

What are you talking about? That's no wall of text..

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Gen-Gawl

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#7 Gen-Gawl
Member since 2004 • 3925 Posts
Good read. I appreciate your opinion. Most of the threads I've seen on HGL are either "OMG teh suxxorz" or "OMG teh roxxorz". An honest opinion is refreshing to say the least.
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jpkustra

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#8 jpkustra
Member since 2003 • 324 Posts

the amazing wall of textDjmaster214

Why? Because you're used to reading cereal boxes?

It was a good post so shoosh!

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jpkustra

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#9 jpkustra
Member since 2003 • 324 Posts

I'm kind of on the fence about the game. I'm playing the beta but haven't tried the demo. I hear the demo is a poor rep of the game?

What I like:

I like the looting and the amount to be looted.

The skill trees looks promising...

The engineer class and evoker class are fun cuz of the pets.

The graphics aren't revolutionary but I can play everything pretty well maxed out and it runs smoothly.

What I'm disappointed in:

The animation and atmosphere seem more comic than anything. I thought this game was supposed to be doomy and gloomy with the demons slaughtering people left and right? I guess I was hoping for more of what was shown in the trailers...

And the NPCs that I've encountered so far all seem to have somethign funny to say or are a mumbling mess.

I'm only lvl 5 and I know that's not the full representation of the overall game. However, blasting sumatran rat monkeys jumpin all over the place in well-lit areas doesn't appear creepy at all. The zombies aren't all that special either. I do like that you can blow their top half off and they still keep walking at you :)

Am I too spoiled by F.E.A.R. and S.T.A.L.K.E.R and their creepy and suspenseful atmospheres? I don't know. I just know it's not scary.

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Starshootr

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#10 Starshootr
Member since 2007 • 280 Posts

Am I too spoiled by F.E.A.R. and S.T.A.L.K.E.R and their creepy and suspenseful atmospheres? I don't know. I just know it's not scary.jpkustra

Either Alma's got both our souls, or the amount of scares could be ratcheted up a notch for Hellgate.

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thanatose

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#11 thanatose
Member since 2003 • 2465 Posts

Nice post, I'm glad to see somebody actually put all of the fact out there. I've been playing the beta from the beginning and have enjoyed the game a lot. Of course I went into the game like I do any game not expecting it to be good.

Yes the game does play like a 3d version of Diablo 2 with a different storyline and setting but that is also one of its strengths.

The graphics aren't as bad as many people have tried to say they are. I've been playing the game maxed out and it runs smoothly for the most part. I have ran into the occasional graphics issue but those should be ironed out of the release version of the game and I've seen a lot less of those issues in the latest beta release.

The gameplay is simple for the most part. The game does have a nice skill system that is fairly similar to the one in Diablo 2.

There are a lot of other nice features to the game that make it worth playing. The demo doesn't do the game any justice and should not be used as the sole basis for purchasing this game.

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jrhawk42

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#12 jrhawk42
Member since 2003 • 12764 Posts

[QUOTE="jpkustra"] Am I too spoiled by F.E.A.R. and S.T.A.L.K.E.R and their creepy and suspenseful atmospheres? I don't know. I just know it's not scary.Starshootr

Either Alma's got both our souls, or the amount of scares could be ratcheted up a notch for Hellgate.

Yea there's zero scare factor in the game really. I wasn't expecting one so that's probably why I never considered it in my post. I didn't realize people expected the game to be scary. Also the gore is disappointing too.

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andriaschandra

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#13 andriaschandra
Member since 2007 • 25 Posts
Finally, a good info that i've been looking for. Thanks!
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Velocitas8

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#14 Velocitas8
Member since 2006 • 10748 Posts

Wow, I've been playing the Beta most of today (recieved my invite earlier today.) The demo was a huge disappointment for me, but the Beta has very much so exceeded my expectations (possibly because the demo lowered them a bit.) My main turn-off with the demo was how absurdly easy it was, but from what I've played of the beta, the game is rather challanging (My Guardian just completed the Museum, which is the most fun and challanging area I've been to as of yet)

It isn't a carbon-copy of Diablo, it actually has alot of unique mechanics that it introduces, most notably the "shields" mechanic, and the very cool crafting system. However, HG:L, at its core, still has those same addictively enjoyable game mechanics of Diablo. The skill trees, while maybe lacking in variety, are very well fleshed-out, and the item system is extremely well-done.

This game is now a definite buy for me. My only problem with the game currently is the presence of absurd performance issues. Not framerate-related either, the game runs and looks great. However, it seems to have a MASSIVE memory leak issue on systems with 2GB+ of RAM in both Vista and XP. Unused game resources from previous areas aren't cleared from memory when they are no longer needed and, as a result, the system's physical memory and the page file fill up extremely quickly, causing the game process to end abruptly, or a system lock-up. Tons of people are reporting this problem over at the HG:L forums.

Edit: Whoops, just realized the above was hinted at in the TC's post.

The game doesn't seem to be ready for launch just yet; hopefully Flagship can scramble and patch the performance issues before the game hits store shelves. I'm definitely looking forward to it.

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animateria

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#15 animateria
Member since 2006 • 620 Posts

Informative and Reliable Post and Thread so far! (Aside from one post of course)

This makes me want to enjoy the game even more...

As a demo player only, I'm not sure if the people playing the demo tried to mess around with every nook and cranny available in it.

The weapon upgrade system was fairly interesting making my items much better than what it started with. The mod items were interesting to use on my legendary weapon as well as a couple blue items.

Mix those two elements together and I think you've got weapons that last longer through the game even if you aren't able to find a better drop.

I think changing armor color dyes were interesting though all it did was change my characters blue, whitish, green or black so far. I don't think actual dye items are in the demo however.

The small icons weren't explained in the game either which made me surf the web for explanations. If they didn't already, those should be properly explained in game with a text box or something.

The demo failed to mention these options... Which is a shame since it showed that the game had other options going for it.

As for the difficulty... I didn't expect much from the beginning so no let downs there.

I'm still waiting for reviews of the game however... And hopefully they will be positive enough for me to purchase the game.

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A1B2C3CAL

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#16 A1B2C3CAL
Member since 2007 • 2332 Posts
Man I love sniping in this game. Something cool when you see zombies moving slowly out of the fog and you headshot them and watch the head explode and the zombie fall to the ground.
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Goldmatter

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#17 Goldmatter
Member since 2003 • 1688 Posts

i will paint my veiws of the game... i am a big diablo fan so that kind of prooves i love hack n slash mindless rpg style games. I have been waiting a long time for this game as i cant remember how long ago it was i finished diablo 2 and wasted endless time on multiplayer getting chars to 90+.

I was incredably excited on the release of the demo and as soon as i played it i was a bit shocked... it looked alot worse than the hype had given it, also text etc was in a awful format, so i soon had given up on the game.... but later that night i got an invite into the beta and thought well what is there to lose by giving it another go!

I have to say with the beta im VEry impressed, as everyone says after you get into it abit and start collecting items its just like diablo, i feel the stroy is abit hazy, i would of prefered a more structured quest log like diablo 2. But apart from that the beta looks better, plays better, feels better than the demo. So i would personally wait for what professional reveiwers say of the full game before you pass judgement.

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EntwineX

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#18 EntwineX
Member since 2005 • 5858 Posts

I'm still waiting for reviews of the game however... And hopefully they will be positive enough for me to purchase the game.

animateria
Same here, tho I won't prolly get it right away, but I was impressed enough by the melee combat and skills in the demo that I might pick it up later. This far seems that there is only one review, PC Gamer gave it 89%
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schlacht

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#19 schlacht
Member since 2005 • 25 Posts
I played the beta up to level 17. Overall the gameplay is cool and addictive, but the game consists of 4 zones, sewers, tubes, streets, and another one (wont try spoiling). Though you reach new stations (like towns in diablo), you don't have the feeling you actually went anywhere. When reaching a new station, I usually did all the npc quests and then did the next part of the main quest. The main quests frequently leads you to a small new area with a unique design. Like JrHawk said, these area seem awesome at first, and then rather a bit above average. Honestly, if the main story line isn't long enough and doesn't bring enough of these new zones, you will feel like you're going nowhere when playing. The game will probably lack new environments and the main quests area will probably be rare. We could even tell that diablo 1 has more environment types than this game.