Any News Yet On The Elder Scrolls V ?

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iki080

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#1 iki080
Member since 2008 • 1085 Posts
if any one has news on it please share lol
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TheFragcat

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#2 TheFragcat
Member since 2008 • 2466 Posts
Is there a V coming out? :shock: I got IV about 3 weeks ago & i love it!
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Frantz22

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#3 Frantz22
Member since 2008 • 257 Posts

Is there a V coming out? :shock: I got IV about 3 weeks ago & i love it!TheFragcat

They'd be crazy not to make another one.The series sells so well and they have a pretty decent fan base.

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TheFragcat

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#4 TheFragcat
Member since 2008 • 2466 Posts

[QUOTE="TheFragcat"]Is there a V coming out? :shock: I got IV about 3 weeks ago & i love it!Frantz22

They'd be crazy not to make another one.The series sells so well and they have a pretty decent fan base.

I agree with you there mate.

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couly

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#5 couly
Member since 2004 • 6285 Posts
That's weird I was just thinking about V today. I heard a vicious rumour that it was going to be an MMO. That would be horrible. Anyway my oblivion vids in my sig should keep you entertained. There are still heaps of new mods coming out.
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Baji_Boxer

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#6 Baji_Boxer
Member since 2007 • 98 Posts
Bethseda had talked about having a new Eldar Scrolls title in 2010 as one of their future goals.
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Baji_Boxer

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#7 Baji_Boxer
Member since 2007 • 98 Posts
New Eldar Scrolls in 2010
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Baji_Boxer

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#9 Baji_Boxer
Member since 2007 • 98 Posts
Sorry, screwed up the link and can't fix it :( Anyway, just use google :P
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Johnny_Rock

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#10 Johnny_Rock
Member since 2002 • 40314 Posts
Elder Scrolls Online? Haven't heard anything in a while.
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adrake4183

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#11 adrake4183
Member since 2006 • 668 Posts
[QUOTE="SEANMCAD"]World sizes from that developer work like this (from largest to smallest) Morrowind Oblivion Fallout 3 This is also in sync with the timeline. I predict by Edlers Scroll VI the world size will be about as big as a multiplayer shooter map

Uhhh. This is just not true. Oblivion was quite a bit larger than morrowind. Also fallout 3 is not an elder scrolls game. I am sure Bethesda will make another huge Elder Scrolls game.
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AnnoyedDragon

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#12 AnnoyedDragon
Member since 2006 • 9948 Posts

We know it is going to look like arse, since they are aiming for 2010 it is still being built around the exact same console hardware Oblivion and Fallout 3 was.

So much for a hardware leap each TES game.

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TheBigBadGRIM

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#13 TheBigBadGRIM
Member since 2005 • 1159 Posts
Sorry Annoyed, as much as I agree with 99% of the things you say I'd have to disagree with that one. Bethesda knows that graphics are the main selling point of their games these days so that's gonna be their #1 priority. But as for an Elder Scrolls V releasing.....god I hope not. I'm still having nightmares about the last one.
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AnnoyedDragon

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#14 AnnoyedDragon
Member since 2006 • 9948 Posts

Sorry Annoyed, as much as I agree with 99% of the things you say I'd have to disagree with that one. Bethesda knows that graphics are the main selling point of their games these days so that's gonna be their #1 priority. But as for an Elder Scrolls V releasing.....god I hope not. I'm still having nightmares about the last one.TheBigBadGRIM

Whatever Bethesda makes it has to also work on Xbox 360 and PS3, like Fallout 3 the PC version will just be a polished version of the consoles art assets. If they build the game around 2010 technology, even prevent day technology in fact, you will have something that won't run on consoles.

For a cross platform game that is unacceptable, everything from level design to poly count has to work across all three platforms. In 2010 a console orientated game on PC will feel like they ported over a PS2 game, it would be like if Oblivion was designed around the same hardware performance Morrowind was; which is essentially what will happen with TES V.

Hope they really don't intend to release within this console generation :( if they continue down Oblivion's rout; graphics will be all it has going for it.

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glez13

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#15 glez13
Member since 2006 • 10314 Posts

[QUOTE="SEANMCAD"]World sizes from that developer work like this (from largest to smallest) Morrowind Oblivion Fallout 3 This is also in sync with the timeline. I predict by Edlers Scroll VI the world size will be about as big as a multiplayer shooter mapadrake4183
Uhhh. This is just not true. Oblivion was quite a bit larger than morrowind. Also fallout 3 is not an elder scrolls game. I am sure Bethesda will make another huge Elder Scrolls game.

From what i remember from the news gamespot gave from that Guinness videogame world record book, Morrowind had the record of biggest world size in a videogame.

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musclesforcier

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#16 musclesforcier
Member since 2004 • 2894 Posts

[QUOTE="adrake4183"][QUOTE="SEANMCAD"]World sizes from that developer work like this (from largest to smallest) Morrowind Oblivion Fallout 3 This is also in sync with the timeline. I predict by Edlers Scroll VI the world size will be about as big as a multiplayer shooter mapglez13

Uhhh. This is just not true. Oblivion was quite a bit larger than morrowind. Also fallout 3 is not an elder scrolls game. I am sure Bethesda will make another huge Elder Scrolls game.

From what i remember from the news gamespot gave from that Guinness videogame world record book, Morrowind had the record of biggest world size in a videogame.

Morrowind is MUCH larger.
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fnevaeva

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#17 fnevaeva
Member since 2005 • 617 Posts

[QUOTE="SEANMCAD"]World sizes from that developer work like this (from largest to smallest) Morrowind Oblivion Fallout 3 This is also in sync with the timeline. I predict by Edlers Scroll VI the world size will be about as big as a multiplayer shooter mapadrake4183
Uhhh. This is just not true. Oblivion was quite a bit larger than morrowind. Also fallout 3 is not an elder scrolls game. I am sure Bethesda will make another huge Elder Scrolls game.

this is totally untrue. morrowind is way bigger than oblivion....trust me, ive played both and i know. and even look it up on google.

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kemar7856

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#18 kemar7856
Member since 2004 • 11789 Posts
did'nt it take 4 years for them to develop oblivion I don't expect one annoced till 2010 at least plus their fallout 3 just made
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Xefiroderc

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#19 Xefiroderc
Member since 2007 • 236 Posts
I just hope they don't go MMO. After TOR's announcement I don't think I can take another kick to my nether regions.:|
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Steameffekt

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#20 Steameffekt
Member since 2008 • 4950 Posts
Elder Scrolls V: Skyrim. Bethesda already bought the copyright for the name and plans to start production after the fallout 3 DLC.
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#21 thekodaman
Member since 2006 • 1733 Posts
You sure about that? It certainly feels bigger but I don't think it is, the poor draw distance and lack of fast travel makes it feel larger than it actually is. As for quality I thought that Oblivion took a turn for the worse, everything was oversimplified and the addition of fast travel kind of ruined the whole exploration aspect of it for me. Morrowind didn't hold your hand all the time, all you usually got were directions or got told to find somebody who could give you directions and if you were lucky some advice like "there will be magic users" or something, you really had to think for yourself and engage your mind to complete a mission whereas Oblivion just gave you a big pointy arrow that said "go here to win" . All in all I felt that Oblivion was an inferior game in all departments sans combat and visuals, I mean in Morrowind you even got to build your own towns whereas In Oblivion you got 1000g every in-game week... big whoop!
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#22 RobertBowen
Member since 2003 • 4094 Posts

[QUOTE="adrake4183"][QUOTE="SEANMCAD"]World sizes from that developer work like this (from largest to smallest) Morrowind Oblivion Fallout 3 This is also in sync with the timeline. I predict by Edlers Scroll VI the world size will be about as big as a multiplayer shooter mapglez13

Uhhh. This is just not true. Oblivion was quite a bit larger than morrowind. Also fallout 3 is not an elder scrolls game. I am sure Bethesda will make another huge Elder Scrolls game.

From what i remember from the news gamespot gave from that Guinness videogame world record book, Morrowind had the record of biggest world size in a videogame.

No, that would be Elder Scrolls 2: Daggerfall.

From Wikipedia (yes, I know it's not the greatest source, but it's right about Daggerfall being the largest):

"Daggerfall is the largest Elder Scrolls game to date, featuring a game world estimated as being 161,600 square kilometres (62,394 square miles or 40,400,000 acres) with over 15,000 towns, cities, villages, and dungeons for the player's character to explore. According to Todd Howard, Elder Scrolls programmer, the game's sequel, The Elder Scrolls III: Morrowind is 0.01% the size of Daggerfall, but it should be noted most of Daggerfall's terrain was randomly generated. Vvardenfell, the explorable part of Morrowind in the third game has 15.5 square kilometres (6 square miles). The Elder Scrolls IV: Oblivion has approximately 41.4 square kilometres (16 square miles) to explore. In Daggerfall, there are 750,000+ non-player characters (NPCs) for the player to interact with, compared to the count of around 1000 NPCs found in Morrowind and Oblivion. It should be pointed out that the geography and the characters in these later games are much more detailed."

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Wengistein

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#23 Wengistein
Member since 2005 • 25 Posts

Whatever Bethesda makes it has to also work on Xbox 360 and PS3, like Fallout 3 the PC version will just be a polished version of the consoles art assets. If they build the game around 2010 technology, even prevent day technology in fact, you will have something that won't run on consoles.

For a cross platform game that is unacceptable, everything from level design to poly count has to work across all three platforms. In 2010 a console orientated game on PC will feel like they ported over a PS2 game, it would be like if Oblivion was designed around the same hardware performance Morrowind was; which is essentially what will happen with TES V.

Hope they really don't intend to release within this console generation :( if they continue down Oblivion's rout; graphics will be all it has going for it.

AnnoyedDragon

If you develop for the consoles first, and then port it to the PC, yes, the graphics will simply be polished versions of the consoles. Though if they develop it for PC first, then the sky's the limit. And from there on, they can strip the graphics down to how low they want it (that "how low you want" would be to suit the hardware specifications of the consoles).

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Johnny_Rock

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#24 Johnny_Rock
Member since 2002 • 40314 Posts

[QUOTE="adrake4183"][QUOTE="SEANMCAD"]World sizes from that developer work like this (from largest to smallest) Morrowind Oblivion Fallout 3 This is also in sync with the timeline. I predict by Edlers Scroll VI the world size will be about as big as a multiplayer shooter mapfnevaeva

Uhhh. This is just not true. Oblivion was quite a bit larger than morrowind. Also fallout 3 is not an elder scrolls game. I am sure Bethesda will make another huge Elder Scrolls game.

this is totally untrue. morrowind is way bigger than oblivion....trust me, ive played both and i know. and even look it up on google.

And Daggerfall dwarfed Morrowind.

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AnnoyedDragon

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#25 AnnoyedDragon
Member since 2006 • 9948 Posts

If you develop for the consoles first, and then port it to the PC, yes, the graphics will simply be polished versions of the consoles. Though if they develop it for PC first...

Wengistein

Then it will be built around a specification consoles may be unable to support.

Remember the Xbox version of Morrowind? Morrowind was a PC to console port, loading times were horrific because of all the information it had to deal with. In Oblivion all cities being in separate cells and the removal of spells to get over barriers are the fault of optimizations for consoles sake, they designed the game that way to work specifically for consoles memory amount when PC has plenty. Even at launch every Oblivion tweak guide out there recommends that you tweak your memory settings, Oblivion just wasn't optimized to utilize PC memory very well.

Remember the 360 version of Quake 4? PC to console ports are always difficult to transfer over, there are factors such as memory and the availability of a HDD that PC doesn't have to take into account.

A game built on consoles is guaranteed to work on PC just by porting it over, you port a PC game to console and there are all sorts of complications. that's why every cross platform game is primarily a console to PC port, it's much cheaper and easier on the developers.

Considering all the shortcuts Bethesda took in Oblivion during its development; I don't see them going out of their way to give PC something nice.

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Hellboard

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#26 Hellboard
Member since 2008 • 2429 Posts
from what i know they make another fallout, thats why they bought the rights
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iki080

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#27 iki080
Member since 2008 • 1085 Posts
im playing morrowind right now it seems bigger then oblivion not sure though
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#28 Ninja_Dog
Member since 2003 • 2615 Posts
[QUOTE="glez13"]

[QUOTE="adrake4183"] Uhhh. This is just not true. Oblivion was quite a bit larger than morrowind. Also fallout 3 is not an elder scrolls game. I am sure Bethesda will make another huge Elder Scrolls game.RobertBowen

From what i remember from the news gamespot gave from that Guinness videogame world record book, Morrowind had the record of biggest world size in a videogame.

No, that would be Elder Scrolls 2: Daggerfall.

From Wikipedia (yes, I know it's not the greatest source, but it's right about Daggerfall being the largest):

"Daggerfall is the largest Elder Scrolls game to date, featuring a game world estimated as being 161,600 square kilometres (62,394 square miles or 40,400,000 acres) with over 15,000 towns, cities, villages, and dungeons for the player's character to explore. According to Todd Howard, Elder Scrolls programmer, the game's sequel, The Elder Scrolls III: Morrowind is 0.01% the size of Daggerfall, but it should be noted most of Daggerfall's terrain was randomly generated. Vvardenfell, the explorable part of Morrowind in the third game has 15.5 square kilometres (6 square miles). The Elder Scrolls IV: Oblivion has approximately 41.4 square kilometres (16 square miles) to explore. In Daggerfall, there are 750,000+ non-player characters (NPCs) for the player to interact with, compared to the count of around 1000 NPCs found in Morrowind and Oblivion. It should be pointed out that the geography and the characters in these later games are much more detailed."

So Oblivion is larger than Morrowind according to this article. It's just logical, however, that as graphics go up, world size goes down.