Anyone else looking forward to the first half of Crysis but not the second?

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tcarruth

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#1 tcarruth
Member since 2005 • 926 Posts

Now the developers recognised this in Far Cry; when the free roaming, merc killing stopped and the linear monster gunning started, the game really descended into the standard FPS fare.  Honestly I can't wait for Crysis. But I find myself looking forward to the early part of the game: sneaking around the jungle, picking off soldiers and using guerrilla tactics to take out enemy bases. I'm worried that the second half with the ice world and the aliens is going to be far fetched and uninteresting.  I guess I'm thinking it could be a bit like Half-Life when you went through to the alien world.

Anyone think the same or is it just me?

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GenTom

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#2 GenTom
Member since 2005 • 5945 Posts
I absolutely agree with you, i'd much rather pick off human targets (sound sick, well, sorry lol) then weird ice aliens... I wanna fully use the tactics avaiable and weapons to pick off guards quietly as they're on patrol etc... so yeah i'd prefer the entire game to be me vs. the north koreans
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tcarruth

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#3 tcarruth
Member since 2005 • 926 Posts

So it's not just me! I just realised today that I only watch the gameplay videos without aliens in them.

Oh well, the multiplayer will probably be awesome. Can you imagine sneaking around in that jungle seeing something move and then like 5 of you unleashing all of your ammo into the bushes and watching the dirt kick up and the trees fall.. wow!

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Jagg3d

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#4 Jagg3d
Member since 2007 • 773 Posts
I get really tired of supernatural games too.  I love star wars and what not but if you have a game that starts off in our world then you should stay there.  I really hate it when they degrade into  zombie killing.  One of the reasons I think Oblivion fails a bit
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#5 person69
Member since 2006 • 475 Posts

i wont get this game coz my pc sucks, but i agree with u 2 just because i much preferred the start of farcry and the parts were u didnt fight the trijans (how ever u spell them)

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BounceDK

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#6 BounceDK
Member since 2005 • 7388 Posts
In Crysis you are Superman, you can leap from building to building, knock over cars with your bare hands etc ... Boooooorriiinng!
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tcarruth

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#7 tcarruth
Member since 2005 • 926 Posts

In Crysis you are Superman, you can leap from building to building, knock over cars with your bare hands etc ... Boooooorriiinng!BounceDK

I know what you mean. Seems like a bit too much of a departure from reality. I mean, physics-wise its not possible to flick over a humvee even it you did have the strength - you'd have to be 10 times as heavy or you would just fly backwards, LOL!! Isac Newton must be turning in his grave!

Its funny that the crytek developers must have actually had to suspend the physics of the gameworld in this respect or make your game character weight 50 tonnes or something! 

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trix5817

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#8 trix5817
Member since 2004 • 12252 Posts

Now the developers recognised this in Far Cry; when the free roaming, merc killing stopped and the linear monster gunning started, the game really descended into the standard FPS fare. Honestly I can't wait for Crysis. But I find myself looking forward to the early part of the game: sneaking around the jungle, picking off soldiers and using guerrilla tactics to take out enemy bases. I'm worried that the second half with the ice world and the aliens is going to be far fetched and uninteresting. I guess I'm thinking it could be a bit like Half-Life when you went through to the alien world.

Anyone think the same or is it just me?

tcarruth


Crytek admitted that the last half of FarCry wasn't that great. Don't expect that to happen again.
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trix5817

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#9 trix5817
Member since 2004 • 12252 Posts

[QUOTE="BounceDK"]In Crysis you are Superman, you can leap from building to building, knock over cars with your bare hands etc ... Boooooorriiinng!tcarruth

I know what you mean. Seems like a bit too much of a departure from reality. I mean, physics-wise its not possible to flick over a humvee even it you did have the strength - you'd have to be 10 times as heavy or you would just fly backwards, LOL!! Isac Newton must be turning in his grave!

Its funny that the crytek developers must have actually had to suspend the physics of the gameworld in this respect or make your game character weight 50 tonnes or something!



How old are you, 12? Do you have any concept of physics? Why would you have to way 50 tons to punch a humvee? You wouldn't go flying back bud.....honestly, sometimes people make me wonder
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tcarruth

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#10 tcarruth
Member since 2005 • 926 Posts
[QUOTE="tcarruth"]

[QUOTE="BounceDK"]In Crysis you are Superman, you can leap from building to building, knock over cars with your bare hands etc ... Boooooorriiinng!trix5817

I know what you mean. Seems like a bit too much of a departure from reality. I mean, physics-wise its not possible to flick over a humvee even it you did have the strength - you'd have to be 10 times as heavy or you would just fly backwards, LOL!! Isac Newton must be turning in his grave!

Its funny that the crytek developers must have actually had to suspend the physics of the gameworld in this respect or make your game character weight 50 tonnes or something!



How old are you, 12? Do you have any concept of physics? Why would you have to way 50 tons to punch a humvee? You wouldn't go flying back bud.....honestly, sometimes people make me wonder

I'm 26. I have a PhD in mathematical modelling from Imperial College and I'm doing my post doc here. You might like to reconsider your statement. You don't have to weight 50 tons to punch a humvee. You need to weigh something like that to punch a humvee and it going flying into the air whilst you stand perfectly upright.

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#11 dar_
Member since 2003 • 8762 Posts
I believe they explained it by saying that you have some sort of an uber-strength suit on, which allows you to deploy things into orbit using nothing but your arms.

About as believable as a zero-point energy field manipulator, if you ask me.
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tcarruth

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#12 tcarruth
Member since 2005 • 926 Posts

I believe they explained it by saying that you have some sort of an uber-strength suit on, which allows you to deploy things into orbit using nothing but your arms.

About as believable as a zero-point energy field manipulator, if you ask me.
dar_

right but it doesn't explain it! If you wound up a spring powerful enough to push over a car in your hand and put it up to a car and released it, the car would get a minor dent and you (ok you are intact due to your uber suit) would go flying backwards at about 100 miles per hour! You'd be fine because of your strong suite but unless it has a device that roots you immovably to the ground you ain't going to stay still unless you weight alot more than 85kgs!

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#13 dar_
Member since 2003 • 8762 Posts

[QUOTE="dar_"]I believe they explained it by saying that you have some sort of an uber-strength suit on, which allows you to deploy things into orbit using nothing but your arms.

About as believable as a zero-point energy field manipulator, if you ask me.
tcarruth

right but it doesn't explain it! If you wound up a spring powerful enough to push over a car in your hand and put it up to a car and released it, the car would get a minor dent and you (ok you are intact due to your uber suit) would go flying backwards at about 100 miles per hour! You'd be fine because of your strong suite but unless it has a device that roots you immovably to the ground you ain't going to stay still unless you weight alot more than 85kgs!

I assume that you'd push down with your legs, absorbing the entire force of impact. Seriously, though, have you ever seen a player character in a game get injured from punching a concrete wall? Or recover from being shot in the chest 20 times by running over a medkit? Suspension of disbelief, they call it
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tcarruth

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#14 tcarruth
Member since 2005 • 926 Posts
[QUOTE="tcarruth"]

[QUOTE="dar_"]I believe they explained it by saying that you have some sort of an uber-strength suit on, which allows you to deploy things into orbit using nothing but your arms.

About as believable as a zero-point energy field manipulator, if you ask me.
dar_

right but it doesn't explain it! If you wound up a spring powerful enough to push over a car in your hand and put it up to a car and released it, the car would get a minor dent and you (ok you are intact due to your uber suit) would go flying backwards at about 100 miles per hour! You'd be fine because of your strong suite but unless it has a device that roots you immovably to the ground you ain't going to stay still unless you weight alot more than 85kgs!

I assume that you'd push down with your legs, absorbing the entire force of impact. Seriously, though, have you ever seen a player character in a game get injured from punching a concrete wall? Or recover from being shot in the chest 20 times by running over a medkit? Suspension of disbelief, they call it

Ok you're right, I'm being pedantic! was only a small point! By the time you throw in Alien landings with ice planets its frankly mental to worry about nano suits.. I'll shut up now...!!

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basersx

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#15 basersx
Member since 2005 • 6222 Posts

All games have BS physics.  Did you see the Myth Busters where they shot dummies at point blank range?  There is not a single gun in the world that makes a person fly backwards.  You would need to shoot someone with a howitzer to get them to fly backwards like people do in games and movies.  Even a shotgun at point blank range did not make the dummy move backwards at all. 

Like they pointed out for a gun to send the target flying backwards the gun would have to be so powerful that it would send the shooter flying the same distance backwards in the other direction.  And if the bullet penetrates the body at all it also wouldn’t work.  So maybe a howitzer shot at a person wear some ultra light, futuristic armor that would not allow the howitzer shell to penetrate at all would actually create the effect games like Fear etc show.

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Kreugh

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#16 Kreugh
Member since 2005 • 427 Posts
Here is a little reading about exoskeleton and strength.
http://science.howstuffworks.com/ffw4.htm
http://science.howstuffworks.com/what-if-exoskeleton.htm
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#17 wanted_police
Member since 2003 • 684 Posts
[QUOTE="dar_"][QUOTE="tcarruth"]

[QUOTE="dar_"]I believe they explained it by saying that you have some sort of an uber-strength suit on, which allows you to deploy things into orbit using nothing but your arms.

About as believable as a zero-point energy field manipulator, if you ask me.
tcarruth

right but it doesn't explain it! If you wound up a spring powerful enough to push over a car in your hand and put it up to a car and released it, the car would get a minor dent and you (ok you are intact due to your uber suit) would go flying backwards at about 100 miles per hour! You'd be fine because of your strong suite but unless it has a device that roots you immovably to the ground you ain't going to stay still unless you weight alot more than 85kgs!

I assume that you'd push down with your legs, absorbing the entire force of impact. Seriously, though, have you ever seen a player character in a game get injured from punching a concrete wall? Or recover from being shot in the chest 20 times by running over a medkit? Suspension of disbelief, they call it

Ok you're right, I'm being pedantic! was only a small point! By the time you throw in Alien landings with ice planets its frankly mental to worry about nano suits.. I'll shut up now...!!

OMG i cant believe this.. Its a game people.. duh !!!! if you can have a weird cow rule the planet in black and white series, this seems atleast.. normal cant believe you people made it such a huge issue
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#18 SWIFFT
Member since 2003 • 764 Posts
Acually i think this is a great topic. Its good to discuss the physics behind games. One of the better topics in these forums.
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#19 basersx
Member since 2005 • 6222 Posts
Acually i think this is a great topic. Its good to discuss the physics behind games. One of the better topics in these forums.SWIFFT


I highly recomend you try to catch that episode of Myth Busters! ;)
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#20 mrbojangles25
Member since 2005 • 60721 Posts

In Crysis you are Superman, you can leap from building to building, knock over cars with your bare hands etc ... Boooooorriiinng!BounceDK

Man, you are such a downer Bounce.  Every single post I see you in you are saying why something is wrong with something.

Is the glass half full or half empty, man?

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Santas_Hitman

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#21 Santas_Hitman
Member since 2004 • 1003 Posts
I have to agree with you on this one. Half Life started sucking the second you jumped to the alien world.
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#22 hybridmoments12
Member since 2004 • 68 Posts
If you have your PhD you should know how to spell right?
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#23 Crucifier
Member since 2002 • 7195 Posts

[QUOTE="dar_"]I believe they explained it by saying that you have some sort of an uber-strength suit on, which allows you to deploy things into orbit using nothing but your arms.

About as believable as a zero-point energy field manipulator, if you ask me.
tcarruth

right but it doesn't explain it! If you wound up a spring powerful enough to push over a car in your hand and put it up to a car and released it, the car would get a minor dent and you (ok you are intact due to your uber suit) would go flying backwards at about 100 miles per hour! You'd be fine because of your strong suite but unless it has a device that roots you immovably to the ground you ain't going to stay still unless you weight alot more than 85kgs!

actually if you got a fast enough punch going you could make a hole in the car door instead of flying back or making the car fly
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tcarruth

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#24 tcarruth
Member since 2005 • 926 Posts

If you have your PhD you should know how to spell right?hybridmoments12

And people think I'm the nit picker!! 

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mrbojangles25

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#25 mrbojangles25
Member since 2005 • 60721 Posts

I cant believe you guys are arguing over the realism.  The game has aliens, for pete's sake!

Also, where were you guys when FEAR came out (zero gravity ninjas) and all those other "unrealistic" games.

Four words for you: suspend your freaking disbelief!

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#26 soulbreakerx
Member since 2003 • 59 Posts
what I dont like about Crysis is the game is look a lot like Far Cry but with much more improvements..in Far Cry u can transform, in Crysis u can transform too, has been expected anyway since it came from the same developer..but why they can't think of something new about the transform thingy.. 
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#27 Subcritical
Member since 2004 • 2286 Posts
[QUOTE="trix5817"][QUOTE="tcarruth"]

[QUOTE="BounceDK"]In Crysis you are Superman, you can leap from building to building, knock over cars with your bare hands etc ... Boooooorriiinng!tcarruth

I know what you mean. Seems like a bit too much of a departure from reality. I mean, physics-wise its not possible to flick over a humvee even it you did have the strength - you'd have to be 10 times as heavy or you would just fly backwards, LOL!! Isac Newton must be turning in his grave!

Its funny that the crytek developers must have actually had to suspend the physics of the gameworld in this respect or make your game character weight 50 tonnes or something!



How old are you, 12? Do you have any concept of physics? Why would you have to way 50 tons to punch a humvee? You wouldn't go flying back bud.....honestly, sometimes people make me wonder

I'm 26. I have a PhD in mathematical modelling from Imperial College and I'm doing my post doc here. You might like to reconsider your statement. You don't have to weight 50 tons to punch a humvee. You need to weigh something like that to punch a humvee and it going flying into the air whilst you stand perfectly upright.

No one seemed to have a problem with Master Chief flipping over his warthog.

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#28 Mediocre_man90
Member since 2006 • 968 Posts

Is the glass half full or half empty, man?

mrbojangles25

The way I see it, it depends on what you are doing. If you're pouring water into the glass, then it's half-full(since the intended result is to fill the glass). If you are drinking, or just letting it sit, the glass is half-empty, since the water is steadily evaporating and/or being consumed. Just my take on things.

anyway, back to the topic at hand, I personally don't care if a game shifts to zombie/alien/monster killing. I actually enjoyed the Xen part of Half-Life, but I always liked the puzzle solving bit anyways. I'm just looking forward to some frozen plant life shattering into a million pieces during an intense firefight. Even if it's a slideshow, it'll be pretty.

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#29 Jack_Summersby
Member since 2005 • 1444 Posts

Now the developers recognised this in Far Cry; when the free roaming, merc killing stopped and the linear monster gunning started, the game really descended into the standard FPS fare. Honestly I can't wait for Crysis. But I find myself looking forward to the early part of the game: sneaking around the jungle, picking off soldiers and using guerrilla tactics to take out enemy bases. I'm worried that the second half with the ice world and the aliens is going to be far fetched and uninteresting. I guess I'm thinking it could be a bit like Half-Life when you went through to the alien world.

Anyone think the same or is it just me?

tcarruth
I'm right there with ya!
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mrbojangles25

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#30 mrbojangles25
Member since 2005 • 60721 Posts
[QUOTE="mrbojangles25"]

Is the glass half full or half empty, man?

Mediocre_man90

The way I see it, it depends on what you are doing. If you're pouring water into the glass, then it's half-full(since the intended result is to fill the glass). If you are drinking, or just letting it sit, the glass is half-empty, since the water is steadily evaporating and/or being consumed. Just my take on things.

anyway, back to the topic at hand, I personally don't care if a game shifts to zombie/alien/monster killing. I actually enjoyed the Xen part of Half-Life, but I always liked the puzzle solving bit anyways. I'm just looking forward to some frozen plant life shattering into a million pieces during an intense firefight. Even if it's a slideshow, it'll be pretty.

Boy, you totally misinterpreted that phrase (or were you being sarcastic).  No biggy though.

But anyway, ya, like you I am one of the few people who actually enjoyed the Xen levels of Halflife.  I dont see why the alien areas wont be as enjoyable as the earlier parts of the game.  I enjoy developer's creativity; I thought the levels of Prey were one of the redeeming qualities, as the architecture was truly amazing and diverse.  I am definately looking foward to what the alien spaceship looks like, what the aliens look like (we havent seen anything "organic" yet as far as I know, just a giant mech and some smaller robot-looking things), and whatever else the developers add in those later levels.  At the least, the gameplay will change tempo if you were sneaking around in the beginning, you will problably have to run and gun, and thats a good thing imo.

btw, nice James Hetfield quote.

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#31 baddog121390
Member since 2005 • 4335 Posts
Crytek has realised their mistakes in the second half of FarCry. Unbalanced and over-powerful enemies won't be present in Crysis -- instead, you'll have extremely intelligent AI opponents which you can counter with your suit's special abilities and uniquely designed weapons. You will also have a huge array of military based vehicles including tanks.

Some of the bigger aliens mechs (the four legged Hunter) can be "jacked" -- allowing you to drive the monstrous beast. The smaller aliens will hunt in packs, using real tactics. You have many ways to take them out, and now have Quick Saving to help you in the game.

The ice environment will be very interesting with the likes of earthquakes, breaking ice etc.
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#32 Pete5506
Member since 2006 • 10112 Posts
I cant wait for the game, it looks so good, I want both halfs
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#33 sepheronX
Member since 2005 • 1388 Posts
[QUOTE="trix5817"][QUOTE="tcarruth"]

[QUOTE="BounceDK"]In Crysis you are Superman, you can leap from building to building, knock over cars with your bare hands etc ... Boooooorriiinng!tcarruth

I know what you mean. Seems like a bit too much of a departure from reality. I mean, physics-wise its not possible to flick over a humvee even it you did have the strength - you'd have to be 10 times as heavy or you would just fly backwards, LOL!! Isac Newton must be turning in his grave!

Its funny that the crytek developers must have actually had to suspend the physics of the gameworld in this respect or make your game character weight 50 tonnes or something!



How old are you, 12? Do you have any concept of physics? Why would you have to way 50 tons to punch a humvee? You wouldn't go flying back bud.....honestly, sometimes people make me wonder

I'm 26. I have a PhD in mathematical modelling from Imperial College and I'm doing my post doc here. You might like to reconsider your statement. You don't have to weight 50 tons to punch a humvee. You need to weigh something like that to punch a humvee and it going flying into the air whilst you stand perfectly upright.



I just wanna sound smart. Simple laws of Physics, I believe its Newtons second or third law: A force you apply to, will have the same counter force applied back. Kinda like Le Champier or whatever his name is, on the laws of equilibrium. So in other words, when you apply the force great enough to push or flip a humvee, be prepaird to have a counterbalance force applied back to you, thus, could be enough to crush you.

One thing I notice a lot of people saying, is the AI.  I swear, when playing Fear, I never saw intelligent AI, neither have I in any other game.  AI can go so far, cause its programming, so they are programmed to do probabilities of what to use and what not and so on.  But beyond that, nothing else.  So I think Crysis will be another Generic based shooter.
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#34 Platearmor_6
Member since 2004 • 2817 Posts

All games have BS physics. Did you see the Myth Busters where they shot dummies at point blank range? There is not a single gun in the world that makes a person fly backwards. You would need to shoot someone with a howitzer to get them to fly backwards like people do in games and movies. Even a shotgun at point blank range did not make the dummy move backwards at all.

Like they pointed out for a gun to send the target flying backwards the gun would have to be so powerful that it would send the shooter flying the same distance backwards in the other direction. And if the bullet penetrates the body at all it also wouldn’t work. So maybe a howitzer shot at a person wear some ultra light, futuristic armor that would not allow the howitzer shell to penetrate at all would actually create the effect games like Fear etc show.

basersx



Or the projectile would have to be slow. The reason bullets don't knock people back is because the projectiles are moving to fast and thus have penetrated before they have caused any sort of push on the target. Obviously smaller targets(empty coke can) will get knocked when you shoot them because there light enough to be increase to the projectiles speed quick enough.

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mrbojangles25

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#35 mrbojangles25
Member since 2005 • 60721 Posts
[QUOTE="basersx"]

All games have BS physics. Did you see the Myth Busters where they shot dummies at point blank range? There is not a single gun in the world that makes a person fly backwards. You would need to shoot someone with a howitzer to get them to fly backwards like people do in games and movies. Even a shotgun at point blank range did not make the dummy move backwards at all.

Like they pointed out for a gun to send the target flying backwards the gun would have to be so powerful that it would send the shooter flying the same distance backwards in the other direction. And if the bullet penetrates the body at all it also wouldn’t work. So maybe a howitzer shot at a person wear some ultra light, futuristic armor that would not allow the howitzer shell to penetrate at all would actually create the effect games like Fear etc show.

Platearmor_6



Or the projectile would have to be slow. The reason bullets don't knock people back is because the projectiles are moving to fast and thus have penetrated before they have caused any sort of push on the target. Obviously smaller targets(empty coke can) will get knocked when you shoot them because there light enough to be increase to the projectiles speed quick enough.

I guess the Mythbusters never shot a stag with a 12 guage slug at 60 feet.  That thing went FLYING!

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#36 The_Frizz_Nizz
Member since 2006 • 29 Posts
All you guys talking about things falling over when they are shot- when you fire a gun, your body prepares for the shot and absorbs the shock from the gun.  Then there is whiplash from the gun since that is part of the energy which you are fighting to control.  Then, when someone is shot, they are not expecting the force to come and thus their body is not tensed and the force propels them in the direction that the bullet traveled.  This can cause them to get knocked off their feet and lose balance and maybe fall over.  In reality, it is quite realistic to be knocked over by a gun in combat, it just depends on the power.  That military sniper rifle that shoots two miles will ALWAYS knock you flat (after ripping out all of your internal organs), while a whimpy little airsoft gun is only going to affect a small area.  It is simple physics, my friends, simple physics.
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Letesmetty

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#37 Letesmetty
Member since 2007 • 273 Posts
Jesus Christ, it's a video game, not a reality simulator. If you think it's going to be boring, it's your loss. Go play Rainbow Six 1/2 you reality freaks.
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LordEC911

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#38 LordEC911
Member since 2004 • 9972 Posts
All you guys talking about things falling over when they are shot- when you fire a gun, your body prepares for the shot and absorbs the shock from the gun. Then there is whiplash from the gun since that is part of the energy which you are fighting to control. Then, when someone is shot, they are not expecting the force to come and thus their body is not tensed and the force propels them in the direction that the bullet traveled. This can cause them to get knocked off their feet and lose balance and maybe fall over. In reality, it is quite realistic to be knocked over by a gun in combat, it just depends on the power. That military sniper rifle that shoots two miles will ALWAYS knock you flat (after ripping out all of your internal organs), while a whimpy little airsoft gun is only going to affect a small area. It is simple physics, my friends, simple physics.The_Frizz_Nizz


Barrett M82A1, XM107, one of my favorite guns, weighing in at about 30lbs has an advance recoil system, free floated barrel and springs plus the muzzle brake, all that reduces recoil by 70% making felt recoil about that of a 12 gauge. Shoots the 50BMG, which the actual bullet weighs 600-750 grains, about 1/10th of a pound at about 854m/s (2801fps). Longest confirmed kill is about 1.5 miles, so a little short of the 2 mile mark.

50BMG and the 30cal magnums, especially 338LaupaMagnum, are the rounds that will literally blow you apart upon impact, can watch some 50BMG hits on youtube from Afghanistan.
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JP_Russell

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#39 JP_Russell
Member since 2005 • 12893 Posts
I never thought about that, but that's a good point, TC.  Hopefully they'll manage to keep it as non-linear as possible even in the second half.
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mrbojangles25

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#40 mrbojangles25
Member since 2005 • 60721 Posts

All you guys talking about things falling over when they are shot- when you fire a gun, your body prepares for the shot and absorbs the shock from the gun.  Then there is whiplash from the gun since that is part of the energy which you are fighting to control.  Then, when someone is shot, they are not expecting the force to come and thus their body is not tensed and the force propels them in the direction that the bullet traveled.  This can cause them to get knocked off their feet and lose balance and maybe fall over.  In reality, it is quite realistic to be knocked over by a gun in combat, it just depends on the power.  That military sniper rifle that shoots two miles will ALWAYS knock you flat (after ripping out all of your internal organs), while a whimpy little airsoft gun is only going to affect a small area.  It is simple physics, my friends, simple physics.The_Frizz_Nizz

Not to mention most guns, especially large caliber guns, come with muzzle breaks to dampen the shot for the shooter.  If youve ever seen the movie "Endless Summer 2," where they meet up with the safari hunter and they shoot that elephant rifle, I think you might change your mind concerning whether or not a gun will send something flying.

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dnuggs40

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#41 dnuggs40
Member since 2003 • 10484 Posts

Good lord...you can suspend belief that a single man in a "power suit" is able to run around an island knocking off HOUNDREDS of soldiers, take machine gun fire and able to survive, ALIENS ARE INVADING, and the many other insane things happening in this game...and the thing about flipping over a Hum-Vee is bothering you?!?! Man...people are never happy. I really feel developers pain, no matter what they do, there is ALWAYS people who are going to complain about the silliest thing.

Its just a game...enjoy it for what it DOES have. Not to mention the game is not even out yet. So none of us have any idea how the 2nd half of the game will play out. It might be the best thing since sliced bread...who knows?

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#42 Cranler
Member since 2005 • 8809 Posts

I have to agree with you on this one. Half Life started sucking the second you jumped to the alien world.Santas_Hitman

Main reason people hated the zen world was the jumping puzzles.

HL had aliens and human enemies through the entire game. In fact you fought aliens before the recon forces arrived.

I liked the mutants in Farcry. Added variety. You still spent much more of the time fighting mercs even later in the game.

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Velric

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#43 Velric
Member since 2003 • 3842 Posts
I am the complete opposite. I don't care much for the jungle exploration, stealth FPS gameplay. Sure, you can run and gun if you care to but the atmosphere is not my preference. I grew up on Doom, Quake, and Duke Nukem. I much prefer an urban setting or the standard closes corridors type gameplay.