While Playstation and Xbox have trophies and gamerscore to reflect game status and achievements, Valve invented the card system as a sort of answer to it. Gamerscore and trophys have failed to evolve over the years and have become sort of redundant. Steam had a nice opportunity to invent a new system that could encorage gamers to try new games and reap rewards, but instead the entire thing is a dud.
It's a cool idea to be rewarded emoticons, coupons, banners, level gains, and profile badges for playing games. However, the whole system falls apart when you attach any sort of money value to such a system. Why try anything new or play anything unique when you can simply buy and trade the cards? It ultimately just makes the rewards you recieve pretty pointless. Each badge you create for your proffile isn't a result of hardwork or time dedication, it's simply a knick knack you buy at a giftshop.
I end up selling all of my trading cards as a result. I have no care whatsoever for crafting any more badges. It doesn't feel good to do it. Especially since someone else could simply buy the badge for less then a dollar.
Are Steam Cards disappointing to you? Valve could have re-energized the achievement fad, but they instead just created a no thrills toy market.
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