By realistic, I don't mean modern day btw, can be in the future or past if necessary. I mean actual realistic damage. All the ones I've played have been some unit does x damage and another unit has y health. That's not fun at all, it's just a slug fest where you have to shoot each unit a certain number of times. And it usually results in spamming.
Anyway are there any games out there that have realistic damage models (e.g. shoot a tank in the front it fails to penetrate, hit the top near the engine and the engine stops working, shoot a man once he dies), and realistic units (e.g. ATGMs that actually go 2+ km, and sometimes miss, not crappy little missiles with a range of 50 metres that can kill any tank in a certain number of hits)? I don't like this rock paper scissors gameplay which usually results in vehicle spamming with powerful infantry.
The only game I really play is World War II Online: Battleground Europe, an extremely realistic MMOFPS with extreme realism (e.g. sometimes a tank shell won't go through the thick armoru of another tank, sometimes it goes through and calls loadsof spall, killing the crew, sometimes it's so powerful it sails right through both sides of armour without damaging much), and I can't go back to this crap rock paper scissors damage/hit points system.
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