Are you interested in VR? Coming in 2015, Valve - Joystiq

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#1  Edited By biggest_loser
Member since 2007 • 24508 Posts

During a Steam Dev Days talk last week, Valve Research and Development leader Michael Abrash said he expects virtual reality to hit big in the coming years, and that it "could transform the entire entertainment industry,"

"Compelling consumer-priced VR hardware is coming, probably within two years," Abrash said.

Source: http://www.joystiq.com/2014/01/21/valve-consumer-priced-virtual-reality-headsets-feasible-for-201/

Are you interested in using a Virtual Reality headset? Do you think this would even happen?

I for one could not care less about VR. Some people might like it but I think its another peripheral that I don't need.

I would rather developers focus on just making the games instead.

Valve's lack of interest in making games, focussing on hardware instead, is becoming hard to take for me.

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#2  Edited By KHAndAnime
Member since 2009 • 17565 Posts

No. Videogaming for me has always been a social experience. VR is extremely anti-social and uber gimmicky. We are so, so far away from VR being feasible without great sacrifices made to our current experience. Give it a couple decades before it's the usual...

As for Valve's interest in it, I simply don't care. Valve is a huge company. They are easily capable of focusing on Steam, game development, and hardware development simultaneously. It's what they're going to have to do if they want to constantly stay relevant and remain a top dog.

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#3 Cwagmire21
Member since 2007 • 5896 Posts

Not interested either. I don't see the technology being there for accurate gameplay with VR. I'm more than happy to be proven wrong.

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#5  Edited By with_teeth26
Member since 2007 • 11660 Posts

I'm curious to try the Oculus Rift but from what I have seen a lot of games have problems with scale when you use it, like people/objects being too big or too small. I like the idea but I think the general mainstream gaming scene is a ways off utilising the technology.

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#6 RevanBITW
Member since 2013 • 739 Posts

@KHAndAnime said:

No. Videogaming for me has always been a social experience. VR is extremely anti-social and uber gimmicky. We are so, so far away from VR being feasible without great sacrifices made to our current experience. Give it a couple decades before it's the usual...

As for Valve's interest in it, I simply don't care. Valve is a huge company. They are easily capable of focusing on Steam, game development, and hardware development simultaneously. It's what they're going to have to do if they want to constantly stay relevant and remain a top dog.

So you're saying you play with other people next to you ALL the time? And have you even tried Oculus Rift? How can you tell the technology isn't there? I've heard a lot of good feedback out of it.

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#7  Edited By KHAndAnime
Member since 2009 • 17565 Posts

@RevanBITW said:

@KHAndAnime said:

No. Videogaming for me has always been a social experience. VR is extremely anti-social and uber gimmicky. We are so, so far away from VR being feasible without great sacrifices made to our current experience. Give it a couple decades before it's the usual...

As for Valve's interest in it, I simply don't care. Valve is a huge company. They are easily capable of focusing on Steam, game development, and hardware development simultaneously. It's what they're going to have to do if they want to constantly stay relevant and remain a top dog.

So you're saying you play with other people next to you ALL the time? And have you even tried Oculus Rift? How can you tell the technology isn't there? I've heard a lot of good feedback out of it.

This is correct. A brother, a friend, or my girlfriend, etc. - I don't have fun playing games by myself. Feels sad and socially unproductive. I can tell the technology isn't there because you have to wear stupid goggles on your head. When you don't have to wear huge, lame, uncomfortable, embarrassing goggles on your face - I might give it a chance. That alone makes it not worth it for me. Despite me not having used it, I fear the actual IQ of the screens inside Occulus aren't up to snuff. Cheap 1080P screens on my eyeballs sounds like two things... eye strain, pixelation. I'm anal about image quality, and unless the screens are particularly good, they will stand out to me as having poor image quality. If it doesn't sound good on paper, I can't imagine it being much better in person.

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#8 GeryGo  Moderator
Member since 2006 • 12810 Posts

I've tried 3D gaming with Dungeon Siege 3 and it was awesome, so if the price will be right I'm getting Oculus Rift

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#9 chrisrooR
Member since 2007 • 9027 Posts

**** yes.

VR gaming is going to put you INSIDE the game. Isn't that really what the ultimate goal of videogames is? Immersion?

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#10 chrisrooR
Member since 2007 • 9027 Posts

@KHAndAnime said:

@RevanBITW said:

@KHAndAnime said:

No. Videogaming for me has always been a social experience. VR is extremely anti-social and uber gimmicky. We are so, so far away from VR being feasible without great sacrifices made to our current experience. Give it a couple decades before it's the usual...

As for Valve's interest in it, I simply don't care. Valve is a huge company. They are easily capable of focusing on Steam, game development, and hardware development simultaneously. It's what they're going to have to do if they want to constantly stay relevant and remain a top dog.

So you're saying you play with other people next to you ALL the time? And have you even tried Oculus Rift? How can you tell the technology isn't there? I've heard a lot of good feedback out of it.

This is correct. A brother, a friend, or my girlfriend, etc. - I don't have fun playing games by myself. Feels sad and socially unproductive. I can tell the technology isn't there because you have to wear stupid goggles on your head. When you don't have to wear huge, lame, uncomfortable, embarrassing goggles on your face - I might give it a chance. That alone makes it not worth it for me. Despite me not having used it, I fear the actual IQ of the screens inside Occulus aren't up to snuff. Cheap 1080P screens on my eyeballs sounds like two things... eye strain, pixelation, poor Image quality. If it doesn't sound good on paper, I can't imagine it being much better in person.

It's incredibly stupid to write off technology because it looks strange or you have some hunch about physiological side effects. They have a team of PhDs and other perceptual experts working on physiological responses to it.

And anyone with any good sense of business can see the incredible opportunity this device provides in other markets, completely unrelated to gaming. A med school in the US purchased several Rifts for development and use of software to simulate operations.

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#11  Edited By bulby_g
Member since 2005 • 1861 Posts

I'm VERY interested in it. Have been tempted to buy a Dev OR but decided to wait it out and get the definitive version. Really excited about things moving in this direction myself though.

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#12 Gallowhand
Member since 2013 • 697 Posts

I like the idea of being immersed in game worlds, but my eyesight isn't the greatest, so I'm not sure that I would get the best experience out of something like the Occulus Rift. I would have to try it out first, before passing judgement on it.

I think the other issue for me is being totally blinkered from your actual surroundings - I do like to see things going on around me. I did watch a video where someone had attached cameras to the outside of a VR headset, so you could actually see your surroundings if you want to while wearing the headset, and I thought that was a good idea.

The problem with VR is that it could once again be just a passing fad, as it was several years ago. The potential may be there, but the delivery is something else.

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#14 Elann2008
Member since 2007 • 33028 Posts

For me personally, I would only using VR for single-player survival-horror video games.

@KHAndAnime said:

@RevanBITW said:

@KHAndAnime said:

No. Videogaming for me has always been a social experience. VR is extremely anti-social and uber gimmicky. We are so, so far away from VR being feasible without great sacrifices made to our current experience. Give it a couple decades before it's the usual...

As for Valve's interest in it, I simply don't care. Valve is a huge company. They are easily capable of focusing on Steam, game development, and hardware development simultaneously. It's what they're going to have to do if they want to constantly stay relevant and remain a top dog.

So you're saying you play with other people next to you ALL the time? And have you even tried Oculus Rift? How can you tell the technology isn't there? I've heard a lot of good feedback out of it.

This is correct. A brother, a friend, or my girlfriend, etc. - I don't have fun playing games by myself. Feels sad and socially unproductive. I can tell the technology isn't there because you have to wear stupid goggles on your head. When you don't have to wear huge, lame, uncomfortable, embarrassing goggles on your face - I might give it a chance. That alone makes it not worth it for me. Despite me not having used it, I fear the actual IQ of the screens inside Occulus aren't up to snuff. Cheap 1080P screens on my eyeballs sounds like two things... eye strain, pixelation, poor Image quality. If it doesn't sound good on paper, I can't imagine it being much better in person.

I highly prefer gaming with another person or persons as well. It's incredibly fun. Especially couch co-op video games. VR/Occulus Rift will strain the hell out of my eyes. Not to mention dizzyness, motion sickness, and the weight on your head. Maybe when it's smaller, lighter with better image quality. I think it's very anti-social as well. The technology is there but it will be many years until it's at a high level.

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#15 KHAndAnime
Member since 2009 • 17565 Posts

@chrisrooR said:

@KHAndAnime said:

@RevanBITW said:

@KHAndAnime said:

No. Videogaming for me has always been a social experience. VR is extremely anti-social and uber gimmicky. We are so, so far away from VR being feasible without great sacrifices made to our current experience. Give it a couple decades before it's the usual...

As for Valve's interest in it, I simply don't care. Valve is a huge company. They are easily capable of focusing on Steam, game development, and hardware development simultaneously. It's what they're going to have to do if they want to constantly stay relevant and remain a top dog.

So you're saying you play with other people next to you ALL the time? And have you even tried Oculus Rift? How can you tell the technology isn't there? I've heard a lot of good feedback out of it.

This is correct. A brother, a friend, or my girlfriend, etc. - I don't have fun playing games by myself. Feels sad and socially unproductive. I can tell the technology isn't there because you have to wear stupid goggles on your head. When you don't have to wear huge, lame, uncomfortable, embarrassing goggles on your face - I might give it a chance. That alone makes it not worth it for me. Despite me not having used it, I fear the actual IQ of the screens inside Occulus aren't up to snuff. Cheap 1080P screens on my eyeballs sounds like two things... eye strain, pixelation, poor Image quality. If it doesn't sound good on paper, I can't imagine it being much better in person.

It's incredibly stupid to write off technology because it looks strange or you have some hunch about physiological side effects. They have a team of PhDs and other perceptual experts working on physiological responses to it.

And anyone with any good sense of business can see the incredible opportunity this device provides in other markets, completely unrelated to gaming. A med school in the US purchased several Rifts for development and use of software to simulate operations.

It's not about strangeness, I swear. It's about the technology. I know what I want from my technology, and I know that this Occulus is incapable of delivering what I want, at its price point. It might be applicable for non-gaming uses, but for gaming - I don't want it or need it right now. Ultimately, this is fresh technology. I just feel no reason to jump into it at this point, I'm sure five years from now it will be a lot better than what it is now. Once it has situated itself more comfortably in the gaming market, I'll give it more consideration.

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#17  Edited By KHAndAnime
Member since 2009 • 17565 Posts

@SEANMCAD said:

@KHAndAnime said:

It's not about strangeness, I swear. It's about the technology. I know what I want from my technology, and I know that this Occulus is incapable of delivering what I want, at its price point. It might be applicable for non-gaming uses, but for gaming - I don't want it or need it right now. Ultimately, this is fresh technology. I just feel no reason to jump into it at this point, I'm sure five years from now it will be a lot better than what it is now. Once it has situated itself more comfortably in the gaming market, I'll give it more consideration.

I think the bottom line here is that if you are not intrested in what Oculus has to offer at this price point then you best turn around and run and never look back. VR is clearly not for you.

Meh, if two cheap LCD screens strapped to your eyeballs with a gyroscope is the peak of VR for you, I feel like you have incredibly limited imagination for what potential the future holds.

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#19 Renevent42
Member since 2010 • 6654 Posts

Hell yes I am interested in VR, and I am also really looking forward to the Rift.

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#20  Edited By KHAndAnime
Member since 2009 • 17565 Posts

@SEANMCAD said:

@KHAndAnime said:

@SEANMCAD said:

@KHAndAnime said:

It's not about strangeness, I swear. It's about the technology. I know what I want from my technology, and I know that this Occulus is incapable of delivering what I want, at its price point. It might be applicable for non-gaming uses, but for gaming - I don't want it or need it right now. Ultimately, this is fresh technology. I just feel no reason to jump into it at this point, I'm sure five years from now it will be a lot better than what it is now. Once it has situated itself more comfortably in the gaming market, I'll give it more consideration.

I think the bottom line here is that if you are not intrested in what Oculus has to offer at this price point then you best turn around and run and never look back. VR is clearly not for you.

Meh, if two cheap LCD screens strapped to your eyeballs with a gyroscope is the peak of VR for you, I feel like you have incredibly limited imagination for what potential the future holds.

dont let the door hit your ass on the way out....and remember me a year from now :)

laterz

Okay there troll

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#21 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts
@KHAndAnime said:

@SEANMCAD said:

@KHAndAnime said:

@SEANMCAD said:

@KHAndAnime said:

It's not about strangeness, I swear. It's about the technology. I know what I want from my technology, and I know that this Occulus is incapable of delivering what I want, at its price point. It might be applicable for non-gaming uses, but for gaming - I don't want it or need it right now. Ultimately, this is fresh technology. I just feel no reason to jump into it at this point, I'm sure five years from now it will be a lot better than what it is now. Once it has situated itself more comfortably in the gaming market, I'll give it more consideration.

I think the bottom line here is that if you are not intrested in what Oculus has to offer at this price point then you best turn around and run and never look back. VR is clearly not for you.

Meh, if two cheap LCD screens strapped to your eyeballs with a gyroscope is the peak of VR for you, I feel like you have incredibly limited imagination for what potential the future holds.

dont let the door hit your ass on the way out....and remember me a year from now :)

laterz

Okay there troll

so tell me. hwo does one not consider day-z as "anti-social" let me guess, your freinds lan it up every single time you play amirite? ... yea I bet its more of a case of over the internet.... like most people.

Tell me, why 2 micro screens require your dell ultrasharp quality to be good?

oh wait... KHAndAnime ... advertising fraud in his sig....

anyone can say "limited imagination" yet brushing off a product you have yet to even try because of supposedly bad lcd screens not matching a 24' ultrasharp monitor. Technology like this will only grow with support, and seeing as you like throwing money at unfinished products why such a turn around on this?

Anyone can imagine a friggin Nerve-gear strapped to their head making them live in another world, that's far from the point. but oh wait, KHandAnime. ofc.

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#23  Edited By GiantAssPanda
Member since 2011 • 1885 Posts

No. Not really.

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#24  Edited By KHAndAnime
Member since 2009 • 17565 Posts

@SEANMCAD said:

basically at this point in the development if somoene is trying to pew pew VR and/or Oculus they should just step off, They clearly dont understand, will not understand and likely dont deserve to take part.

I understand that you have extremely ghetto idealisms. Don't worry dude, the bar for VR will be raised in amother few years and maybe you can pawn your paperweight off on someone and get a significantly better version of what you have now.

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#25  Edited By KHAndAnime
Member since 2009 • 17565 Posts
@MBirdy88 said:
@KHAndAnime said:

Okay there troll

so tell me. hwo does one not consider day-z as "anti-social" let me guess, your freinds lan it up every single time you play amirite? ... yea I bet its more of a case of over the internet.... like most people.

Tell me, why 2 micro screens require your dell ultrasharp quality to be good?

oh wait... KHAndAnime ... advertising fraud in his sig....

anyone can say "limited imagination" yet brushing off a product you have yet to even try because of supposedly bad lcd screens not matching a 24' ultrasharp monitor. Technology like this will only grow with support, and seeing as you like throwing money at unfinished products why such a turn around on this?

Anyone can imagine a friggin Nerve-gear strapped to their head making them live in another world, that's far from the point. but oh wait, KHandAnime. ofc.

No, I brushed it off because it's ugly and still fresh technology. I hope it will grow with support - feel free to waste your cash on VR while it's still in its infancy. Was that easy enough to understand or would you like me to draw pictures of my points so you can understand them more clearly? Seems it takes a least 3 explanations on my behalf before you can grasp it.

Beautiful irony behind your post - Occulus was a kickstarter project, built by people exactly like me - who throw money at unfinished products.

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#26 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

I personally very much like the idea of piloting a ship in space and being able to look around while also still being able to see the screen. Or running through a field and being able to keep my head on a swivel looking for threats. TrackIR is great but moving your head feels unnatural. The Oculus Rift is going to revolutionize gaming. It might not be what we've traditionally come to recognize as virtual reality but it's a great step towards it.

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#28 KHAndAnime
Member since 2009 • 17565 Posts

@SEANMCAD said:

@KHAndAnime said:
@MBirdy88 said:
@KHAndAnime said:

Okay there troll

so tell me. hwo does one not consider day-z as "anti-social" let me guess, your freinds lan it up every single time you play amirite? ... yea I bet its more of a case of over the internet.... like most people.

Tell me, why 2 micro screens require your dell ultrasharp quality to be good?

oh wait... KHAndAnime ... advertising fraud in his sig....

anyone can say "limited imagination" yet brushing off a product you have yet to even try because of supposedly bad lcd screens not matching a 24' ultrasharp monitor. Technology like this will only grow with support, and seeing as you like throwing money at unfinished products why such a turn around on this?

Anyone can imagine a friggin Nerve-gear strapped to their head making them live in another world, that's far from the point. but oh wait, KHandAnime. ofc.

No, I brushed it off because it's ugly and still fresh technology. I hope it will grow with support - feel free to waste your cash on VR while it's still in its infancy. Was that easy enough to understand or would you like me to draw pictures of my points so you can understand them more clearly? Seems it takes a least 3 explanations on my behalf before you can grasp it.

Beautiful irony behind your post - Occulus was a kickstarter project, built by people exactly like me - who throw money at unfinished products.

I bought one. I have an Oculus Rift Dev kit generation 1. I like it...like alot. The second gen is better from what I understand and there is development being done that can track your entire body.

Never the less, I can assure you that if what has been shown already doesn't interest you then you REALLY need to go find something else to occupy your attention because its painful clear that VR is not for you.

Idk, just because someone doesn't want to throw their cash away at the development of something doesn't mean I'd assume they don't want to use it further down the road. Kind of extreme thinking, no? Maybe Valve's stab at VR will be more worthwhile, it's not long off and they actually have the brains and budget to put something amazing out ;)

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#30 Arthas045
Member since 2005 • 5800 Posts

I was talking about this in another thread. While the idea of the VR is pretty neat I think I would rather put the money into a 3D setup instead. In all honesty I wouldn't do either because these types of devices are never glasses wearer friendly.

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#31 Arthas045
Member since 2005 • 5800 Posts

I was talking about this in another thread. While the idea of the VR is pretty neat I think I would rather put the money into a 3D setup instead. In all honesty I wouldn't do either because these types of devices are never glasses wearer friendly.

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#32  Edited By KHAndAnime
Member since 2009 • 17565 Posts

@SEANMCAD said:

your not saying 'I like VR and where it is going but I am not wanting to buy a dev kit at this time'

what is being said here is very different isnt?

I completely understand not wanting to buy a Oculus Rift dev kit. THAT I understand.

But to think its not a huge deal is simply to not understanding or be intrested in VR which is something I dont understand but I do accept. Kind of like how I accept relgious folks although I dont understand them.

That's not what I'm saying? Earlier in the quote chain, I said...

Ultimately, this is fresh technology. I just feel no reason to jump into it at this point, I'm sure five years from now it will be a lot better than what it is now. Once it has situated itself more comfortably in the gaming market, I'll give it more consideration. ....I hope it will grow with support...

Sounds like what I've been saying all along...

I think the idea of VR has a future - that's why I said I hope it will grow with support. I also think the Oculus is going in the right direction for VR. I'd simply rather buy a better model 5 years from now (up to $600), than spend $300 on the earliest consumer model. The thing about technology is that new technology concepts improve at a FAST rate. Everyone know this. I'm going to wait for that rate to slow down before I consider the plunge. VR in its current state doesn't interest me though.