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What do you guys think? Both card manufacturers boast about their own exclusive support for physics processing. Nvidia has PhysX and ATi has Havok. Wouldn't it be better to get a 4850 and a dedicated PhysX card that way you can unlock both features? LifesonFan2112*shrug* did this even increase performence? At all? I havent seen any benchmarks with this in it.
[QUOTE="LifesonFan2112"]What do you guys think? Both card manufacturers boast about their own exclusive support for physics processing. Nvidia has PhysX and ATi has Havok. Wouldn't it be better to get a 4850 and a dedicated PhysX card that way you can unlock both features? Jamiemydearx3*shrug* did this even increase performence? At all? I havent seen any benchmarks with this in it.
It increases FPS in games that use Ageia PhsyX, which is like 2% of all games lol. Unreal Tournament 3 has a big boost with Ageia PhysX.
What do you guys think? Both card manufacturers boast about their own exclusive support for physics processing. Nvidia has PhysX and ATi has Havok. Wouldn't it be better to get a 4850 and a dedicated PhysX card that way you can unlock both features? LifesonFan2112
No, just no.
PhysX will be done via CUDA on NVIDIA G80/G92/G200 GPU's while ATI will look at supporting Intel's Havok physics API.
Right now, PhysX cards are a dead weight.
By the time the PhysX become really wiedespread, ATI probably would adopt it. I can't imagine such a useful feature woul be exclusive and it seems it would be a fair trade for both ATI and Nvidia to share Havok and PhysX. or even develop some standard like DirectX/OpenGL.Ptosio
I read that directX11 will have physics.
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