ATi 4800 card + Ageia PhysX = best of both worlds?

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LifesonFan2112

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#1 LifesonFan2112
Member since 2008 • 66 Posts
What do you guys think? Both card manufacturers boast about their own exclusive support for physics processing. Nvidia has PhysX and ATi has Havok. Wouldn't it be better to get a 4850 and a dedicated PhysX card that way you can unlock both features?
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Jamiemydearx3

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#2 Jamiemydearx3
Member since 2008 • 4062 Posts
What do you guys think? Both card manufacturers boast about their own exclusive support for physics processing. Nvidia has PhysX and ATi has Havok. Wouldn't it be better to get a 4850 and a dedicated PhysX card that way you can unlock both features? LifesonFan2112
*shrug* did this even increase performence? At all? I havent seen any benchmarks with this in it.
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Guru_G4M3R

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#3 Guru_G4M3R
Member since 2007 • 512 Posts

[QUOTE="LifesonFan2112"]What do you guys think? Both card manufacturers boast about their own exclusive support for physics processing. Nvidia has PhysX and ATi has Havok. Wouldn't it be better to get a 4850 and a dedicated PhysX card that way you can unlock both features? Jamiemydearx3
*shrug* did this even increase performence? At all? I havent seen any benchmarks with this in it.

It increases FPS in games that use Ageia PhsyX, which is like 2% of all games lol. Unreal Tournament 3 has a big boost with Ageia PhysX.

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LifesonFan2112

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#4 LifesonFan2112
Member since 2008 • 66 Posts
It makes the games more interactive by adding more complex physics in the games. Now that there is competition between ATi and nVidia for physics, more and more games will be incorporating exclusive physics animations.
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Wesker776

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#5 Wesker776
Member since 2005 • 7004 Posts

What do you guys think? Both card manufacturers boast about their own exclusive support for physics processing. Nvidia has PhysX and ATi has Havok. Wouldn't it be better to get a 4850 and a dedicated PhysX card that way you can unlock both features? LifesonFan2112

No, just no.

PhysX will be done via CUDA on NVIDIA G80/G92/G200 GPU's while ATI will look at supporting Intel's Havok physics API.

Right now, PhysX cards are a dead weight.

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LifesonFan2112

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#6 LifesonFan2112
Member since 2008 • 66 Posts
But what about in the future when games incorporate these exclusive features? I understand that before, PPU was basicly worthless but now Nvidia and ATi are on board. Each supports their own exclusive method of bringing advanced physics to games. Suppose 2 years from now we get games that say "can only enable advanced physics with ATi 4800 and up cards" or "can only enable PhysX with nVidia g92." People who only have one card or the other will be restricted to only unlocking the feature that their card supports. Because Ageia released a dedicated PPU (which will be out of production soon) you are able to get the features found in the nVidia card without needed an Nvidia GPU. And if you get an ATi 4800 card as your GPU you can have both physics features enabled.
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darkmagician06

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#7 darkmagician06
Member since 2003 • 6060 Posts
more games use havok than physx
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Ptosio

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#8 Ptosio
Member since 2005 • 240 Posts
By the time the PhysX become really wiedespread, ATI probably would adopt it. I can't imagine such a useful feature woul be exclusive and it seems it would be a fair trade for both ATI and Nvidia to share Havok and PhysX. or even develop some standard like DirectX/OpenGL.
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matrixian

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#9 matrixian
Member since 2003 • 624 Posts
It now looks like Physx can be done on ATI cards too.
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teddyrob

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#10 teddyrob
Member since 2004 • 4557 Posts

It now looks like Physx can be done on ATI cards too.matrixian

Nice and I bet Nvidia can do Havok physics too.

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LordEC911

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#11 LordEC911
Member since 2004 • 9972 Posts

[QUOTE="matrixian"]It now looks like Physx can be done on ATI cards too.teddyrob

Nice and I bet Nvidia can do Havok physics too.

Not unless Nvidia has an X86 license...

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teddyrob

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#12 teddyrob
Member since 2004 • 4557 Posts

By the time the PhysX become really wiedespread, ATI probably would adopt it. I can't imagine such a useful feature woul be exclusive and it seems it would be a fair trade for both ATI and Nvidia to share Havok and PhysX. or even develop some standard like DirectX/OpenGL.Ptosio

I read that directX11 will have physics.