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The crash physics look good. But the car looks really hard to drive, I mean it swings all over the place.
Anyway, I've always really liked the crash physics in the GRID and DIRT games. You could watch the replay and see your crash in slow motion. GTA IV also has some great crash physics. It has amazing physics in general and that translates well to the cars
I was driving with a keyboard, hence it swinging all over the place. I couldn't get my Xbox Controller to work.The crash physics look good. But the car looks really hard to drive, I mean it swings all over the place.
R4gn4r0k
Anyway, I've always really liked the crash physics in the GRID and DIRT games. You could watch the replay and see your crash in slow motion. GTA IV also has some great crash physics. It has amazing physics in general and that translates well to the cars
Yea, I have BeamNG. It is not a game, but rather a soft body physics simulator. Yea, the car handling in BeamNG, as well as its predecessor Rigs of Rods, is quite crappy actually. Don't get it if you are just wanting a racing game with good damage as you will be disapointed. It is really fun to mess around with though; mainly to just see how bad you can wreck your car ;)
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