Blizzard's graphics.

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Ravenchrome

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#1 Ravenchrome
Member since 2010 • 1776 Posts

Blizzard's graphics tend to be behind the curve.

I am curious to see what gamespotters think about Blizzard's visual capability.

Question 1: Is it because they simply can't hire or have decent programmers? Or something else?

Question 2: If they want to, can they surpass other developers? Like Crytek?

This is not a discussion regarding their art style; something which is Blizzard guys are often praised for.

This is about engine visual. (tech)

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Jipset

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#2 Jipset
Member since 2008 • 2410 Posts

They want to make games that most people can run decently.

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AfroPirate

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#3 AfroPirate
Member since 2008 • 675 Posts

Its probably so everyone and their grandma can play.I mean they aren't all that demanding. So it increases their player base since almost anyone with a basic graphics card can play.

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malebog123

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#4 malebog123
Member since 2010 • 243 Posts

Ravenchrome, be careful here. This is an open invitation to some serious flaming

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KalDurenik

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#5 KalDurenik
Member since 2004 • 3736 Posts

They have the money and tech to make the next generation graphics if they so wish to. Tbh they could throw so much money at it that it would make other devs cry. However why should they? They want their games to have a large player base. Therefor they use art styles / graphics that are easy and nice for the eye and hardly require any GPU.

And also the poll suck. its like:

"blizzard suck..." Blizzard suck" blizzard suck" :P

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megatroneo

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#6 megatroneo
Member since 2010 • 115 Posts

they definitely have the talent. just look at their cinematics and trailers. they just want to make the game playable on a wide range of computers.

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rmfd341

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#7 rmfd341
Member since 2008 • 3808 Posts

they definitely have the talent. just look at their cinematics and trailers. they just want to make the game playable on a wide range of computers.

megatroneo
That's it.
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N30F3N1X

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#8 N30F3N1X
Member since 2009 • 8923 Posts

Their phylosophy has always been letting the most people have access to their games.

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KHAndAnime

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#9 KHAndAnime
Member since 2009 • 17565 Posts
It's difficult to code a game that takes advantage of expensive hardware while also remaining playable for slower PCs. Regardless, I think Blizzard does just fine. Starcraft 2 is one of the best looking strategy games (right next to Dawn of War 2).
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SkyWard20

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#10 SkyWard20
Member since 2009 • 4509 Posts

I like their games' graphics. WoW came out years ago and it still looks quite pretty to me.

Startcraft 2 is also a very nice-looking game.

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Baranga

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#11 Baranga
Member since 2005 • 14217 Posts

Look at the in-engine stuff between the missions. Holy **** wow.

During missions, the animation is perfect and the physics aren't capped at 30 fps, like in DoW2.

The amount of care and detail more than makes up for the overall lack of fidelity. Just like in Rage...

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CDudu

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#12 CDudu
Member since 2007 • 694 Posts

The graphics work fine with this kind of games(RTS/RPG).

Seriously now with the new generation of gamers caring only about the graphics

and the developers listening only to their demands our favorite hobby is getting so 'cheap'.

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deactivated-5fae21e61a964

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#13 deactivated-5fae21e61a964
Member since 2005 • 765 Posts

Blizzard's iconic art style is cartoony and I can't say I like it too much. As the other guys said, they want thier games to be able to run on systems that are five years and older -- but would it be that difficult to have extra settings for hi-res textures and shaders? Though blizzard still needs to fix them in SCII, they don't seem to be optimized well. :(

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Bros89

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#14 Bros89
Member since 2004 • 624 Posts

I like the graphics in Blizzard games. Although i hope Diablo III will look a little better when it comes out. (but if i remember the first WoW screens correctly, i think we are safe)

But i also think Crytek has (technically) better graphics programmers.

Far Cry, Crysis are games beyond there time.

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kozzy1234

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#15 kozzy1234
Member since 2005 • 35966 Posts

They like to make it so alot of peopel can play them... but they still dont look bad imo.

The graphics of Starcraft2 are fantastic. Sure not on the level of Crysis, ARMA2 or Metro but they still look good.

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the_ChEeSe_mAn2

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#16 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts
Even if developers like Crytek or id make technically superior graphics, Blizzard's scalable graphics allow Blizzard to reach a wide variety of gamers on various computers.
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deactivated-5f870bc7412da

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#17 deactivated-5f870bc7412da
Member since 2004 • 299 Posts

I have always felt (WOW excepted) tat Blizzard put gameplay ahead of graphics. They also have a sound business accumen in as far as making their games as accessable to the widest customer base possible. I have never owned an über-rig until recently, and have rarely, if ever had an issue playing any Blizzard game.

Could they put out something on the level of Crysis graphically? I've no doubt in mind they could, but why would they want to restrict themselves by producing a product with a limited client base? I mean really, who could play Crysis maxed out when it first arrived? Blizzard have never had that issue I can assure you.

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justin01

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#18 justin01
Member since 2004 • 857 Posts

Blizzard's visual capability is exactly where it needs to be.

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NanoMan88

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#19 NanoMan88
Member since 2006 • 1220 Posts

Ya they want to sell alot of copies, Im not sure I like the new artstyle for SC2 just yet; I miss the grittyness from SC1.

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JAYSC81

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#20 JAYSC81
Member since 2007 • 296 Posts

I think Blizzard smart in the way they design their games around whole scale of different settings cause then most can run it. I'll agree might not be the most eye candy but long as the game is enjoyable it fine for me.

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NanoMan88

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#21 NanoMan88
Member since 2006 • 1220 Posts

Also if you look at other Blizzard titles eg WC3 they pushed the GFX harder than SC2 for the time. SC2 seems a little too safe in terms of GFX but Blizzard new they didnt need great gfx to sell.

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Fusionmix

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#22 Fusionmix
Member since 2010 • 1656 Posts

They want to make games that will run well. Outside of emulation, Blizzard's games are the only ones that will run consistantly on my rig long after other oldish games have decided they are incompatible. I'm not a fanboy, btw. I just really appreciate how I can play the same game with friends who use netbooks and they have the same performance.

And the cartoony art style ages well (though I'm not liking it in D3. Looks like HD Torchlight).

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trodeback

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#23 trodeback
Member since 2007 • 3161 Posts

Even if developers like Crytek or id make technically superior graphics, Blizzard's scalable graphics allow Blizzard to reach a wide variety of gamers on various computers.the_ChEeSe_mAn2

Plus Crytek makes FPS games. Blizzard is in the MMORPG & Strategy realm so it's hard to compare one style of games graphics to a completely different kind of game.

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Lord_DoDo56

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#24 Lord_DoDo56
Member since 2005 • 960 Posts
Plus SC2 and D2/D3 have camera angles that are close up so they can work on the large picture instead of focusing on the minute pixels and details like in Crysis or Metro. And it's easier to play on a laptop :)
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cyborg100000

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#25 cyborg100000
Member since 2005 • 2905 Posts

I've always liked what Blizzard does the looks of their games.

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mrbojangles25

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#26 mrbojangles25
Member since 2005 • 60701 Posts

quite honestly, I respect blizzard for this single fact alone (well, in addition to making good games with excellent support and communities).

They realize that the higher your requirements go, the less people can play them.

YET...with a product made by Blizzard, EVERYONE wants to play them so they lower the requirements. They would pretty much be shooting themselves in the foot if they decided to up their visuals to cutting edge, easily cuttung their sales down 20-40% (just guessing).

They realize that, deep down, pretty much all gamers want *gasp* GAMEPLAY in their games.

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deactivated-5fae21e61a964

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#27 deactivated-5fae21e61a964
Member since 2005 • 765 Posts

quite honestly, I respect blizzard for this single fact alone (well, in addition to making good games with excellent support and communities).

They realize that the higher your requirements go, the less people can play them.

YET...with a product made by Blizzard, EVERYONE wants to play them so they lower the requirements. They would pretty much be shooting themselves in the foot if they decided to up their visuals to cutting edge, easily cuttung their sales down 20-40% (just guessing).

They realize that, deep down, pretty much all gamers want *gasp* GAMEPLAY in their games.

mrbojangles25

So you can't have cake and eat it too? The gameplay is going to be the same so what is there to miss? Work on the graphics or at least add the option for bedazzlement on the screen.

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mrbojangles25

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#28 mrbojangles25
Member since 2005 • 60701 Posts

[QUOTE="mrbojangles25"]

quite honestly, I respect blizzard for this single fact alone (well, in addition to making good games with excellent support and communities).

They realize that the higher your requirements go, the less people can play them.

YET...with a product made by Blizzard, EVERYONE wants to play them so they lower the requirements. They would pretty much be shooting themselves in the foot if they decided to up their visuals to cutting edge, easily cuttung their sales down 20-40% (just guessing).

They realize that, deep down, pretty much all gamers want *gasp* GAMEPLAY in their games.

Sheppard212

So you can't have cake and eat it too? The gameplay is going to be the same so what is there to miss? Work on the graphics or at least add the option for bedazzlement on the screen.

If I had the option of playing an online-centric game with a large community and rock solid gameplay

or the option of playing an online-centric game with small community and ok gameplay (that was obviously neglected for more technical reasons, i.e. cool physics, neat lighting, etc)

I am going to take the former.

Its not so much about having your cake and eating it to.

Its more like getting a really good pizza with only two toppings, as opposed to a mediocre pizza with three toppings. Mmmm food analogies glglglglglgl

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sozar

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#29 sozar
Member since 2003 • 428 Posts

What about armor and item models are recycled in WoW they dont have money to pay designers? or they are too lazy?

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Im_single

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#30 Im_single
Member since 2008 • 5134 Posts

What about armor and item models are recycled in WoW they dont have money to pay designers? or they are too lazy?

sozar
It's a lot harder than you think to design thousands of armor/weapon pieces and keep the designs fresh, which is why Blizz reuses a lot of their armor models, that's not to say that the harder to acquire top tier pieces aren't unique, just the mid level stuff you cycle through like underwear is samey, because you barely even notice it. Also SC2 has great graphics, not technically so but artistically the graphics are great, not to mention the in engine cutscenes are amazing looking, I was just marvelling at them not 10 minutes ago.
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Roris0A

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#31 Roris0A
Member since 2007 • 627 Posts

This poll is obvoiusly nonsense, every option is going against Blizzard's real intention. Blizzard has always been about having an art style first and foremost. Which is a breath of fresh air for me. I'm sick of developers who implement the latest new cool Tech Effect just because its new, and in effect they then end up with a lacking consistency in their game's art style as a whole.

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Vfanek

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#32 Vfanek
Member since 2006 • 7719 Posts
You should stop making threads OP. It's no surprise that Blizzard makes games that work on low end computers, which contirbute to their success with all their series. They have the resources to buy some minor nations, are you seriously suggesting that they can't afford good designers or engine coders? I hope PC & Mac Games will be without your threads in the future, OP.
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rollermint

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#33 rollermint
Member since 2010 • 632 Posts

Blizzard's graphics tend to be behind the curve.

I am curious to see what gamespotters think about Blizzard's visual capability.

Question 1: Is it because they simply can't hire or have decent programmers? Or something else?

Question 2: If they want to, can they surpass other developers? Like Crytek?

This is not a discussion regarding their art style; something which is Blizzard guys are often praised for.

This is about engine visual. (tech)

Ravenchrome
Its obvious that Blizzard prioritise artstyle over graphics technical sophistication. But if they wanted to, they can easily match the best studios in terms of graphic tech. They have the moolah, they have the publisher's confidence and they certainly have the technical talent (look at SC2 in-game cutscenes).
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NanoMan88

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#34 NanoMan88
Member since 2006 • 1220 Posts

quite honestly, I respect blizzard for this single fact alone (well, in addition to making good games with excellent support and communities).

They realize that the higher your requirements go, the less people can play them.

YET...with a product made by Blizzard, EVERYONE wants to play them so they lower the requirements. They would pretty much be shooting themselves in the foot if they decided to up their visuals to cutting edge, easily cuttung their sales down 20-40% (just guessing).

They realize that, deep down, pretty much all gamers want *gasp* GAMEPLAY in their games.

mrbojangles25

Lets be honest though; if this wasnt a Blizzard game people would simply not buy it because of the GFX. The people with the uber comps would pass it up because its below the industry standard, and the people with the bad pcs would probably not even give it the time of day because they are used to their console gaming and games they have heard of. While SC2 is a good game, no other company other than blizzard can get away with releasing a game thats doesnt have cutting edge GFX. SC2 is known for its competiive play, most people dont care about how the units look like as long as the game is balanced.

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ShimmerMan

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#35 ShimmerMan
Member since 2008 • 4634 Posts

part of it is because they want to make their games compatible on many computers. but also they take too long to develop their games. Technology moves fast and they move slow. So what happens is they start with certain tech which is strong at the time, and they spend 6 or whatever years on a game and their technology becomes old. They can update it but it's costly.

look at Diablo 2 and it was the same thing. 2d pixel game in 3d generation. What is the excuse for that? it did not cost consumer much to run 3d games in that era. they were just too slow with developing.

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NailedGR

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#36 NailedGR
Member since 2010 • 997 Posts
I wonder if blizzard has the kind of following that would force a computer upgrading spree if blizz made the requirements for Diablo 3 like a quad core and dx11 gfx
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Sacif

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#37 Sacif
Member since 2006 • 1830 Posts

I have been a fan of blizz's games since I can remember and not once have I bought one of their games thinking omg this is a graphical power house. I care about the content more than the graphics and honestly I don't have any issues with their graphics.

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Drazule

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#38 Drazule
Member since 2007 • 8693 Posts

I don't understand why people think Blizzard games have bad graphics. Starcraft 2 is great and anybody can run it. Sure DoW 2 has great graphics but it leads in a lag fest for 3v3 games and most Last Stand games. WoW is 6 years old now and can run on any machine.

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dos4gw82

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#39 dos4gw82
Member since 2006 • 1896 Posts

I don't consider them to behind at all. They seem to only adopt proven technology, and they make really great use of it while still making an effort to make their games playable on a wide range of systems. This seems to be a hallmark of really, really great PC devolopers - just look at Valve.

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Lox_Cropek

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#40 Lox_Cropek
Member since 2008 • 3555 Posts

Blizzard does what every developer should do:

1) Make a game that is fun to play

2) Make acceptable graphics

Other developers do:

1) Make a beautiful game

2) Make the beautiful game boring

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Frenzyd109

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#41 Frenzyd109
Member since 2007 • 2276 Posts

Blizzard's graphics tend to be behind the curve.

I am curious to see what gamespotters think about Blizzard's visual capability.

Question 1: Is it because they simply can't hire or have decent programmers? Or something else?

Question 2: If they want to, can they surpass other developers? Like Crytek?

This is not a discussion regarding their art style; something which is Blizzard guys are often praised for.

This is about engine visual. (tech)

Ravenchrome
Do you really think Blizzard cannot afford employees??? Graphics aren't everything, your poll sucks BTW
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millerlight89

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#42 millerlight89
Member since 2007 • 18658 Posts
The only answer is the 1st option. The others should have zero votes.
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zymbo

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#43 zymbo
Member since 2010 • 859 Posts

Simple marketing tactic. Making a game accessable to the widest range of customers for maximum profit. That being said, I don't think the poll is phrased fairly. Their graphics may not being cutting edge, but Blizzard has a proven and time tested reputation for excellent gameplay. Graphics are always secondary to any serious gamer anyhow.

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deactivated-5fae21e61a964

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#44 deactivated-5fae21e61a964
Member since 2005 • 765 Posts

Blizzard does what every developer should do:

1) Make a game that is fun to play

2) Make acceptable graphics

Other developers do:

1) Make a beautiful game

2) Make the beautiful game boring

Lox_Cropek

I'd hate to be literal with your marginally fanboyish statement, but Blizzard isn't the only good developer. I'm glad Diablo 2 is at least better looking than Warcraft 3, but good visuals with solid gameplay and superior writing complementing an acceptable story is what makes a game fantastic. Quite a few folks here are saying "Gameplay or graphics, you can't have both!", but I'd have to disagree strongly with this rather ignorant idea.

I can see why GCS Game World, the creators of STALKER, don't have the best visuals in their games, it because they're an Eastern European studio working with ten million spread across three games. But with Blizzard, they're rolling in quite a bit of dough, especially with their recent successes. I don't see why adding in some advanced shaders as optional features is so bad. They can do it in DX9, not DX10 or 11, and it'll turn out pretty well --b ut if they add in DX10 support (gaming standard), then you're in for quite a ride.

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deactivated-5e376fa88bd45

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#45 deactivated-5e376fa88bd45
Member since 2004 • 4403 Posts

I'll join the huge masses and say that its easily the first option in that poll. If the cutscenes of Starcraft 2 are anything to go by.... they definitely could have upped the graphics to an even greater detailed level if they wanted to but as we all know... they very well did not for what appears to be fairly legitimate reasons. I'm just glad that all though they do make the graphical compromise they still do at least try to go for some artistic form so as to not make it completely unappealing.

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trastamad03

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#46 trastamad03
Member since 2006 • 4859 Posts

Aside from the fact that Blizzard isn't really changing their engine for WoW at the moment is for the scalability of the game on different systems, but also note, that in the Cataclysm Beta, they are experimenting with DirectX11... maybe they'll add that in with effects such as the bricks on the walls and other stuff, like the DX11 Unigine demo. For the moment, they only tweaked the water for DX11.

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TheRedStrike

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#48 TheRedStrike
Member since 2007 • 603 Posts

I'm not sure really. For WoW's sake, they're really sup-bar. Starcraft 2 gameplay graphics are average or a little better, and the cinematics on the other hand are the best graphics I've ever seen!

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mrbojangles25

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#49 mrbojangles25
Member since 2005 • 60701 Posts

[QUOTE="mrbojangles25"]

quite honestly, I respect blizzard for this single fact alone (well, in addition to making good games with excellent support and communities).

They realize that the higher your requirements go, the less people can play them.

YET...with a product made by Blizzard, EVERYONE wants to play them so they lower the requirements. They would pretty much be shooting themselves in the foot if they decided to up their visuals to cutting edge, easily cuttung their sales down 20-40% (just guessing).

They realize that, deep down, pretty much all gamers want *gasp* GAMEPLAY in their games.

NanoMan88

Lets be honest though; if this wasnt a Blizzard game people would simply not buy it because of the GFX. The people with the uber comps would pass it up because its below the industry standard, and the people with the bad pcs would probably not even give it the time of day because they are used to their console gaming and games they have heard of. While SC2 is a good game, no other company other than blizzard can get away with releasing a game thats doesnt have cutting edge GFX. SC2 is known for its competiive play, most people dont care about how the units look like as long as the game is balanced.

Last time I checked Halflife 2 and Torchlight were not cutting edge in the slightest (when released)and people gobbled them up like they were Lay's (betcha cant eat just one!). Same with titles such as World of Goo and such.

While humanity in general (aka, the people duped by the media and press releases) might lead us to believe that the games with the greatest technical achievements are king, people (indivuduals or close-knit groups) know in their hearts that gameplay is king.

Its why Diablo 2 is still alive and well. It's why Counterstrike is over a decade old and arguably one of the most prosperous online shooters. It's why people are fanatically loyal to the Command and Conquer franchise.

I do agree, however, that some people (honestly, how many people have 3000+ dollar rigs out there) will refuse to play it due to being prostitutes to the graphics, but imo they are not even worth considering, both financially and ethically.

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mrbojangles25

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#50 mrbojangles25
Member since 2005 • 60701 Posts

Blizzard does what every developer should do:

1) Make a game that is fun to play

2) Make acceptable graphics

Other developers do:

1) Make a beautiful game

2) Make the beautiful game boring

Lox_Cropek

that is a gross generalization and for the most part untrue.

Crysis was the most enjoyable shooter I have played in a long, long time. When people slight a shooter for having a bad story, or for not being sandbox, you know theyre grasping at straws. People have sung praise for Metro's incredible immersion and scare tactics, despite its insane requirements.

But I digress, the last thing I want is for this thread to turn into the ever-present Crysis-Gameplay debate.