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Because it's really hard to find a private server for WoW right?theafiguy
...are you freakin' serious?
So? Titan will be released when WoW gets finished in about 4 years, after even die hard fans will complete it 100%, what would be the point of playing it? Titan will end the WoW "expansion". There's a lot to do in WoW because it gets an expansion every two years, when that stops it'll become just like all the other MMOs except with an astronomical amount of content (for new players that is).the bad thing about this, is that titan will overpass wow and slowly killing it
tjricardo089
''This MMO targets to a broader audience than WoW.''
So, it's gonna be even more casualised and dumbed down and carebear-oriented, than the game that casualised the genre?
Oh god.
My thoughts exactly. We can thank Cataclysm.''This MMO targets to a broader audience than WoW.''
So, it's gonna be even more casualised and dumbed down and carebear-oriented, than the game that casualised the genre?
Oh god.
QQabitmoar
[QUOTE="QQabitmoar"]My thoughts exactly. We can thank Cataclysm. Except Cataclysm goes against the previous post, sadly we can't thank haters for that, they didn't do it, they're still "just" looking for attention.''This MMO targets to a broader audience than WoW.''
So, it's gonna be even more casualised and dumbed down and carebear-oriented, than the game that casualised the genre?
Oh god.
Steameffekt
[QUOTE="QQabitmoar"]My thoughts exactly. We can thank Cataclysm. If anything (hopefully) it WONT be anything like Cataclysm because to my knowledge WoW subs are declining rapidly in Cata, but that could be because of other design based decisions...still...''This MMO targets to a broader audience than WoW.''
So, it's gonna be even more casualised and dumbed down and carebear-oriented, than the game that casualised the genre?
Oh god.
Steameffekt
You can also read that as including the other console platforms...which I think will be the case.''This MMO targets to a broader audience than WoW.''
So, it's gonna be even more casualised and dumbed down and carebear-oriented, than the game that casualised the genre?
Oh god.
QQabitmoar
[QUOTE="Steameffekt"][QUOTE="QQabitmoar"]My thoughts exactly. We can thank Cataclysm. If anything (hopefully) it WONT be anything like Cataclysm because to my knowledge WoW subs are declining rapidly in Cata, but that could be because of other design based decisions...still... There's no place for conspiracy theories here, like any expansion, WoW loses several million subscribers (there'll be more) after the first 9-12 months. It's because of nothing related to the game, it's because the ones that came just to explore the new things then quit, are starting to leave, leaving the other 9 mill + to enjoy the game further till the next expansion.''This MMO targets to a broader audience than WoW.''
So, it's gonna be even more casualised and dumbed down and carebear-oriented, than the game that casualised the genre?
Oh god.
IxX3xil3d0n3XxI
wut
wow already has like the broadest audience possible.
I don't see how they could make an mmo even more casual friendly.
still I'll be playing it since it's blizzard
''This MMO targets to a broader audience than WoW.''
So, it's gonna be even more casualised and dumbed down and carebear-oriented, than the game that casualised the genre?
Oh god.
QQabitmoar
Yeah, I was thinking the same thing. Vanilla WoW was a ton of fun, but man, it took a ton of time to play and I wasn't even that hardcore of a raider. I had a buddy who was and I thought I played a lot.... However, with all the time invested, it truly was a great experience.
If Titan is as you say even more casual than WoW, then I'm passing for sure. Although, I don't have the free time I used to have to invest in a Vanilla WoW type game so really it's a double-edge sword; either it be an awesome hardcore experience, but I don't have time to play it or it be a casual borefest and I have no interest. :(
This MMO targets to a broader audience than WoW. BlueJinn
I wonder who this "broader audience" is that I keep hearing about? What has a broader audience then WoW? Facebook? The Sims?
This is also odd considering evidence suggests that space-based MMORPGs, as a general rule, make up a smaller audience than fantasy.
"This MMO targets to a broader audience than WoW."
Stopped reading there. WoW already targets a very casual MMO audience. If they're going for an even broader audience then I can't see this upcoming game being even remotely good. You'd practically have to make it a facebook game in order to make the audience any broader.
Stopped reading there. WoW already targets a very casual MMO audience. If they're going for an even broader audience then I can't see this upcoming game being even remotely good. You'd practically have to make it a facebook game in order to make the audience any broader.
gameguy6700
blizzard has never made a bad game so saying this is going to "fail" is just silly
Btw, I never played WoW. When I was talking about casualising the genre, I was talking about WoW having faction based PvP which was meaningless and instanced-based PvE which protects you from PvP during PvE. Basically, the fact that you don't get to fight for your PvE in WoW and have clan vs clan battles and the such. That's what I meant by carebear. Carebears, in open PvP games like L2, were called the clans that completely avoided PvP all the time so they could PvE. They wouldn't accept clan wars, they wouldn't flag during raid PvP fights, practically, they were cowards. WoW was basically centered around this type of gameplay, completely cutting out player interaction outside the raid group during dungeons/raids and the such with lolinstances. At least as far as I know the actual PvE was quite challenging. And you guys say they casualised this even more?
No wonder this genre is going downhill. Hope the casuals and the people who want to play a story-driven campaign in an MMO (lol) lose interest soon and the genre goes back to it's roots.
Nobody assumed you played WoW, your response is the common one you find from people that don't play WoW, as for your reasons, my God I never read such terrible suggestions in my life, but you have an excuse, you're clueless as to how WoW is. PVE is PVE, it has and should not have anything to do with the "real" world and organized PvP.
As for your conclusion, my God you must be living under a rock or you are from another world where your expectations make good games, SW:TOR is "the next big thing" and you described it perfectly with that, hopefully Blizz's next MMO will go the Cataclysm and TOR story way, because it's fantastic (RPG, go figure).
this may help you: wow has a few different ways to level:Btw, I never played WoW. When I was talking about casualising the genre, I was talking about WoW having faction based PvP which was meaningless and instanced-based PvE which protects you from PvP during PvE. Basically, the fact that you don't get to fight for your PvE in WoW and have clan vs clan battles and the such. That's what I meant by carebear. Carebears, in open PvP games like L2, were called the clans that completely avoided PvP all the time so they could PvE. They wouldn't accept clan wars, they wouldn't flag during raid PvP fights, practically, they were cowards. WoW was basically centered around this type of gameplay, completely cutting out player interaction outside the raid group during dungeons/raids and the such with lolinstances. At least as far as I know the actual PvE was quite challenging. And you guys say they casualised this even more?
No wonder this genre is going downhill. Hope the casuals and the people who want to play a story-driven campaign in an MMO (lol) lose interest soon and the genre goes back to it's roots.
QQabitmoar
1. questing in an open world interacting with everyone from both factions: horde and alliance. If you are on a pvp server, everyone is automatically flagged for pvp and you have no choice in the matter, you must fight or hide. this can be extremely frustrating just starting out because you will be ganked countless times before max level by other players that are already maxxed level. If you are on a RP (role play) server, same scenario about questing and interaction with both factions but you must flag yourself to participate in pvp (unless you enter a zone controlled by the enemy faction, or designated places in the world such as world arenas or world pvp objectives. both will flag you for pvp if you want it or not.
2. instanced dungeons, (you are right about this, the instances are set up to keep your group or raid separate from the rest of those pesky players that would try to grief you during your 3 hour plus raid or dungeon group. a player can level to max level by just using the dungeon finder. the dungeon finder is a tool you can use that will automatically find a group of players to group with you to run instanced dungeons without having to stand in a city yelling in the chat channel "looking for group". another advantage to dungeon finder is: you can do instanced dungeons with either people you know from your server, people you know from a different server, or people you never met before from a mixture of your server and other servers)
3. Battlegrounds. Battlegrounds are on both pvp and pve servers. Battlegrounds are instanced pvp that pit you against the opposing faction in a cross server pvp environment. there are several different objective type games such as: capture the flag, raid the other teams raid boss after destroying the gates of their fortress with vehicles, raid the other teams raid boss after fighting the other team to gain access to their raid boss. although wows pvp is pretty unbalanced, it has it, and unless you are on an RP server you cant avoid it. also there are rated arena 2v2, 3v3 and 5v5, and rated battlegrounds.
[QUOTE="gameguy6700"]
Stopped reading there. WoW already targets a very casual MMO audience. If they're going for an even broader audience then I can't see this upcoming game being even remotely good. You'd practically have to make it a facebook game in order to make the audience any broader.
Deano
blizzard has never made a bad game so saying this is going to "fail" is just silly
I didn't say it was going to fail. I didn't even use the word "fail" anywhere in my post so I have no idea why you put it in quotes and attributed it to me. I said it won't be good. As history has proven though, just because something is bad doesn't mean it won't sell. And sure, you can say "Blizzard has never made a bad game" but they've never made a casual game before either, which is what it sounds like they're doing here. And there's a first time for everything.[QUOTE="Deano"][QUOTE="gameguy6700"]
Stopped reading there. WoW already targets a very casual MMO audience. If they're going for an even broader audience then I can't see this upcoming game being even remotely good. You'd practically have to make it a facebook game in order to make the audience any broader.
gameguy6700
blizzard has never made a bad game so saying this is going to "fail" is just silly
I didn't say it was going to fail. I didn't even use the word "fail" anywhere in my post so I have no idea why you put it in quotes and attributed it to me. I said it won't be good. As history has proven though, just because something is bad doesn't mean it won't sell. And sure, you can say "Blizzard has never made a bad game" but they've never made a casual game before either, which is what it sounds like they're doing here. And there's a first time for everything.they have the most successful mmo of all time and you are saying they will suddenly make a bad mmo.
games are either success or a failure from a market sense, there is really no middle ground. You saying "it won't even be remotely good" means you think it will be a failure, stop playing word games.
anyway you claim blizzard has never made a casual game, yet 5 out of the 10 top total PC games sales ever are by blizzard games on vgchartz
herpderp.
I didn't say it was going to fail. I didn't even use the word "fail" anywhere in my post so I have no idea why you put it in quotes and attributed it to me. I said it won't be good. As history has proven though, just because something is bad doesn't mean it won't sell. And sure, you can say "Blizzard has never made a bad game" but they've never made a casual game before either, which is what it sounds like they're doing here. And there's a first time for everything.[QUOTE="gameguy6700"][QUOTE="Deano"]
blizzard has never made a bad game so saying this is going to "fail" is just silly
Deano
they have the most successful mmo of all time and you are saying they will suddenly make a bad mmo.
games are either success or a failure from a market sense, there is really no middle ground. You saying "it won't even be remotely good" means you think it will be a failure, stop playing word games.
anyway you claim blizzard has never made a casual game, yet 5 out of the 10 top total PC games sales ever are by blizzard games on vgchartz
herpderp.
"Casual" as in "aimed at people who wouldn't otherwise think of playing a video game" which is what they mean when they say they want an even broader audience than WoW. And yes, something can suck and still sell terrifically. For example, look at the Twilight franchise."Casual" as in "aimed at people who wouldn't otherwise think of playing a video game" which is what they mean when they say they want an even broader audience than WoW. And yes, something can suck and still sell terrifically. For example, look at the Twilight franchise.gameguy6700
That's called "marketing", which is a thing Blizzard has never done on large scale.
I wonder what kind of a "game" this wuould end up like ... WoW summed up every thing that people liked from the korean MMORPGs and the like ... Titan is probably going to sum up everything that people like from every MMORPG untill late 2012, mix it together, cook it on low fire ( taking several years of developement for nothing) and then serve it with the help of milions of dollars wasted on marketing. Great job "coming up" with those ideas of yours, Blizzard ! Not to mention that "aiming for bigger audience than WoW" - like admitting "Yes, we from Blizzard will end the world !" ...
[QUOTE="GeneralShowzer"]Eh, looking forward to it. Don't know what else I can say with little to nothing known about it .masterdratI read this over and over again and I can't help but think there's something wrong. Don't be so confused, Bethesda makes the worst RPGs and without seeing a single relevant thing from Skyrim, people still hype it to death, call it GOTY and love it to death.
There's nothing confusing in this case, Blizzard always = good games.
I read this over and over again and I can't help but think there's something wrong. Don't be so confused, Bethesda makes the worst RPGs and without seeing a single relevant thing from Skyrim, people still hype it to death, call it GOTY and love it to death.[QUOTE="masterdrat"][QUOTE="GeneralShowzer"]Eh, looking forward to it. Don't know what else I can say with little to nothing known about it .DanielDust
There's nothing confusing in this case, Blizzard always = good games.
Anyway, from the info we have, they could be targeting hello kitty online playerbase lolPlease Log In to post.
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